SpaceV 自動販売システム体験は by Tiange Wang and I-Yang Huang is a highly esteemed winner of the very prestigious 2023 A' Design Award 銀賞 in アイデア・コンセプチュアルデザイン Competition Category.
銀アイデア· 2023
SpaceV 自動販売システム体験は
by Tiange Wang and I-Yang Huang
Client: VLab
A' Design Award 銀賞 Winner in アイデア Category
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- Verified Award Winner
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The Design
About SpaceV 自動販売システム体験は
SpaceV は、未来の福祉を実現するデジタル対応のスペース ベンディング システムです。個人が分単位で予約できる自動販売システムを介して、さまざまなカスタマイズ可能なスペースを提供します。このデザインは、自動販売機の自動化、モジュール性、スケーラビリティの性質を尊重し、空間、インタラクション、サービスのデザインを総合的な物理体験に融合させています。人間中心の体験をストーリーテリングするために、高度な 3D ビジュアライゼーションが使用されています。都市の将来の幸福のためのこの経験の青写真は、自動販売システムを活用し、次のように推測しています。自動販売機が建物になったらどうなるでしょうか?
The Recognition
About the A' Design Award 銀賞
SpaceV 自動販売システム体験はは、見事で印象的なハイエンドのデザインに授与される、非常に権威ある評価である A' Design Award 銀賞の受賞作品です。銀賞の受賞作品は、きわめて輝かしく創造性に富んだ作品であり、デザイナーの傑出した専門知識、才能、洞察力を示しています。SpaceV 自動販売システム体験はは、素晴らしい代表作であり、驚くほどプロフェッショナルで、深く革新的であることが期待されます。この A' Design Award 銀賞を受賞したデザインは、非常に注目すべき称賛される発明であり、芸術・科学・デザイン・技術の境界に寄与し、それを前進させます。SpaceV 自動販売システム体験はは、多くの人に羨まれる創造物であり、欲求を呼び覚まし、前向きな感情をもたらし、驚きと感嘆を灯します。
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- SpaceV is a digitally enabled space vending system for everyday wellbeing. It offers a variety of spaces through a vending system for individuals to book by the minutes to exercise, meditate, nap, eat, meet and so on, and customize the multisensory quality and activity accessories through the booking to suit their needs. SpaceV serves to meet the fragmented needs for activity and relaxation in everyday city life and support on the go private usage of spaces for physical and mental wellbeing.
- Dimensions & Packaging
- The physical part of the project, SpaceV Flagship, is designed to follow the Tokyo KK expressway and has 5 individual building locations. Each location is 6 levels and 9,500 square meters in total area. The plan is linearly arranged. Total width of the plan is 12m with a corridor 2.2m wide. one side of the corridor is generous glazing for view into city and the other is space vending system populated by modular containers. The digital part is a responsive web application that can be accessed through mobile app on phones and webpage from computers.
- Tags
- Unmanned Retail, Space Vending, Vending Machines, Holistic Wellbeing, Service Design, Interaction Design, Spatial Design, Architecture, Multichannel Experience, Shared Economy
- Production Technology
- Site analysis, user interviews and inspiration trip to Tokyo uncovered the demand for private spaces that support wellness-oriented activities in large cities; Spatial design, 3D modeling and rendering for the physical space; Journey mapping, UIUX design and AR prototyping for the hybrid digital-physical experience. We designed the space vending units to be modular, so that they could be integrated into a new building or inserted into existing public spaces in different location, quantity, and types.
- Design Challenge
- To keep the promise of autonomy and privacy, the unique challenge for this project is to prescribe how it will operate with as little human interference as possible at its scale and complexity. Space is finely divided for diversified purposes that involves both sales of goods and personal occupancy. We felt challenged in designing a system for reservation, management, and wayfinding. This problem is specific to this vision and has no direct precedent. It leads us to discover the possibilities of hybrid digital-physical method, bringing together the best of both worlds for a new experience.
- Research
- The research of Space V seeks to understand 3 ideas. Practices of contemporary wellness, the spatial requirement for such practices and people’s expectation for this space. The project underwent extensive project-based typological research to understand rising demand for individualized, private versatile spaces that’s conveniently located and affordably priced. There is also broad literature research that attempts to uncover the holistic nature of contemporary wellbeing as the central offering. The outcome is a synthesized project stemmed from these findings.
- Inspiration
- SpaceV is inspired by the growing need for accessible, convenient and low-cost spaces that cater to people's physical and mental wellbeing in the urban environment. With the rise of shared economy and unmanned retail, SpaceV seeks to provide a unique experience that combines vending systems and private spaces for activities such as meditation, stretching, napping and relaxation, allowing individuals to recharge without feeling self-conscious whether they have a few minutes or hours to spare.
- Project Duration
- The project started in Feb 2022 and first wrapped in Dec 2022 in Cambridge, MA USA. It continues to evolve along with user testing feedback in 2023.
- Operation Flow
- The vending units are space modules of various dimensions that could be assembled, allowing SpaceV locations to vary from large city blocks to small storefronts. Users customize and book a space using an app, navigate to the space with in-app indoor navigation and AR wayfinding, and scan to unlock. Meanwhile the staff will prepare the space based on the orders. Without a booking, users are also able to browse the spaces in-person, via AR over the facade and online, and check in on the spot.
- Team Members
- I-Yang Huang
- Image Credits
- Image #1: I-Yang Huang, Tiange Wang, 2022
Image #2: I-Yang Huang, Tiange Wang, 2022
Image #3: I-Yang Huang, Tiange Wang, 2022
Image #4: Tiange Wang, I-Yang Huang, 2022
Image #5: Tiange Wang, I-Yang Huang, 2022
Video Credits: Tiange Wang, Images, Text, UIUX, Sound
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