Smart Box 教育用ブロック by Peng Ren is a highly esteemed winner of the very prestigious 2021 A' Design Award 金賞 in 玩具・ゲーム・ホビー製品デザイン Competition Category.
金玩具· 2021
Smart Box 教育用ブロック
by Peng Ren
Client: Shenzhen Explore Home Industrial Design Co., Ltd
A' Design Award 金賞 Winner in 玩具 Category
Verified Award Winner
Verify Award Status for #119205The Design
About Smart Box 教育用ブロック
Smart Boxは、子どもたちに基礎的な算数を教えるために作られたモジュール式の教育用ブロックセットです。このセットには、近距離無線通信(NFC)技術で連携する4つのモジュール、すなわち数字モジュール2つ、演算モジュール1つ、表示モジュール1つが含まれています。モジュールを正しく組み合わせると、表示モジュールに答えが表示され、それに対応した音が鳴ります。計算の難易度は、モジュールを追加したり取り外したりすることで調整できます。各モジュールのサイズは35ミリメートルです。Smart Boxは遊びと学びを融合させ、幼児教育を支援します。
The Recognition
About the A' Design Award 金賞
Smart Box 教育用ブロックは、まさに素晴らしく傑出した第一級のデザインに授与される、計り知れないほど権威ある評価である A' Design Award 金賞の受賞作品です。金賞の受賞作品は、きわめて革新的で、先見性に富み、きらびやかに輝く創造物であり、デザイナーの天才性、叡智、卓越した技量を映し出しています。Smart Box 教育用ブロックは、最も称賛される、流行を牽引する記念碑的な発明であり、前例のない価値をもたらすことが期待されます。この A' Design Award 金賞を受賞したデザインは、壮観で尊敬されるプロジェクトであり、芸術・科学・デザイン・技術の境界に大きく寄与し、それを前進させます。Smart Box 教育用ブロックは、強い欲求を生み出し、情熱を呼び覚まし、創造性を促し、私たちを引きつけます。
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Smartbox is a modular educational toy with a basic math algorithm for Children. It has four NFC algorithm modules, which are two digital modules, one algorithm module, and one display module. When a group of modules gets close to the other correctly, the display module will show the answer of the corresponding algorithm and plays the prompt tone of the answer. Users could adjust the difficulty of the algorithm by increase or decrease the number of modules appropriately.
- Dimensions & Packaging
- Product Size: 35mm
Product Weight: 100 grams
Packaging: according to the quantity purchased (modularization)
Energy Consumption: safe weak current - Tags
- Toys, Children, Blocks, Souptoys, Mathematics, Initiation, Game
- Production Technology
- Core Technology: Mainly using the NFC technology to achieve the information receiving and calculation, and traditional digital display and sound horn are used to achieve the information feedback.
- Design Challenge
- Correct induction, long-endurance, and power supply are the difficulties.
- Research
- Education is an essential subject for every family in every country. So enlightenment education can not be ignored, children not only need to absorb knowledge but also stimulate their creativity. Compare to deliberately instill knowledge, playing with learning makes children more active in learning and thinking, more natural to absorb knowledge, which is another form of early childhood enlightenment education! In the future, we hope that more online data analysis can be realized, and the user of information of children can be shared with parents to make parents and children closer!
- Inspiration
- The inspiration comes from Children's behavior. Children are willing to absorb knowledge with playing, boring teaching makes their acceptance more difficult and slower. Children not only need to absorb knowledge but also stimulate their creativity. Rather than deliberately instill knowledge, the combination of playing and learning makes children more active in learning and thinking, more natural to absorb knowledge, which is another form of early childhood enlightenment education!
- Project Duration
- 2020: Come Up with Ideas
2021: Deepening Design and Manufacturing in Shenzhen - Operation Flow
- Digital Symbols Modular - free permutation and combination. Display and play the accumulated calculation answer. Intelligent Computing - information reading.
- Patents
- Appearance Patent No:202030742136.6
- Team Members
- Chu Dongdong
Nancy - Image Credits
- Appearance Patent:202030742136.6
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