No Know Ọnọdụ Isi: Ime Ụlọ Escape Room by Rong Han is a highly esteemed winner of the very prestigious 2025 Ihe Nrite A' Design Award nke Bronz in Nhazi Ime Ụlọ na Ngosipụta Competition Category.
BronzIme Ụlọ· 2025
No Know Ọnọdụ Isi: Ime Ụlọ Escape Room
by Rong Han
Ihe Nrite A' Design Award nke Bronz Winner in Ime Ụlọ Category
Verified Award Winner
Verify Award Status for #172339The Design
About No Know Ọnọdụ Isi: Ime Ụlọ Escape Room
Ederede Akwụkwọ: No Know bụ escape room igbu ọchụ nke edere n'akwụkwọ nke dị na ala nke abụọ n'okpuru ala nke mpaghara ahịa dị na Xi'an, China. Ebe a gbasaara square mita 1080 ma nwee ọnụ ụlọ iri e ji isiokwu mee, gụnyere ụdị Republican, ndị China, ndị ọdịnihu na ndị dị mfe. Ọtụtụ ihe ndị e ji rụọ ya ka a hapụrụ na-emechabeghị, ụfọdụ mgbidi ka nọ n'ọnọdụ ha mgbe a kwatuchara ihe, na-egosipụta elu ha na ihe ndozi stucco dị mfe. E debere steepụ mbụ dị ka isi ihe na-adọrọ mmasị n'ime ebe ọha na eze. Okporo ụzọ ime ụlọ ndị a dị mita 1.2 n'obosara, nke mere na ndị egwuregwu na-agafe ibe ha nso, na-agbake ha ume ka ha na-emekọrịta ihe.
The Recognition
About the Ihe Nrite A' Design Award nke Bronz
No Know Ọnọdụ Isi: Ime Ụlọ Escape Room meriri A' Design Award nke Bronz, nnabata dị oke ugwu e nyere design ndị pụtara ìhè nke a ma ama maka nzụlite ihe, ọgụgụ isi na nghọta. Ndị meriri na Bronz bụ ihe e mere nke ndị nwere nka nke ukwuu ma dị mma n'imepụta nke na-egosi ahụmahụ buru ibu, echiche na ọgụgụ isi nke ndị designer ha. A na-atụ anya na No Know Ọnọdụ Isi: Ime Ụlọ Escape Room ga-abụ ihe a na-asọpụrụ nke ukwuu, a na-eto na a hụrụ n'anya, nke dị oke ọrụ ma dị ọhụrụ. Design a meriri A' Design Award nke Bronz na-agụnye ụzọ kacha mma n'ime nka, sayensị, design na teknụzụ, ma dị mma nke ukwuu maka nlebara anya ya n'obere ihe. No Know Ọnọdụ Isi: Ime Ụlọ Escape Room na-emezu mkpa nke ọma, na-emetụ ọchịchọ aka, na-adọrọ mmetụta obi ma na-adọta ọchịchọ ịmara.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- No Know is a script murder escape room situated on the second basement level of the Yongningli Shopping District in Xi'an. True to its name, the design purposefully incorporates many unfinished elements, with some walls left in their post-demolition state. This approach creates an atmosphere similar to an ongoing creative process, allowing players to experience distinct spatial sensations at different stages.
- Dimensions & Packaging
- 1080 square metre
- Tags
- Script Murder Game, Escape Room, Mystery, Immersive, Emergent Gameplay, User Experience
- Production Technology
- The venue features ten room themes including Republican, Chinese, futuristic, and minimalist Ins styles. Rather than employing intricate techniques, the project embraces simplicity by preserving aspects of the original structure, such as exposed walls and basic stucco finishes. This choice encourages players to intuitively engage with the mystery and authentic texture of the space. The roughly painted plaster walls, when illuminated by specific lighting, become particularly captivating.
- Design Challenge
- A great challenge in the design process is that the designer must possess experience in the script murder game and know its rules well prior to commencing the project. These elements are essential to the design. In this instance, the designer is an enthusiastic player, which has allowed him to seamlessly incorporate the game rules and concepts into the spatial design.
- Research
- During the demolition process, the original staircase connecting the basement and second floors was retained, becoming a focal point in the public area and the most dynamic feature of the entire space. This staircase serves as a unique element, allowing the overall environment to achieve a sense of elevation. In its unfinished form, the old staircase contributes to the space in a distinctive manner.
- Inspiration
- The appeal of design often arises from an element of unexpected uncertainty. Reflecting on the Buddhist adage, Free from the notions of I, others, living beings, and time,these four no notions do not dismiss existence; rather, they highlight the significance of looking beyond superficial appearances to uncover deeper truths. This concept aligns with the essence of the script murder game that inspired the design of No Know.
- Project Duration
- The project commenced in April 2020 and wrapped up in November 2021 at a site in Xi'an, China. It officially opened to the public in November of the same year.
- Operation Flow
- The conventional front desk area features a long table that remains in an unfinished state, evoking a sense of mystery. Positioned centrally within the public space, it meets the needs of players who wish to gather and converse while waiting. The design promotes social interaction, similar to the room aisles, which are designed to be only 1.2 meters wide. This narrowness compels individuals to pass in a staggered manner, creating opportunities for unexpectedly delightful encounters.
- Patents
- Shanxi Shanye Architectural Design Co., Ltd
- Team Members
- Han Rong
- Image Credits
- Shanxi Shanye Architectural Design Co., Ltd
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