Karya Dwarfs Fungsi Utama: Kit Edukasi Anak dening Man Wai Wong minangka pemenang sing diajeni banget saka A' Design Award Wesi 2020 sing bergengsi ing Kategori Kompetisi Desain Dolanan, Permainan lan Produk Hobi.
WesiDolanan· 2020
Dwarfs Fungsi Utama: Kit Edukasi Anak
dening Man Wai Wong
Pemenang A' Design Award Wesi ing Kategori Dolanan
Pemenang Penghargaan Terverifikasi
Verifikasi Status Penghargaan kanggo #88745Desaine
Babagan Dwarfs Fungsi Utama: Kit Edukasi Anak
Teks Buku: Dwarfs iku kit edukasi kanggo bocah-bocah kanthi gangguan spektrum autisme umur enem nganti rolas taun sing sekolah ing sekolah umum. Kit iki kalebu Emoboard lan blok cilik sing diarani Emobjects. Petugas sosial nuntun dolanan iki. Bocah kasebut ndeleng Emobject, ndemek, banjur naruh ing Emoboard, sing banjur muni swara sing ana gandhengane karo emosi negatif. Bocah kasebut nebak emosi kasebut lan mriksa kertu jawaban, banjur milih Emobject liyane sing bisa nglipur atine. Pandeleng, pangrasa, lan pangrungu digunakake kanggo ndhukung ekspresi lan kontrol emosi sarta kanggo ndhorong komunikasi.
Pangakuan
Babagan A' Design Award Wesi
Dwarfs Fungsi Utama: Kit Edukasi Anak menang A' Design Award Wesi, pangenalan sing prestisius sing diparingake marang desain sing apik sing nyukupi kabutuhan profesional lan industri sing dikarepake saka ciptaan sing dirancang kanthi apik. Pemenang Wesi nuduhake katrampilan sing gedhe, spesialisasi sing dhuwur, pangerten ahli lan kapasitas kreatif para penciptane. Dwarfs Fungsi Utama: Kit Edukasi Anak dikarepake dadi ciptaan sing dihargai banget, dikagumi lan ditresnani sing praktis lan inovatif. Desain sing menang A' Design Award Wesi iki nggabungake praktik industri sing paling apik lan nduweni ciri teknis sing kompeten sing disambung karo kawruh lan bakat. Dwarfs Fungsi Utama: Kit Edukasi Anak diajeni amarga ketelitiane lan dirancang kanggo nyedhiyakake paningkatan kualitas urip sing mbiyantu ndadekake donya panggonan sing luwih apik.
Ing Mburi Desain
Kit Pers
Kredit, anggota tim lan detail teknis sing diwenehake dening desainer.
- Sifat Unik
- There are two aspects that the ASD children are not good at, emotion and communication, the product aims to improve the children's social lives by training these two aspects.
The product targets 6 - 12 years old ASD children who are educated in ordinary schools. It involves a playing process with a social worker to educate the children about emotion expression and emotion control. In the process, visual, tactile and auditory sensation of the children will be triggered, so that the children will have more and deeper communication with the social worker instead of only verbal communication, eventually their social skills will be improved. - Ukuran & Kemasan
- Emoboard: Width 400mm x Depth 400mm x Height 283mm
Each Emobject: About Width 70mm x Depth 70mm x Height 70mm - Tag
- autism, education, sensation, communication
- Teknologi Produksi
- In the design, RFID technology is added to complete the auditory stimulation. Also, digital programming of Arduino and Pure Data are also involved.
- Tantangan Desain
- The most challenging issue in the project would be the technology part.
RFID technology and digital programming were definitely difficult for a product designer. Therefore, a former IT tutor in Hong Kong Polytechnic University was invited to help with these parts. - Riset
- A first hand research was conducted in 2018, included observation on some ASD children and an interview with a social worker who was working on some projects about ASD children. The research was to know about what kind of difficulties or issues that the ASD children and social worker face in their usual lives.
A first hand survey was conducted in 2019 in order to collect people's impression on different emotions for the design development. The participants were required to draw the colours and anything that could recall their different emotional memories. 30 people participated in the survey, included adults, children and ASD children. - Inspirasi
- Under Integrated Education in Hong Kong, some ASD students were being labelled because of their different behaviours, many of them just do not know how to express their feelings and emotions properly. Therefore, this became the starting point of the project.
In the design, different sensations were involved because I took tactile therapy as a reference. It inspired me to arrange stimulation of different sensations so that ASD children will be triggered to have more and deeper communication since some of them are not good at verbal communication. - Durasi Proyek
- The project is a Product Design student final year project finished in Hong Kong Polytechnic University. The project started in September 2018 in Hong Kong and finished in May 2019 also in Hong Kong, half of the duration was for research stage, half was for design stage. It was exhibited at the Design Annual Show 2019 in Hong Kong Polytechnic University.
- Alur Operasi
- The gaming process is held by a social worker while an ASD child is the participant.
First, the child is required to pick up an Emobject that represents a negative emotion. He has to observe it by eyes, touch it by ears and put it on the Emoboard, the Emoboard will then produce a sound that represents that specific negative emotion. After the whole observation, the child will guess which negative emotion that the Emobject represents. He can check the answers with the answer cards.
After, the child is required to use the observation method mentioned above to guess another Emobject that represents a negative emotion, which can soothe the previous negative emotion. If his answer is correct, he can put the Emobject he chooses on the Emoboard, the sound of Emoboard will slowly change from the negative emotion to the positive one.
The gaming process is to educate ASD children about emotion expression and control. - Anggota Tim
- Main designer: Man Wai Wong
Co-designer: Chi Wing Lee
Disponsori
Jelajahi Ngluwihi Designers.org
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Jelajahi Liyane
Desain Sing Gegayutan
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