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Midori Yamazaki

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Interviste con Midori Yamazaki

Leggi le interviste con Midori Yamazaki: scopri la filosofia, il processo creativo e il lavoro premiato.

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Abbiamo diverse interviste con Midori Yamazaki.

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Intervista al Designer del Giorno

4 domande

As Creative Director / Artist / Researcher. Graduated From London Central Saint Martins College of Art and Design / MA Communication Design and worked at DLX Design Lab, the Institute of Industrial Science, The…

Could you please tell us about your experience as a designer, artist, architect or creator?

As Creative Director / Artist / Researcher. Graduated From London Central Saint Martins College of Art and Design / MA Communication Design and worked at DLX Design Lab, the Institute of Industrial Science, The University of Tokyo. Specialized in Communication Design Including Digital, Graphic, and Space Design. As for a career background, took the role of Creative Director at adidas, NIKE, Facebook, Condé Nast, and Won multiple awards including Design Space Associate Award, Art Directors Club Award, NY Art Directors Club Award, and Type Directors Club Award.

What are your priorities, technique and style when designing?

My work ranges from graphics to space and installation, and is said to be innovative, but the source of this image is various things that I consider "aesthetically pleasing". I believe that human beings are very simple in theory, and I think it is important to express what I simply feel is "aesthetically pleasing", and to integrate that into communication.

What particular aspects of your background shaped you as a designer?

My first interest was in fashion design, so I entered Bunka Fashion College to study fashion, and after graduation I worked for Burberry and then Comme des Garçons.

In the apparel industry, there are a lot of unsold clothes after the high season is over, so I was very conscious of how to avoid such losses and what branding was. Since I was young, I always thought it was a shame that the clothes I worked so hard to make would remain unsold, so I was always thinking about what kind of design I should do. That's still one of my motivations today.

Would you tell us more about your work culture and business philosophy?

I believe that talent and the ability to complete a project are two different things. I always think seriously about how to strike a balance between the two. As a creative director, when I am working on a big project, I am conscious of who I am working with. I always try to find out if we can stimulate each other by working together, and what the benefits are for that person, whether it is money, knowledge, motivation, or any other factor.

Intervista sul Design

List of Innovation Seeds Piattaforma Digitale Interattiva · 15 domande

The experience with COVID-19 has given humanity the seeds of innovation in many fields. Before the problems are solved and the seeds are forgotten, we have created a list of concepts and ideas for future research.

What is the main principle, idea and inspiration behind your design?

The experience with COVID-19 has given humanity the seeds of innovation in many fields. Before the problems are solved and the seeds are forgotten, we have created a list of concepts and ideas for future research.

What has been your main focus in designing this work? Especially what did you want to achieve?

Utilize the seeds of innovation gained from the COVID-19 experience as a list of concepts and ideas for future research.

What are your future plans for this award winning design?

To put the seeds of innovation into practice and innovate.

How long did it take you to design this particular concept?

It took about a year from research visits to various laboratories to holding workshops using Innovation Seed List.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

During the coronavirus pandemic, we all came up with a project to deal with the coronavirus and implemented it.

What made you design this particular type of work?

During the coronavirus pandemic, we considered the best ideas and actions to take.

Who is the target customer for his design?

The created communication is for the general public who are not familiear with technology.

What sets this design apart from other similar or resembling concepts?

What makes this work stand out is that it incorporates an easy-to-understand and user-friendly UX (illustrations and list viewing functionality) for an online list.

How did you come up with the name for this design? What does it mean?

I named it the "List of Innovation Seeds" to be as clear and direct as possible.

Which design tools did you use when you were working on this project?

D3.js was used to provide an easy-to-use list browsing function.

What is the most unique aspect of your design?

Illustrations are used to explain each innovation seed.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

For this project, we collaborated with a number of research labs at the University of Tokyo, as well as with popular children's book illustrators.

What is the role of technology in this particular design?

We were able to create a great, enjoyable UX by using a program that specializes in visualization.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

We did design research into collective intelligence to do interdisciplinary collaboration.

How did you decide to submit your design to an international design competition?

Other works have won the A'design award in the past.

Intervista sul Design

Sound of Magma Opere d'Arte Digitali · 15 domande

How to communicate to the audience the sixth sense that allows us to sense changes in nature.

What is the main principle, idea and inspiration behind your design?

Recreating the sixth sense for sensing changes in nature with technology.

What has been your main focus in designing this work? Especially what did you want to achieve?

How to communicate to the audience the sixth sense that allows us to sense changes in nature.

What are your future plans for this award winning design?

To convey to the audience the sixth sense that allows one to detect changes in nature using a different medium.

How long did it take you to design this particular concept?

It took two months, including discussions with collaborators and concept-making.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

I was researching visualization of oceanographic information for my master's degree, and I designed this as a further development of that research.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

This work is my own creation, and will continue to be so in the future.

What made you design this particular type of work?

I have been experimenting with different ways to express my sixth sense for detecting changes in nature, and this piece was born out of that.

Who is the target customer for his design?

For the general public who need to pay more attention to nature and sense its changes.

What sets this design apart from other similar or resembling concepts?

This design was created in collaboration with researchers and is scientifically backed.

How did you come up with the name for this design? What does it mean?

To emphasize that the piece is about the sound of magma, which cannot normally be heard, I named it simply "Sound of Magma."

Which design tools did you use when you were working on this project?

I mainly used audio software and video software.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

We collaborated with volcanologists at the Earthquake Research Institute, University of Tokyo.

What is the role of technology in this particular design?

We used technology specifically in working with sound, processing real, inaudible sound data so that it could be fed into a visualization program.

What are some of the challenges you faced during the design/realization of your concept?

Create a volcano-inspired visual design using real data

What did you learn or how did you improve yourself during the designing of this work?

Other works have won the A'design award in the past.

Intervista alla Leggenda del Design

29 domande

Creative Director / Artist / Researcher. Graduated From London Central Saint Martins College of Art and Design / MA Communication Design and worked at DLX Design Lab, the Institute of Industrial Science, The University…

Could you please tell us a bit about your design background and education?

Creative Director / Artist / Researcher. Graduated From London Central Saint Martins College of Art and Design / MA Communication Design and worked at DLX Design Lab, the Institute of Industrial Science, The University of Tokyo. Specialized in Communication Design Including Digital, Graphic, and Space Design. As for a career background, took the role of Creative Director at adidas, NIKE, Facebook, Condé Nast, and Won multiple awards including Design Space Associate Award, Art Directors Club Award, NY Art Directors Club Award, and Type Directors Club Award.

What motivates you to design in general, why did you become a designer?

I used to make clothes for famous brands such as Burberry and COMME des GARÇONSs, but I began to want to not only create high-quality products, but also increase sales through brand marketing, which led to my current job as a designer.

Did you choose to become a designer, or you were forced to become one?

At first I was forced to choose a completely different profession, but I chose to become a designer. It wasn't a natural decision, it took willpower.

What do you design, what type of designs do you wish to design more of?

I am interested in the algorithms that lead to the aesthetics, so I would like to create more related work.

What makes a good design a really good design, how do you evaluate good design?

The creative process is what makes a design better.

What is the value of good design? Why should everyone invest in good design?

Good design makes the target aware of their true needs.

What is the dream project you haven't yet had time to realize?

I want to create a life-size version of the perfect wave I designed in my award-winning work "Waiting for the Wave in Metaverse".

What is your secret recipe of success in design, what is your secret ingredient?

Inevitability is the key to successful design.

Who are some other design masters and legends you get inspired from?

Nick Knight, Rei Kawakubo, Kaoru Kasai, FIELD, Gaudi, etc. And I think I am most influenced by nature.

What are your favorite designs by other designers, why do you like them?

My goal is to work with photographer Nick Knight. He uses the latest technology to create his own unique worldview and has a major impact on the world.

How could people improve themselves to be better designers, what did you do?

Being able to judge the quality of the designs you have created, in other words, learning standards for judging design, is an effective way to improve your design skills.

How do you define design, what is design for you?

Design is "value creation"

Who helped you to reach these heights, who was your biggest supporter?

I have learned so much from everyone I have met, both good and bad, and I believe that has shaped me into who I am.

What were the obstacles you faced before becoming a design master?

I have experienced design plagiarism many times. Still, I want to continue creating original works and become a designer who can have an impact on the world.

What's your next design project, what should we expect from you in future?

I am currently working on a dream project that has been about 10 years in the making. I can't reveal any details yet, but I am having a lot of fun.

What's your ultimate goal as a designer?

Establishing and expanding my design.

How does design help create a better society?

I believe that design is good at creating a better society. I think we should just design as we always do, "designing a better society."

Which design projects gave you the most satisfaction, why?

Being able to create a design that I never expected.

How long does it take you to finalize a design project?

It all depends on the situation; sometimes I was only allowed three hours, and sometimes it takes 10 years for the situation to be right.

When you have a new design project, where do you start?

Start by imagining what went well in the project and letting my imagination run wild.

What is the role of technology when you design?

I use technology to design, but I try to use it to realize the ideas I have in mind, and not to be technology-driven.

What is the role of the color, materials and ambient in design?

Color has a direct effect on the senses, so it is an element that is very important to me.

What do you wish people to ask about your design?

I'd love to hear what you think when you see or use a design I made.

Who is your ideal design partner? Do you believe in co-design?

I don't have a perfect design partner. I believe in co-design, but the conditions for successful collaboration are rare.

Which people you interacted had the most influence on your design?

I was impressed by the designs of my classmates at the art university I studied at, and I learned a lot from them.

Which books you read had the most effect on your design?

I have a lot of them, but the photo book I bought at Nick Knight's studio is my favorite.

How did you develop your skills as a master designer?

I was self-taught in design for a long time, and then studied at art school, so I think I have acquired skills from both on-the-job learning and research-led design.

What is your favorite color, place, food, season, thing and brand?

I like summer when the light is strong and everything looks shiny.

Please tell us anything you wish your fans to know about you, your design and anything else?

Your comments, an offer for a project, a commission of artwork, and an invitation to go surfing are always welcome.

Intervista al Designer

31 domande

Creative Director / Artist / Researcher. Graduated From London Central Saint Martins College of Art and Design / MA Communication Design and worked at DLX Design Lab, the Institute of Industrial Science, The University…

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

Creative Director / Artist / Researcher. Graduated From London Central Saint Martins College of Art and Design / MA Communication Design and worked at DLX Design Lab, the Institute of Industrial Science, The University of Tokyo. Specialized in art and design with multimedia. As for a career background, took the role of Creative Director at adidas, NIKE, former Facebook, Condé Nast, and representative of Out of Blue Inc. Won multiple awards including Design Space Associate Award, Art Directors Club Award, NY Art Directors Club Award, and Type Directors Club Award.

Can you tell us more about your company / design studio?

Out of Blue is a creative lab that maximizes the power of art and design with research to give you unexpected views. Out of Blue is active in major aesthetic fields, such as communication design Including digital, graphic, and space design, branding, and experimental one-off artwork. It distinguishes itself by a unique methodology drawn from a wide range of experiences.

What is "design" for you?

I am interested in Aesthetics in design. Since I have been designing for mass media, I would like to be able to create beauty as the greatest common denominator, in other words, beauty that everyone finds beautiful and that is universal. In order to do so, I became interested in what makes people feel beautiful.

To be more specific, I am interested in the Golden Rule, fractals, fluid dynamics, etc., which formalize the laws of nature. For example, as a surfer, there is a physical reason for the shape of the waves that I am interested in, and it can be expressed in mathematical formulas. This is the main reason why I am studying programming.

The ability to program = the ability to understand and apply. I believe that this opens up new possibilities. I feel that there are relatively many digital creators with engineering backgrounds, but I am interested in what can be done if designers, who have the methodology to create beautiful things in the first place, can interpret programs.

What kinds of works do you like designing most?

My work ranges from graphics to space and installation and is said to be innovative, but the source of this image is various things that I consider "aesthetically pleasing". I believe that human beings are very simple in theory, and I think it is important to express what I simply feel is "aesthetically pleasing", and to integrate that into communication.

What was the first thing you designed for a company?

In fact, the very beginning of my career was in fashion. My first memorable experience was creating the pattern for a Burberry coat from scratch, which had over 100 parts.

What is your favorite material / platform / technology?

What I am trying to do these days is to combine elements of design and science. I am challenging myself to use the latest technology to create designs that have never been seen before.

When do you feel the most creative?

I feel creative when inspiration strikes me suddenly.

Which aspects of a design do you focus more during designing?

Does it create new value? Is it universal? Is it unique? And does the audience feel the aesthetics?

What kind of emotions do you feel when you design?

Creating good design feels similar to meditating.

What kind of emotions do you feel when your designs are realized?

I feel embarrassed and happy at the same time.

What makes a design successful?

I believe that design with a creative process is the key to success.

When judging a design as good or bad, which aspects do you consider first?

When I judge a design, I focus on two things: whether it is memorable and whether it can make people feel good.

From your point of view, what are the responsibilities of a designer for society and environment?

I believe that the role of a designer to society is to be a visionary. I believe that by visualizing and sharing a positive vision for the future, we can make it a reality.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

I had a digital exhibition and presentation at SIGGRAPH 2024, the world's largest academic conference on computer graphics and interactive technologies lately.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

I am interested in Aesthetics in design.

To be more specific, I am interested in the Golden Rule, fractals, fluid dynamics, etc., which formalize the laws of nature. This is the main reason why I am studying programming.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

I want to be able to create universal beauty that anyone can find beautiful, and for that reason, I started to become interested in what makes people aesthetically pleasing.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I live in Tokyo, Japan. Japan has four seasons, and I think Japanese people are very sensitive to the beauty of nature, and I feel that my design is influenced by that.

How do you work with companies?

I choose the appropriate way depending on the job, but I try to maintain good relationships.

Can you talk a little about your design process?

I try to allow the imagination to flow freely and allow for a more creative process.

What are 5 of your favorite design items at home?

A pencil that I sharpened to your desired shape.

A scrapbook of myfavorite designs.

Design-related books that I have bought in various countries.

A desk and chair that I designed and customized myself.

A perfume that changes my mood.

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

Being able to judge the quality of the designs you have created, in other words, learning standards for judging design, is an effective way to improve your design skills.

From your perspective, what would you say are some positives and negatives of being a designer?

Being a designer has really broadened my world. There aren't many negative aspects to it. If I had to say one thing negative, it would be that it keeps me busy.

What is your "golden rule" in design?

Logically Attention to the aesthetics.

What skills are most important for a designer?

I think the most important thing is to become skilled in the coordination of imagination and action. I believe that good design can be achieved when the brain and hands are smoothly connected.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

I collect things that catch my eye every day, so I don't have anything in particular in mind.

Designing can sometimes be a really time consuming task, how do you manage your time?

I accept that design can be a very time-consuming task at times, and I don't try to control it too much because it becomes stressful.

How long does it take to design an object from beginning to end?

It really depends on the work situation. I've created an award-winning design in three hours, and I've also had projects where I spent 10 years creating the production environment.

What type of design work do you enjoy the most and why?

I enjoy doing design work that I have never experienced before. This is because there is so much potential to create new designs.

What are your future plans? What is next for you?

I am currently creating an art installation using the laws of nature, which I am currently researching, and I would like to actually exhibit it.

Do you work as a team, or do you develop your designs yourself?

Sometimes I work in a team and other times I develop designs myself. Each has its advantages.

How can people contact you?

If you have any inquiries to me, please send me an email (ymidorimidori@gmail.com).

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Fonte dei Dati

I dati dell'intervista sul design mostrati nella nostra pagina dell'intervista con il designer Midori Yamazaki riguardo all'opera List of Innovation Seeds Piattaforma Digitale Interattiva provengono dalla piattaforma Design Interviews, dove i principali designer, architetti e brand vengono intervistati riguardo ai loro design, prodotti e progetti premiati.