Dastbaf ボードゲーム by Mahdokht Rezakhani is a highly esteemed winner of the very prestigious 2023 A' Design Award 銅賞 in 玩具・ゲーム・ホビー製品デザイン Competition Category.
銅玩具· 2023
Dastbaf ボードゲーム
Client: Houpaa Publication
A' Design Award 銅賞 Winner in 玩具 Category
Verified Award Winner
Verify Award Status for #141214The Design
About Dastbaf ボードゲーム
ペルシャ絨毯はペルシャ文化の最も重要な側面です。絨毯織りをテーマにしたボードゲームの最初のデザインアイデアは、ペルシャ絵画の象徴性と抽象化の原理から生まれました。パッケージのイラストでは、視覚的なアイデンティティを強化するために、色の多様性とカーペットの一部を囲む踊るモチーフが考慮されています。プレイヤーボードは、手作りのカーペットで最も知られているイランの特定の都市でもあります。
The Recognition
About the A' Design Award 銅賞
Dastbaf ボードゲームは、創造性、独創性、鋭い洞察力で際立つ傑出したデザインに授与される、高い権威をもつ評価である A' Design Award 銅賞の受賞作品です。銅賞の受賞作品は、十分に巧みで印象的なほど創造的な工芸品であり、デザイナーの豊富な経験、想像力、機知を裏づけています。Dastbaf ボードゲームは、高く評価され、称賛され、愛される品であり、顕著にプロフェッショナルで革新的であることが期待されます。この A' Design Award 銅賞を受賞したデザインは、芸術・科学・デザイン・技術のベストプラクティスを取り入れており、細部への配慮に優れています。Dastbaf ボードゲームは、ニーズを見事に満たし、欲求に触れ、感情を魅了し、好奇心を引きつけます。
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- The product is a board game on carpet weaving theme. The visual identity follows the common symbolism and abstraction in Persian carpet design to allow players to interact with each other and brake into the game story. The product name, Dastbaf, comes after the common Persian title that specifies handmade rugs.
- Dimensions & Packaging
- Package dimension: 30 cm * 30 cm * 6.5 cm
- Tags
- Persian design, board game illustration, carpet design, Persian illustration,
- Production Technology
- Adobe Illustrator, Adobe Photoshop, and Adobe Fresco software
- Design Challenge
- The most challenging part of the design was defining a central playboard in which players could separate their actions into the two main processes of the game. I described an octagonal-shaped board including five arched structures (for five players) and considered day and night features in the illustration to direct players' actions in different playing processes and evoke the visual atmosphere of an old Persian Bazaar.
- Research
- I studied books on Persian geometry and motif styles. I also considered articles on the impact of geographical location on carpet design changes. Searching through websites introducing Persian carpets also helped to enrich my knowledge in this field.
- Inspiration
- The Persian carpet is one of the most significant aspects of Persian culture. As the game theme was carpet weaving, I started studying different design styles, modifying them to reconcile the game's rules, and taking advantage of the abstract visual alphabet. Player boards are specific cities in Iran that are the most recognized for their handmade carpets. I integrated both common motifs in the area and the most remarkable architectural symbol of the region to characterize a city as a player.
- Project Duration
- The project started in November 2020 in Tehran and finished in May 2021.
- Operation Flow
- The first etudes were designed based on the initial prototype by the game development team. Followed by several playtests, concepts illustrated and developed after numerous playtest sessions to ensure functional and atheistic aspects of the game's components.
- Patents
- Copyright: Houpaa Publication
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