I have been working as a scenographer for 6 years after attending Central Saint Martins in London. From theatre set visuals to costume designs, runway shows to large, elaborate events for corporations such as Banco…
01Could you please tell us about your experience as a designer, artist, architect or creator?
I have been working as a scenographer for 6 years after attending Central Saint Martins in London. From theatre set visuals to costume designs, runway shows to large, elaborate events for corporations such as Banco Nacional Ultramarino Macau, I have delivered over 70 shows in different corners of the world including Hong Kong, Shanghai, Beijing, Singapore, Portugal, London...etc.
02How did you become a designer?
As a stage designer, I am constantly trying to find ways to strengthen connections between audiences and my set design. Recently i have been attempting to bring in new technology and innovations to traditional theatre. Although nothing can replace traditional stage, i truly believe in utilising more technology as a medium to further elevate a stage allowing more interaction and immersion for the audience. Since i was a kid, I always knew that my passion lay in visual communication. I was known to be the "crafty kid" in school, involving myself in painting props or sets for our school plays. Thus I knew I wanted to pursue a career in the design industry. However it wasn't until my foundation course where I got to try out different art mediums that I was so sure that 3d Art Installation was my calling
03What are your priorities, technique and style when designing?
I usually start with very little research and roughly sketch my initial ideas out. Then I would make prototypes and models to get a sense of space sizing in the space. Rough Model that doesn't require any accuracy in regards of materials and texture. I usually use foam boards or paper to get the flexibility to change things quickly. I'll continue this process of drawing and modelling until I come up with my first design. I usually use AutoCAD as I do modelling to get a more accurate sense of size.
04Which emotions do you feel when designing?
The most exciting phase is when you first came up with your first initial idea for the design, as it creates so much different possibility on how you can create space and how you can tell the story visually. Its always very fulfilling and great to hear different interpretation from the audiences and to see what they have gotten out of my set design.
05What particular aspects of your background shaped you as a designer?
I was raised in Macao, a city in China that was previously colonised by Portugal. The multiculralism, specifically the influence of East meets West became a strong influence in my designs.
06What is your growth path? What are your future plans? What is your dream design project?
I always believed that staying curious will get me to places. I firmly believe in experimenting, trial and error and being brave when it comes to the production in design. I remember spending days sending out my portfolio to different theatres and companies that i looked up to, trying to get my name and designs out there. My dream project would be to be part of the design team for the 2022 Winter Olympics in Bejing.
07What are your advices to designers who are at the beginning of their career?
As Alec Soth once said, “Find your eyes", I would encourage new designers to learn everything and anything even if it does not seem to be relavant or useful. This will open your horizons to new possibilities and potentials that you might not have dreamt about. Let your mind run free and be as wild as you wish. Stay curious and experiment with different mediums, as that will guide you in defining who you are as a designer.
08You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?
There are many interpretation of "success". There are always going to be designers that have worked more jobs or have worked in more famous theatres than you. However, the key to really enjoy your work and be "successful" in your own work, is to have your own opinions in matters; your own way to tell a story and share what truly matters to you.
09What is your day to day look like?
Coffee is the first thing i think about when i get up. I like to head to the coffee shop i always go to and get my "thinking" tasks done before heading back to my studio to draw & sketch. I like to write my to-do lists for the week in the beginning of the week as i'm normally tending to a few projects at the same time.
10How do you keep up with latest design trends? To what extent do design trends matter?
I watch at least one theatre show a week (online right now due to COVID-19) to familiarize myself with different stage designs out there. Although it is important to stay up to date with the design industry, it is just as important to tell stories that matter to you even when it seems irrelevant to others.
11How do you know if a product or project is well designed? How do you define good design?
A good design is able to capture people’s imagination and encourage thoughts or spark conversations that may not have existed before.
12How do you decide if your design is ready?
I dont, theres always things that you would like to change when you see your work at the opening of performance.
13What is your biggest design work?
"Absinthe" is one of my favourite pieces I've done because it truly embodies my transformtion from a designer to an artist. With Absinthe, I tried to merge different forms of senses together (sound and sight) and to magnify them to create a lasting visceral experiences for the audience.
14Who is your favourite designer?
Es Devlin! I have seen all of her interviews, and sometimes watch it over and over again while I'm working. It motivates me so much when I'm doubting myself or when I am having one of those "design blocks".
15Would you tell us a bit about your lifestyle and culture?
I'm lucky enough to be able to travel the world and experience different cultures which has a huge impact on my designs. I am currently in Dortmund doing a research program with The Academy of Theatre and Digital in Dortmund.
16Would you tell us more about your work culture and business philosophy?
I work alone as a set designer, but I have a company with my best friend working in commercial art installations. I am very lucky that I am compatible with a partner that shares the same passion as I do. I think the biggest challenge in my profession is not the design itself but to be able to put something out there that represents you the way you want to be seen.
17What positive experiences you had when you attend the A' Design Award?
I think attending the award is certainly a great way to promote myself as a designer worldwide, and by answering all these really long and painful question has helped me reflected on my design career. Find out more o my instagram page: vlu.designs
Absinthe was a project that gave me a chance to explore the potential visuals created by merging physics and scenography. This was a play that explored topics on physics, matter, and psychology.
01What is the main principle, idea and inspiration behind your design?
Absinthe was a project that gave me a chance to explore the potential visuals created by merging physics and scenography. This was a play that explored topics on physics, matter, and psychology.
During the initial design stage, there were a lot of discussions on how to tackle such a complex play, where deep subjects were discussed, so it was important to have the set visually portray the topics in a manner that guided the audience into the discussions and immerse them into a new world. Therefore, my main aim was to experiment with different methods that enhanced audiences' senses within their theatrical experience, and find new ways to capture their imagination and make them think more deeply about their relationships with time.
02What has been your main focus in designing this work? Especially what did you want to achieve?
With Absinthe, I tried to merge different forms of senses together (sound and sight) and to magnify them to create a lasting visceral experiences for the audience.
Collaborating with the director, we tried intently to create a new form of storytelling by incorporating digital medias and different forms of art performance together as we strongly believe that immersive technologies have unearthed a power to enhance our senses in theatre.
03What are your future plans for this award winning design?
We are hoping to bring this to further touring destination in 2021.
04How long did it take you to design this particular concept?
It was an ongoing experimental process until we had to move our rehearsal to stage. We continued to experimental on set with the laser light until the opening of the show.
05Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?
I was invited to design for this stage play.
06Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?
I do not intend to sell the production right.
07What made you design this particular type of work?
As a stage designer, I am always passionate about how I can create stronger connections between audiences and my set design, and have been attempting to bring new technology and innovation in traditional theatre for the last few years of my practise. Whilst I love the traditional stage, I believe that technology is an important medium to utilise, it can transcend and elevate a stage to become more immersive, and get a wider audience to be interested and pay attention to theatre.
08How did you come up with the name for this design? What does it mean?
It was the name of the stage play
09Which design tools did you use when you were working on this project?
AutoCAD, modelling, sketching
10What is the most unique aspect of your design?
The beauty of this set design is the limitless interpretation of the stage according to an audience's understanding of the play. The oval stage represents time, but can be seen as the milky way, Möbius band etc by different audiences.
Through my various initial experimentation, I decided to introduce the technology of laser light sound visualizer to the set to allow the audiences' senses to be magnified within the whole theatrical experience, and allowing sound to be "seen". Through the sound vibrations created from the actors delivering their lines, laser lights were distorted based on the frequency of spoken sound. The visuals created from the actors and actress voice varied drastically according to the pitch of their voice. To perfect the visual imagery showcased on stage, actors rehearsed for months with the custom made devices to create specific visuals to go with the set design.
11Who did you collaborate with for this design? Did you work with people with technical / specialized skills?
I collaborated with the director and eventually came up with this concept.
12What is the role of technology in this particular design?
Technology acted as a medium to help us visually see sound and to enhance our other senses in the theatre.
13Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?
This project required a lot of research and experimentation, especially experimenting with the laser light sound visualizer, making sure the visuals created from different sound frequencies went hand in hand with the general set design. A lot of prior research also had to be done on the subject matter or physics, black holes and relativity, to create a stage that portrayed elements of these subjects, and allow audiences to quickly connect and be immersed into the show that discussed complex subjects. For the staging and material we chose dark reflective panels to create the effect of this vast yet mysterious universe, and covered it with splattered paint to symbolise the milky galaxy, creating a beautiful looking stage.
14What are some of the challenges you faced during the design/realization of your concept?
On a technical side, the production had to overcome a lot of technical difficulties; the curvature of the main stage oval shape had to be exact as they had during set changes, they were separated to create different scenes. The wheels were proved to be a technical challenge as the points of attaching the wheels made a huge difference on the stage's mobility. A lot of consideration was placed on the feasibility of how the actors moved on set. We experimented with different inclinations of the set and before the performance, we trained actors to walk, run and jump at different angles on the circular stage to avoid accidents. The whole stage was built overcoming technical difficulties and required a lot of precision, and we had to find the balance of achieving the desired artistic visual but ensure the structural safety of the stage.
15How did you decide to submit your design to an international design competition?
I wanted to showcase this project to a wider audience group even when its not on tour.
16What did you learn or how did you improve yourself during the designing of this work?
This was the first time where I explored different fields of subject ie. Physics into my set design
17Any other things you would like to cover that have not been covered in these questions?
Check out more of my work on Instagram : vlu.designs
បទសម្ភាសន៍ទេវតារចនា
39 សំណួរ
I have been working as a scenographer for 6 years after attending Central Saint Martins in London. From theatre set visuals to costume designs, runway shows to large, elaborate events for corporations such as Banco…
01Could you please tell us a bit about your design background and education?
I have been working as a scenographer for 6 years after attending Central Saint Martins in London. From theatre set visuals to costume designs, runway shows to large, elaborate events for corporations such as Banco Nacional Ultramarino Macau, I have delivered over 70 shows in different corners of the world including Hong Kong, Shanghai, Beijing, Singapore, Portugal, London...etc.
02What motivates you to design in general, why did you become a designer?
As a stage designer, I am constantly trying to find ways to strengthen connections between audiences and my set design. Recently i have been attempting to bring in new technology and innovations to traditional theatre. Although nothing can replace traditional stage, i truly believe in utilising more technology as a medium to further elevate a stage allowing more interaction and immersion for the audience.
03Did you choose to become a designer, or you were forced to become one?
Since i was a kid, I always knew that my passion lay in visual communication. I was known to be the "crafty kid" in school, involving myself in painting props or sets for our school plays. Thus I knew I wanted to pursue a career in the design industry. However it wasn't until my foundation course where I got to try out different art mediums that I was so sure that 3d Art Installation was my calling
04What do you design, what type of designs do you wish to design more of?
I design set for theatres and work on visual art production for commercial events and brands. I am currently designing the architecture of a new hotel in Macao. My dream project would be to be part of the design team for the 2022 Winter Olympics in Bejing.
05What should young designers do to become a design legend like you?
There are many interpretation of "success". There are always going to be designers that have worked more jobs or have worked in more famous theatres than you. However, the key to really enjoy your work and be "successful" in your own work, is to have your own opinions in matters; your own way to tell a story and share what truly matters to you.
06What distinguishes between a good designer and a great designer?
"Good design sends the same message to everyone, A great designer sends a different message to everyone."
07What makes a good design a really good design, how do you evaluate good design?
A good design is able to capture people’s imagination and encourage thoughts or spark conversations that may not have existed before.
08What would you design and who would you design for if you had the time?
I would love to design for the Winter Olympics Opening Ceremony in 2022.
09What is the dream project you haven't yet had time to realize?
I would like to be part of the design team of the Opening of the Winter Olympics 2022 in Beijing
10What is your secret recipe of success in design, what is your secret ingredient?
Just stay curious.
11Who are some other design masters and legends you get inspired from?
Es Devlin! I have seen all of her interviews, and sometimes watch it over and over again while I'm working. It motivates me so much when I'm doubting myself or when I am having one of those "design blocks".
12What are your favorite designs by other designers, why do you like them?
Anything from Es Devlin, love her for her braveness in designs.
13What is your greatest design, which aspects of that design makes you think it is great?
"Absinthe" is one of my favourite pieces I've done because it truly embodies my transformtion from a designer to an artist. With Absinthe, I tried to merge different forms of senses together (sound and sight) and to magnify them to create a lasting visceral experiences for the audience.
14How could people improve themselves to be better designers, what did you do?
I always believed that staying curious will get me to places. I firmly believe in experimenting, trial and error and being brave when it comes to the production in design.
15How do you define design, what is design for you?
Design should create and solve chaos at the same time.
16Who helped you to reach these heights, who was your biggest supporter?
My Mother.
17What were the obstacles you faced before becoming a design master?
I think the biggest challenge in my profession is not the design itself but to be able to put something out there that represents you the way you want to be seen. I remember spending days sending out my portfolio to different theatres and companies that i looked up to, trying to get my name and designs out there.
18How do you think designers should present their work?
However represents them well, but most importantly, with confidence.
19What's your next design project, what should we expect from you in future?
I am working with Dortmund's Academy of theatre and digital, and hopefully I can bring my new work around the world in 2021.
20How does design help create a better society?
As a designer, our main job is to fulfill and provide a solution to a problem or need, and to ensure the solution provided has a positive impact on society. So to achieve that we must understand and study about the social, cultural and environmental implications our designs and finish outcome has on all factors of society. As a designer, I think it is no longer about creating beautiful aesthetics, but have a beautiful visual whilst having all the consequences carefully studied and considered. As a designer, I follow and agree with the term, form follows function, but for me the term "function" expands beyond the intended purpose of a design, and now includes the environmental implications and social responsibilities, its not only only to consider about the immediate environmental impact of our designs, but also the method of manufacturing, the use of material, the disposal of a design after it's life span, the elements in a production that can be reused in other design etc. For the social responsibilities, it is to ensure I make myself aware of the impact my design has on the community and society, whether or not there are cultural and political implications, whether of not my design serves as a catalyst to spark conversation on important issues and stimulate change, whether my designs improves the quality of the community. As a designer, we have the power and ability to shape the society and environment around us, we have the creativity, vision and ideas to shape a better society, we have the ability to come up with creative solutions beyond the limitation that are set for us and so I think it is our responsibility to best utilize this skill of ours to change our society for the better.
21What are you currently working on that you are especially excited about?
I am currently in Dortmund doing a research program with The Academy of Theatre and Digital in Dortmund.
22What would you like to see changed in design industry in the coming years?
Better design fees.
23Where do you think the design field is headed next?
I think we are all very curious about how digitally can be involve int theatre, and the world is now training digitally for the theatre and finding potential outcome with what it can become. There is a lot of interweaving into virtual reality as well and people are seeking new ways of telling a story through digital methods.
24What is your life motto as a designer?
"An arrow can only be shot by pulling it backward. When life is dragging you back with difficulties, it means its going to launch you into something great. So just focus, and keep aiming"
25Do you think design sets the trends or trends set the designs?
Design sets the trends
26What is the role of technology when you design?
Technology should be a new medium in assisting in a design, but not to overpower the main concept.
27What kind of design software and equipment do you use in your work?
Autocad, Adobe softwares, Sketch Up & Unity
28What is the role of the color, materials and ambient in design?
all from the above creates space and depth.
29What do you wish people to ask about your design?
Wish people can see the boldness and try to create different interpretation my work.
30When you see a new great design or product what comes into your mind?
That will be me one day.
31Who is your ideal design partner? Do you believe in co-design?
I believe in Co-design. My design Partner is also my best friend.
32Which books you read had the most effect on your design?
I read everything.
33How did you develop your skills as a master designer?
trial & errors.
34Irrelative of time and space, who you would want to meet, talk and discuss with?
Es Devlin
35How do you feel about all the awards and recognition you had, is it hard to be famous?
Its definitely a challenge to get yourself out there, because theres so many great designers out there. Think it is also a work of art to learn how to brand yourself.
36What is your favorite color, place, food, season, thing and brand?
Black is my favourite Color, Toronto is my favourite place,Japanese is my favourite cuisine, and Spring is my favourite Season.
37Please tell us a little memoir, a funny thing you had experienced as a designer?
I fell of the grand theatre during strike in.
38When you were a little child, was it obvious that you would become a great designer?
Nope, I just love to paint, and create different weird stories around the household. But it wasn't until I get to experiment with different art forms in uni that sparked my full interest in Stage Design.
39Please tell us anything you wish your fans to know about you, your design and anything else?
You can see more of my work on my instagram : vlu.designs
បទសម្ភាសន៍អ្នករចនា
39 សំណួរ
As a stage designer, I am constantly trying to find ways to strengthen connections between audiences and my set design. Recently i have been attempting to bring in new technology and innovations to traditional theatre.
01Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
As a stage designer, I am constantly trying to find ways to strengthen connections between audiences and my set design. Recently i have been attempting to bring in new technology and innovations to traditional theatre. Although nothing can replace traditional stage, i truly believe in utilising more technology as a medium to further elevate a stage allowing more interaction and immersion for the audience. Since i was a kid, I always knew that my passion lay in visual communication. I was known to be the "crafty kid" in school, involving myself in painting props or sets for our school plays. Thus I knew I wanted to pursue a career in the design industry. However it wasn't until my foundation course where I got to try out different art mediums that I was so sure that 3d Art Installation was my calling
02Can you tell us more about your company / design studio?
Our companyis an award-winning creative agency specialising in all things events related. We interject a spark of magic in all we do. The perfect equilibrium between bold imagination that tugs on emotions and rational practicality where every detail is meticulously considered, we sweat the small stuff. With our background in both the design and art industry, we build the bridge between the art world and commercial setting, tackling corporate events with art-tainted lens, hence creating long lasting and impactful experiences through the environments we create.
03What is "design" for you?
As a designer, I like to explore bold & daring concepts, paying attention to shapes & experimenting with different mediums. I strive to pull on the audiences heart & evoke emotional connection, with my main aim to break the mould of traditional theatre. I think that design and art is very subjective and how people react and connect to different works are very much based on their personal upbringing and surroundings. Hence for my designs, it is my interpretations of events in my life, things I have seen and emotions I have experienced. It is my way of telling my story and shedding a light on topics that are important to me, in a way that is visual engrossing for audiences.
04What kinds of works do you like designing most?
Theatre Set
05What is your most favorite design, could you please tell more about it?
Anything from Es Devlin
06What was the first thing you designed for a company?
I did Costume Design and production for a stage production
07What is your favorite material / platform / technology?
Doing modelling with foam board and creating forms with paper
08When do you feel the most creative?
I feel most creative when im surrounded in a new environment, and i get inspiration from things around me.
09Which aspects of a design do you focus more during designing?
Shapes and forms
10What kind of emotions do you feel when you design?
The most exciting phase is when you first came up with your first initial idea for the design, as it creates so much different possibility on how you can create space and how you can tell the story visually.
11What kind of emotions do you feel when your designs are realized?
Its always very fulfilling and great to hear different interpretation from the audiences and to see what they have gotten out of my set design.
12What makes a design successful?
A good design is able to capture people’s imagination and encourage thoughts or spark conversations that may not have existed before.
13When judging a design as good or bad, which aspects do you consider first?
Plagiarism
14From your point of view, what are the responsibilities of a designer for society and environment?
As a designer, our main job is to fulfill and provide a solution to a problem or need, and to ensure the solution provided has a positive impact on society. So to achieve that we must understand and study about the social, cultural and environmental implications our designs and finish outcome has on all factors of society. As a designer, I think it is no longer about creating beautiful aesthetics, but have a beautiful visual whilst having all the consequences carefully studied and considered. As a designer, I follow and agree with the term, form follows function, but for me the term "function" expands beyond the intended purpose of a design, and now includes the environmental implications and social responsibilities, its not only only to consider about the immediate environmental impact of our designs, but also the method of manufacturing, the use of material, the disposal of a design after it's life span, the elements in a production that can be reused in other design etc. For the social responsibilities, it is to ensure I make myself aware of the impact my design has on the community and society, whether or not there are cultural and political implications, whether of not my design serves as a catalyst to spark conversation on important issues and stimulate change, whether my designs improves the quality of the community. As a designer, we have the power and ability to shape the society and environment around us, we have the creativity, vision and ideas to shape a better society, we have the ability to come up with creative solutions beyond the limitation that are set for us and so I think it is our responsibility to best utilize this skill of ours to change our society for the better.
15How do you think the "design field" is evolving? What is the future of design?
I think we are all very curious about how digitally can be involve int theatre, and the world is now training digitally for the theatre and finding potential outcome with what it can become. There is a lot of interweaving into virtual reality as well and people are seeking new ways of telling a story through digital methods.
16When was your last exhibition and where was it? And when do you want to hold your next exhibition?
Last work was Absinthe touring in Shanghai 2020 January before the Pandemic. Releasing my new work from my Dortmund research once this chaos is over.
17Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
Anywhere. I can get inspired by small little details in daily life to experience or things I see when I go on vacations. I then journal it in my brainstorming notebook and to try to develop it into something when im back to my studio. I have been reading a lot about neuroscience lately and found a lot of similarities between neuroscience and theatre.
18How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
As a designer, I like to explore bold & daring concepts, paying attention to shapes & experimenting with different mediums. I strive to pull on the audiences heart & evoke emotional connection, with my main aim to break the mould of traditional theatre.
19Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
I was raised in Macao, a city in China that was previously colonised by Portugal. The multiculralism, specifically the influence of East meets West became a strong influence in my designs. Macao is Asia's Las Vegas, therefore a lot of art performance opportunity are given.
20How do you work with companies?
Communication and transparency is key.
21What are your suggestions to companies for working with a designer? How can companies select a good designer?
When working with a designer I think it is important for the companies to have a clear outline and understanding of what they are looking for, they should outline a detailed brief of what they want achieved, who their target audiences are, the objectives they are trying to reach and what are the exact final outcomes they expect delivered. The more detailed information given, the clearer visual imagery the designer has to achieve the best and most seamless results. When selecting a good and compatible designer for the job, I would advise companies to not only look at portfolios, but have the designers explain and talk through their portfolio, so there is a better understanding of why they decide to showcase these specific works. Asking about what and whom the designers draw inspiration from, so companies can have a better understanding of a designer's style, aesthetics and creative process. I would suggest companies to have a face to face interview or video interview with the designers if possible, so they have a better understanding of how they express themselves and their ideas, how the present themselves and a clearer understanding of their personality and if you think that this designer and the company would work well together.
22Can you talk a little about your design process?
I usually start with very little research and roughly sketch my initial ideas out. Then I would make prototypes and models to get a sense of space sizing in the space. Rough Model that doesn't require any accuracy in regards of materials and texture. I usually use foam boards or paper to get the flexibility to change things quickly. I'll continue this process of drawing and modelling until I come up with my first design. I usually use AutoCAD as I do modelling to get a more accurate sense of size.
23What are 5 of your favorite design items at home?
My plants, My bed, My Cutting Board, My Notebook & My Coffee
24Can you describe a day in your life?
Coffee is the first thing i think about when i get up. I like to head to the coffee shop i always go to and get my "thinking" tasks done before heading back to my studio to draw & sketch. I like to write my to-do lists for the week in the beginning of the week as i'm normally tending to a few projects at the same time.
25Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
There are many interpretation of "success". There are always going to be designers that have worked more jobs or have worked in more famous theatres than you. However, the key to really enjoy your work and be "successful" in your own work, is to have your own opinions in matters; your own way to tell a story and share what truly matters to you.
26From your perspective, what would you say are some positives and negatives of being a designer?
I love my job.
27What is your "golden rule" in design?
Dont over research
28What skills are most important for a designer?
To have your own voice in your story telling.
29Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
30Designing can sometimes be a really time consuming task, how do you manage your time?
I dont. Its still chaotic
31How long does it take to design an object from beginning to end?
Around 3 months.
32What is the most frequently asked question to you, as a designer?
What software do you use?
33What was your most important job experience?
"Absinthe" because it truly embodies my transformtion from a designer to an artist. With Absinthe, I tried to merge different forms of senses together (sound and sight) and to magnify them to create a lasting visceral experiences for the audience.
34Who are some of your clients?
Banks, Government Shows, Stage production, Commercial Companies etc.
35What type of design work do you enjoy the most and why?
Theatre Set Design for Plays,
36What are your future plans? What is next for you?
I am working on a research program in The Academy of Theatre and Digital trying to explore different digital methods to magnify senses in the theatre.
37Do you work as a team, or do you develop your designs yourself?
I work alone in theatre stage designs, but I work with my partner on all commercial work.
38Do you have any works-in-progress being designed that you would like to talk about?
Check out my instagram vlu.designs
39How can people contact you?
People can see my work from Instagram: vlu.designs. They can also email me at vivian@wecreateint.com
A' Design Award គឺជាពានរង្វាន់រចនាល្អអន្តរជាតិដែលវាយតម្លៃដោយគណៈកម្មការ។ ចូលរួមក្នុង A' Design Award ដើម្បីទទួលបានឱកាសក្នុងការទទួលស្គាល់ដោយគុណសម្បត្តិ ទទួលបានកិត្តិនាម កិត្តិយស និងការផ្សព្វផ្សាយសម្រាប់ការងាររបស់អ្នក។ ដាក់ស្នាដៃរបស់អ្នកសម្រាប់ A' Design Award ហើយប្រកួតប្រជែងដើម្បីឈ្នះ A' Design Prize ដ៏គោរពរាប់អាន។