រំលងទៅមាតិកា
Grigorii Gorkovenko

រុស្ស៊ីគ្រឿងសង្ហារិម

បទសម្ភាសន៍ជាមួយ Grigorii Gorkovenko

អានបទសម្ភាសន៍ជាមួយ Grigorii Gorkovenko៖ ស្វែងយល់អំពីទស្សនវិជ្ជា ដំណើរការច្នៃប្រឌិត និងស្នាដៃដែលទទួលបានពានរង្វាន់។

ប្រវត្តិរូបអ្នករចនា

យើងមានបទសម្ភាសន៍ជាច្រើនជាមួយ Grigorii Gorkovenko។

បទសម្ភាសន៍ទាំងនោះត្រូវបានបោះពុម្ពផ្សាយជាភាសាអង់គ្លេសតែប៉ុណ្ណោះ ហើយត្រូវបានបង្ហាញខាងក្រោមជាភាសាដើម។

បើកទំព័រភាសាអង់គ្លេស

បទសម្ភាសន៍រចនា

Bubble កៅអី · 20 សំណួរ

Creating a resonance of visual image and actual implementation. The goal was to create soft, airy forms, but to show them through a completely different, seemingly unsuitable, yet alive and flexible material.

What is the main principle, idea and inspiration behind your design?

Creating a resonance of visual image and actual implementation. The goal was to create soft, airy forms, but to show them through a completely different, seemingly unsuitable, yet alive and flexible material.

What has been your main focus in designing this work? Especially what did you want to achieve?

To combine the incompatible, to unite the cold and the hot. The goal was to create a visually soft chair out of a hard material, to give the cold metal an airy, ethereal shape. We argued for a long time about what material BUBBLE would be made of, and we settled on aluminum, because this metal has plasticity, relatively light weight, the right moderately ridged satined texture, which properly conveys the properties of materials and

handmade features.

What are your future plans for this award winning design?

We want to present it at an international exhibition and then in a gallery. It was important for me to get feedback on the project in such a prestigious competition as the A'DESIGN Award.

How long did it take you to design this particular concept?

BUBBLE itself was conceived in my head very quickly. But when my team and I began to think about the process of implementation, then it really started getting interesting; we had to work both on the image and the choice of material for its exact implementation simultaneously.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

It was an emotion that I translated into a drawing, and the drawing turned into an object. In the process of implementing it, the emotion only got deeper.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

This is a unique object that will not go into mass production; we will produce it piece by piece in our own factory.

What made you design this particular type of work?

The desire to work with brutal and rough material in large volumes and experience its effect on human perception.

Where there any other designs and/or designers that helped the influence the design of your work?

It was a great surprise to me that after the presentation of the Bubble, a great many people compared it to Jeff Koons, it was a great surprise and an honor for me.

Who is the target customer for his design?

A sophisticated man, the owner of a large house with a voluminous living room with space allocated for an unconventional object d'art.

What sets this design apart from other similar or resembling concepts?

As a rule, this kind of design and forms are usually constructed out of more pliable and soft materials, but we wanted to play with contrasts, so we chose metal.

How did you come up with the name for this design? What does it mean?

Bubble represents something airy, soft, plush and flexible.

Which design tools did you use when you were working on this project?

We combined a sketch design with the work of foundry masters and product

design engineers who helped bring the idea to life.

What is the most unique aspect of your design?

Despite its appearance, it is a hand-made product, and it took craftsmen a year to produce it.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

Foundry masters

Product design engineers

What is the role of technology in this particular design?

A strange classic foundry technology was used. Thus paying tribute to tradition in a new modern interpretation.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

Every designer in the process of creation is always on the lookout for shapes and processes a huge amount of information; only through constant search you can come up with the perfect shape for you.

What are some of the challenges you faced during the design/realization of your concept?

The big challenge for us in the production of the chair was the design features of the object and their influence on the casting technology.

How did you decide to submit your design to an international design competition?

I felt this object was worthy of attention and wanted to get feedback from the global design community.

What did you learn or how did you improve yourself during the designing of this work?

I realized that it is possible to look at the everyday perception of the material from a different angle, and to influence people's impressions and emotions.

Any other things you would like to cover that have not been covered in these questions?

It's important to understand and know who to share your creativity and ideas with in order to be heard and seen, such as participating in A'design award competition.

បទសម្ភាសន៍អ្នករចនា

39 សំណួរ

I was born in a family of architects and from a young age dreamed of implementing my ideas and fantasies tied to architecture, design and forms.

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

I was born in a family of architects and from a young age dreamed of implementing my ideas and

fantasies tied to architecture, design and forms.

I had this desire to influence people and the world around me by using space, shapes, textures

and dimensions. To create contextually relevant atmosphere (make it warmer where it's needed,

and make it cooler where it's too warm).

No, I didn't always want to be a designer, I'm an architect and I always dreamed of being an

architect. But the more I delve into creativity, the more I realize that design, architecture and object

design are one and the same.

Can you tell us more about your company / design studio?

I founded the architecture and design company RIM in 2012 as a student. After 6 years, I opened a

line of object design and production of furniture, décor, and lighting.

The combination of the two fields of object and interior design makes it possible to create the best

conceptual and unique interiors. And makes the journey from the most fantastic idea to its

implementation as short as possible.

What is "design" for you?

Design for me represents air, freedom and honesty about myself and the world I live in.

What kinds of works do you like designing most?

What I enjoy most is designing large spaces, where we create huge installations and tiny objects

both, and together they affect the space.

What is your most favorite design, could you please tell more about it?

One of the products most dear to our hearts is SHURA, a reinterpreted image of the Russian

matryoshka doll. It has virtually become the signature of each of our projects.

What was the first thing you designed for a company?

It was an office space. At the time, I had been inspired by Zaha Hadid. And the space came

together in a very futuristic style.

What is your favorite material / platform / technology?

My favorite material is ceramic. It allows you to realize majority of the most complex forms. While

maintaining its lightness and smoothness. And being visually expensive at an affordable price.

When do you feel the most creative?

When I am trusted. When I am trusted to design large spaces, I feel like a composer writing a

symphony to create the right mood.

Which aspects of a design do you focus more during designing?

I am convinced that functionality is not the first priority in design. Emotion always comes first,

functionality follows after.

"You are unlikely to smile when you sit in a comfortable chair or put flowers in a handy vase. But

you will certainly smile when you see and touch a quaint and bright object."

What kind of emotions do you feel when you design?

I feel a sense of responsibility and genuineness.

What kind of emotions do you feel when your designs are realized?

I feel like I'm on the right track. And that it's time to set higher goals, riskier challenges.

What makes a design successful?

Successful design to me means the energy that flows from the creator to the user.

When judging a design as good or bad, which aspects do you consider first?

There is no good and bad design, no right and wrong. There are different views of different people

about different things. They either align. Or they don't.

From your point of view, what are the responsibilities of a designer for society and environment?

Design is an echo of the problems of the earth.

How do you think the "design field" is evolving? What is the future of design?

The design drifts into simplicity, into a simpler image, but with more meaning and implications.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

The last exhibition was held in Vladivostok at Vladivostok Design Week. We plan to have

exhibitions in Moscow, Milan and Miami. We love cities starting with the letter M :)

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

I draw inspiration from greatest names in design, music and art in general.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

Here it's about Serious fun.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I live in the Far East of Russia, in the city of Khabarovsk. Of course, my style was influenced by the

country's heritage. This can be seen in my products. I reinterpret and modernize traditional Slavic

imagery in my design.

How do you work with companies?

With respect for their goals and objectives, but with the understanding that those goals and

objectives will go through my design filter.

What are your suggestions to companies for working with a designer? How can companies select a good designer?

Rely on his history and knowledge, his experience, his imagination, and his willingness to take

risks. His ability to listen to others and himself and to negotiate with himself.

Can you talk a little about your design process?

The design process is always chaotic, consisting of endless sketches, spontaneous meetings to

discuss a new idea and its immediate implementation before it evaporates or gets used by

someone else.

What are 5 of your favorite design items at home?

— Moooi monster chair

— wall cover by Jaime Hayon

— Richard Repper's coffee maker

— First SHURA made by GORKOVENKO design

— Mom's rarity vintage samovar

Can you describe a day in your life?

Each of my days consists of:

Sketching

Visiting production shops

Brainstorming with the team

Zoom conferences with clients, solving current problems

Sports

Meditation

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

Dream

Fall and rise, dream again, and make your dreams come true

From your perspective, what would you say are some positives and negatives of being a designer?

Pros - you can create the world around you, be in tune with yourself, be ahead of time, constantly

fantasize and work with interesting people and projects.

Cons - design consumes all your time, you fall asleep and wake up thinking about your work, and

always have to be prepared that you won't be listened to.

What is your "golden rule" in design?

My golden rule is that design should be surprising and make you smile and motivate you to think.

What skills are most important for a designer?

Developing your own style

Goal setting

Discipline and moderate dedication

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

Computer software (3D max, Adobe Photoshop)

I always have a sketchbook with me

I draw inspiration from honest art in all its manifestations

Designing can sometimes be a really time consuming task, how do you manage your time?

For me it's regulated chaos, sometimes I feel like I'm juggling a lot of tasks and goals.

Amidst this chaos, it's important to make time for what you truly enjoy, to keep surprising yourself.

How long does it take to design an object from beginning to end?

Design is like a flash, so as soon as you feel it, you try to start the process from sketching to

implementation as quickly as possible.

Of course, it all depends on the scale, materials and technological uniqueness. The fastest process

took a month from sketching to making the first prototype.

What is the most frequently asked question to you, as a designer?

Don't laugh, but more often than not I get asked what I smoke/use to come up with these designs.

What was your most important job experience?

There was one very complicated challenge when we needed to create a series of 18 meter

sculptures for a shopping mall. We had to solve a number of issues related to the size and weight

of the sculptures, their height of 16 meters and a very short time frame for implementation.

Who are some of your clients?

Our client is a sophisticated person, a collector. He is in search of an unusual design and wants

new emotions.

We work both with private interiors and huge commercial spaces, and our style is evident in both

cases.

What type of design work do you enjoy the most and why?

I like to create big projects where I can construct my own world and design everything from small

details to huge installations; that's when I can achieve my goal and have the necessary impact on

people's emotions and feelings.

What are your future plans? What is next for you?

My future plans are to go global, my goal is to participate in the world's largest design-related

events.

To create projects and spaces for big brands.

Do you work as a team, or do you develop your designs yourself?

We have a team of professionals, led by studio leader Grigory Gorkovenko, which is why we can

produce such different objects and such different products.

Do you have any works-in-progress being designed that you would like to talk about?

Of course a lot of projects are in the works, but we'll wait for the final result before talking about

them.

How can people contact you?

https://gorko-venko.com/, https://www.instagram.com/gorkovenko_design/, zakaz@gorko-venko.com

បន្តអាន

បទសម្ភាសន៍អ្នករចនាបន្ថែមទៀត

អានបទសម្ភាសន៍នៅ designers.org ដើម្បីស្វែងយល់អំពីទស្សនវិជ្ជា ដំណើរការច្នៃប្រឌិត និងស្នាដៃរបស់អ្នករចនាដែលទទួលបានពានរង្វាន់បន្ថែមទៀត។

ឧបត្ថម្ភ

រុករកហួសពី Designers.org

ស្វែងរកផលិតផល សេវាកម្ម និងឱកាសពីដៃគូផ្សាយពាណិជ្ជកម្មរបស់យើង។

រចនាល្អសមនឹងទទួលបានការទទួលស្គាល់ដ៏អស្ចារ្យ

A' Design Award គឺជាពានរង្វាន់រចនាល្អអន្តរជាតិដែលវាយតម្លៃដោយគណៈកម្មការ។ ចូលរួមក្នុង A' Design Award ដើម្បីទទួលបានឱកាសក្នុងការទទួលស្គាល់ដោយគុណសម្បត្តិ ទទួលបានកិត្តិនាម កិត្តិយស និងការផ្សព្វផ្សាយសម្រាប់ការងាររបស់អ្នក។ ដាក់ស្នាដៃរបស់អ្នកសម្រាប់ A' Design Award ហើយប្រកួតប្រជែងដើម្បីឈ្នះ A' Design Prize ដ៏គោរពរាប់អាន។

ដាក់ឈ្មោះ

ប្រភពទិន្នន័យ

ទិន្នន័យបទសម្ភាសន៍រចនាដែលបង្ហាញនៅលើទំព័របទសម្ភាសន៍រចនារបស់យើង ជាមួយអ្នករចនា Grigorii Gorkovenko អំពីស្នាដៃ Bubble កៅអី មកពីវេទិកា Design Interviews ដែលអ្នករចនា ស្ថាបត្យករ និងម៉ាកឈានមុខត្រូវបានសម្ភាសន៍អំពីការរចនា ផលិតផល និងគម្រោងឈ្នះពានរង្វាន់របស់ពួកគេ។