Morok 사회적 추리 게임 카드 by Egor Signiienko is a highly esteemed winner of the very prestigious 2021 A' Design Award 동상 in 완구, 게임 및 취미 제품 디자인 Competition Category.
동완구· 2021
Morok 사회적 추리 게임 카드
Client: Egor Signiienko
A' Design Award 동상 Winner in 완구 Category
Verified Award Winner
Verify Award Status for #117375The Design
About Morok 사회적 추리 게임 카드
Morok는 유명한 추리 게임 Werewolf의 새로운 비주얼 스토리입니다. 플레이어는 종교재판관이나 흑사병 의사의 역할을 맡거나, 일본 요괴에 빙의된 캐릭터가 될 수 있습니다. 카드 스타일은 신비로운 타로에서 영감을 받았으며 비전적이고 신비주의적 상징들을 담고 있습니다. 3D 그래픽, 고전 미술 기법, 고대 벽화와 판화의 양식화를 활용하여 표현주의적 방식으로 제작되었습니다. 비전적 스타일을 유지하기 위해 카드 크기는 타로 크기와 동일하게 선택되었습니다. 풀컬러 인쇄, UV 바니시, 포일 처리가 적용된 판지로 제작되어 훌륭한 선물이 될 수 있습니다.
The Recognition
About the A' Design Award 동상
Morok 사회적 추리 게임 카드, 이 작품은 A' Design Award 동상 수상작으로, 창의성, 독창성, 영민함으로 돋보이는 뛰어난 디자인에 수여되는 높은 권위의 인정입니다. 동상 수상작은 충분히 숙련되고 인상적으로 창의적인 작품으로, 디자이너의 폭넓은 경험, 상상력, 기지를 입증합니다. Morok 사회적 추리 게임 카드, 이 작품은 높이 평가받고 감탄과 사랑을 받는 사물로서 두드러지게 전문적이고 혁신적일 것으로 기대됩니다. 이 동상 수상 디자인은 예술, 과학, 디자인, 기술의 모범 사례를 담고 있으며 세부에 대한 주의로 훌륭합니다. Morok 사회적 추리 게임 카드, 이 작품은 필요를 훌륭하게 충족하고 욕망에 닿으며 감정을 매료하고 호기심을 불러일으킵니다.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- The new mystical style and new characters of this fresh story of a popular game make this work distinctive. Despite the great fan base of the game, all released versions are very simple visually. One of the aims of the work was to create a premium product that people would like to receive as a gift.
- Dimensions & Packaging
- 16 cards 89x146mm in size, Cardboard, Full-Color Printing, selective lacquer, and gold foil.
Box: Cardboard, foil impression, blind embossing, full-color printing. - Tags
- Mafia, werewolf, morok, card game, social deduction game, board game, role-playing game
- Production Technology
- Cards creation included 3D graphics for characters. Everything else was made in mixed technique. Fountain pens, gold leaf, pencils, and pastel were used. At first, all the elements were put on paper, then scanned, and customized in Photoshop. It allowed to create real, authentic images. Some elements were created in graphic editors at once.
- Design Challenge
- One-third of all the time spent working on the project took the analysis of the historical data. It was difficult to find historical prototypes of the characters in reliance on the role in the game. At first, historical characters were found according to their social roles then most bright images were chosen. Also, it was challenging to bring characters from different countries and epochs to one visual concept.
- Research
- Historical data were analyzed during the creation of this work. The research was aimed at collecting information about future characters. The research methods used: Content analysis of the documents (“Archaic myths of the East and the West”, “History of the ancient world” in three volumes, “Encyclopedia of classical mythology”, and the Internet). The research contributed to the creation of a new visual style of the old game and as a result to engagement of new players.
- Inspiration
- The idea to create a new story and visual image was inspired by the book The Doomed City by the Strugatsky brothers. The novel is set in a city where people from different epochs and of different social ranks were gathered for a mysterious experiment. Players can try the role of the Holy Inquisition or the Plague Doctor from Medieval times, or they can become possessed by the demons of Japanese mythology. Cards style is inspired by esoteric and mysterious Tarot cards transferring these characteristics to the game. Esoterism and mystery are seen in occult symbols on the cards.
- Project Duration
- The project started in June 2020 and finished in December 2020 in Kiev, Ukraine
- Operation Flow
- The game models a conflict between two groups. At the start of the game, each player takes a card with a certain role. The game consists of two phases: night and day. At night players perform their superpowers if they have any. During the day, players discuss each other identities and vote to eliminate a player. The game continues until the citizens eliminate the inquisition or the inquisition kills all the citizens.
- Image Credits
- #1: Designer Egor Signiienko, 3 Morok cards, 2021.
#2: Designer Egor Signiienko, Morok cards, 2021.
#3: Designer Egor Signiienko, Morok cards with box, 2021.
#4: Designer Egor Signiienko, Part of Morok presentation, 2021.
#5: Designer Egor Signiienko, Part of Morok presentation, 2021.
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