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Startracks 教育用ボードゲーム by Zhejiang University

Startracks 教育用ボードゲーム by Zhejiang University is a highly esteemed winner of the very prestigious 2023 A' Design Award 銀賞 in 玩具・ゲーム・ホビー製品デザイン Competition Category.


銀玩具· 2023

Startracks 教育用ボードゲーム

by Zhejiang University

Client: Zhejiang University

A' Design Award 銀賞 Winner in 玩具 Category

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Verified Award Winner

Verify Award Status for #149433

Colors

The Design

About Startracks 教育用ボードゲーム

Startracksは、子どもたちに向けてデザインされた恒星間探査をテーマとする教育用ボードゲームです。遊びを通して天文学と物理学の基礎を学ぶことができます。ボードの下に配置されたルビジウム磁石が惑星の引力を再現し、小さな鉄製の宇宙船が着地すると惑星へと引き寄せられます。プレイヤーは天文学の知識とそれに対応するゲームスキルが記されたアイテムカードを集めていきます。2チームが対戦し、先に目標へ到達したチームが勝利します。ボードは合成木材製で、直径500ミリメートルです。

The Recognition

About the A' Design Award 銀賞

Startracks 教育用ボードゲームは、見事で印象的なハイエンドのデザインに授与される、非常に権威ある評価である A' Design Award 銀賞の受賞作品です。銀賞の受賞作品は、きわめて輝かしく創造性に富んだ作品であり、デザイナーの傑出した専門知識、才能、洞察力を示しています。Startracks 教育用ボードゲームは、素晴らしい代表作であり、驚くほどプロフェッショナルで、深く革新的であることが期待されます。この A' Design Award 銀賞を受賞したデザインは、非常に注目すべき称賛される発明であり、芸術・科学・デザイン・技術の境界に寄与し、それを前進させます。Startracks 教育用ボードゲームは、多くの人に羨まれる創造物であり、欲求を呼び覚まし、前向きな感情をもたらし、驚きと感嘆を灯します。

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
This is a board-based matchmaking board game with STEAM properties based on the story of interstellar exploration. The main aim is to educate children in the science of astronomy. The board uses rubidium magnets to mimic the gravitational pull of the planets and the game content is supported by basic knowledge of astronomy. Through the exploration of the planets, children can enlighten their knowledge of astronomy, physics and chemistry.
Dimensions & Packaging
Board: the diameter is 500mm and the thickness is 20mm
Rubidium magnets: the diameter is 25mm and 20mm
Prop card: the lenth is 80mm and the width is 60mm
Tags
Children's educational toys, Astronomy education, Cosmic exploration, Magnetic games, Physics
Production Technology
The launch and landing of the ship is done by the magnetic attraction of the rubidium magnets at the bottom of the board, thus achieving the sensory effect of the planet's gravity. The planetary resources are presented as prop cards with different planetary knowledge content and the corresponding formed functions.
Board material: synthetic wood, rubidium magnets
Board production process: cutting, drilling and grinding on drill presses, board gluing
Prop materials: wood, plastic, iron
Prop production process: hand cutting, 3D printing
Prop card material: coated paper
Prop card production process: colour printing
Design Challenge
How do we make interstellar exploration more intuitive? We made clever use of magnetic fields for analogies to the gravitational magnetic fields of planets, and the game mechanics are two-player versus two-player, with most of the other time spent on two-player versus two-player game mechanics designed to ensure a balanced game.
Research
Type of study: STEAM educational games suitable for the developmental characteristics of children aged 7 to 12 years
Objective: To develop interest in learning astronomy and physics for children aged 7 to 12 years.
Methods: Child development psychology, game design, human-computer analysis, CMF analysis
Data collection: Play preferences of 7 to 12 year olds
Use of research tools: Rhinoceros 3D, KeyShot, Adobe Illustrator, Adobe PhotoShop
Inspiration
STEAM education for children is gaining more and more attention. In the field of science education, the knowledge of the science section of products involving the knowledge of cosmic astronomy is weak and of a single type, which does not allow for systematic science education on astronomy knowledge. At present, there are fewer products in the market that involve knowledge of the cosmic planets and planetary resources, and all of them have weak playability and complicated technology.
Project Duration
The project starts in March 2022 and is due to be completed in June 2022 in Zhejiang, China.
Operation Flow
A team lands by launching a spaceship (iron blob) which is attracted by the gravitational pull of the planet (rubidium magnet magnet). Upon landing on a planet, they receive a prop card for that planet, which is marked with different astronomical and physical knowledge and the corresponding game skills. The game is played on both sides by activating the skills on the cards, and the first one to achieve their goal wins the game.
Team Members
Leijing Zhou
Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng
Minghong Xu
Yunnong Chen
Image Credits
Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng

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