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Venous Materials Gagnvirkt efni eftir Hila Mor

Hönnunarverkið Venous Materials Gagnvirkt efni eftir Hila Mor er hávirt verðlaunaverk sem hlaut hin virtu 2021 A' Design Award í silfri verðlaun í keppnisflokknum Hönnunargæði og nýsköpun.


SilfurHönnunargæði· 2021

Venous Materials Gagnvirkt efni

eftir Hila Mor

Viðskiptavinur: Tangible Media Group, MIT Media Lab

Handhafi A' Design Award í silfri í flokknum Hönnunargæði

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Litir

Hönnunin

Um Venous Materials Gagnvirkt efni

Venous Materials er gagnvirkt efni sem virkar bæði sem skynjari og skjár. Þunnar vökvarásir myndast inni í mjúku sílíkoni og litað blek streymir í gegnum rásirnar. Þegar notandi beygir efnið eða beitir þrýstingi breytist blekstreymið og skapar sýnileg mynstur og litabreytingar. Efnið er mjúkt og sjálfstætt, og hreyfing notandans veitir orkuna. Reiknilíkanahönnunartól gerir kleift að herma eftir formfræðinni og vökvastreyminu áður en framleiðsla hefst. Framleiðslan felur í sér leysigreypingu og rannsóknarstofuferli.

Viðurkenningin

Um A' Design Award í silfri

Venous Materials Gagnvirkt efni vann A' Design Award í silfri, gífurlega virta viðurkenningu sem veitt er hönnunarverkum í fremstu röð, stórfallegum og áhrifamiklum. Sigurvegarar í silfri eru ákaflega snjöll og afar skapandi verk sem sýna framúrskarandi sérfræðiþekkingu, hæfileika og skarpskyggni hönnuða sinna. Þess er vænst að Venous Materials Gagnvirkt efni sé dásamlegt sýningarverk sem er einstaklega fagmannlegt og djúpt nýstárlegt. Þetta hönnunarverk sem vann A' Design Award í silfri er mjög athyglisverð, dáð uppfinning sem gagnast og færir mörk listar, vísinda, hönnunar og tækni fram á við. Venous Materials Gagnvirkt efni er mjög öfunduð sköpun sem vekur langanir, færir jákvæðar tilfinningar og kveikir undrun og aðdáun.

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Fjölmiðlapakki

Heimildir, hópmeðlimir og tæknilegar upplýsingar frá hönnuðinum.

Einstakar eiginleikar
Venous Materials technology developed through research on current Microfluidics, that is specifically designed for human interaction and user experience. A specilized computational tool was developed for the design process and to simulate and visualize of the color change and display of the flow within the material, according to the user input. Production process involves laser engraving and manual lab processes. Materials used are PDMS silicone and ecoline ink.
Stærðir og umbúðir
Venous Materials prototypes size range between 5cmX5cm and 15x15cm. These samples can be assembled together to form a larger sheet.
Merki
Interaction Design, Material research, Dynamic Graphics, Microfluidics, Computational Aided Design, Sensors and Displays, Venous Structures
Framleiðslutækni
Through utilizing latest research with Microfluidics technology, Venous Materials was developed while focus on human interaction and UX design. To realize the design and production process, a specialized computational design and simulation tool was developed. This tool allows to simulate and visualize of the color change and display of the flow within the material, according to the user physical input. Production process involves laser engraving and lab processes. Materials used are PDMS silicone and ecoline ink.
Hönnunaráskorun
While current computer chips and electronics usually require rigid and bulky components that challenges the integration with varied objects or fabrics, Venous Materials is soft and self-contained mechanism that utilizes the motion of daily activities as its energy source. Design of micro-fluid dynamics is not intuitive task, our approach and computational tool allows the design, simulation, and prototyping of fluidic interactive sensors that can be embedded in, or attached to, any object.
Rannsóknir
This work present design and fabrication methods for interactive fluidic mechanisms that respond to deformation by mechanical inputs from the user. The Venous design tool provides designers with a simple way to create and validate designs of fluidic structures. It allows users to design the geometry, and simulate the flow with intended mechanical force dynamically. This leads to Interactive applications of Venous Materials, to augment human movement and everyday objects.
Innblástur
This project is inspired by venous structures that are ubiquitous throughout nature and inside the human body. By changing colors, veins can inform us of internal and external physical conditions. For example, veins in leaves transmit pigments that drive color change, which informs us of the internal condition of the leaf and which season it is.
Lengd verkefnis
The project started June 2019 and finished April 2020 in Cambridge, MA, at the MIT Media Lab, Tangible Media group
Verkflæði
The displayed flow pattern and color change of the fluidic channels within Venous Materials inform the users of the motion and physical force that is applied on the material. The users can interact with Venous Materials by deforming or applying pressure on the material, which drives the fluid flow within the internal channels to visualize the dynamic responsive display. Therefore, Venous Materials simultaneously functions as a sensor and display of tangible information.
Liðsmenn
Hila Mor, Tianyu Yu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi Ishii
Myndheimildir
All Photo/video credit to Tangible Media Group, MIT Media Lab

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