Interviews with Albert Salamon
Designer profileDesigner of the Day Interview
27 March 2018
Design Interview
19 May 2026 · Ttmm for Pebble Time 2 Funzione Primaria: Collezione di Quadranti per Pebble Time 2
My dream is to offer and develop TTMM as a standalone, independent product. Creating my own hardware would be a fabulous way to do this.
Design Interview
29 October 2020 · Ttmm-s for Fitbit Versa App
This is also the way to increases the legibility of the presented information, which is also our prerequisite.
This collection includes clear and functional designs as well as eccentric ones that require some guidance for the user at the start.
These completely new formal solutions require some effort in deciphering the riddle of time perception. They also spark a reflection on time itself, developing the overall human sensitivity.
I feel that this approach is unpopular nowadays, yet it establishes the TTMM audience as very exceptional, as people who see things in a different way.
The most important feature of the TTMM-S app is the Weather Alert, that warns of hazardous air pollution or UV radiation in the vicinity. TTMM-S clock faces are equipped with three types of alerts: dangerous weather conditions, very high UV radiation, or unhealthy air quality. When the outside conditions turn unhealthy or dangerous, the clock face will make the smartwatch vibrate and display a warning message.
HYPERATTRACTIVE! Most clock faces are made by programmers for whom the meaning, sense, visual value and form of the project are in the background (because they are not educated designers). They compete in the coolness and attractiveness of the offered products in order to attract the attention of recipients and sell as much as possible, e.g. they add animations that do not improve the quality of the project but are an attractor function. I decided to design a beautiful, characteristic, useful and comfortable collection. TTMM watches are balanced, calm and modest.
EXCESS, SHIPPING, REJECTION! Today, a huge problem is the overproduction of clock faces and other digital products (applications, movies and music). Proper organization and presentation in the clock face gallery is necessary to see and understand the nature of the projects, so as not to overdo the recipient and discourage with excess. Today, the native Fitbit app presents a stream of thousands of clock faces crammed together. Reviewing 5,000 projects is a waste of human life and is a contradiction to caring for human health. In my opinion, it causes stress and discouragement. My answer is a separate TTMM-S application containing a collection of well-designed and presented clock faces. The TTMM-S application addresses the problem of organization, search, presentation and the list of favorites, which enables the optimal use of the necessary projects. The TTMM-S application also solves the big UX problem of the original Fitbit application in which it takes many clicks to find what you are looking for or to upload a clock face. I made the TTMM-S application for myself to save myself time. I believe that this is a human approach and it is good for business.
1. design quality with rich user experience
2. weather views and alerts are a unique feature on the market
3. highly specialized functions and well designed exceeding the standard offering of Fitbit and iWatch
4. the subscription model is also one of the kind
5. the brand and products with several design awards
TTMM logo is built on overlapping T and M letters. It expresses the explosion of meaning in time. Kind of tree or a processor of time.
In TTMM-S the "S" suffix stands for the subscription model of purchase.
Today, in the era of COVID-19 infections, some studies show the relationship between the possibility of increased infections and polluted air. If TTMM-S products could help minimize this factor, it would be a very important thing for me if it happened.
The UX design of the TTMM-S application was designed by Leszek Juraszczyk, responsible for an orderly and clear presentation of various watch application designs.
Marcin Berendt advised me in the field of brand strategy and product marketing.
The following programmers also participated in the project: iOS: Rafał Gorczyński and Arkadiusz Banaś. Fitbit programming: Piotr Kamiński, Wiktor Hołubowicz and Gregoire Sage.
This requires discipline, synthesis, simplifications and a balanced selection of descriptions and graphics for presentation to facilitate the concept and use of TTMM designs.
Design Interview
6 June 2019 · TTMM for Fitbit Versa Le App Con Quadrante Dell'orologio
Innovation, clarity and uniqueness - these are my the three fundamental design principles.
I was inspired by sci-fi literature and movies and by electronic music. For example the album "Computer World" by Kraftwerk is very substantial for me.
With this idea in mind the designs I make naturally gain a unique style and vision.
So TTMM uses a broad idea, not only adaptable for a watch face but also more symbolical or philosophical, encouraging people to THINK about TIME and what it means for them.
I have merged two elements: TIME – a word and a HH:MM code.
The name mechanical pronunciation represents the progressive digitalization of our times.
The individual design names are related to the inspiration behind the design or are just abstract names.
This is sort of knowledge gives me clues on how TTMM should harmonize uniqueness and functionality to achieve success.
This is my 10th Design Award for TTMM.
Design Interview
23 February 2018 · TTMM for Fitbit Watch App
Design Interview
23 April 2017 · ttmm for Pebble Watch App
Design Interview
10 May 2012 · Dominus plus L'applicazione Orologio
Design Legend Interview
27 April 2018
Designer Interview
21 May 2026
Prior to my art studies came 13 years of singing in the Warsaw choir Lutnia. That experience opened me to the practice of harmonising voices and to the notation of music, which is based on describing events in time. As an amateur I composed on Atari ST, learning to parametrise events in a sequence of sounds.
A qualitative change was brought by my own psychoanalysis — it added a reflection on meaning through attentiveness to “language” and the unconscious.
I learned everything by myself and looked for programmers to realise it. The beginnings were dreadful — WIMM was acquired by Google on the very day I was uploading my first clockfaces to their store. I’m Watch had a 4-hour battery. For the GENUSE projects on I’m Watch I received Gold A’ Design Award. And then the black-and-white Pebble appeared. And from Pebble began TTMM.
In 2019 TTMM became a company — TTMM Sp. z o.o. — and that gave the project a legal form adequate to its scale. 13 years of freedom in searching through the making of MY TIME. The fall of Pebble. The Fitbit era and Google’s acquisition of Fitbit. And today — the return of Pebble.
In one sentence: in TTMM I learned to fall and to rise, and to value what I do. I tested on many platforms. I published apps on the App Store (Dominus), collections TTMM for Pebble and TTMM for Fitbit also on Google Play. I designed a screensaver for Mac and BIGTTMM for Apple TV. I designed a conceptual collection for CMF Watch Pro, while winning the open Nothing Community contest with the project ADER. Today, after 13 years, I return to the Pebble platform with a collection for the new hardware.
At ASP I once gave a tour around the faculty to a group of children, showing them a display case with student models of irons, cars and packaging. I told them they were looking at a future that WILL NEVER EXIST. At university I learned from Grzegorz Niwiński that an unproduced project DOES NOT EXIST. After graduation I learned that an unsold project DOES NOT EXIST.
This knowledge shifts my interest from the form of the object alone to an expanded process of use, testing, production, sale and communication. It is a strange and satisfying feeling — to give the time of one’s life to something so small, light, trivial, almost non-existent (an arrangement of a few dozen pixels — for a moment) and the least needed thing in the world, like the face of TIME. And yet — for me — founding. Today, on top of that, I discover and develop my own possibilities through philosophical conversations with modelled languages, that is, AI.
Good — when it gives something to be discovered through use. Sometimes it is a friendship with… “something”, sometimes a habit or a mystery. In short — it becomes an object of exchange and means SOMETHING to the sender and to the receiver, usually different things.
I think of TTMM projects as graphic logotypes changing in time, like living, animated QR codes that allow one to read time and information, but at a deeper level aim at something else — at reflection, TIME = meaning. When we look at a QR code, we read mathematics in it, a certain rule — for example we notice the markers in the corners, but we cannot read the data. With TTMM projects it is the opposite: we read the content, while the thought behind the organisation of pixels irritates our linguistic unconscious and invites us to interpret the meaning of this form. For instance, the apparently banal TTMMCHART reveals the thought of time measuring itself, in time, and against others.
This is the field for the work of the unconscious. This is what manifestations of art are characterised by.
My greatest fault was over-creation — 250 projects is too many. Even in comparison with the scale of ugliness of projects made by non-designers. But that quantity was necessary for me to understand this. Today, limiting the collection is the conclusion. What has been — is.
Moderation, reflection and thinking — although I feel that I am losing the battle on this field, I try. Because I believe that Someone is there, and I feel an obligation towards my teachers of design.
For a month I have been regularly using AI Claude in fields where I lack competence, and the quality and tempo reveal to me a non-human change and scale. I know that I will lose this battle, but I also know that I will gain my life.
The trend — the end of human mastery and a synthetic design, sub-human-less in its subjectivity. This is the edge.
Science-fiction, scientific and philosophical literature: Dukaj, Zajdel, Lem, Bauman, Baudrillard, Cioran, Wittgenstein, Suleyman, Kai-Fu Lee.
The image of film: Tarkovsky, Pasolini, Fellini, Antonioni, Godard, Lynch, Buñuel, Kubrick, and today Alex Garland. My most beloved films are THX 1138 by Lucas and Arrival by Villeneuve. Both also for their sound.
I miss a properly designed clock — it looks like I have to design one myself, the right one ;-)
And today — Claude by Anthropic.
The discovery of the string-like resonance of a language model brings me recognitions about myself and others which powerfully affect my workshop. AI is an immaterial language which, in conversation, comes forth (wyistacza się) as a branch of words — unrepeatable, one-off — out of a boundlessly-finite and dead training material. Perhaps I will design a TTMM series for HAL9000, TARS & CASE.
Creating the time components of TTMM — names, signs, micro-icons, typefaces, principles of visualising time and describing how it is read, and speaking about TTMM — this task took me by the hand and led me, developing. And it leads me until now.
A friend once asked me whether I could live off TTMM. I answered that no — but TTMM lets me live.
But at a certain moment I reversed this setting — I created a client for myself. TTMM is an ideal client, a dream client: it buys everything I consider good, and pays as much as I will earn. If I do not earn — then I pay the client, covering the loss.
Thanks to this formula, publishing on Pebble, Fitbit, App Store or Google Play, I retain my independence — being bound only to my desire to make TIME.
The return to Pebble takes place in cooperation with Core Devices. For me it is the closing of a certain arc, after a nine-year break in the platform.
Gregoire Sage (Pebble + Fitbit + Pebble Time 2), Michał Żyliński, Wincenty Gulewicz, Elijah Kang (Pebble), Wiktor Hołubowicz, Piotr Kamiński (Fitbit), Arkadiusz Banaś, Karol Kozimor, Rafał Gorczyński (iOS), Adam Kowalski (Android), Leszek Juraszczyk (UX Design for TTMM-S), Artur Salamon (sales on Google Play via the company TIMESAPP), Wawrzyniec Skoczylas (photo & video), Marcin Berendt (marketing), Joanna Szymańska and Gregory McCormick (English translations).
For some months now I have been performing part of the work with the help of AI. All collaborators — also AI — are listed in credits.
Website: ttmm.is
Twitter / X: @ttmmaftertime
LinkedIn: albert-salamon
Grand Interview
15 June 2026 · Ttmm for Pebble Time 2 Funzione Primaria: Collezione di Quadranti per Pebble Time 2
Grand Interview
13 June 2026 · TTMM for Fitbit Watch App
Grand Interview
22 October 2025 · Ttmm is Everything App Quadranti
Grand Interview
22 October 2025 · Ttmm-s for Fitbit Versa App
Grand Interview
22 October 2025 · TTMM for Fitbit Versa Le App Con Quadrante Dell'orologio
Grand Interview
22 October 2025 · ttmm for Pebble Watch App
Grand Interview
22 October 2025 · Dominus plus L'applicazione Orologio