Interview with João Faria
João Faria is an architect from Northern Portugal. After an 18 year activity in architecture and teaching, he has devoted his time to designing objects that really meant something for him.
Designer of the Day Interview
9 March 2022
I am an architect by training. My projects always had some details, and people loved that kind of attention. In architecture, there are several protagonists. The project has many interventions and deciders, so I have moved from that art to the design. Now I can decide for myself and develop my ideas without any outside interference. But let’s be clear, I am not a designer; I am not concerned about resolving situations or problems through design. In my work, I try to explore a concept or idea and take it to its limits whenever possible.
Out of necessity. The objects I wanted for myself did not exist, so I had to make them. Some friends liked what I did and started asking me for more.
The core idea behind all of my objects is the initial concept. Let me give you an example: Emotional Object #028: Mikado. I was in the subway in Paris discussing with my team, just silly conversation, remembering our youth games, and Mikado came to my mind. Using the sticks of Mikado to support furniture was the "moto," and everything flowed from that. Was it possible to make a table? How about a bed? A display case? What would it look like? Was it possible? All the objects you see in this line came from that first idea. The theme defines aesthetics. The intellectual challenge is everything. Drawings or digital models are only helpful for visualizing and solving some of the problems from this line of thought. Rendering is beneficial to communicate the idea for others, but there is no substitute to do a prototype by hand; only then can you value the artisans' work and difficulties that later will make your vision a reality. Virtual has its place, but nothing comes close to putting your hands on it.
The first concept is a rush. But everything is enjoyable, solving issues, making the first piece by myself, watching artisans make the final object, appreciating the quality of their work, seeing the clients' reactions, and explaining how it was born.
Countless hours were spent around my grandfather, watching his movements and approach to problem-solving. Also, spending time in DIY stores watching all of those components and imagining what we could do with them. It has been a good journey, having fun designing stuff that we care about and like.
Make people happy. Put something in their life that makes them smile. That is it.
Be humble. Don’t be sold out. Make stuff, don’t talk about it or theorize about it. Make it with your hands. Respect the humble worker that makes your objects. Be human. Be foolish.
I am not successful. My peers and my clients will evaluate my work, but only time will tell if those objects can stand the test of time and trends.
Very normal. My life isn’t glamorous as you might think. I have a schedule, and I work from 8:30 to 22:00. My work never leaves me; I have many insomnias and spend many hours in front of a blank piece of paper or a screen. Sometimes I discover myself laughing alone about some crazy idea that comes to mind.
Sorry. I don’t care about trends. It is very easy to succeed playing with the latest trend and following the herd. Although I am humble about my work, I believe that it will make its way to history as a classic of design from a fool who thought it could make things differently.
A good design is something that I look at it and think, “I wished I had had that idea”. But most good designs are very simple and transparent, almost unnoticeable.
Never. There is always something to experiment with: a new material, technique, finishing, function, etc. The shape can be finished, and you have to be careful about that moment, but there are always options that you can consider. A client once told me that “when we choose to marry someone, we are giving up all the others”. When we choose a path in our design process, we leave a world of possibilities behind. Those choices can continuously be revised later, though.
Emotional Object #014: “Iris” butter dish. It is a simple object that took me four years to make perfect. The reason that forced me to go forward with this brand, too. There was a restaurant with this name, and it closed. I contacted the owners about the butter dishes they had in the restaurant; they were simple cylinders with tiny holes on top, in which the butter would squeeze and pass through. Nobody knew where they were. So, I had to design my own. The first prototype was made in silver by a friend, but it wasn’t what I wanted. So, it went to a drawer for four years. Time is essential in the design process. After participating in a design contest for the first time and being selected for the final, I was encouraged to make a new attempt for the following year. “Iris” got out of the drawer and got re-designed and became the object that everybody knows. Now, the difficulty is to design the things that go with it. A line of table accessories is being studied, but that second album… the second album is complicated…
So many architects and designers. I think that all designers today have had their influences. Architects: Ludwig Mies van der Rohe and Alvar Aalto, for sure; Zaha Hadid and Tadao Ando are both greater than life. Even today, their designs are perfect. Designers: Dieter Rams or Philippe Starck are the first that come to my mind. But we have to be careful not to copy those designs, which unfortunately happens too often nowadays.
Music is a fundamental part not only in my creative process but in my life (as I write these words, for instance, I am listening to Roxanne, by Sting, a live version of "The Secret Policeman's Other Ball 1981"). This love is so true that the first object I have designed is Emotional Object #001: "We Love our Music", a Bluetooth speaker that I made because what existed in the market was poor. I listen from classical music to Punk, from my rebellious phase (Nina Hagen comes to mind). My family gave me an education in music; some are composers, others maestros, etc. It is curious that for every project, there is a particular song. I am blessed to work within walking distance from my house in the center of a city near Porto, a fabulous town in Portugal. My inspiration comes from my life and everything that I see anywhere, anytime, so, although I think that my culture is essential for my work, I don't limit myself to that theme.
Let me talk about our business culture, a theme that is very important for me. First, we work with persons and for persons. We have a close relationship with everyone that works for us, and we follow their successes and failures, their problems and happiness. We need to know that everyone is comfortable working for us and they are part of our project and our success. There are no numbers that can pervert that principle. Second, we like to make stuff. There is no substitute for an object, software, or “next big idea” that will make us rich. Nobody will be rich from our work. We work because we like it; money is a means, not a goal.
Third, we are stubborn. Our style is not hip, not in fashion, but it is unique and defines us by who we are. Many times, I say to our collaborators that we have a path, and we will go full steam ahead in that path; if a wall comes in our way, we will go on convinced against that wall. If we splatter against that wall, we will do so with the biggest bang. No compromises. Our business model has many other principles, but those three are the most important. Of course that those principles have consequences for our business. Our objects cost more money than our competitions’. People are getting used to having stuff without paying the real value for it, but that culture is a culture of misery; it perpetuates poor in other countries and puts pressure on our workers and governments. We think that there is another way. I know we are going against the tide on this, but that is our path like I’ve just said. We welcome the wall; let’s see if we fail, or the wall is overthrown.
Third, we are stubborn. Our style is not hip, not in fashion, but it is unique and defines us by who we are. Many times, I say to our collaborators that we have a path, and we will go full steam ahead in that path; if a wall comes in our way, we will go on convinced against that wall. If we splatter against that wall, we will do so with the biggest bang. No compromises. Our business model has many other principles, but those three are the most important. Of course that those principles have consequences for our business. Our objects cost more money than our competitions’. People are getting used to having stuff without paying the real value for it, but that culture is a culture of misery; it perpetuates poor in other countries and puts pressure on our workers and governments. We think that there is another way. I know we are going against the tide on this, but that is our path like I’ve just said. We welcome the wall; let’s see if we fail, or the wall is overthrown.
First and foremost, instead of making outstanding contributions to society, joining groups of well-intended people, look around you. All of my pieces give jobs to people I know; I am involved in their lives, care about their health, convince them to wear protective gear, pay for their work correctly and in time. None of my pieces is made in third world countries, with people working in bad conditions, underpaid and anonymous. We don’t make charity. We give jobs and pay accordingly. If necessary, teach them new skills nurture them. Most of the time, all people want is an opportunity. And if you do some humanitarian projects, don’t make it a marketing tool of it.
Competitions like the A’ Design Award are the way to get your work recognized. The A’ Design Award is very transparent and gives excellent feedback to the contestant, so I trust the judges and the process. The benefits (if you get some prize) are more than obvious; publicity around the world, validating your design, and using it as a tool for your clients are significant. For me is the fuel that makes me believe in my work and my choices as a creator. Having someone so distant from me evaluating my work and recognizing that something is interesting in my designs is what keeps me going. Being designer of the day is a humbling experience. Believe it or not, I am a straightforward and accessible person. I’m not particularly eager to stand up, but I’ve come to understand that this is part of the process of showing my work. Designing is a beautiful experience, and people that work in this area are ordinary people. I don’t think we are unique.
Interview about Mix and Match Seat Design Interview
Design Legend Interview
10 March 2022
I am an architect by training. I have 20 years in solving problems in architecture and design, knowing everybody’s work, and studying the best solutions that fit the client’s needs while respecting the construction workflow. My projects always had some details designed by me. I decided to dedicate myself to creating, although I do not consider myself a designer. I would say I am an explorer of ideas and concepts.
I became a designer out of necessity. The objects I wanted for me did not exist, so I had to make them. Some friends liked what I did and started asking me for more. What I like in design the most is the possibility of exploring an idea until its possible limits.
I decided to become a designer to design my objects. Natural circumstances led me to that, as everything in my life.
I like designing everything that catches my eye. I like exploring new concepts and ideas.
Frankly, I do not consider myself a legend. I am not even sure if I am a good designer. However, my advice would be: work hard and stay humble. This way, you are more open to new ideas.
A good designer solves a problem. A great designer does it with elegance.
A good design respects the initial concept and makes you happy and proud every time you look at it. A really good design is something that I look at it and think, “I wished I had had that idea”.
Good design is the only way to success. It should not be mistaken for styling.
I have already designed an object that I am very proud of: the Iris Butter dish. But the brand I wanted to produce this object for me has refused to do so. It isn't easy to find partners open for your concepts and ideas.
Many things, like a boat, for instance. I have so many ideas; the hard thing is to find the right partners.
Work, hard work, and tenacity.
Zaha Hadid, Philipe Starck, Alvar Aalto are just some examples!
Every day you can see new ideas and unique designs. It wouldn’t be fair to pick just one.
I would dare to say Emotional Object #014: “Iris” butter dish. A simple object that took four years to make perfect. The reason that forced me to go forward with this brand, too. In general terms, I would say that good design is intelligent, elegant, and, apparently, effortless.
Strange as it may sound: by being humble! To be able to appreciate other designers’ work and learn from them.
I wouldn’t have a clue, but I am sure life would lead me the path.
Design is to solve problems through objects or concepts in a very logical and practical way.
My wife. My biggest critic.
I am not a great designer. I am hardworking, though I don’t work enough, and I try to learn something new every day.
Lack of partners for my ideas.
There is no correct answer as long as you are honest!
I hope you’ll find it as amazing as I think all my objects are. No more, no less. Also, I have a new brand to launch since 2019, different from Emotional Objects, but with exceptional values behind it.
To have my brand EMOTIONAL OBJECTS recognized as design classics everywhere.
All my effort and crazy imagination.
Design solves problems and makes people’s lives easier. Consequently, better. Many of the constraints due to Covid-19 can be solved or minimized with design. Even after the vaccine, society will change, and design will do its part in the process.
I cannot tell you! You will have to wait to see! But the new brand I told you about before is one of them.
All of them. It is like choosing a favorite son or daughter: impossible to choose one.
Ethics, but, unfortunately, it´s rare. Every day I see designs from other colleagues copied even from renowned brands.
I think design should have no interference from profit and politicians. If this happens, the future will be brighter.
It depends. It can be a month, a year, four years, or even 10, as Lazy Day Sofa.
Drawing, testing, experimenting!
To make people happy. To create something to make them smile. That is it.
I believe in design, not trends.
It defines everything. When designing something, I always think about what type of manufacturing I need to make it; the materials and techniques required to produce something. Also, it helps me visualize my work and integrate some technical solutions to surprise or make someone´s life easier.
CAD program and my lab are my tools.
I don’t prefer any color, but I like wood. It is the perfect material and the most challenging; it is also the only material whose production is environmentally-friendly.
What are the stories behind my designs? Some are very funny. We laugh a lot in our office when discussing a new idea.
“Why didn’t I have that idea?”
Once again, my wife. Co-design is possible if there are respect and admiration between the co-creators.
Some friends of mine and my wife.
My designs come from my life experience; there is no single book. There is an exciting piece of information even in the shortest and most boring book. To name one or a few books is reductionist.
Working hard, testing, failing, testing again, experimenting!
So many people, so little space. Buzz Aldrin, Portishead, Prince, Harry Winston, Steve Jobs, Alan Musk, etc.
I am not famous.
Favorite color: every. Place: near the sea. Food: almost everything. Season: summer. Thing: cars. Brand: so many.
One day coming from the Maison et Objet fair in 2017, I had this foolish idea of making a line of furniture that is my Emotional Object #029. I can’t say the name, but I was forbidden to make that line. This furniture line is a social critic to a country and its regime and is not commercially viable, but for 40 minutes, we were all laughing out loud in the train coming to the hotel.
The day I arrive at the office with a new idea. That is a happy day. My main motivations come from dreaming that my designs are used and known.
No, but the countless hours spent around my grandfather, watching the movements that he made, his approach to problem-solving has surely helped.
I don’t know, but I hope they do better than the previous generations.
Are you telling me I have got fans? Nice!
Designer Interview
9 March 2022
I am an architect by training.
My projects always had some details designed by me, and people loved that kind of attention. In architecture, there are several protagonists. The project has many interventions and deciders, so I have moved from that art to the design. Now I can decide for myself and develop my ideas without any outside interference. But let’s be clear, I am not a designer; I am not concerned about resolving situations or problems through design. In my work, I try to explore a concept or idea and take it to its limits whenever possible.
My projects always had some details designed by me, and people loved that kind of attention. In architecture, there are several protagonists. The project has many interventions and deciders, so I have moved from that art to the design. Now I can decide for myself and develop my ideas without any outside interference. But let’s be clear, I am not a designer; I am not concerned about resolving situations or problems through design. In my work, I try to explore a concept or idea and take it to its limits whenever possible.
My image makes my company. It reflects the concept of emotional objects instead of logical ones. We don’t try to solve a problem but do something with which we will (hopefully) fall in love.
Design solves problems through objects or concepts; it is very logical and practical. Everything that adds to this is styling. It is no accident that our signature phrase is "More Than Function". There are thousands of other brands to fulfill the expected functions of objects; instead, our pieces are much more than that. They provoke emotional reactions; people may like it or not, but they are never indifferent.
I would dare to say everything that catches my eye. My brand has many different themes and objects, from butter dishes to Bluetooth speakers and furniture, of course.
Choosing my favorite design is like choosing a favorite son or daughter. But Emotional Objects #014: “Iris” butter dish comes to my mind because it will be a classic of our concept, and it has been challenging to make something so perfect as this butter dish. Recently, I went deep into the upholstery design. I have a piece that was imagined a few years ago, the sofa LAZY DAY, but, back then, I was not happy with it. I am so excited about the final result now that we have submitted it for a design contest.
I don’t design for other companies; all my energy is focused on Emotional Objects.
Everything fascinates me. Wood is the perfect material; it is the only material that is ecological when it is produced correctly. When I work with this material, it smells good; it has a unique touch; it is alive, warm, and has character. To sum up, it is perfect.
Creativity comes in the most unexpected situations and places. But nothing comes from imagination alone; work is the real key to designing an object. Many people have ideas for something, but they don’t have the discipline to take that idea to its conclusion. Work, sweat, and tears are part of the process, and they represent 90% of the objects you see.
The concept. The first idea and taking it to its conclusion without compromising it.
Happiness. A profound and unbelievable joy. Many times I laugh while designing some objects.
Amazed. Everything is there, and it is beautiful. I always become surprised that my idea was made like my first poor drawing.
I don’t know. I think it depends on how many people are moved by your work. Publicity is a way to go; getting your work to be known is quite important. Although we have decided that our objects should be known for their quality, so we don’t pay for publicity. It is a much harder road, but it is the most satisfying and authentic.
Honestly, I don’t think I am a good designer when judging my work. I am a stylist of furniture. I don’t solve problems through design. My themes are already well designed by others. Ikea has the market for this. If you want some object to solve you a problem, go to IKEA; on the other hand, if you want an object that makes you smile every time you look at it, try to choose something with character, an Emotional Object.
When it comes to society and the environment, the discourse is taken by what is politically correct. I wouldn’t dare to give my personal opinion on that as I do not want to be publicly condemned. In our case, the concern with the environment and social responsibility is growing. We are becoming greener and more aware of responsible capitalism and social values. We try to implement these principles daily to employees, suppliers, and, of course, ourselves. But it also makes us more critical of how some brands work and produce.
I believe that the future will be brighter if designers take their ideas and concepts further without interference from profit and politicians. Design and technic try to resolve humanity’s problems every day, and if we respect their work more, the future will be better for all. For example, with Covid-19, many of the solutions for living with the virus in the medium term will be through design.
My last exhibition was at Decorex 2019 in London. In March 2022, we will be in Paris at Maison et Objet. We increased online communication through the website and social networks between this gap. However, I want my objects to be known by everyone, so I hope that every store can show my work. We have a particular program for this purpose, and I hope to see results very soon.
Inspiration is not a problem. The inspiration comes from the news and some images' aesthetics, usually from sources totally different from the design. We have made 17 lines of objects up until now, but I have 41 other lines already waiting for my time to work on them. However, I may also say that the market is not ready for some of these ideas yet. Some are not politically correct, and some are on the fringe of our culture, making it difficult to be expressed without risking too much. Before people can understand some of our concepts, the brand has to expand.
My design doesn't follow the mainstream taste. The style is as different as it can be. Urban clear images for the line ExCentric, classical for "Pedro & Inês", none of my work are similar or repetitive. It is a much more difficult road than designing what everybody else is designing. Nordic style is strong now, and reinterpreting old classics is easy. That is not my path and, certainly, not my style. My approach is taking the initial concept's theme and expressing it in an object without compromises.
I live in Portugal. My country is almost 900 years old. My cultural heritage is rich and has already been a source of inspiration for one of my objects, "Pedro & Inês", but you have to be very careful with this kind of theme because the tradition or heritage must be treated with respect. For instance, in "Arabesque", I talked to specialists and studied the patterns to do everything correctly and respect the theme. There will be other Portuguese themes in our objects, but, once again, we have to be respectful and design things with the care that they deserve.
I don’t. It has never happened until now. But it would be an exciting experience because ideas for new pieces are constantly emerging.
Prepare an excellent briefing with clear ideas, make a competition, respect their work, and don’t copy them. In the end, both will benefit from this collaboration. Fashion excels in this type of partnership.
If I decide to make some objects, I will try to see what others have already done and get some inspiration in some parts of their concept without copying the design. Then I study if there is another way of doing it bearing all those aspects in mind. But for us, the piece must be original; otherwise, we will not proceed with it.
My three cats that are as annoying as beautiful; a display case with my collection of stuff (it will be Emotional Object #003: “Flaunt It”) designed by me, not yet commercialized; a useless Juicy Salif citrus squeezer designed by Phillip Starck, a classic design object, just as I hope Iris will be one day; and lastly, my sofa designed by someone and source of inspiration for the Emotional Objects #009: “Lazy Day”.
My days are more ordinary than you might think; there is nothing glamorous in a designer’s life. It is serious work. I don’t spend time looking at mood boards, doodling, or watching the sky. My time is spent solving my pretty complex objects. I try to make all of them look effortless, but that doesn’t mean it is easy to get there.
Hard work and dedication are essential. Luck is everything.
I am a little bit different from the rest. I am lucky to be able to do whatever I want to. I am spoiled. The negative is working without knowing if anybody else likes our work; the recognition is our fuel. The awards are the drawings' validation.
Respect the concept and be original.
Problem-solving, curiosity, work ethics, discipline, the ability to see things other people don’t care about, connecting different concepts from totally different areas.
Pen and pencil first. I draw my first idea and take some notes on a piece of paper. Any piece of paper, just to remind me. Once the concept is matured, the rest is in my head. Then, I go to a CAD program to put dimensions and study the feasibility. Then my Lab. I make all my prototypes before sending them to production. It is my quality time.
Designing for me isn’t time-consuming because I am always thinking in the back of my head. Sometimes, while watching TV, I have an idea or a problem solved.
Sometimes a week, sometimes years. Emotional Object 014: "Iris" took four years. Emotional Object #018: ExCentric took four hours (insomnia night). Emotional Object 009: "Lazy Day" took almost ten years! It all depends.
How did you get this idea? Another, mostly during trade shows, is how (some of) the objects standstill.
Architecture, being in the construction site solving problems, talking to workers, and learning from them.
Private, very private. But mostly Interior Designers.
Any. If you have the right attitude, everything can be interesting. I remember a garage for a client’s car and a dog’s house, which gave me the same pleasure to design.
Try to make Emotional Objects recognized everywhere.
For now, I work alone, but the brand is open to others as long as they understand the concept.
So many. But I can’t talk about them. Look at our brand. I can only guarantee you will be amazed. It is not a publicity stunt: the best is yet to come! I´m exploring designs that will be difficult to sell but, certainly, will be works of art.
E-mail is the most usual: joao@emotionalobjects.com. I am a straightforward man; you can contact me anytime.
The experience that comes from manufacturing yourself the objects is something downplayed by this younger generation but make no mistake: the training and learning that comes from the materials and their techniques are crucial for a designer. Don’t think that computers and CAD solve everything.