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Mazuque Comfort គំនូរជីវចល 3D by Mateus Morgan de Aguiar

Mazuque Comfort គំនូរជីវចល 3D by Mateus Morgan de Aguiar is a highly esteemed winner of the very prestigious 2025 A' Design Award កម្រិតប្រាក់ in រចនាភាពយន្ត វីដេអូ និងគំនូរជីវចល Competition Category.


ប្រាក់ភាពយន្ត· 2025

Mazuque Comfort គំនូរជីវចល 3D

by Mateus Morgan de Aguiar

Client: Morgan Studio

A' Design Award កម្រិតប្រាក់ Winner in ភាពយន្ត Category

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Verified Award Winner

Verify Award Status for #170105

Colors

The Design

About Mazuque Comfort គំនូរជីវចល 3D

គម្រោងនេះត្រូវបានបង្កើតឡើងដើម្បីបង្ហាញលក្ខណៈពិសេសទាំងអស់របស់ផលិតផលតាមរបៀបច្នៃប្រឌិត ដោយផ្តល់ព័ត៌មានប៉ុន្តែមិនធ្វើឱ្យរំខាន។ គោលបំណងគឺដើម្បីបង្ហាញពីភាពងាយស្រួលនៃផលិតផល។ សិល្បៈដែលទទួលបានការបំផុសគំនិតពីផ្ទាំងគំនូរនិងស្នាដៃបុរាណនាំមកនូវទំនាក់ទំនងយ៉ាងជ្រាលជ្រៅជាមួយទស្សនិកជនគោលដៅ។ ការយកការបំផុសគំនិតពីស្នាដៃគំនូរដ៏អស្ចារ្យគឺជាការបង្ហាញនូវការគោរពចំពោះប្រពៃណី ខណៈពេលជាមួយគ្នានេះក៏ស្វែងរកការច្នៃប្រឌិតថ្មីផងដែរ។

The Recognition

About the A' Design Award កម្រិតប្រាក់

Mazuque Comfort គំនូរជីវចល 3D គឺជាអ្នកឈ្នះ A' Design Award កម្រិតប្រាក់ ដែលជាការទទួលស្គាល់ដ៏មានកិត្តិយសខុសពីធម្មតា ចំពោះការរចនាកំពូល ស្រស់ស្អាត និងគួរឱ្យចាប់អារម្មណ៍។ អ្នកឈ្នះកម្រិតប្រាក់គឺជាស្នាដៃប៉ិនប្រសប់ និងច្នៃប្រឌិតខ្លាំង ដែលបង្ហាញពីជំនាញឆ្នើម ទេពកោសល្យ និងភាពមុតស្រួចរបស់អ្នករចនា។ Mazuque Comfort គំនូរជីវចល 3D ត្រូវបានរំពឹងថាជាស្នាដៃគំរូអស្ចារ្យ ដែលមានវិជ្ជាជីវៈខ្ពស់ និងនវានុវត្តន៍ជ្រាលជ្រៅ។ ការរចនាកម្រិតប្រាក់នេះគឺជាការច្នៃប្រឌិតគួរឱ្យកត់សម្គាល់ ដែលផ្តល់ប្រយោជន៍ និងពង្រីកព្រំដែននៃសិល្បៈ វិទ្យាសាស្ត្រ ការរចនា និងបច្ចេកវិទ្យា។ Mazuque Comfort គំនូរជីវចល 3D ត្រូវបានគេច្រណែន ជំរុញចំណង់ នាំមកនូវអារម្មណ៍វិជ្ជមាន និងបង្កើតការភ្ញាក់ផ្អើល។

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
The project was made to show all the features of the product in a creative way. Being a informative but without being annoying. The purpose was to show how comfortable the product is.
Dimensions & Packaging
1920 x 1080px
Tags
3d boot, cgi shoe, shoe, shoe modelling, 3d shoe
Production Technology
The shoe was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering and C4D and Houdini for simulations
Design Challenge
The hardest part was making the elements composition and also the simulations, to reach the feel that we wanted for this job.
Research
The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
Inspiration
Art inspired by paintings and classical works carries with it a deep connection with the target audience. Taking inspiration from great works of painting is a gesture of reverence for tradition, while at the same time seeking to innovate.
Project Duration
2 months, Franca, Brazil
Operation Flow
The animation visual was used on online such product website, instagram and facebook. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.
Team Members
Director: Mateus Morgan
Client: Mazuque
Briefing: Rafael Banhareli
3D modelling and texturing: Mateus Morgan, Carlos Masson
Animation: Mateus Morgan
Simulations Mateus Morgan, Rafael Moco
Sound Design Samuel Simionato

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