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Yummy 레스토랑 역할놀이 완구 by Hang Li

Yummy 레스토랑 역할놀이 완구 by Hang Li is a highly esteemed winner of the very prestigious 2023 A' Design Award 은상 in 완구, 게임 및 취미 제품 디자인 Competition Category.


은완구· 2023

Yummy 레스토랑 역할놀이 완구

by Hang Li

Client: Zhejiang University

A' Design Award 은상 Winner in 완구 Category

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Verified Award Winner

Verify Award Status for #144007

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The Design

About Yummy 레스토랑 역할놀이 완구

Yummy는 어린이에게 레스토랑 시뮬레이션 놀이 경험을 제공하는 원목 완구 세트입니다. 세트는 철판구이 플레이트, 금전등록기, 원목 식재료, 원목 메뉴판으로 구성됩니다. 두 명 이상의 어린이가 함께 손님과 셰프 역할을 나누어 놀 수 있습니다. 셰프는 메뉴에 따라 식재료를 고르고, 컬러 조명이 조리 진행 중인지, 완성되었는지, 혹은 너무 익었는지를 알려줍니다. 이어서 손님이 평가를 하고 값을 지불합니다. 이러한 놀이 과정은 레스토랑의 운영 방식을 알려주는 동시에 체험적·인지적·사회적 능력의 발달을 돕습니다.

The Recognition

About the A' Design Award 은상

Yummy 레스토랑 역할놀이 완구, 이 작품은 A' Design Award 은상 수상작으로, 최상급이며 아름답고 인상적인 디자인에 수여되는 비범하게 권위 있는 인정입니다. 은상 수상작은 대단히 뛰어나고 매우 창의적인 작품으로, 디자이너의 탁월한 전문 지식, 재능, 통찰력을 보여 줍니다. Yummy 레스토랑 역할놀이 완구, 이 작품은 훌륭한 대표작으로서 매우 전문적이고 깊이 있게 혁신적일 것으로 기대됩니다. 이 은상 수상 디자인은 예술, 과학, 디자인, 기술의 경계를 넓히는 데 이바지하는 주목할 만하고 찬사를 받는 발명품입니다. Yummy 레스토랑 역할놀이 완구, 이 작품은 모두가 부러워하는 창작물로서 욕망을 일깨우고 긍정적인 감정을 불러오며 경탄과 경이로움을 불러일으킵니다.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Designed primarily to provide a restaurant simulation play experience for children, the main body contains a teppanyaki oven, a cash register, a set of wooden ingredients and a set of wooden menus.
The toys can be played by more than one person. By playing different roles such as customer and chef, children will learn about the restaurant operation process such as taking orders, cooking, serving and checking out, and develop their hands-on, cognitive and social skills.
Dimensions & Packaging
540 x 300 x 205 (W mm x D mm x H mm).
The radius of the ingredient's averages 70mm to prevent accidental swallowing by children.
Tags
Children's toys, restaurants, simulations, cooperative games, cognitive exercise, wireless interaction, cooking
Production Technology
The design has been functionally tested twice on sample models.
Materials: The wooden part of the prototype is made of linden plywood, including the wooden box, drawers and wooden components; the 'iron plate' part is made of matt acrylic PMMA with light transmission; the button part is 3D printed in resin.
Functional realization: Arduino UNO for data processing, combined with RFID modules and RFID tags for reading and identifying "ingredients" and "menus".
Design Challenge
We tried to implement a cooking simulation using the NFC toolset. However, it was a relatively difficult development process to accurately differentiate the ingredients and to have the NFC module consistently read and represent the corresponding status in real time.
Research
This project is a toy product design that attempts to explore the experience and optimisation of a physical multiplayer collaborative toy. A first version of the prototype was implemented using Arduino tools.
The kitchen management game has gained popularity on digital platforms. We tried to make it physical and design it specifically for children.
Inspiration
Kitchen simulation games have been a huge success on platforms such as computers and mobile phones and have proved to be fun, engaging and popular with children.
Wooden toys have the advantage of being environmentally friendly and safe. In today's society, virtual game simulations are highly enjoyable, but there is still a majority of the parent community that believes: physical toys are better for the healthy development of children.
Project Duration
The project was launched in Ningbo in March 2022, the initial prototype was completed in Hangzhou in July 2022 and is still being optimized.
Operation Flow
The players take on the roles of the customer and the chef respectively.
Step 1: The customer selects the dish he wants and the menu.
Step 2: The chef finds the appropriate ingredients according to the menu.
Step 3: The toy will identify the ingredients and display the processing progress.
A white light indicates that cooking is in progress.
A green light indicates cooking is complete.
A red light indicates overcooking.
Step 4: When the dish is ready, the customer gives an evaluation and pays the amount.

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