Trumen Seahaven Desain Interior Ruang Hiburan by Yuchi Zhang is a highly esteemed winner of the very prestigious 2020 A' Design Award Perak in Desain Ruang Njero lan Pameran Competition Category.
PerakNjero Griya· 2020
Trumen Seahaven Desain Interior Ruang Hiburan
by Yuchi Zhang
Client: Dowlin Organization
A' Design Award Perak Winner in Njero Griya Category
Verified Award Winner
Verify Award Status for #100011The Design
About Trumen Seahaven Desain Interior Ruang Hiburan
Trumen Seahaven yaiku interior papan hiburan sing dirancang kanggo dolanan mecahake teka-teki. Papan iki jembare 360 meter persegi ing telung lantai, kanthi kamar dolanan ing lantai kapisan lan katelu. Terrazzo abu-abu digunakake ing jubin, tembok didandani nganggo semen, lan langit-langit dicet nganggo cet emulsi, nggawe kontras antarane permukaan matte lan gilap. Instalasi oranye sing dibentuk saka telung kubus mubeng ing sajroning papan lan ngelingake pita sing dipuntir. Undhak-undhakan kaca kanthi lapisan cahya oranye lan strip tembok baja tahan karat mbentuk swasana sing tenang lan penuh ketegangan.
The Recognition
About the A' Design Award Perak
Trumen Seahaven Desain Interior Ruang Hiburan menang A' Design Award Perak, pangenalan sing prestisius banget sing diparingake marang desain tingkat dhuwur, endah lan nggumunake. Pemenang Perak iku karya sing sumunar banget lan kreatif banget sing nggambarake kaprigelan, bakat lan kaweruh para desainer. Trumen Seahaven Desain Interior Ruang Hiburan dikarepake dadi karya sing nggumunake, conto teladan, profesional banget lan inovatif banget. Desain sing menang A' Design Award Perak iki iku panemuan sing luar biasa banget lan dikagumi sing paring manfaat lan nyurung maju wates seni, sains, desain lan teknologi. Trumen Seahaven Desain Interior Ruang Hiburan iku ciptaan sing akeh sing ngirenake sing nggugah kekarepan, nggawa perasaan positif lan nuwuhake gumun lan kagum.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- As an entertainment venue mainly for uncovering the riddles, the design is also trying to express a sense of reasoning and solving riddles. From the beginning of the door, the simple square element collage constitutes a sense of layering, which is a set of puzzles to be solved by others, and with rough walls, the overall feeling is both modern and hard-nosed, very close to the atmosphere of brain burning reasoning in the game hall.
- Dimensions & Packaging
- The project covers a total of 360 square meters. The game hall is divided into three floors, the first and third floors are game rooms, and the second floor is directly across the street.
- Tags
- Interior, Entertainment Space, Commercial, Detective Room, Modern, Simple, Pure, Trueman
- Production Technology
- The ground is paved with gray terrazzo, the wall is decorated with cement, and the ceiling is simply painted with emulsion paint, which saves cost and creates a contrast between matte and high gloss surfaces.
- Design Challenge
- The stairway connecting the three floors also creates a kind of suspenseful atmosphere. The walls are all crisscross with stainless steel strips, and the light diffuses on them, which scatter jagged reflections, they are like stars and change indefinitely. In order to further enrich the light change, the stair step adopts glass step, and the middle interlayer is equipped with orange film of light belt. In addition, there is no direct lighting for the whole stairwell.
- Research
- The striking shop name "Trumen" is full of movement because of the element of a runaway villain. With the catchy slogan "the scene of the case is no accident", it attracts customers to move on and explore the truth. The interior space reflected by the large glass windows enriches the facade vision, at the same time breaks the boundary between inside and outside, and arouses people's infinite curiosity and imagination.
- Inspiration
- The cross-section of the device is composed of three cuboids, when extending along the trend, it uses sometimes side, sometimes front and sometimes reverse side, so as to analogy the sense of twist of Mobius Band in the space. The orange device seems to be constantly changing and rotating in the three-dimensional space, metaphoring the complexity, uncertainty and impermanence of puzzles. The whole space is matched with transparent tables and chairs, adding a wonderful atmosphere.
- Project Duration
- The project started in July 2019 in Kunming and finished in October 2019 in Kunming.
- Operation Flow
- It is worth emphasizing that all the junctions have been sewn without glue or mending. The designer try his best to make the material reflect a kind of primitive feeling, which symbolize the pure and primitive fun of burning brain.
- Patents
- Copyrights belong to Yuchi Zhang, 2019.
- Team Members
- Yuchi Zhang
Beryl Lee - Image Credits
- Image #1: Photographer Frank Keng, Reception, 2019.
Image #2: Photographer Frank Keng, Rest Area, 2019.
Image #3: Photographer Frank Keng, Toilet, 2019.
Image #4: Photographer Frank Keng, Staircase, 2019.
Image #5: Photographer Frank Keng, Detective Room, 2019.
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