Bouji Tugniwin 3D sɣur Mateus Morgan de Aguiar d anerbaz yettwaqadren meqqren n 2025 Tarbaḥt A' Design Award n Ddheb deg Taggayt n Tnaflit n Afeṣṣel n Unuɣ Aselkiman, Asnulfu 3D, Aɣummu d Usiẓreg.
DdhebUnuɣ Aselkiman· 2025
Bouji Tugniwin 3D
Amsaɣ: Morgan Studio
Anerbaz n Tarbaḥt A' Design Award n Ddheb deg Taggayt n Unuɣ Aselkiman
Anerbaz n Urraz Yettwasenqden
Senqed Addad n Urraz i #170168Afeṣṣel
Ɣef Bouji Tugniwin 3D
Yettwaleqqem s iferdisen iɣerfanen, yettaẓ ad d-yemger lqim n tmasuft d uɣanib. S iferdisen iɣerfanen deg ugilal, am ubitu d tiɣbula, tugna tettmagar-d taẓuṛi d tefses. Isukren ttbanen-d s wudem ameqqran, ssufuɣen-d tinniyin timiranin d uzdeɣ ilaqen i tudert n yal ass deg temdint, ttaken-d i yimdanen tamuɣli teṣfiyt ɣef usuddes d tɣara n ufaris, mebla ma teṭṭef ugnan anamak ara d-yerren tamagit-is n usenfar.
Asmekti
Ɣef Tarbaḥt A' Design Award n Ddheb
Bouji Tugniwin 3D d amerbaḥ n Tarbaḥt A' Design Award n Ddheb, tagmat tuffirt i yisnulfa n umezwaru yelhan s waṭas. Imerbaḥen n Ddheb d isnulfa d imaynuten d imeqqranen. Bouji Tugniwin 3D ad d-yefk lqima ur nesɛi amgarad, ad yeǧǧ ddunit tennuɣ.
Deffir n ufeṣṣel
Tagrurt n tɣamsa
Ismawen n terbaɛt, iferdisen itiknikanen akked telɣut i d-yefka umeṣṣufeɣ.
- Taɣara Tasuft
- The idea was to create an image that brings all the features of the product through visual elements found in a urban environment but not in a so common way. Bringing the fashionist feeling appeal to the product.
- Tigejdiwin & Akemmus
- 5000 x 5000px 300dpi
- Tibzimin
- 3d boot, cgi shoe, shoe, shoe modelling, 3d shoe
- Tasnakta n Ufares
- The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
- Asewḥel n Usnulfu
- The biggest challenge was that through a few elements and textures the sensation the product needed. Never forgetting to focus on the product itself as a primary element. Another complicated point was the modeling of the shoe itself, where I had to reproduce every detail of the product and also finding the best framing for each render.
- Anadi
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- Aseḥbiber
- Inspired by an urban setting, it seeks to capture the essence of modernity and style. With urban elements in the background, such as concrete and structures, the image conveys a sense of dynamism and sophistication. The footwear stands out, reflecting current trends and the versatility needed for everyday city life, offering the public a clear view of the product's design and quality, without losing the visual context that reinforces its fashion identity.
- Tanzagt n Usenfar
- 2 months, Franca, Brazil
- Igmamen n Terbaɛt
- Direction: Mateus Morgan
Concept: Mateus Morgan
Modeling: Mateus Morgan
Texturing: Mateus Morgan
Yettwaxellṣen
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