Platinum Mbipụta 3D · 2020
Unream Oriọna
by Jiani Zeng and Honghao Deng
- Ihe Nrite A' Design Award nke Platinum 2020 in Mbipụta 3D
- CLIENT: MIT HCI Engineering Group
- Estimated Number of Design Views: 1,399,246
- Verification code F2E45DF01F · Verify this award
Colors
About Unream Oriọna
Unream bụ oriọna e ji teknụzụ nbipụta 3D voxel nke ihe dị iche iche mepụta. E ji oghere lenticular kpuchie elu ya, nke a na-ebipụta ya na ọdịnaya agba n'otu oge. Unream na-egosi agba dị iche iche site n'akụkụ nlele dị iche iche, ya mere ihe ahụ na-adị ka ọ na-egosi ihe onyonyo na-emegharị emegharị mgbe mmadụ na-agafe. Oriọna ahụ na-arụ ọrụ dịka ihe ịchọ mma n'ìhè ehihie na dịka isi ìhè n'abalị. Ogologo ya bụ milimita 220 ma obosara ya bụ milimita 100. Usoro ọrụ mgbako na-ekenye njirimara ihe na voxel ọ bụla, nke na-enye ohere maka udidi anya n'elu ihe nwere ọdịdị nnwere onwe.
About the Ihe Nrite A' Design Award nke Platinum
Unream Oriọna meriri A' Design Award nke Platinum, nnabata dị oke ugwu e nyere design ndị bụ n'ezie pụrụ iche, mara mma ma dị ebube. Ndị meriri na Platinum bụ ihe ịtụnanya nke imepụta, ihe akaebe nke oke ntụgharị uche imepụta ihe, ma na-egosi ikike ọrụ na ọgụgụ isi na-enweghị ntụnyere nke ndị designer ha. A na-atụ anya na design ndị a ga-abụ ọrụ kacha mara amara nke na-akọwa ịma mma nke oge, na-enye aka na ọdịmma obodo ma na-ebuga oke nka, sayensị, design na teknụzụ n'ihu. Unream Oriọna na-egosi ọkwa ịdị mma karịrị oke ma n'enweghị obi abụọ na-eme ka ụwa bụrụ ebe ka mma site na àgwà ya bara uru na dị oke ọnụ ahịa. Unream Oriọna bụ ọrụ meriri A' Design Award nke Platinum nke na-akpali ọchịchọ, na-akpali, na-eme ka obi ụtọ jupụta ma na-akpali oke ọṅụ.
Press Kit
- Unique Properties
- Unream is the first 3D printed object that displays dynamically by itself. With the most advanced multi-material voxel printing technology, we create 'dream-like' materials that used to exist only in the digital world. Covered by lenticular lenses, Unream is a daytime artifact and night lamp revealing dynamic colors in different viewing angles. With Unream, we reimagined the relationship between human, space, and objects by expanding binary material presence to dynamic material experience.
- Dimensions & Packaging
- Height: 220 mm * Width: 100mm
- Tags
- 3D printing, Multi-material printing, voxel printing, lenticular effect, lighting design, dynamic material, material interface, illusory material, optical textiles
- Production Technology
- Most of the material is a single layer of a separate entity that only exists uniformly on a product surface. With Unream, we break this inertial thinking by embedding information into three-dimensional matter (voxel) and assign different material properties to each voxel in multi-material printing. Designers can use our computational workflow to create object interfaces with various material distributions that can display unique material expressions.
- Design Challenge
- Structural textures are extremely hard to be applied on a free-form model using 3D printing. With our workflow, not only structural textures but also optical textures can be applied on any 3D surface. With Unream, we've developed a computational workflow that can assign different material properties to each voxel in multi-material printing.
- Research
- Unream is one of the products designed with "illusory material": a MIT research about 3D printing lenticular effect. The lenticular effect people can create, and the quality of optical aberrations is highly restricted by existing manufacturability in optical lens and printer resolution. Normally, the making of lenticular sheet and content images are separate and handled by different people. With multi-material 3D printing, we can design the optical lens together with the image content, experimenting with different shapes and depths of the lens, surface form, and even the transparency and hardness of the image content. At the product/object level, it is possible to apply the lenticular effect on any form, manipulating the optical properties of any object surface.
- Inspiration
- There are increasing conversations around interactive and responsive materials, most of them require additional medium like electronic input. We want to create a new material organization that responds directly to user intervention or the environment. With multi-material 3D printing, we envision a future where designers can manipulate color, texture, and reflectivity of materials freely, creating objects with unique optical expressions that can be never achieved with other methods.
- Project Duration
- The project started in June 2019 at MIT and finished in February 2020 at San Fransisco.
- Operation Flow
- When walking pass the object, it looks like a digital screen with ambient animation.
- Patents
- Copyrights belong to Jiani Zeng and Honghao Deng, 2020
- Image Credits
- Jiani Zeng