Ɛeddi ɣer ugbur

Dastbaf Urar n weɣlaf sɣur Mahdokht Rezakhani

Dastbaf Urar n weɣlaf sɣur Mahdokht Rezakhani d anerbaz yettwaqadren meqqren n 2023 Tarbaḥt A' Design Award n Lbrunz deg Taggayt n Tnaflit n Afeṣṣel n Tirurarin, Uraren d Ifarisen n Ummerwas.


LbrunzTurart· 2023

Dastbaf Urar n weɣlaf

sɣur Mahdokht Rezakhani

Amsaɣ: Houpaa Publication

Anerbaz n Tarbaḥt A' Design Award n Lbrunz deg Taggayt n Turart

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Anerbaz n Urraz Yettwasenqden

Senqed Addad n Urraz i #141214

Initen

Afeṣṣel

Ɣef Dastbaf Urar n weɣlaf

Aẓeṭṭa afarisi d aḥric amuqran n yidles afarisi. Tikti tamezwarut n usenfaṛ i wurar n weɣlaf ɣef usentel n tunigin n yiẓeṭṭa tekka-d seg yimeɣna d telɣiwin n usgejdi n tnefsit tafarisin. Agellu n yiniten d yimzagen iṣekkaren i ddewwren taɣzut n uẓeṭṭa ttwaḥesben deg wennayen n uqeṛṛu akken ad teẓẓeg tmagit tannayant. Iɣlafen n yimurazen d timdinin timeẓliyin di Iran i yettwaẓran s yiẓeṭṭa-nsent yettwaxedmen s ufus.

Asmekti

Ɣef Tarbaḥt A' Design Award n Lbrunz

Dastbaf Urar n weɣlaf d amerbaḥ n Tarbaḥt A' Design Award n Lbrunz, tagmat ɛlayen i yisnulfa yelhan, yeṭṭafaren tinawt, tamusni d tezmert. Imerbaḥen n Lbrunz d isnulfa yelhan, ttbanen d timusniwin n tmusni n yimahilen-nsen. Dastbaf Urar n weɣlaf ad yili d asnulfu yettwaɛezzen, yelhan, amaynut. Dastbaf Urar n weɣlaf yettemlil ɣef yimawlan, yettwaɛezzen s tmahilt-is.

Deffir n ufeṣṣel

Tagrurt n tɣamsa

Ismawen n terbaɛt, iferdisen itiknikanen akked telɣut i d-yefka umeṣṣufeɣ.

Taɣara Tasuft
The product is a board game on carpet weaving theme. The visual identity follows the common symbolism and abstraction in Persian carpet design to allow players to interact with each other and brake into the game story. The product name, Dastbaf, comes after the common Persian title that specifies handmade rugs.
Tigejdiwin & Akemmus
Package dimension: 30 cm * 30 cm * 6.5 cm
Tibzimin
Persian design, board game illustration, carpet design, Persian illustration,
Tasnakta n Ufares
Adobe Illustrator, Adobe Photoshop, and Adobe Fresco software
Asewḥel n Usnulfu
The most challenging part of the design was defining a central playboard in which players could separate their actions into the two main processes of the game. I described an octagonal-shaped board including five arched structures (for five players) and considered day and night features in the illustration to direct players' actions in different playing processes and evoke the visual atmosphere of an old Persian Bazaar.
Anadi
I studied books on Persian geometry and motif styles. I also considered articles on the impact of geographical location on carpet design changes. Searching through websites introducing Persian carpets also helped to enrich my knowledge in this field.
Aseḥbiber
The Persian carpet is one of the most significant aspects of Persian culture. As the game theme was carpet weaving, I started studying different design styles, modifying them to reconcile the game's rules, and taking advantage of the abstract visual alphabet. Player boards are specific cities in Iran that are the most recognized for their handmade carpets. I integrated both common motifs in the area and the most remarkable architectural symbol of the region to characterize a city as a player.
Tanzagt n Usenfar
The project started in November 2020 in Tehran and finished in May 2021.
Tanila n Umahil
The first etudes were designed based on the initial prototype by the game development team. Followed by several playtests, concepts illustrated and developed after numerous playtest sessions to ensure functional and atheistic aspects of the game's components.
Ibrivan
Copyright: Houpaa Publication

Yettwaxellṣen

Snirem Seld Designers.org

Af-d iferdisen, imeẓla d tegnatin sɣur yimɛawnen-nneɣ n usissen.

Asnulfu Yelhan Yesra Asekṛes Ameqqran

Arraz A' n Usnulfu d arraz agraɣlan, yettusneqden sɣur uɣref, i usnulfu yelhan. Ttekki deg Urraz A' n Usnulfu akken ad tesɛuḍ tagnit n usekṛes imeritukratik, ad tawiḍ aẓayer, ameqqer d usissen i umahil-ik. Sumer amahil-ik i Urraz A' n Usnulfu akken ad tnafseḍ s Ulamek A' n Usnulfu.

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