The Genipabu Sideboard/Buffet is inspired by the stunning Genipabu Dunes, where the wind sculpts the sands into enchanting landscapes.
01What is the main principle, idea and inspiration behind your design?
The Genipabu Sideboard/Buffet is inspired by the stunning Genipabu Dunes, where the wind sculpts the sands into enchanting landscapes. A landmark in Natal, Rio Grande do Norte, the dunes offer visitors a unique experience. Their rhythmic triangular structures also serve as a small wine cellar, while the handle of the doors, with its sinuous contour, simulates the gesture of the wind shaping the sand, reinforcing the narrative of fluidity, movement and transformation. The design captures the fluidity of the wind-shaped sands, forming sinuous curves that create impressive visual textures.
02What has been your main focus in designing this work? Especially what did you want to achieve?
Our main focus was to create a piece that combined functionality, identity and a poetic translation of the reference. We wanted the Genipabu Sideboard/Buffet to be more than a functional piece of furniture, seeking to transform an iconic landscape into product language, creating an emotional connection with those who see and use it. To provide a sensory and symbolic experience in which the user could perceive the beauty of the Genipabu dunes translated into form, texture and function, promoting design as a means of cultural appreciation and belonging.
03What are your future plans for this award winning design?
We are expanding the product family, extending its aesthetic and functional advantages to other types of furniture. The idea is to explore its narrative potential in new typologies, while maintaining the identity and link with the original inspiration.
04How long did it take you to design this particular concept?
The design and development process took around four months, between research, immersion, creation, technical validation and refinements.
05Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?
We were challenged to develop a project that translated the cultural and natural characteristics of the state of Rio Grande do Norte. With this in mind, we immersed ourselves in the territory, studying its landscapes, symbols and manifestations in order to extract emblematic elements and transform them into product language.
06Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?
The design is being produced by our partner Movew, who took part in all the stages and embraced the proposal from the start.
07What made you design this particular type of work?
It was an opportunity offered by the PCDIMOB project - Project for the Development, Competitiveness and Integration of the Furniture Industry, promoted by Abimovel, Apex Brasil and Sebrae, which took us on a cultural immersion in the state of Rio Grande do Norte. The richness of the place motivated us to transform its natural and cultural references into a meaningful piece with function, narrative and identity.
08Where there any other designs and/or designers that helped the influence the design of your work?
There was no direct influence from other designers, but we had the active collaboration of the Movew team, who were present at every stage, bringing valuable technical contributions to the feasibility and quality of the final product.
09Who is the target customer for his design?
The piece is being produced by Movew - Móveis Planejados, with an audience in mind that values authorial design, Brazilian aesthetics and functionality with identity.
10What sets this design apart from other similar or resembling concepts?
The difference lies in the way we translated the natural context of the dunes into a functional element of the furniture. The upper wine cellar, inspired by the ripples caused by the wind in the sand, is both a poetic and strategic detail that sets the piece apart both visually and symbolically.
11How did you come up with the name for this design? What does it mean?
The name pays homage to the Genipabu Dunes, one of the main postcards of Rio Grande do Norte. The ecological park in the municipality of Extremoz, about 20 km from the capital Natal, covers an area of 1,172 hectares and includes a beach, a dune complex, a lagoon and an environmental protection area. The piece bears this name as a way of paying homage to one of the state's most symbolic places.
12Which design tools did you use when you were working on this project?
We used a combination of analog and digital tools: pencil and paper at the conceptual outset, 3D software such as Rhinoceros, rendering in KeyShot and graphic tools for building semantic panels and analyzing references.
13What is the most unique aspect of your design?
The wine cellar, located at the top of the piece of furniture, visually highlights the ripples of sand shaped by the wind. It's a detail that connects the object to its territory of origin, reinforcing the narrative and functionality of the piece.
14Who did you collaborate with for this design? Did you work with people with technical / specialized skills?
Yes, we worked in partnership with Movew, which provided technical expertise, engineering and on-site support. This collaboration was essential for the concept to become viable and faithful to our initial proposal.
15What is the role of technology in this particular design?
Technology was key to transforming the complexity of the dune-inspired shapes into viable surfaces for scale production. Parametric modeling and digital testing helped ensure precision, fit and process optimization.
16Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?
Yes. We conducted exploratory and immersive research in the state of Rio Grande do Norte, analyzing geographical, cultural and sensory aspects. Based on this, we built visual panels, mapped local symbols and observed behaviors to create an object that dialogued with this context.
17What are some of the challenges you faced during the design/realization of your concept?
The main challenge was to transform natural references into function, semantics and experience, translating the beauty of the dunes and the wind into a useful form, without losing the emotional appeal. Another point was to adapt this symbolic language to the technical feasibility of serial production.
18How did you decide to submit your design to an international design competition?
Together with Movew, we internally assessed the potential of the furniture and realized that it combined a strong identity, a well-founded concept, industrial viability and aesthetic differentiation. It was a way of taking part of the Northeast to the world.
19What did you learn or how did you improve yourself during the designing of this work?
We learned that the soul of the product is in the way it is built from the idea up; when it is born with truth, coherence and purpose, the result connects with people. This project also reinforced our belief that emotion and territory are powerful guides in the creative process.
20Any other things you would like to cover that have not been covered in these questions?
We would just like to thank you for the opportunity to share this project, which for us represents more than an object, it is a gesture of recognition and appreciation of Brazilian culture. It's very important to see spaces like this that encourage authorial design and creative diversity around the world.
បទសម្ភាសន៍ទេវតារចនា
50 សំណួរ
We graduated from the Industrial Design course at the Federal University of Campina Grande in 2014. Shortly afterwards, we opened a design studio focused on branding services and the development of more industrial…
01Could you please tell us a bit about your design background and education?
We graduated from the Industrial Design course at the Federal University of Campina Grande in 2014. Shortly afterwards, we opened a design studio focused on branding services and the development of more industrial products, using processes such as molding, injection and 3D printing.
At the same time, since college, we had been designing furniture with the aim of representing Brazilian characteristics with meaning. In 2018, we decided to create the brand and start our career as furniture designers.
We began by producing our own pieces, but with the arrival of the pandemic and its instabilities, we migrated to the licensing model through industrial partners, a format we have followed to this day.
02What motivates you to design in general, why did you become a designer?
We are motivated by design's ability to transform ideas into tangible experiences. Design allows us to tell stories, recover memories and create new interpretations of the reality around us. Becoming a designer was a choice that came naturally, driven by this desire to create with purpose.
03Did you choose to become a designer, or you were forced to become one?
We chose to be designers. It was a decision guided by our passion for creating, our curiosity to understand how things work and our desire to materialize ideas into meaningful objects.
04What do you design, what type of designs do you wish to design more of?
We mainly design furniture and everyday objects, and we increasingly want to develop pieces that have a timeless dialog with the culture, territory and time in which we live. We believe in design as a tool for connecting people and contexts.
05What should young designers do to become a design legend like you?
They must study the world around them in depth, cultivate listening, curiosity and respect for the diversity of knowledge. They need to test, make mistakes, learn and, above all, understand that design is collective. And that a good career is built on consistency and sensitivity.
06What distinguishes between a good designer and a great designer?
A great designer can translate complex ideas into simple, original and meaningful solutions. They go beyond aesthetics, understanding the context, impact and transformative potential of what they are designing.
07What makes a good design a really good design, how do you evaluate good design?
We consider good design to be design that plays its role intelligently, sensitively and responsibly, that considers the user experience, respects the cultural context and minimizes its environmental impact. It is in this convergence that design transcends the object and becomes language.
08What is the value of good design? Why should everyone invest in good design?
Design improves quality of life. It can solve problems, optimize processes and arouse emotions. Investing in good design means investing in long-lasting, sustainable solutions that strengthen the identity of those who use it and those who produce it.
09What would you design and who would you design for if you had the time?
Designing more and more durable and timeless objects, in a sustainable way and with less impact on the production chain. This is our guiding principle. Each creation is born out of the desire to go beyond the practical function; they are objects that carry stories, symbols and affections. Estúdio Galho's DNA pulses with the integration of the natural and the sensitive, seeking forms that dialog with time, the user and the world we inhabit.
10What is the dream project you haven't yet had time to realize?
A sensory refuge with a direct dialog with nature. A space where Estúdio Galho's products come to life, inviting visitors to interact, pause and immerse themselves. Everything is designed to reinforce the essence of the studio: poetic forms, cultural references and a balance between matter and memory.
11What is your secret recipe of success in design, what is your secret ingredient?
Our secret ingredient is a deep dive into the essence of what we want to communicate. We believe that the more authentic and rooted the project, the more it connects with people.
12Who are some other design masters and legends you get inspired from?
Many, from different lines, but we can mention Philippe Starck, Dieter Rams and Charles & Ray Eames.
13What are your favorite designs by other designers, why do you like them?
Juice Salif by Phillipe Stark, The 9093 kettle by Michael Graves (alessi), Eiffel by Charles and Ray Eames. These are products that, each in their own way, explore the different levels of design. From the functional to the emotional.
14What is your greatest design, which aspects of that design makes you think it is great?
It's difficult to choose just one, but we would highlight the Velê armchair, which represents the mastery and lightness of navigation. It synthesizes form, functionality and metaphor in a visual and emotional balance. Mention should be made of the Genipabu Buffet, winner of the A'Design Awards and Competition, for the symbolic charge of an object with practical and aesthetic functions that are linked to the translation of scenery and elements of nature. As well as the Riso Armchair, which in formal terms seeks to translate a feeling of joy into lines reminiscent of a smile.
15How could people improve themselves to be better designers, what did you do?
It is essential to observe, draw, experiment and, above all, listen. Improvement requires constancy and humility. Participating in competitions, fairs, traveling and exchanging with people from the same and other areas has been fundamental in our journey.
16If you hadn't become a designer, what would you have done?
It's an interesting question, but a little inconclusive on our part. Looking at our entire career, we can't identify any affinity with other specific areas. But I think that if we weren't designers, we'd still be in the creative field in some way.
17How do you define design, what is design for you?
Design is the sensitive and functional translation of a context into form. It means building bridges between thinking and doing, between the symbolic and the practical. We can't just summarize design as a set of techniques and knowledge for solving demands. There is a very interesting book entitled “Existe design? - Indagações filosóficas em três vozes” (2013) - Marcos Beccari, Ivan Mizanzuk and Daniel B. Portugal, which says that, as a symbolic mediator, design ”articulates senses and meanings; acting as a form of mediation between the human and the world, between the material and the symbolic”
18Who helped you to reach these heights, who was your biggest supporter?
We have had many supporters along the way, but we would like to highlight our families, friends, teachers and partners, who have believed in us and encouraged us at decisive moments. Collaboration is a fundamental part of our journey.
19What helped you to become a great designer?
Active listening, restlessness in the face of everyday problems and the constant search for meaning in what we do. The desire to create something that has a positive impact is what always drives us.
20What were the obstacles you faced before becoming a design master?
We face the common challenges of entering the market, accessing resources and validating authorial proposals. But we turn every obstacle into learning and creative strength.
21How do you think designers should present their work?
With clarity, sensitivity and context. A good project needs to be communicated with the same attention with which it was conceived. Well-told stories enhance ideas.
22What's your next design project, what should we expect from you in future?
We are developing new pieces that explore Brazilian identity, with a focus on natural materials and collaborative processes. Expect even deeper narratives.
23What's your ultimate goal as a designer?
Our goal is to generate positive impact through design, promoting belonging, dialog and sustainability. We want to contribute to a design culture that is more accessible and connected to its roots.
24What people expect from an esteemed designer such as yourself?
They expect coherence, creativity and commitment to human and social values. Respect comes from responsibility for what you set out to deliver to the world.
25How does design help create a better society?
Design, when committed, can solve real problems, promote inclusion and value diversity.
26What are you currently working on that you are especially excited about?
We are developing a new collection that makes reference to Brazilian biomes, with pieces that dialogue with the landscape and the emotional memory of different regions.
27Which design projects gave you the most satisfaction, why?
Projects that involve direct dialog with communities or the recovery of cultural elements. They connect us with the essence of design: listening, translating and sharing.
28What would you like to see changed in design industry in the coming years?
Less focus on passing trends and more focus on identity, durability and social responsibility. The industry needs to be more plural and inclusive.
29Where do you think the design field is headed next?
We believe that design is moving towards a more collaborative, sustainable era, connected to local realities. There is a strong movement to revalue roots and artisanal practices.
30How long does it take you to finalize a design project?
It depends on the complexity, but generally between two and six months. We prefer to respect the maturation time of the idea and the validation stages.
31When you have a new design project, where do you start?
We start with research and immersion in the context. Before designing anything, we try to deeply understand why and for whom we are creating it.
32What is your life motto as a designer?
Designing with soul and responsibility. Every object carries a story, and it needs to be told well.
33Do you think design sets the trends or trends set the designs?
Good design anticipates needs and proposes new ways of seeing the world. It can create trends, but its value goes beyond them.
34What is the role of technology when you design?
Technology is a great ally for enabling ideas and expanding possibilities, but it must be at the service of the project's purpose, not the other way around.
35What kind of design software and equipment do you use in your work?
We use tools such as Rhino, SolidWorks, Adobe Suite, as well as physical prototyping with 3D printers and traditional hand tools.
36What is the role of the color, materials and ambient in design?
They are essential elements that determine language and experience. Their choice communicates intentions and activates memories. We work with attention to the sensory.
37What do you wish people to ask about your design?
We'd like you to ask the “why” of each choice. Every detail has a reason, and there's much more under the surface than meets the eye.
38When you see a new great design or product what comes into your mind?
We think about the process that led to it. What choices, inspirations, materials and hands were part of the journey. The object carries the journey.
39Who is your ideal design partner? Do you believe in co-design?
We fully believe in it. Our ideal partner is one who shares values and adds new perspectives. Co-design is part of our daily practice.
40Which people you interacted had the most influence on your design?
Family, friends, teachers, artisans, clients and others. Each exchange influences our outlook and strengthens the network of meaning that underpins our work.
41Which books you read had the most effect on your design?
We can cite “Emotional Design” by Donald A. Norman as the main one.
42How did you develop your skills as a master designer?
Practicing every day, listening to criticism, reworking projects and keeping an eye on the world. Improvement comes from constancy and passion.
43Irrelative of time and space, who you would want to meet, talk and discuss with?
With Leonardo da Vinci. His ability to move between art, science and engineering remains an example of boundless creativity.
44How do you feel about all the awards and recognition you had, is it hard to be famous?
Awards are gratifying because they recognize collective effort. But the focus is always on the real impact of the project, not on the fame itself.
45What is your favorite color, place, food, season, thing and brand?
Color: Blue. Place: Nature. Food: Northeastern regional Season: Summer. Thing: sketchbook and Bic pen. Brand: We can't define.
46Please tell us a little memoir, a funny thing you had experienced as a designer?
No início do estúdio, participamos de uma feira de móveis e decoração de grande importância nacional. Ficamos em uma área pequena, com foco em jovens designers. Era engraçado estar ao lado de marcas renomadas com estandes enormes. E nós, em espaços pequenos, com peças produzidas praticamente à mão, mas que carregavam a essência do design que nos define como profissionais criativos.
47What makes your day great as a designer, how do you motivate yourself?
Seeing an idea take shape is already a great motivation. But what makes the day special is the moment when you realize that what you've created has touched someone in a positive way.
48When you were a little child, was it obvious that you would become a great designer?
It wasn't obvious, but the signs were there, we drew everything, dismantled objects and always invented new uses for things. Creativity was always there.
49What do you think about future; what do you see will happen in thousand years from now?
We see a more collaborative future, with less consumption and more awareness. Perhaps in a thousand years, design will be something collective, intuitive and totally integrated with nature
50Please tell us anything you wish your fans to know about you, your design and anything else?
We would like you to know that each project carries much more than a function, an aesthetic. It is made up of stories, people and affections. Our design has a soul.
បទសម្ភាសន៍អ្នករចនា
40 សំណួរ
Our journey began during our time in college, in the Industrial Design program at the Federal University of Campina Grande, where we were classmates.
01Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
Our journey began during our time in college, in the Industrial Design program at the Federal University of Campina Grande, where we were classmates. We believe there’s a certain similarity among all those inclined toward the creative field—an attentive and unique way of seeing the world. It wasn’t any different with the designers at our studio. We've always shared a love for drawing, the joy of exercising creativity, and a curiosity about the objects and surroundings around us. Although, in our youth, we didn’t have a clear understanding of exactly what we wanted to be, our profiles, as previously mentioned, naturally led us to Product Design.
02Can you tell us more about your company / design studio?
Estúdio Galho was founded in 2018 in João Pessoa, the capital of Paraíba, by two partners and designers, Klivisson Campelo and Edson Martone, both passionate about design in all its dimensions. The studio’s mission is to highlight and celebrate Brazilian cultural richness. Minimalist and authentic design, combined with a focus on the semantic dimension of objects and their interaction with users, is deeply rooted in our product DNA. The creative process prioritizes conceptual maturation, resembling natural evolution that branches, sprouts, blossoms, and bears fruit, resulting in products that embody simplicity, beauty, and the awakening of memories.
03What is "design" for you?
To us, design is experience transforming observation into form, sensation into function, and meaning into every detail. It is creating with purpose, connecting people, materials, and stories through objects.
04What kinds of works do you like designing most?
We like to create products that go beyond function, that evoke emotions and emotional memories, that touch people in a sensitive and symbolic way.
05What is your most favorite design, could you please tell more about it?
We couldn’t name just one. Generally, we’d say the products we developed at the beginning of the studio are our favorites, as they had a longer journey from concept to reality, some even developed while we were still in college. One example is the Badok lamp, which features a formal representation of the slingshot used by children in their childhood, evoking an emotional memory of simple yet striking experiences.
06What was the first thing you designed for a company?
It was Burrego, a stand/magazine rack/bar that pays tribute to the donkey, an animal of great importance in the daily life and history of the sertanejo (inhabitants of Brazil’s countryside). The piece carries a symbolic translation, connecting tradition and contemporary functionality.
07What is your favorite material / platform / technology?
We like natural materials like wood, leather, and stone, which carry unique stories and textures. We also value technologies that dialogue with craftsmanship, such as CNC combined with manual woodworking.
08When do you feel the most creative?
When we are in contact with nature or close to water. These moments of reconnection help us refresh our ideas and activate our creative gaze.
09Which aspects of a design do you focus more during designing?
The poetic translation of the reference and the psychological and emotional aspects of the object. We always ask: what can we extract from the inspiration to generate real meaning in the product?
10What kind of emotions do you feel when you design?
We feel pleasure, joy, excitement, and a certain dose of creative anxiety, the kind that drives and thrills.
11What kind of emotions do you feel when your designs are realized?
A joy that is hard to describe, especially when we see our products in people’s homes, creating experiences, memories, and emotional connections.
12What makes a design successful?
When it harmoniously combines form, function, semantics, aesthetics, and sustainability, and touches people.
13When judging a design as good or bad, which aspects do you consider first?
The experience it provides and the degree of innovation in how it communicates or solves something.
14From your point of view, what are the responsibilities of a designer for society and environment?
It is our responsibility to design products that engage with industry in a conscious and sustainable way, proposing durable solutions that respect the environment and enhance people’s quality of life.
15How do you think the "design field" is evolving? What is the future of design?
We are moving toward a design increasingly integrated with technology, but also more sensitive and connected to sustainability and emotions.
16When was your last exhibition and where was it? And when do you want to hold your next exhibition?
At ISaloni in 2025, with a side table called Seringueira, a sensitive and poetic tribute to the rubber tree native to the Amazon, which embodies not only the strength of nature but also the memory of an essential chapter in Brazil’s economic and cultural history. It was exhibited at the Brazil stand through the major Brazilian Furniture/Design Brasil + Indústria project, promoted by @abimovel, in partnership with @apexbrasil.
17Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
Our inspiration comes from Brazilian identity, nature, culture, and ancestry. We fuel our creativity by collecting visual, tactile, olfactory, and emotional memories, which we transform into physical form.
18How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
Our style is contemporary-affective and subtly representative of Brazilian culture. We avoid the obvious or folkloric. It was born from our methodology: a sensitive translation of references and emotions into the physical world.
19Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
We live in João Pessoa (PB), in northeastern Brazil. Brazil’s cultural heritage is essential to what we do. Its natural and cultural diversity directly influences us, creating an aesthetic rich in narratives. Brazilian design is expanding, but it still needs to be recognized as a vital part of company culture.
20How do you work with companies?
We work by licensing products. We develop authorial pieces with their own identity and then establish partnerships with companies interested in producing, distributing and commercialising these products. We believe that this model favours the valorisation of design, allowing the object to maintain its creative essence while adapting to the production and commercial needs of the industry.
21What are your suggestions to companies for working with a designer? How can companies select a good designer?
It is essential to include the designer throughout the process, valuing their input and creative vision. A designer sees beyond the surface and contributes with differentiation, innovation, and purpose.
22Can you talk a little about your design process?
Our process is based on listening, observation, research, and experimentation. We map references, build narratives, sketch by hand, model in 3D, and create prototypes until we reach the final result.
23What are 5 of your favorite design items at home?
Juice Salif by Philippe Starck, The 9093 kettle by Michael Graves (Alessi), Eiffel by Charles and Ray Eames, iPod Shuffle Red Edition, and some of our own products.
24Can you describe a day in your life?
The routine at Estúdio Galho involves a collaborative dynamic between two designers, marked by constant exchanges and focus on refining ideas. The day usually starts with an informal conversation about visual and conceptual references individually collected, followed by a joint analysis to identify relevant creative paths. Then, we dedicate time to adapting and improving already-generated concepts, seeking more precise and aligned solutions for the project’s purpose. Communication with partners and industry is also a key part of our day, ensuring design decisions align with technical possibilities and shared values. We also prepare presentation materials, caring for narrative, visual clarity, and aesthetic coherence to communicate proposals sensitively and strategically.
25Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
Be curious, persistent, and sensitive. Create objects that deliver experiences, evoke memories, and create connections. Design doesn’t need to be just beautiful and functional, it can also move people.
26From your perspective, what would you say are some positives and negatives of being a designer?
The positive is the opportunity to create with purpose and generate impact. The negative is often the undervaluation of creative work and the challenge of making the industry understand the value of design.
27What is your "golden rule" in design?
Don’t design only with your eyes. Use your heart as well.
28What skills are most important for a designer?
Sensitivity, listening, synthesis ability, visual communication, and cultural repertoire.
29Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
Pencil, paper, 3D software (such as Rhino and Keyshot), visual references, books, and, above all, life experiences that feed our Brazilian soul.
30Designing can sometimes be a really time consuming task, how do you manage your time?
Yes, it takes time. We're always designing, mentally or physically, but we divide the year into blocks, two months per semester are intensely dedicated to bringing projects to life.
31How long does it take to design an object from beginning to end?
It depends. It can take from a week to a year, depending on the concept’s maturation and the product’s complexity.
32What is the most frequently asked question to you, as a designer?
“What is design?” We keep asking because we believe it is always evolving.
33What was your most important job experience?
The current moment, with our Design Studio, where we can experience both sides, as manufacturers and licensors. This has brought us maturity and a very refreshing path in terms of experience across both fronts.
34Who are some of your clients?
Movew, Mestre Artesão, Desygn Móveis, Corbelli, ArteObjetos, Linee, Cabanna, Lovato, Vimme, Dibrianza, Asa Estofados, Karams, Toro Bianco, Alma, Tapetah, Tora Brasil, Marê Mobiliário, House Garden, Meridiano, Legfatto, Maná, among others.
35What type of design work do you enjoy the most and why?
The kind that doesn’t just think about function but aims to awaken an additional experience.
36What are your future plans? What is next for you?
We want to increasingly consolidate Estúdio Galho as a reference in Brazilian design, as well as expand national and international partnerships, exploring new languages, processes, and materials.
37Do you work as a team, or do you develop your designs yourself?
Both options are part of our process. We develop our own designs, but teamwork is essential throughout development, from conceptualisation to completion. The exchange of ideas, views and experiences strengthens each project.
38Do you have any works-in-progress being designed that you would like to talk about?
Yes, but it’s still confidential. We’ll have news soon!
39How can people contact you?
Through our Instagram: @estudiogalho
Or via email: contato@estudiogalho.com.br
40Any other things you would like to cover that have not been covered in these questions?
Just to thank you for initiatives that promote design so broadly and meaningfully. They strengthen the field and encourage us to keep creating with purpose.
A' Design Award គឺជាពានរង្វាន់រចនាល្អអន្តរជាតិដែលវាយតម្លៃដោយគណៈកម្មការ។ ចូលរួមក្នុង A' Design Award ដើម្បីទទួលបានឱកាសក្នុងការទទួលស្គាល់ដោយគុណសម្បត្តិ ទទួលបានកិត្តិនាម កិត្តិយស និងការផ្សព្វផ្សាយសម្រាប់ការងាររបស់អ្នក។ ដាក់ស្នាដៃរបស់អ្នកសម្រាប់ A' Design Award ហើយប្រកួតប្រជែងដើម្បីឈ្នះ A' Design Prize ដ៏គោរពរាប់អាន។