I've been working mainly in advertising agencies for the past few year, and recently gone solo as a freelancer. During the advertising years, I was lucky to work with clients like Red Bull, Smirnoff, Nike, Nestle…
01Could you please tell us about your experience as a designer, artist, architect or creator?
I've been working mainly in advertising agencies for the past few year, and recently gone solo as a freelancer. During the advertising years, I was lucky to work with clients like Red Bull, Smirnoff, Nike, Nestle Canada, etc. Nowadays, I'm working with mostly start ups with interesting ideas.
02How did you become a designer?
I became a designer because I lost interest in engineering. I liked the idea of creating something different on a daily basis and wanted to try it out. I saw some funny ads, and thought that it would be fun to make those someday.
03What are your priorities, technique and style when designing?
The concept is the most important, if the concept is weak, the design will be weak as well. Next I would say mockups/sketches are very important, since sketching allows you to make many ideas in a short period of time for you to test the layout/concept. Without mockups, you'll spend many hours trying to refine things on computer when it doesn't even work. I usually go to the computer last for refining and finalizing.
04Which emotions do you feel when designing?
The initial idea is usually the most exciting and stressful at first, once you have that down, the finished project becomes the most exciting for me.
05What particular aspects of your background shaped you as a designer?
Before I studied engineering, and that allowed me to learn coding easier for web design. I guess all those numbers and math stuff helped in the long run. As for actually designing something, doodling helps me design since you're mindlessly sketching, and sometimes those random sketches become an inspiration for a project.
06What is your growth path? What are your future plans? What is your dream design project?
I would like to try a whole bunch of things, like furniture design, a illustration series, prop making for movies. I just like to take on new challenges and see if I can handle it. My dream design project would be making movie props, since it involves building things and design, and the fact that I love movies.
07What are your advices to designers who are at the beginning of their career?
Always go in with confidence. I remember during my interview for an intern position, the design director at the time told me to "own your shit", and present with confidence. Don't worry about what people may think of the design, just go in there and tell them why you made those decisions and why it works. That has always stuck with me, and I thank her for saying that.
08You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?
Just do you. Don't worry about what other people are doing, do what feels right to you. You'll like that project more.
09What is your day to day look like?
Stumble out of bed and rush to work is pretty much my daily get go. I'm not a morning person, so I suck at waking up. I usually start off by browsing some design blogs to see what's happening and then I'll start working. If there's a fun project, that keeps me excited throughout the work day, sometimes just knowing I have lunch is pretty exciting.
10How do you keep up with latest design trends? To what extent do design trends matter?
I usually look at what the latest trends are to see what people are doing and to keep myself up to date. If it involves using new tech, I usually do a deeper dive to see what I can learn and how I can apply that tech.
11How do you know if a product or project is well designed? How do you define good design?
If the design functions without compromising anything, then it's a good design.
12How do you decide if your design is ready?
I don't think a design can be complete, there's always room to make it better. I stop when I can't remove anything else from it while still maintaining it's main function. In the future when I look back on projects, I always say that I could've done this or that to improve it.
13What is your biggest design work?
The work done for The Wood Workshop would be the biggest one, since it involved naming the brand, creating an identity, creating storefront signage and website. It was challenging because it had to be bilingual and initially, I wanted to make it look modern and sleek. In the end, it became something that is completely different from what I initially thought I would take that brand. It more homey and rustic looking because of the roots of that company.
14Who is your favourite designer?
Pum Lefebure is currently my favourite designer. She has a great eye for typography and layout and the designs that come out of her company are visually stunning.
15Would you tell us a bit about your lifestyle and culture?
I believe culture definitely plays a big role in design, since culture is part of your background. Also, your lifestyle shapes the way you approach things and how your design turns out to be. I'm blessed to be working in Toronto to be surrounded by all these different cultures that you can learn from.
16Would you tell us more about your work culture and business philosophy?
I'm pretty laid back and would think I'm pretty easy to work with. When selecting business partners, I always look for people that are better than me, so I can learn from them. That way you can push each other to do better.
បទសម្ភាសន៍ទេវតារចនា
45 សំណួរ
I was lucky to be accepted in the York University/Sheridan College Joint Program in Design. I barely took any art classes before that, so I felt it was a fluke to be accepted to that program.
01Could you please tell us a bit about your design background and education?
I was lucky to be accepted in the York University/Sheridan College Joint Program in Design. I barely took any art classes before that, so I felt it was a fluke to be accepted to that program.
02What motivates you to design in general, why did you become a designer?
I became a designer because I liked the idea of making something different on a daily basis. I didn't want to be in a job that is the same everyday.
03Did you choose to become a designer, or you were forced to become one?
I chose to be one, since I originally had a diploma in engineering, but I lost interest in electrical engineering.
04What do you design, what type of designs do you wish to design more of?
I design all things graphics related: print and digital design. I would love to dabble in some furniture design in the future.
05What should young designers do to become a design legend like you?
I wouldn't consider myself a design legend. But young guns should just, trust their gut and try new things.
06What distinguishes between a good designer and a great designer?
Great designer is able to push an idea to somewhere unexpected.
07What makes a good design a really good design, how do you evaluate good design?
Good design communicates an idea effectively.
08What is the value of good design? Why should everyone invest in good design?
Good design is influential and can start a movement of some kind.
09What would you design and who would you design for if you had the time?
If I had time, I would design a chair for my parents, so they can take a break.
10What is the dream project you haven't yet had time to realize?
An illustration series.
11What is your secret recipe of success in design, what is your secret ingredient?
Just keep working, and remember to eat something, so you don't starve yourself.
12Who are some other design masters and legends you get inspired from?
Pum Lefebure, Stefan Sagmeister and Jessica Walsh
13What are your favorite designs by other designers, why do you like them?
"Never Stand Still" campaign by Design Army
14What is your greatest design, which aspects of that design makes you think it is great?
My bandage packaging concept called, "Fail Bot". It's a fun packaging piece that combines profanity with the size of the band aid you need to use for your injury. I had so much fun making it.
15How could people improve themselves to be better designers, what did you do?
Keep experimenting and trust your gut.
16If you hadn't become a designer, what would you have done?
I wanted to be a stunts person so bad when I was younger. But ended up getting an electrical engineer diploma, so I guess that would've been my move.
17How do you define design, what is design for you?
Design is something used to communicate an idea to the masses.
18What helped you to become a great designer?
Learning from other designers I've worked with.
19What were the obstacles you faced before becoming a design master?
Biggest obstacle will always be conceptualizing an idea.
20How do you think designers should present their work?
Go in with confidence.
21What's your next design project, what should we expect from you in future?
Expect something different.
22What's your ultimate goal as a designer?
To keep creating things that is functional.
23How does design help create a better society?
Making things more accessible and educating people.
24What are you currently working on that you are especially excited about?
Cabinet maker's website
25Which design projects gave you the most satisfaction, why?
Peppers & Circumstance, since the client gave me complete trust and allowed me to do whatever I wanted.
26What would you like to see changed in design industry in the coming years?
Something incorporating new tech
27Where do you think the design field is headed next?
More towards the digital space.
28How long does it take you to finalize a design project?
It depends on what type of project.
29When you have a new design project, where do you start?
Pen and paper, I'm old fashioned.
30What is your life motto as a designer?
Go for something that scares you
31Do you think design sets the trends or trends set the designs?
Does both count? Since people draw inspiration from somewhere and some people are able to inspire others.
32What is the role of technology when you design?
It creates new opportunities to create something.
33What kind of design software and equipment do you use in your work?
Mainly adobe software and some Sketch.
34What is the role of the color, materials and ambient in design?
It sets the mood of the piece and it makes a huge difference in design.
35Who is your ideal design partner? Do you believe in co-design?
Someone who is way better than me, so I can learn from him/her. I believe in collaboration and pushing each other to be better.
36Which people you interacted had the most influence on your design?
The funny people. They remind you to not take things so seriously.
37Which books you read had the most effect on your design?
Gig Posters, not necessary a book to read, but it has a bunch of concert posters in there done by very talented people.
38How did you develop your skills as a master designer?
Ask friends for feedback to double check that most people understand what you're trying to achieve in the design.
39Irrelative of time and space, who you would want to meet, talk and discuss with?
Bruce Lee
40How do you feel about all the awards and recognition you had, is it hard to be famous?
It's not hard because I'm not famous.
41What is your favorite color, place, food, season, thing and brand?
Colour: black, even though it's not technically a colour
Place: Don't have one at the moment
Food: Dumplings, since there are so many approaches to it from different cultures
Season: Fall, the perfect weather
Thing: Drums
Brand: Don't have one
42Please tell us a little memoir, a funny thing you had experienced as a designer?
Having a shot-ski with coworkers is a bad idea, especially when you're short. The entire shot of vodka just got dunked on my face since they flipped the ski so fast and I was nowhere near the height of everyone around me. Moral of the story, don't do shot-skis with tall people.
43What makes your day great as a designer, how do you motivate yourself?
Being able to work with interesting people to create stuff.
44When you were a little child, was it obvious that you would become a great designer?
Nope, since I can't even colour within the lines.
45What do you think about future; what do you see will happen in thousand years from now?
Robot apocalypse.
បទសម្ភាសន៍អ្នករចនា
37 សំណួរ
Back in the day, I would doodle a bunch when there was nothing else to do. It was one of a few hobbies that helped kill a lot of time and fight boredom.
01Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
Back in the day, I would doodle a bunch when there was nothing else to do. It was one of a few hobbies that helped kill a lot of time and fight boredom. Before design, I was in college for electrical engineering, but I lost interest in it, and was fortunate to be accepted into York University/Sheridan Joint Program in Design once I received my engineering diploma. Nowadays, I am lucky enough to turn those doodles into designs for campaigns, packaging, websites, etc.
02Can you tell us more about your company / design studio?
My company is a self-run studio that allows me to experiment with both print and digital work. As a multidisciplinary designer, I like to tackle new challenges and create interesting solutions.
03What is "design" for you?
Design is an outlet used to help communicate a message to the masses, and creates solutions to everyday problems.
04What kinds of works do you like designing most?
I enjoy branding the most, since I'm creating something from nothing. I find making a visualization of a form from a few descriptive words from a client rewarding.
05What is your most favorite design, could you please tell more about it?
The design of the xenormorph by H.R. Giger from the 'Alien' movie franchise directed by Ridley Scott is my favorite design. It's the most memorable character of all horror movies and there's something unique about how Giger incorporates both mechanical and organic properties to create the creature.
06What was the first thing you designed for a company?
I made business cards for a snow shovelling/painting/grass cutting service my friends and I started while in high school. We didn't want to work for other companies, so we decided to create a company to do all the things people don't want to do themselves.
07What is your favorite material / platform / technology?
My favorite material to work with is paper, since you can do so much with that material.
08When do you feel the most creative?
I feel most creative when I'm trying to sleep because I have the weirdest dreams.
09Which aspects of a design do you focus more during designing?
I focus on the concept the most. The idea is the most important part of communicating, and if the concept is weak, the design will be weak as well.
10What kind of emotions do you feel when you design?
I usually feel under pressure when I'm designing, since the deadlines are usually tight.
11What kind of emotions do you feel when your designs are realized?
Relieved.
12What makes a design successful?
The design is successful when people get the message you're trying to communicate, and it gets people engaged with the design.
13When judging a design as good or bad, which aspects do you consider first?
The use case of the design and if the design is able to create a solution to the use case.
14From your point of view, what are the responsibilities of a designer for society and environment?
To communicate a message to the masses without confusing them.
15How do you think the "design field" is evolving? What is the future of design?
The design field is going to become more prominent in the digital side, as next generations are more in tune with that.
16When was your last exhibition and where was it? And when do you want to hold your next exhibition?
Last exhibition was in Taipei, Taiwan for the Adobe Design Achievement Awards. I was lucky enough to be a finalist for that competition and they featured my work in the exhibition.
17Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
My inspirations come from just simply walking around outside and taking a minute to relax.
18How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
I try to keep my designs minimal, since I find it more effective to keep things simple. My approach is to remove anything unnecessary.
19Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
I'm from Canada, the pros of being Canadian is that Canada is a cultural mosaic, so it is made up of a bunch of different people with different cultural backgrounds. From that, you learn something new about a culture just by talking to someone.
20How do you work with companies?
I sometimes work in house with companies and sometimes remotely at home. Either way, I make sure I talk to them, so they know where a design is going and the direction it is taking form in.
21What are your suggestions to companies for working with a designer? How can companies select a good designer?
I would say that communication is key to working and selecting a good designer. Making sure that both sides know what each other is thinking of is always helpful.
22Can you talk a little about your design process?
I usually jot a bunch of notes down as a form of putting some ideas on paper. Sometimes I doodle little sketches instead of notes, depending on what makes sense for that particular project. From there, I will create tighter concept sketches and send those to client. Then we discuss about the feedback the client may have and I would create computer comps. After that, it's just a bunch of back and fourth until the idea is realized.
23What are 5 of your favorite design items at home?
Most of my favorite design items in my home are furniture that my dad and I worked on, so my work desk, the coffee table, and the in wall unit of my office are my top 3. It was fun designing and building stuff with my dad. The other two would be some of the vinyl figurines I collect and an accent chair I have.
24Can you describe a day in your life?
On regular work days, it's pretty boring: eat, work, work some more, sleep.
25Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
Take risks in your design. Always provide at least one option of something you would want to push the client to go towards that you want to do most, and most importantly, just be you.
26From your perspective, what would you say are some positives and negatives of being a designer?
Positive: You get to make something different everyday. Negative: You have to think of new ideas everyday
27What is your "golden rule" in design?
Keep it clean and simple
28What skills are most important for a designer?
Ability to adapt
29Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
Sketchbook, Adobe software, Sketch, Dribbble for inspiration
30Designing can sometimes be a really time consuming task, how do you manage your time?
I'm pretty bad when it comes to time management, since I forget to stop and eat something.
31How long does it take to design an object from beginning to end?
It varies depending on what you're making
32What is the most frequently asked question to you, as a designer?
What do you do in your job? I don't get it.
33What was your most important job experience?
Interning at Concrete Design Communications during the summer, which allowed me to see how a design studio runs on a day to day basis. Also, just learning a bunch of stuff from the designers that worked there.
34What type of design work do you enjoy the most and why?
I enjoy all sorts of design work, from branding to packaging to web. They all have their own challenges that make it interesting.
35What are your future plans? What is next for you?
Try something I've haven't done yet.
36Do you work as a team, or do you develop your designs yourself?
I work collaboratively with the client, since there is a lot of back and fourth about ideas and concepts during our meetings.
37How can people contact you?
They can reach me via email or phone. Preferably email.
A' Design Award គឺជាពានរង្វាន់រចនាល្អអន្តរជាតិដែលវាយតម្លៃដោយគណៈកម្មការ។ ចូលរួមក្នុង A' Design Award ដើម្បីទទួលបានឱកាសក្នុងការទទួលស្គាល់ដោយគុណសម្បត្តិ ទទួលបានកិត្តិនាម កិត្តិយស និងការផ្សព្វផ្សាយសម្រាប់ការងាររបស់អ្នក។ ដាក់ស្នាដៃរបស់អ្នកសម្រាប់ A' Design Award ហើយប្រកួតប្រជែងដើម្បីឈ្នះ A' Design Prize ដ៏គោរពរាប់អាន។