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Giuliano Ricciardi

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Interviste con Giuliano Ricciardi

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Intervista sul Design

Iedde Coltello per Cozze · 20 domande

Taranto, my city, is famous for the production of mussels. This year the Taranto mussel has become a Slow Food presidium and, on the occasion of this recognition, the inspiration was born to design an object that was…

What is the main principle, idea and inspiration behind your design?

Taranto, my city, is famous for the production of mussels. This year the Taranto mussel has become a Slow Food presidium and, on the occasion of this recognition, the inspiration was born to design an object that was linked to this typical Taranto product.

What has been your main focus in designing this work? Especially what did you want to achieve?

Analyzing the tradition, it emerged that the grammella was useful to best represent the city. Iedde, therefore, was born from the desire to create a re-edition of the traditional grammella. A redesign operation that is not simple because the traditional grammella is a poor object resulting from an anonymous design.

What are your future plans for this award winning design?

Iedde is already in production. The first series is of 100 pieces and is characterized by a progressive serial number useful for identifying the very first production. Being a symbolic object of the city, production will continue and, thanks to the support of the Municipality of Taranto, it will also become the city's cadeau.

Furthermore, the name IEDDE has become representative of the brand with which I am starting the production of tools and products intended for the consumption and processing of the prized Taranto mussel

How long did it take you to design this particular concept?

The redesing of this concept required a careful analysis of the traditional grammella, but also of its use. Some prototypes have been made and the appropriate corrections have been made on the basis of these in order to obtain a functional and practical object.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

I drew this concept for several reasons. the first is the desire to design a representative object of my city. it is also true that it had been commissioned as a gadget for a well-known restaurant in my city whose owner, however, judged the compensation I requested exorbitant.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

Iedde is currently produced and sold by me, but a brand with the same name will soon be born and with which other concepts associated with the consumption and processing of mussels will be produced. The idea of transferring the production rights to another company is interesting and I will certainly evaluate the proposals that arrive.

What made you design this particular type of work?

the desire to create a symbolic object of my city and linked to tradition

Where there any other designs and/or designers that helped the influence the design of your work?

The grammella is a very simple object, but at the same time unique in its kind. I was inspired by the work of other craftsmen who produce oyster openers, but it is also true that this tool is different from mine because it is intended for a very different seafood.

Who is the target customer for his design?

Iedde does not have a defined target. It can arouse the interest of individuals who want a design mussel opener for special occasions or it can be purchased by high-level restaurants that want to offer their customers valuable tableware, but also by brands that want to offer their consumers particular gadgets. such as wineries or restaurant chains. The municipality of taranto wants to make Iedde official gift of the city

What sets this design apart from other similar or resembling concepts?

in this product it is the ergonomics and the shape that make the difference compared to common tools for opening molluscs and seafood

How did you come up with the name for this design? What does it mean?

Iedde is the translation into the Taranto dialect of the pronoun "she". I wanted an iconic name for an iconic object, so when I'm looking for "she", I'm looking for "the grammella" and not a common grammella

Which design tools did you use when you were working on this project?

first of all I developed several pencil sketches inspired by the shape of the mussel. After the sketches I switched to a 3d modeler with which I modeled the object and made some renders to evaluate the finish of the handle. Finally, thanks to 3D printing, I produced the first specimen. This example was used by the craftsman who produced the first prototype

What is the most unique aspect of your design?

Definitely the handle that takes shape from the mussels and the curved shape of the blade.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

the project was entirely developed by me, but the support of the craftsman I selected to make the grammelle was very useful

What is the role of technology in this particular design?

I wanted a handcrafted object, but, at the same time, always the same in each copy. To obtain this result, the use of laser technology for cutting the blades and numerical control machines for modeling the handles was essential. The chamfering of the blades and the finishing of the entire object is manual

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

Research has been indispensable above all because the traditional grammella is a poor object born more from a necessity than from a project. The study was mainly focused on ergonomics and structure.

What are some of the challenges you faced during the design/realization of your concept?

the redesign of an anonymous design object is already a challenge, precisely because these objects are often very minimal and with very simple functions. In my case, the grammella is a tool used to open and shell mussels. The main challenge was to evaluate the traditional object to improve it above all from the point of view of ergonomics and structure, thus making it an aesthetically refined object with an attractive design while maintaining simplicity of use and perfect functionality.

How did you decide to submit your design to an international design competition?

Dozens of design concepts are produced every year. Some of these are destined to become products, others remain prototypes, still others remain simple sketched ideas. A very refined design object, linked to tradition, territory, and in which the famous formula "form follows function" certainly deserves a nomination for a design contest

What did you learn or how did you improve yourself during the designing of this work?

Iedde is the first kitchen tool that I design. In designing it I learned a lot about ergonomics, dimensions, materials and finishes. Simplicity, even if combined with a complex shape, always wins over any applied decoration, especially if we are talking about an object intended for very manual use

Any other things you would like to cover that have not been covered in these questions?

Design is a continuous evolution of itself, thanks to the improvement of technique and technology, new materials and new trends.

Intervista alla Leggenda del Design

46 domande

My approach to design was born during a practicing in the carpentry workshop of Gioacchino Salvago. After 4 years of apprenticeship, I started working in an architectural firm, Kino Workshop where I learned the first…

Could you please tell us a bit about your design background and education?

My approach to design was born during a practicing in the carpentry workshop of Gioacchino Salvago. After 4 years of apprenticeship, I started working in an architectural firm, Kino Workshop where I learned the first notions of technical drawing and interior design. I finished my journey with university studies, during which I integrated and consolidated the concepts learned from previous experiences

What motivates you to design in general, why did you become a designer?

I have always felt the need to express myself and, growing up, I found 2 excellent means to do it: photography and design

Did you choose to become a designer, or you were forced to become one?

it was an autonomous choice

What do you design, what type of designs do you wish to design more of?

my design is mainly focused on furniture, even though I'm also involved in product design.

What should young designers do to become a design legend like you?

they must look beyond the schemes, experiment with their ideas even if they appear bizarre, because everything that is new and unusual appears bizarre in the eyes of the observers. they must trust their instincts, filtering the opinions of critics

What distinguishes between a good designer and a great designer?

Comparing it with music, a good designer is like an academic musician. He knows how to reproduce forms and ideas as the pianist knows how to reproduce the music of a score, but a great designer stands out for his creative talent, he is able to amaze with his lines like a composer with his musical notes.

What makes a good design a really good design, how do you evaluate good design?

a good design contains the essential in itself, rejecting all that is superfluous.

What is the value of good design? Why should everyone invest in good design?

the design has two components in it: an artistic and a functional one. Good design enriches with its presence, but beauty alone would only be a decoration and for this reason its functional component is indispensable

What would you design and who would you design for if you had the time?

I would like to design a chair, a chaise longue to be precise

What is the dream project you haven't yet had time to realize?

I'd like to design a modular home

What is your secret recipe of success in design, what is your secret ingredient?

my recipe is: the right sensitivity, a good dose of foresight, a lot of passion and an unusual point of view. My big secret? perseverance

Who are some other design masters and legends you get inspired from?

Franco Albini, Carlo Mollino, A. & P. Castiglioni, Charles Eames.

What are your favorite designs by other designers, why do you like them?

The choice is very wide, the first designs that come to mind are:

Cavour Desk (Carlo Mollino, 1949), a piece of the future designed in the past.

TS522 Radio Brionvega (Zanuso-Sapper, 1962), due to its minimal shape with soft edges

Veliero Bookshelf (Franco Albini, 1940), an extremely technological object for the period in which it was designed

What is your greatest design, which aspects of that design makes you think it is great?

Lounge Chair and Ottoman (Charles Eames), for the perfect mix of elegance, technique and comfort that has made it an icon

How could people improve themselves to be better designers, what did you do?

It is absolutely necessary to be curious, because curiosity leads to research. The experience in carpentry has enriched my knowledge of wood, when I had the Goccia prototypes built, I followed all the processing steps. Practice is essential.

It is also important to learn to observe the world around us because in reality it is the "world" that tells us what it needs.

If you hadn't become a designer, what would you have done?

Perhaps the carpenter or maybe the photographer

How do you define design, what is design for you?

Design is awareness: being aware of the present and imagining a future.

Who helped you to reach these heights, who was your biggest supporter?

there are many people I met and who supported me along my educational and professional path. Surely my family and my friends are in first place for moral support, but, from a professional point of view, anyone who has believed in my abilities is a great supporter of mine.

Then there is Mauro, an important friend, a person who helped me during a very difficult period of my life when I lost faith in my professional skills.

For the rest I owe much to myself, to my stubbornness.

What helped you to become a great designer?

The desire to express myself through something useful

What were the obstacles you faced before becoming a design master?

The first difficulty was to move from the carpentry workshop to the architecture studio. The second was to leave a good job to begin university studies. After university the difficulties have increased. I didn't have a rich portfolio, finding the first customers wasn't easy. Not gaining enough it was difficult to make prototypes of my concepts, so they often remained on paper.

How do you think designers should present their work?

The presentation techniques are different and everyone chooses the one with which he can best express himself. I prefer to tell the story of each design starting from the sketch and concluding with a good render.

What's your next design project, what should we expect from you in future?

I have recently completed the realization of the furnishings for a client in Berlin. For some days I have been devoting myself to the design of furnishings for an important private client in my city. As on other occasions, I will choose the most interesting designs to include them in my catalog. Meanwhile I follow the realization of a fiberglass table lamp designed for an Italian company.

How does design help create a better society?

in the past it was the designer the guru. He dictated the trends, he decided the forms, and not only, of the lives of consumers. The Human Centered Design approach places the community at the center of the role of guru and therefore today it is society that "confides" to us what needs must be met.

I believe this is the best contribution that design can make.

What are you currently working on that you are especially excited about?

right now there are two projects from which I am particularly captured:

a fiberglass lamp, commissioned by a company belonging to a sector far removed from design, which is setting up a new brand. it is the first of 4 concepts. I am the first designer the company has selected.

The unique furnishings for a notary's apartment in my city. It is a very interesting and very demanding job. He explicitly asked for my stylistic imprint and this excited me a lot.

Which design projects gave you the most satisfaction, why?

Goccia, because it succeeds in enchanting anyone who observes it.

Chiglia, because it is the first design object I designed.

Where do you think the design field is headed next?

on the one hand, design, like fashion and art in general, lives on trends. it is a constant look back with the eyes to the future. on the other hand, the continuous mixing of cultures (whatever the reason, from globalization, to migration) is a large form of input. More and more often we come into contact with objects belonging to different cultures, the result of craft traditions from other places. What changes is the technological contribution. The technology is constantly evolving; technology has reduced the size of bulky objects, improved performance, etc.

Over time we will have more and more technological objects derived from a mix of different cultures.

How long does it take you to finalize a design project?

From 2 to 4 weeks, but it depends on the complexity of the project and the creative vein of the moment.

When you have a new design project, where do you start?

The first step is to draw up a requirement analysis to define the characteristics of the object for which I must take care of the design. The second step is the comparison with the same type of object already present on the market. The third step is the sketch and so on the other steps

What is your life motto as a designer?

If it already exists, you haven't invented anything, but nobody can stop you from making the difference by leaving an imprint

Do you think design sets the trends or trends set the designs?

I firmly believe that it is the trend that influences design very often, that fashion defines moodboards, but it is definitely a winning design that sets trends

What is the role of technology when you design?

Technology is my right arm. 3D modeling, rendering, 3D printing, etc. are everyday bread. it accompanies me throughout the development of a project.

What kind of design software and equipment do you use in your work?

AutoCad 2020, ArchiCad, Rhinocheros 5.0, Cinema 4D+VRay, Adobe CS (Photoshop, Lightroom, InDesign, Illustrator).

What is the role of the color, materials and ambient in design?

Color generates visual emotions, materials stimulate touch and smell, the environment is the cradle that will host these emotions

What do you wish people to ask about your design?

Style, personality, aesthetics, functionality ... my imprint

When you see a new great design or product what comes into your mind?

WoW, why didn't I invent it? i'm joking ... the first thing that comes to mind is: "luckily I have time to improve"

Who is your ideal design partner? Do you believe in co-design?

My ideal partner has an open mind and he is a person capable of understanding and questioning my ideas. Yes, because I believe that the comparison of ideas coming from different points of view is indispensable

Which people you interacted had the most influence on your design?

Gioacchino Salvago, the carpenter with whom I practiced, taught me simplicity. Bernardo D'Ippolito is the architect for whom I worked as a draftsman and he is the first who felt my potential. Its technical precision and rationalism have greatly influenced my design.

Which books you read had the most effect on your design?

I Mobili di Carlo Mollino (F. & N. Ferrari)

Spoon (various authors)

Il progetto della bellezza: il design fra arte e tecnica dal 1851 a oggi (M. Vitta)

Storia del Design (R. De Fusco)

How did you develop your skills as a master designer?

With study, practice, experimentation. First reproducing, then reinterpreting and endlessly inventing furnishings

Irrelative of time and space, who you would want to meet, talk and discuss with?

Carlo Mollino, because we share a great passion for design and photography, but I would not despise a chat with Rietveldt because, like him, I started in a carpentry workshop

How do you feel about all the awards and recognition you had, is it hard to be famous?

When I received the results from the organization, I could not believe that I had obtained 1 award for each project presented. I'm very excited.

"Being famous" is strange. At first I didn't feel the difference, maybe because there were so many emotions. Over time, I realized my way of approaching a project has changed. I have always been very critical and careful about my design, but now I am much more. This requires much more effort.

I hope that the amount of work also increases at least as much as the commitment

What is your favorite color, place, food, season, thing and brand?

The colors are periodic, at this moment the sage green. The Sea. Orecchiette with turnip tops, a typical dish of my city. Late spring, early summer. My digital SLR. Horm

What makes your day great as a designer, how do you motivate yourself?

A concept idea that comes to mind when I least expect it or the call from a customer who gives me the go-ahead to start a new project.

When you were a little child, was it obvious that you would become a great designer?

Maybe yes maybe no. I was certainly a creative child. I was fascinated by music and photography, I wasn't good at drawing, but I often drew the furniture I had at home.

What do you think about future; what do you see will happen in thousand years from now?

The world will be more digital than material. We will have a virtual currency and with it we will buy data packages that will have the form of furniture, products, services and much more.

Please tell us anything you wish your fans to know about you, your design and anything else?

If it already exists you haven’t invented anything, but no one can stop you from making the difference by leaving an impression

Intervista al Designer

40 domande

After high school in accounting, I enrolled in the university of economics, realizing very quickly that what I was studying did not satisfy me.

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

After high school in accounting, I enrolled in the university of economics, realizing very quickly that what I was studying did not satisfy me.

I began to think of my past as a child and then as a teenager in which all my interests were creative and my approach to them was experimental, made up of attempts that were often far from customary.

I left the university of economics and started looking for a job that would gratify me in some way. I began to practice in the joinery workshop of "Gioacchino Salvago" and I realized that wood fascinated me and that working it, seeing it evolve from raw material to finished product, was a continuous surprise.

During this experience I was noticed by Arch. Bernardo d’Ippolito, who invited me to join the team of his architectural firm, KinoWorkshop. It was there that I learned to draw and I approached Design, remaining fascinated to the point of undertaking university studies in Industrial Design at the Polytechnic of Bari.

Can you tell us more about your company / design studio?

d-Lab studio is a laboratory of ideas for interior and product design, specializing in the design of furnishings and accessories.

It is a place where different professionals meet and compare for the development of the concept / product.

My studio is a home where customers can touch and try products, furnishings and accessories designed by me.

I think it's the only way to allow customers to have a direct experience with what I can offer with my professionalism

What is "design" for you?

Design is an emotional and artistic expression. It means having an open mind, farsighted. It means daring, going beyond all that is approved even when it seems excessive. It means believing in one's own ideas, always looking for a comparison.

If the idea is brought to maturity while respecting aesthetics and function, there can be no right or wrong design.

What kinds of works do you like designing most?

I like to design furniture, especially tables, sideboards, and bookshelfs but I also like to experiment with other areas such as lighting and products

What is your most favorite design, could you please tell more about it?

Chiglia Table is the design of which I am most proud, but I secretly love Goccia. Really, all my designs are part of me and, as a "father", I can only appreciate my creatures / creations.

Chiglia is a tribute to the marine activity of Taranto, the town in which i was born and

currently lives. it is the representation of a wreck underwater. The inspiration of the project comes from the skeleton of boats, whence the name.

Goccia is a buoy suspended in mid-air, a landmark as is the domestic hearth, an ideal place of gathering, of which it represents a contemporary vision .

Even in this case, the theme is the sea; this is representative of connection with my city.

What was the first thing you designed for a company?

Mantis table is the first product that i've designed for a company, DeMura /SistemaLab srl. It is a zoomorphic object that arise as trace of the past. it remember a fossil that, by its nature, freeze a track through time, balancing the vulnerability and resistance inseparably.

What is your favorite material / platform / technology?

I like to work with wood, but I really like experimenting with other materials too

When do you feel the most creative?

Certainly when I'm outdoors, especially when I'm traveling. Different places and culture offer me different images and ideas.

Which aspects of a design do you focus more during designing?

Clean and essential lines, simplicity, functionality.

What kind of emotions do you feel when you design?

Enthusiasm, joy, lightness, peaceful. A mix of emotions that grow like a tingling that rises up the back and reaches the nape of the neck

What kind of emotions do you feel when your designs are realized?

Pathos, satisfaction, produness.

What makes a design successful?

A design is successful when creativity and functionality are in harmony each other, when the project goes beyond the simple graphic gesture, when the style exceeds the duration of the trend

When judging a design as good or bad, which aspects do you consider first?

The balance between shape and function, the careful choice of materials.

From your point of view, what are the responsibilities of a designer for society and environment?

From an ecological / environmental point of view, the conscious use of materials, considering that some are limited in nature and that others require intrusive production processes.

From an ethical point of view, the simplicity of interaction between object and user.

How do you think the "design field" is evolving? What is the future of design?

Experience and study teach us that everything is cyclical. Design follows the trend and it's helped by the constant development of new technologies.

The trends are overcome by others, they change thanks to the technological development of materials and production processes, they adapt to our needs (natural or induced) and reappear in the form of design.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

My last exhibition was in Milan during MDW 2016. Next exhibition will be at Ex Chiesa di San Francesco, Como, Italy for A'Design Award from 10th June to 31th july 2019. I hope in another exhibition before the end of 2019 out of italy

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

Basically, I am an emotional, romantic and creative person, which leads me to say that my design is often the result of personal experiences that I want to externalize in some way.

The outer world is the greatest source of inspiration. Traveling leads me to observe, learn by direct experience, try what I do not know. In fact, every time I return from a trip, I bring with me a wealth of knowledge, emotions and memories that I transform first into a design and then into a project.

The sources of inspiration are therefore of various kinds; the wreckage of a boat as in the case of the Tavolo Chiglia, the desire for a fixed point to which to hold as for Goccia or the need to enclose my thoughts safely in a shell as for Arca.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

I took my first steps in the design field working in carpentry and I believe that the direct relationship with wood and the manual workmanship have somehow forged my modus operandi.

Mine is a rational Italian style, a style in which objects tell or represent something while maintaining a clean, sometimes minimal line. I work a lot on the project, starting with an idea full of details that I slowly subtract, highlighting what interests me and giving lightness to the final product.

Sometimes it's a style that inspires me, like vintage for the Berlin furniture series, in other cases it's the instinct to command and the style draws inspiration from the challenge with myself to realize something empirical, abstract, maybe never seen before, Goccia for example

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I live in Taranto, in the south of Italy.

Italy is historically known as the cradle of the Mediterranean. The south above all has been influenced by different cultures, so yes, my design is partly influenced by the cultural heritage of my country.

On the other hand, in Italy, despite having a certain reputation in the field of design thanks to the great architects and designers who made history, from Mollino to Albini, from Magistretti to Castiglioni etc, design, the real one, often has a market of niche

How do you work with companies?

I study products and company know-how, I listen to their requests, I analyze the information collected and elaborate some project drafts. I choose the proposals that I consider most valid and submit them to the client company.

If they show interest in my concepts, I proceed to the definition of the details and the development of the concepts, then I follow the realization of the prototypes.

It's important to be present at all stages of the production process, I always learn new things.

What are your suggestions to companies for working with a designer? How can companies select a good designer?

The first step is to evaluate the skills and the portfolio of designer, trying to understand if his vision and his abilities are in line with the company, but a test is necessary. A good method could be to submit to him an idea to develop and verify his abilities.

Can you talk a little about your design process?

I do my own research, analyze the products on the market, define what I want to improve, elaborate the concept and proceed with prototyping.

What are 5 of your favorite design items at home?

My Brionvega TS502 (1966). an old Kartell coffee table, my reading lamp, the armchair that I restored and on which I am sitting right now and a Retinette Camera

Can you describe a day in your life?

I wake up very early in the morning, have breakfast and go out for a walk. Sometimes I go to the beach, others to the old town, but I always carry my digital camera and a notebook with me. I go to my studio and start working. I always try to take a little break between one engagement and another, it is useful to distract the mind. i've my mediterranian lunch and, after a excellent espresso, I start working again. Sometimes I get time for photography, other times I go out and meet my friends.

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

Fly with your imagination.

Remember that the abilities of each of us are endless.

Follow your dreams by making choices that challenge you.

Life is one and it is yours, be creative and be amazed

From your perspective, what would you say are some positives and negatives of being a designer?

Being a designer is exciting and never boring. The thought that an object designed by me will furnish a home or that someone will use it or wear it, gives me great satisfaction. It is not easy at all, you must never give up, patience and perseverance are necessary, but, if you have talent, the rewards come sooner or later

What is your "golden rule" in design?

Creativity, lightness and harmony

What skills are most important for a designer?

Empathy, perception, creativity, decision and execution, but the key is the practice.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

Notepad and pencil are essential for starting and then modeling and rendering software such as Rhinocheros, Cinema 4D, V-Ray, cad software especially Autocad, but also Archicad. Inevitable Adobe CS

Designing can sometimes be a really time consuming task, how do you manage your time?

The time needed to develop a concept changes based on complexity. I usually plan the workflow based on deadlines. If I am not inspired, if the idea does not arrive or if development does not take off, I prefer to become estranged to clear my mind and wait for the "light bulb" to light up

How long does it take to design an object from beginning to end?

It depends on the type of object and the designer's creativity. I happened to spend whole days to design a simple container and take a few hours to develop more complex aesthetic projects as Chiglia Table.

What is the most frequently asked question to you, as a designer?

How did you become a designer?

What was your most important job experience?

The Berlin Project, an important interior design project for a private client that required a lot of effort. The assignment involved the design and construction of all the furnishings for an apartment in Kreuzberg (Berlin). A part of the furnitures has been custom designed, another part has given rise to a new series of furniture, the Berlin series

Who are some of your clients?

Business clients as De Mura (Sistema Lab brand), Selip spa, but more often private customers that looking for exclusive furnishing for their home.

What type of design work do you enjoy the most and why?

I started my career in a carpentry workshop and I like to design furniture and furnishing accessories. Wood has a special charm and working it is always exciting

What are your future plans? What is next for you?

Expanding my career, I would like to continue with self-production, but i like the idea to collaborate with a big firm. Win more Awards, because it's a way to have più visibility. Learning all what is new, it's important to increase one's skills.

Do you work as a team, or do you develop your designs yourself?

Sometimes alone other times as a team. It depends on the complexity of the project, but I'm sure it's important to deal with other colleagues, artisans, etc

Do you have any works-in-progress being designed that you would like to talk about?

I am involved in the development of some concepts for a company that works with fiberglass and I am developing a new series of furnishings

How can people contact you?

Email: giuliano.ricciardi@dlabstudio.it - Mobile: +39 3470706181 - Website: www.dlabstudio.it

Any other things you would like to cover that have not been covered in these questions?

The interview was exhaustive, thank you

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Fonte dei Dati

I dati dell'intervista sul design mostrati nella nostra pagina dell'intervista con il designer Giuliano Ricciardi riguardo all'opera Iedde Coltello per Cozze provengono dalla piattaforma Design Interviews, dove i principali designer, architetti e brand vengono intervistati riguardo ai loro design, prodotti e progetti premiati.