The main principle behind the design of the Pinch Chair is to provide a modern interpretation of the traditional plastic chair while incorporating practicality and aesthetic appeal.
01What is the main principle, idea and inspiration behind your design?
The main principle behind the design of the Pinch Chair is to provide a modern interpretation of the traditional plastic chair while incorporating practicality and aesthetic appeal. The idea was to take the familiar concept of a plastic chair and reimagine it with a new form factor that would better complement modern architecture and design. The inspiration came from observing the widespread use of plastic chairs in people's daily lives and recognizing their practicality and convenience in terms of industrial production.
02What has been your main focus in designing this work? Especially what did you want to achieve?
Our main focus in designing the Pinch Chair was to achieve a perfect balance between practicality and modern aesthetic appeal. We wanted to create a chair that not only fulfilled the functional requirements of stackability and ease of floor cleaning but also had a visually appealing design that could enhance or complement the interior decoration of restaurants.
03What are your future plans for this award winning design?
As we celebrate this milestone, we are actively seeking manufacturing partners to help make the Pinch Chair a reality and share its beauty with the world.
04How long did it take you to design this particular concept?
The design process for the Pinch Chair took approximately four months to complete. The project started in January 2021 in Taiwan and was finished in May 2021, also in Taiwan. During this time, the design team at Medium2 Studio worked diligently to conceptualize, refine, and finalize the concept for the chair.
05Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?
The team was inspired by the ubiquity of plastic chairs in modern life and recognized the potential for improving upon the traditional design. They sought to create a chair that would seamlessly blend with contemporary architecture and design, while also offering practical features that would benefit both restaurant owners and staff.
06Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?
We plan to sell or lease the production rights.
07What made you design this particular type of work?
we noticed that while plastic chairs were functional, they often lacked a modern aesthetic appeal and did not necessarily complement contemporary architecture and design. We saw an opportunity to reimagine the traditional plastic chair and elevate its design to better align with the current trends and expectations of both business owners and customers.
08Where there any other designs and/or designers that helped the influence the design of your work?
While the design of the Pinch Chair was primarily influenced by the observations and research conducted by the design team at Medium2 Studio, it is important to acknowledge that the field of furniture design is a collaborative and ever-evolving one. As designers, we are constantly inspired and influenced by the work of our peers and the broader design community.
09Who is the target customer for his design?
The target customers for the Pinch Chair design are businesses in the hospitality industry, particularly restaurants, cafes, and dining establishments, who seek a stackable, easy-to-clean, and visually appealing seating solution that aligns with modern design sensibilities.
10What sets this design apart from other similar or resembling concepts?
The ability to flip the chair onto a table facilitates floor cleaning by restaurant staff. This feature sets the Pinch Chair apart from other plastic chairs that may require moving or clearing an entire area of chairs for effective floor cleaning.The design of the Pinch Chair takes into account the needs and preferences of both restaurant owners and customers. It offers practical features like stackability for storage convenience and a visually appealing design that enhances the overall dining experience.
11How did you come up with the name for this design? What does it mean?
The chair was designed using a unibody logic, imagining the plastic sheet transforming into a complete chair with simple pinching and pulling moves.
12Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?
The design of the Pinch Chair was influenced by data and research conducted by Medium2 Studio. They gathered insights and requirements from restaurant owners, focusing on stackability, floor cleaning convenience, and desired aesthetics. This data-driven approach ensured that the design met the practical and aesthetic needs of the target market.
13What are some of the challenges you faced during the design/realization of your concept?
Balancing Form and Function: Achieving a balance between aesthetic appeal and practical functionality can be a challenge. Designing a chair that meets both the desired visual aesthetic and the functional requirements, such as stackability and ease of floor cleaning, requires careful consideration and iteration.
14How did you decide to submit your design to an international design competition?
The decision to submit the Pinch Chair design to an international competition would have been driven by the desire to gain recognition, validation, exposure, and networking opportunities, as well as to benchmark the design against the best in the field. It is a strategic move to showcase our design expertise, creativity, and innovation on a global stage.
បទសម្ភាសន៍ទេវតារចនា
50 សំណួរ
I majored in Industrial Design in university and, after graduation, founded Medium2 Studio with my college classmate Fang Yu Chen.
01Could you please tell us a bit about your design background and education?
I majored in Industrial Design in university and, after graduation, founded Medium2 Studio with my college classmate Fang Yu Chen. We have been working in the design industry for nearly ten years, continuously learning and growing.
02What motivates you to design in general, why did you become a designer?
The joy of seeing my designs come to life motivates me to be a designer. The process involves communicating and collaborating with many people, requiring both persuasion and compromise. This joyful journey led me to choose this profession.
03Did you choose to become a designer, or you were forced to become one?
I chose to become a designer right after graduating from high school.
04What do you design, what type of designs do you wish to design more of?
We primarily design furniture and home decor. In the future, we hope to design a wider variety of items.
05What should young designers do to become a design legend like you?
Young designers should continuously learn and accumulate experience, maintain passion and curiosity for design, and dare to challenge traditional thinking while innovating.
06What distinguishes between a good designer and a great designer?
A good designer possesses solid skills and aesthetics, while a great designer not only has these qualities but also leads trends and creates works with profound impact.
07What makes a good design a really good design, how do you evaluate good design?
A good design finds a balance between functionality, aesthetics, and innovation. I evaluate good design by checking if it solves practical problems, is visually pleasing, and has uniqueness and innovation.
08What is the value of good design? Why should everyone invest in good design?
Good design enhances the user experience and brings aesthetic enjoyment and emotional resonance. Investing in good design is a way to improve quality of life and respect creativity.
09What would you design and who would you design for if you had the time?
If I had the time, I would design a complete set of furniture and use them at home with my family.
10What is the dream project you haven't yet had time to realize?
Any project that positively impacts a space is our dream project, and we hope to encounter and complete these opportunities in the future.
11What is your secret recipe of success in design, what is your secret ingredient?
My secret recipe for success is continuous learning and trying new things while focusing on details and user experience. Empathy and an open mind are my secret ingredients.
12Who are some other design masters and legends you get inspired from?
The wonders of nature inspire us.
13What are your favorite designs by other designers, why do you like them?
Nature's creations are ours favorites because they often find a perfect balance between functionality and aesthetics.
14What is your greatest design, which aspects of that design makes you think it is great?
Pinch Chair is one of our favorite designs. It pays tribute to traditional plastic stacking chairs with an innovative reinterpretation.
15How could people improve themselves to be better designers, what did you do?
Continuous learning and practice are key to improving design skills. We enhance ourselves through constant project practice and interaction with others.
16If you hadn't become a designer, what would you have done?
It's hard to imagine. If I hadn't become a designer, I would probably feel something was missing.
17How do you define design, what is design for you?
Artistic creation under constraints to achieve specific goals is design.
18Who helped you to reach these heights, who was your biggest supporter?
The people who use our designed products have always been our biggest supporters, providing us with endless support and encouragement.
19What helped you to become a great designer?
Continuous learning and practice, along with a love and persistence for design, have helped me become a designer. We are still on this journey.
20What were the obstacles you faced before becoming a design master?
We are still on this journey and have faced many challenges, such as limited resources and market acceptance, but these have motivated us to continuously break through ourselves.
21How do you think designers should present their work?
Designers should present their work through professional platforms and social media, with detailed design explanations and background stories.
22What's your next design project, what should we expect from you in future?
Due to business confidentiality agreements, we can only say: stay tuned.
23What's your ultimate goal as a designer?
Our ultimate goal is to create products through design that can improve people's quality of life.
24What people expect from an esteemed designer such as yourself?
People expect me to continuously introduce innovative and practical designs, bringing more surprises and inspiration.
25How does design help create a better society?
Design helps create a better society by solving social problems and improving the quality of life. Good design can bring convenience, beauty, and happiness.
26What are you currently working on that you are especially excited about?
Due to business confidentiality agreements, we can only say: stay tuned.
27Which design projects gave you the most satisfaction, why?
Any design that people can actually use brings us the most satisfaction because this joy is what we pursue as designers.
28What would you like to see changed in design industry in the coming years?
I hope the design industry will pay more attention to sustainable development and eco-friendly design while fostering more diversity and cross-industry collaboration.
29Where do you think the design field is headed next?
I think the design field is headed towards intelligent and personalized design, using technology to enhance interactivity and user experience.
30How long does it take you to finalize a design project?
The time to finalize a design project varies depending on its complexity, generally ranging from several months to a year.
31When you have a new design project, where do you start?
I usually start with market research and user needs analysis, then proceed to concept design and sketching.
32What is your life motto as a designer?
Explore the intersection between creativity & practicality.
33Do you think design sets the trends or trends set the designs?
I think it's a mutual relationship. Design and trends influence each other; excellent design can set trends, and trends can inspire design.
34What is the role of technology when you design?
Technology plays a crucial role in design. It not only improves design efficiency but also brings more possibilities and innovation.
35What kind of design software and equipment do you use in your work?
We use various design software like Rhino, KeyShot, and Gravity Sketch. I also use 3D printers and CNC machines to make models and prototypes.
36What is the role of the color, materials and ambient in design?
Color, materials, and ambient are indispensable elements in design. They directly impact the aesthetic and user experience of the product.
37What do you wish people to ask about your design?
We hope people simply enjoy our designs without needing too much explanation.
38When you see a new great design or product what comes into your mind?
I want to understand its design process and the ideas behind it while thinking about how to draw inspiration from it.
39Who is your ideal design partner? Do you believe in co-design?
My ideal design partners are creative and willing to collaborate. I believe in co-design as it can bring more inspiration and better results.
40Which people you interacted had the most influence on your design?
Interactions with clients, users, and other designers have the most influence on my design. Their feedback and suggestions help me constantly improve and enhance my work.
41Which books you read had the most effect on your design?
The wonders of nature are like a thick book to me.
42How did you develop your skills as a master designer?
We are still on the journey, constantly learning and practicing, and participating in various design projects to continuously improve our skills.
43Irrelative of time and space, who you would want to meet, talk and discuss with?
The users who have used our products.
44How do you feel about all the awards and recognition you had, is it hard to be famous?
I feel very honored and grateful for all the awards and recognition. We are still on the journey, requiring continuous effort and persistence.
45What is your favorite color, place, food, season, thing and brand?
Our favorite items might be the prototypes made during the design process.
46Please tell us a little memoir, a funny thing you had experienced as a designer?
Every time a concept becomes a tangible reality, it's the most interesting thing.
47What makes your day great as a designer, how do you motivate yourself?
Seeing my designs recognized and used brings me immense satisfaction. I motivate myself by constantly learning new knowledge and interacting with others.
48When you were a little child, was it obvious that you would become a great designer?
From a young age, I loved drawing and observing various shapes. My family and friends believed I would achieve something in the creative field.
49What do you think about future; what do you see will happen in thousand years from now?
I hope the Earth and humanity will still exist. If not, I hope some evidence of human existence will be preserved somewhere, and I think that evidence might be something designed by a designer.
50Please tell us anything you wish your fans to know about you, your design and anything else?
Understand that our design philosophy is to combine aesthetics with practicality, improving people's living experiences through design.
បទសម្ភាសន៍អ្នករចនា
17 សំណួរ
From a very young age, I've always been drawn to creativity and craftsmanship. The freedom of expression that design offered was something that deeply resonated with me.
01Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
From a very young age, I've always been drawn to creativity and craftsmanship. The freedom of expression that design offered was something that deeply resonated with me. I began my journey as a furniture designer after obtaining my degree in design and have been continuously learning and growing ever since. The process of turning abstract ideas into tangible, functional pieces of art is what made me fall in love with design. Yes, I've always had a propensity for aesthetics and the desire to create.
02Can you tell us more about your company / design studio?
Medium2 Studio was established in 2015 and specializes in product design, furniture design, branding identity, and graphic design.
The term "Medium" signifies being in between two things and also refers to the medium that carries messages in communication. Medium2 Studio acts as a mediator, seeking a balance between the two ends and carrying design value. We explore the intersection of practicality and creativity, navigating between the realm of reality and imaginative possibilities, to convey the message that designs aim to communicate to people.
03What is "design" for you?
"To me, 'design' is a harmonious balance between functionality and aesthetics. I believe, not only serves a practical purpose but also invokes an emotional response and fosters meaningful connections.
04What was the first thing you designed for a company?
The first thing I designed for a company was a task chair. The inspiration for its design came from a hedgehog. We transformed the image of the hedgehog into a perforated pattern on the chair's backrest. This unique and creative design was recognized with the prestigious Good Design Award in Japan.
05Which aspects of a design do you focus more during designing?
When designing, I put a lot of emphasis on the functionality and durability of the product, but without compromising the aesthetics. I believe that each element in the design must serve a purpose. Additionally, I always consider the environment that the furniture will be placed in, striving to create a design that complements its surroundings and enhances the overall ambience.
06What kind of emotions do you feel when you design?
When I design, I experience a wide spectrum of emotions. The early stages are often filled with excitement and anticipation as I explore ideas and possibilities. There's a certain joy in the process of creation, where the abstract starts to take shape. However, it also comes with its share of challenges and frustrations, particularly when trying to balance aesthetics, function, and feasibility. But overall, it's a deeply satisfying and fulfilling process.
07What kind of emotions do you feel when your designs are realized?
Seeing my designs come to life is an incredibly gratifying experience. There's a strong sense of accomplishment and pride in seeing a concept that once only existed in my mind, now tangible and real. There's also a touch of anticipation, as I wait to see how people interact with and respond to my design.
08What makes a design successful?
In my opinion, a design is successful when it fulfills its intended function well, resonates with its user on an emotional level, and stands the test of time. A successful design should not only meet the immediate needs but also contribute to the overall experience by creating an emotional connection and being aesthetically pleasing.
09When judging a design as good or bad, which aspects do you consider first?
When assessing a design, I consider its functionality, aesthetics, sustainability, and originality.
10How do you think the "design field" is evolving? What is the future of design?
The design field is continually evolving, largely influenced by advancements in technology and shifts in societal needs. We are seeing a growing emphasis on sustainable and inclusive designs. With the rise of technologies like AI, VR, and 3D printing, designers now have new tools and platforms to explore and express their ideas. In the future, I believe we will see a further blending of physical and digital realms, a greater focus on user experience, and an increased awareness of the social and environmental impacts of design.
11Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
I often find new perspectives in traveling and experiencing different cultures. Feeding my creativity involves continuous learning, observing, and staying curious. Books, movies, exhibitions, and even everyday objects can spark fresh ideas.
12How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
I strive to create designs that are not only beautiful but also serve their intended purpose efficiently. What draws me to this style is the challenge of finding the balance between form and function.
13How do you work with companies?
I start with understanding the company's needs and vision, then I conduct research, generate and refine design concepts, get feedback, and create detailed design specifications for production, keeping regular communication with the client throughout the process.
14What is your "golden rule" in design?
My 'golden rule' in design is to always maintain a balance between form and function. A well-designed product must serve its purpose efficiently while being aesthetically pleasing.
15What skills are most important for a designer?
Key skills for a designer include technical abilities with design software, creativity, problem-solving skills, communication, empathy, and knowledge of materials and manufacturing processes.
16Do you work as a team, or do you develop your designs yourself?
We are Medium2 Studio, we work as a team.
17How can people contact you?
People can reach me via email at jack@medium2studio.com. If you have any needs or inquiries, please don't hesitate to contact me. I'm always open to discussing potential projects or collaborations.
At Medium2 Studio, while designing the Pinch Chair, we aimed to explore monocoque technology to achieve maximum functionality with minimal materials and processes.
01Your innovative unibody design approach for the Pinch Chair represents a significant departure from traditional plastic seating - could you walk us through the creative journey that led to conceptualizing this seamless, pinched form?
At Medium2 Studio, while designing the Pinch Chair, we aimed to explore monocoque technology to achieve maximum functionality with minimal materials and processes. We experimented with various forms and ultimately drew inspiration from the act of "pinching." By envisioning the simple pinch of a plastic sheet to shape it, the Pinch Chair achieves a seamless aesthetic while maintaining structural stability. This design process allows the chair to deliver a striking visual and functional breakthrough.
02The research behind the Pinch Chair revealed fascinating insights about restaurant owners' needs - how did these real-world observations influence your decisions around stackability and the unique table-mounting feature?
Through conversations with restaurant owners, we learned that stackability and ease of storage are top priorities when selecting chairs. Additionally, many restaurant staff expressed a desire for chairs that facilitate floor cleaning after closing. With this in mind, we designed a chair that can be inverted and placed on tabletops, allowing staff to clean floors more efficiently. Our goal is to create a chair that not only meets the practical needs of owners but also retains aesthetic appeal and creativity.
03Your Silver A' Design Award-winning Pinch Chair masterfully balances contemporary aesthetics with practical functionality - could you elaborate on how you achieved this harmony between modern architectural sensibilities and essential user requirements?
The design philosophy at Medium2 Studio is to seamlessly blend aesthetics with functionality. The Pinch Chair’s appearance is sleek and contemporary, with fluid lines that add a sense of movement and lightness while retaining structural stability. We thoroughly studied modern furniture design language as a foundation, then focused on user needs and made ergonomic adjustments to ensure it not only looks beautiful but also offers comfort and practical functionality suited for restaurant use.
04The Pinch Chair's transformation from a single plastic sheet into a complete seating solution is intriguing - what technical challenges did you encounter during the development of this unibody manufacturing process, and how did you overcome them?
One of the main technical challenges we faced in designing the Pinch Chair was ensuring that this monocoque plastic structure could be reliably molded and maintain durability in actual production. We utilized 3D software for strength simulations and carefully examined mold release angles and draft angles for feasibility. Currently, the chair has yet to enter mass production, and we are seeking a furniture brand or manufacturer interested in bringing this innovative design to life. Through collaboration with potential manufacturers, we aim to overcome technical challenges and develop production-ready molds, making this design a reality and bringing our vision for the chair to the market.
05Looking at the Pinch Chair's clean lines and intuitive form, one cannot help but wonder about your inspiration - how did you reimagine the ubiquitous plastic chair to create something that feels both familiar yet revolutionary?
The inspiration came from observing simple, everyday actions. We noticed that "Pinch & Pull" is a natural form-shaping gesture, which inspired me to apply this motion to chair design. By imagining the pinch of a plastic sheet, we created a structure full of tension and fluidity. This form retains the familiarity of traditional plastic chairs but infuses it with a fresh design language, making it feel both approachable and forward-thinking.
06The Pinch Chair's ability to be flipped onto tables for efficient floor cleaning demonstrates deep consideration for end-users - could you share more about how this innovative feature evolved during your design process?
This functionality evolved gradually through conversations with restaurant owners. They expressed a need for chairs that could be lifted off the floor for easier floor cleaning while also being quickly returned to their positions. Understanding this requirement, we considered how the chair could be inverted and securely placed on a tabletop. Through ongoing experimentation and refinement, we finalized the seat shape with a design that includes a practical, structural line, allowing the chair to rest stably on the table. This not only eases cleaning for staff but also enhances the chair’s versatility.
07Your dimensional choices for the Pinch Chair (549mm x 558mm x 822mm) seem precisely calibrated - what considerations guided these specific measurements, and how do they enhance the chair's functionality?
Our size design is based on ergonomic considerations to ensure user comfort. Additionally, the dimensions are designed with stackability and space efficiency in mind, facilitating storage. After repeated testing, we selected dimensions of 549mm x 558mm x 822mm, which optimally meet the needs of various settings while achieving a balance between structure and appearance.
08The Pinch Chair's development from January to May 2021 in Taiwan seems remarkably efficient for such an innovative design - could you share insights into how Medium2 Studio managed to achieve such significant innovation within this timeframe?
Our team has been fully dedicated over the past few months, working closely together through every stage—from research and ideation to design and model validation. We made extensive use of VR equipment in the creative and form-evaluation phases, enabling us to conduct multiple rapid iterations. By reviewing shapes in VR, we were able to reduce the need for unnecessary physical prototypes. This efficient collaboration allowed us to complete this innovative design within a short timeframe.
09As restaurants increasingly seek furniture that enhances their interior aesthetic while maintaining practicality, how does the Pinch Chair's design specifically address this growing market demand?
The design of the Pinch Chair takes into account the demands of a restaurant setting. Its modern form makes it a focal point in any space, while its functional features align with the expectations of restaurant owners. We are committed to creating a chair that is both aesthetically pleasing and practical, meeting the dual needs of visual appeal and functionality for restaurants. This design responds to the market’s desire for high-quality commercial furniture.
10Given the success of the Pinch Chair and its recognition with a Silver A' Design Award, how do you envision this design influencing the future of commercial furniture design, particularly in the restaurant sector?
The success of the Pinch Chair has shown us that modern commercial furniture design can seamlessly combine innovation and practicality. This design demonstrates the potential of monocoque technology to the market, and we believe that future commercial furniture will increasingly emphasize simplicity, aesthetics, and integrated functionality. The Pinch Chair offers a fresh option for the hospitality industry and opens up new possibilities for furniture in future commercial spaces.
A' Design Award គឺជាពានរង្វាន់រចនាល្អអន្តរជាតិដែលវាយតម្លៃដោយគណៈកម្មការ។ ចូលរួមក្នុង A' Design Award ដើម្បីទទួលបានឱកាសក្នុងការទទួលស្គាល់ដោយគុណសម្បត្តិ ទទួលបានកិត្តិនាម កិត្តិយស និងការផ្សព្វផ្សាយសម្រាប់ការងាររបស់អ្នក។ ដាក់ស្នាដៃរបស់អ្នកសម្រាប់ A' Design Award ហើយប្រកួតប្រជែងដើម្បីឈ្នះ A' Design Prize ដ៏គោរពរាប់អាន។