Hönnunarverkið Trumen Seahaven Innanhússhönnun afþreyingarrýmis eftir Yuchi Zhang er hávirt verðlaunaverk sem hlaut hin virtu 2020 A' Design Award í silfri verðlaun í keppnisflokknum Innanhúss- og sýningarhönnun.
SilfurInnanhúss· 2020
Trumen Seahaven Innanhússhönnun afþreyingarrýmis
eftir Yuchi Zhang
Viðskiptavinur: Dowlin Organization
Handhafi A' Design Award í silfri í flokknum Innanhúss
Staðfestur verðlaunahafi
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Um Trumen Seahaven Innanhússhönnun afþreyingarrýmis
Trumen Seahaven er innrétting afþreyingarstaðar hönnuð fyrir þrautalausnaleiki. Rýmið nær yfir 360 fermetra á þremur hæðum, með leikjaherbergjum á fyrstu og þriðju hæð. Grár terrazzó er notaður á gólfið, veggirnir eru klæddir sementi og loftið er málað með plastmálningu, sem skapar andstæðu milli matts og gljáandi yfirborðs. Appelsínugul innsetning mynduð úr þremur teningum snýst gegnum rýmið og minnir á snúið band. Glerþrep með appelsínugulu ljóslagi og veggræmur úr ryðfríu stáli móta rólegt, spennuþrungið andrúmsloft.
Viðurkenningin
Um A' Design Award í silfri
Trumen Seahaven Innanhússhönnun afþreyingarrýmis vann A' Design Award í silfri, gífurlega virta viðurkenningu sem veitt er hönnunarverkum í fremstu röð, stórfallegum og áhrifamiklum. Sigurvegarar í silfri eru ákaflega snjöll og afar skapandi verk sem sýna framúrskarandi sérfræðiþekkingu, hæfileika og skarpskyggni hönnuða sinna. Þess er vænst að Trumen Seahaven Innanhússhönnun afþreyingarrýmis sé dásamlegt sýningarverk sem er einstaklega fagmannlegt og djúpt nýstárlegt. Þetta hönnunarverk sem vann A' Design Award í silfri er mjög athyglisverð, dáð uppfinning sem gagnast og færir mörk listar, vísinda, hönnunar og tækni fram á við. Trumen Seahaven Innanhússhönnun afþreyingarrýmis er mjög öfunduð sköpun sem vekur langanir, færir jákvæðar tilfinningar og kveikir undrun og aðdáun.
Á bak við hönnunina
Fjölmiðlapakki
Heimildir, hópmeðlimir og tæknilegar upplýsingar frá hönnuðinum.
- Einstakar eiginleikar
- As an entertainment venue mainly for uncovering the riddles, the design is also trying to express a sense of reasoning and solving riddles. From the beginning of the door, the simple square element collage constitutes a sense of layering, which is a set of puzzles to be solved by others, and with rough walls, the overall feeling is both modern and hard-nosed, very close to the atmosphere of brain burning reasoning in the game hall.
- Stærðir og umbúðir
- The project covers a total of 360 square meters. The game hall is divided into three floors, the first and third floors are game rooms, and the second floor is directly across the street.
- Merki
- Interior, Entertainment Space, Commercial, Detective Room, Modern, Simple, Pure, Trueman
- Framleiðslutækni
- The ground is paved with gray terrazzo, the wall is decorated with cement, and the ceiling is simply painted with emulsion paint, which saves cost and creates a contrast between matte and high gloss surfaces.
- Hönnunaráskorun
- The stairway connecting the three floors also creates a kind of suspenseful atmosphere. The walls are all crisscross with stainless steel strips, and the light diffuses on them, which scatter jagged reflections, they are like stars and change indefinitely. In order to further enrich the light change, the stair step adopts glass step, and the middle interlayer is equipped with orange film of light belt. In addition, there is no direct lighting for the whole stairwell.
- Rannsóknir
- The striking shop name "Trumen" is full of movement because of the element of a runaway villain. With the catchy slogan "the scene of the case is no accident", it attracts customers to move on and explore the truth. The interior space reflected by the large glass windows enriches the facade vision, at the same time breaks the boundary between inside and outside, and arouses people's infinite curiosity and imagination.
- Innblástur
- The cross-section of the device is composed of three cuboids, when extending along the trend, it uses sometimes side, sometimes front and sometimes reverse side, so as to analogy the sense of twist of Mobius Band in the space. The orange device seems to be constantly changing and rotating in the three-dimensional space, metaphoring the complexity, uncertainty and impermanence of puzzles. The whole space is matched with transparent tables and chairs, adding a wonderful atmosphere.
- Lengd verkefnis
- The project started in July 2019 in Kunming and finished in October 2019 in Kunming.
- Verkflæði
- It is worth emphasizing that all the junctions have been sewn without glue or mending. The designer try his best to make the material reflect a kind of primitive feeling, which symbolize the pure and primitive fun of burning brain.
- Einkaleyfi
- Copyrights belong to Yuchi Zhang, 2019.
- Liðsmenn
- Yuchi Zhang
Beryl Lee - Myndheimildir
- Image #1: Photographer Frank Keng, Reception, 2019.
Image #2: Photographer Frank Keng, Rest Area, 2019.
Image #3: Photographer Frank Keng, Toilet, 2019.
Image #4: Photographer Frank Keng, Staircase, 2019.
Image #5: Photographer Frank Keng, Detective Room, 2019.
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