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DELTAt

Hongkong (Kína)Ékszer

Interjúk – DELTAt

Olvassa el a következő tervezővel készült interjúkat: DELTAt. Ismerje meg filozófiájukat, alkotói folyamatukat és díjnyertes munkáikat.

Tervezői Profil

Több interjút is készítettünk a következő tervezővel: DELTAt.

Az interjúk kizárólag angol nyelven jelentek meg, és alább az eredeti nyelven olvashatók.

Az angol oldal megnyitása

Design legenda interjú

32 kérdés

I love wearing wristwatch that I can't leave home without wearing one on my wrist. I always want to wear my own design, and the urge keeps growing and growing until one day I decided to make this happen.

What motivates you to design in general, why did you become a designer?

I love wearing wristwatch that I can't leave home without wearing one on my wrist. I always want to wear my own design, and the urge keeps growing and growing until one day I decided to make this happen. This is how I started designing wristwatch.

Did you choose to become a designer, or you were forced to become one?

This happened naturally.

What do you design, what type of designs do you wish to design more of?

I mainly design wristwatch. I had designed some eye-wears as my hobby and would really love to design toys and games.

What should young designers do to become a design legend like you?

Think like a child, dream like a child.

What distinguishes between a good designer and a great designer?

A good designer follows best design principles and rules. A great designer has his/her own design principles and rules, as well as his/her own style.

What makes a good design a really good design, how do you evaluate good design?

A good design is like a story book. It has something to tell you.

What is the value of good design? Why should everyone invest in good design?

A good design tells story like no story book does. You could actually tap into the designer's thought when emerging into the design. I don't think one "should invest" in good design, as pursuing good design is a natural urge of human-being. No one on earth will go for a bad design.

What would you design and who would you design for if you had the time?

A self-sustaining social system which everyone has a chance to progress. No one will be leftover.

What is the dream project you haven't yet had time to realize?

Add-on movement for ordinary wristwatch. (design is completed, now at the R&D stage)

Table scale location system for automated figures. (concept has been proven, lack of funding to realize)

What is your secret recipe of success in design, what is your secret ingredient?

Never grow up.

Who are some other design masters and legends you get inspired from?

Japan comics/animations

Movies

Andy Warhol

Harry Winston

Kaventsmann

What are your favorite designs by other designers, why do you like them?

Too many! To name a few, Kaventsmann watch's design is so tough and masculine, yet simple. IC Berlin's innovation about eye-wear's design. Secret wood's ring where there is a mini world in each ring.

What is your greatest design, which aspects of that design makes you think it is great?

Add-on movement for ordinary wristwatch. Can't talk much about it yet, as it is not released yet.

How could people improve themselves to be better designers, what did you do?

Never stop inputting. Read, watch, think, dream. Once there are enough "data" in your brain, insight will started to emerge.

If you hadn't become a designer, what would you have done?

Programmer. But it is also a sort of designer.

How do you define design, what is design for you?

Design is a way to tell others regarding your thoughts about something, without using words.

What were the obstacles you faced before becoming a design master?

Not having sufficient resources.

What's your next design project, what should we expect from you in future?

Add-on movement for ordinary wristwatch.

What's your ultimate goal as a designer?

Having a design/product that will influence people's life in a good way.

What people expect from an esteemed designer such as yourself?

A view/way that have never been thought of before.

What are you currently working on that you are especially excited about?

Add-on movement for ordinary wristwatch.

How long does it take you to finalize a design project?

From a couple hours to a couple years.

What is your life motto as a designer?

Never grow up.

Do you think design sets the trends or trends set the designs?

It depends on countless factors. Economy, culture, incidents, etc. Some designs just popup naturally and become trends. Same on the contrary.

What is the role of technology when you design?

Significantly reduced the complexity and time taken when designing. It also provides a much wider choice of ingredients for using in a design.

What kind of design software and equipment do you use in your work?

Pen and paper.

Inkscape (2d vector software)

Fusion 360 (3d software)

When you see a new great design or product what comes into your mind?

The designer's thoughts when he/she was designing.

Who is your ideal design partner? Do you believe in co-design?

I work solely, but I do believe in co-design, just not suitable for me.

Which books you read had the most effect on your design?

Frankly, comics.

Irrelative of time and space, who you would want to meet, talk and discuss with?

Albert Einstein, Buddha, Carl Gustav Jung, Edgar Cayce.

Please tell us a little memoir, a funny thing you had experienced as a designer?

Some of my designs are indeed coming straightly from my dreams.

When you were a little child, was it obvious that you would become a great designer?

When I were a kid, people around me think I am going to be an artist instead. I had my first group Chinese drawing exhibition when I was 11.

Tervező interjú

21 kérdés

In fact, I don't see myself as a designer. I just see things a bit differently from others, and all I want to do is to show others what I "see" about those things.

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

In fact, I don't see myself as a designer. I just see things a bit differently from others, and all I want to do is to show others what I "see" about those things.

Can you tell us more about your company / design studio?

Not only being very passionate about timepieces, my company, DELTAt, is a watch brand that has a very strong character of its own. Timepiece is one of the greatest inventions of human kind. Civilization could never become so advanced without it. It is the instrument of measuring the change of time (∆t), and that’s why we named ourselves DELTAt (∆t). In DELTAt, we believe that CHANGE is the only thing that is eternal in the universe. However, without time, nothing changes. Our objective is to bring some CHANGES into the market, even though the wristwatch industry has been here since 18th century and is already so evolved.

What is "design" for you?

Design is a way of seeing things in different angles. Flows are always there. Try to "see" the flow that leads to a change of the thing that you feel good about. It is so abstract, but this is the most simplest way to put it into words.

What kinds of works do you like designing most?

Timepieces, toys, eye-wears, "theories"

What was the first thing you designed for a company?

Tee Shirts

When do you feel the most creative?

anytime not exhausted.

Which aspects of a design do you focus more during designing?

The uniqueness of the design. Something that never been existed before in the same type of item/product. It can be an idea, a function, a feature, a form, an expression, or a feeling.

What kind of emotions do you feel when you design?

The urge of "giving birth" to the "idea" or "feeling' in my mind.

What kind of emotions do you feel when your designs are realized?

Relieved.

What makes a design successful?

It has something unique, and that uniqueness draws people's soul.

When judging a design as good or bad, which aspects do you consider first?

What is it trying to "say?"

There must be a message in a good design.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

I have a child like mindset. I love watching comics and animations.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

Non-mainstream or unrealistic. The main characteristic of my style is that it always involve something that is not usually found in most items or products.

Can you talk a little about your design process?

Just started thinking about the design. Ideas or flows will popup, then look for the

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

Never beat a dead horse. Whenever you've found yourself stuck in one place or running out of idea or creativity, turn your direction to other stuffs. New things lead to new thoughts, and new thoughts lead to inspiration and insight.

What skills are most important for a designer?

To dream.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

Inkscape (software), Fusion 360 (software), pen and paper, Japan animations, Movies

How long does it take to design an object from beginning to end?

It depends. It can take a couple hours to a couple years. However, there is no "end" for a design. There is always something you can "change" about a design.

What is the most frequently asked question to you, as a designer?

Where do your inspirations come from?

Do you work as a team, or do you develop your designs yourself?

All by myself.

How can people contact you?

by emailing me at david@deltatwatch.com

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Adatforrás

A tervezővel, DELTAt készített interjú kérdései és válaszai a Designer Interviews platformról származnak, a nemzetközi platformról, ahol a világ legjobb tervezőivel, sztárépítészeivel, alkotóival és innovátoraival készítenek interjút.