디자이너 Fengsheng Cai의 작품 Objects Come Alive 주변 조명 시스템은은(는) 매우 권위 있는 2023 A' Design Award 은상의 조명 제품 및 기구 디자인 부문에서 탁월한 수상작입니다.
은조명· 2023
Objects Come Alive 주변 조명 시스템은
디자이너: Fengsheng Cai
클라이언트: Musashino Art University
조명 부문 A' Design Award 은상 수상작
인증된 수상작
#146602 수상 상태 인증하기디자인
Objects Come Alive 주변 조명 시스템은 소개
조명기구는 생체친화적 디자인과 운동감각적 공감에 초점을 맞춰 디자인되었습니다. 조명기구의 움직임은 식물의 성장 습관, 움직임 패턴 및 리듬을 모방하여 조명기구의 연관성을 더욱 높여줍니다. 제품이 향하는 방향을 보면 불안, 긴장, 피로 등의 감정이 해소됩니다. 조명기구는 환경(온도, 바람)에 따라 변화하여 일상적인 사용에 더 적합하고 분위기를 조성합니다.
수상 인정
A' Design Award 은상 소개
Objects Come Alive 주변 조명 시스템은, 이 작품은 A' Design Award 은상 수상작으로, 최상급이며 아름답고 인상적인 디자인에 수여되는 비범하게 권위 있는 인정입니다. 은상 수상작은 대단히 뛰어나고 매우 창의적인 작품으로, 디자이너의 탁월한 전문 지식, 재능, 통찰력을 보여 줍니다. Objects Come Alive 주변 조명 시스템은, 이 작품은 훌륭한 대표작으로서 매우 전문적이고 깊이 있게 혁신적일 것으로 기대됩니다. 이 은상 수상 디자인은 예술, 과학, 디자인, 기술의 경계를 넓히는 데 이바지하는 주목할 만하고 찬사를 받는 발명품입니다. Objects Come Alive 주변 조명 시스템은, 이 작품은 모두가 부러워하는 창작물로서 욕망을 일깨우고 긍정적인 감정을 불러오며 경탄과 경이로움을 불러일으킵니다.
디자인 비하인드
프레스 킷
디자이너가 제공한 크레딧, 팀원 및 기술 세부 사항.
- 고유 특성
- The luminaires are designed with a research focus on Biophilic design and kinesthetic empathy. The movement of the luminaires mimics the growth habits, movement patterns and rhythms of the plants, making the luminaires more relatable. Viewing the direction of the product relieves anxiety, tension, fatigue and other emotions. The luminaires change according to the environment (temperature, wind), making them more accessible for everyday use while creating a sense of atmosphere.
- 치수 및 패키징
- Floor Lamp of Wheat (rising H250mm X W780mm X D405mm, falling H475mm X W600mm X D405mm); Table Lamp of Dandelion (shrinking H545mm X W350mm X D350mm, swelling H545mm X W350mm X D350mm), each component has been designed to be sophisticated, stylish, and modern without much visual burden.
- 태그
- Lighting, Lighting System, Interior Design, Biophilic Design, Bio-likeness, Alive, Movement, kinesthetic Empathy
- 생산 기술
- Firstly, we have recreated the miniature silent motor and electronic components for the mechanical design to form a compact and stable light structure. And we combined this with programmable materials, thus ensuring the overall sensitivity and fluidity of the movement. Secondly, we analysed the rhythm of the activity of natural plants. We programmed the luminaire to move at a rhythm like the plants. We also use self-developed sensors to capture changes in the environment constantly.
- 디자인 과제
- The challenge regarding its overall structure and programming. 1. to design robust, quiet and compact hardware and to use programming techniques to enable the luminaire to adapt to the changing environment at any given moment and perform rhythmic movements like a plant. 2. to make the product exist like a living creature that can read environmental changes and simultaneously become a new interface to inform people of impending dangers such as earthquakes.
- 연구
- This research began to address how to bring products closer to people, to feel the interaction with them naturally and to have a positive psychological effect on humans. In this research, we found that "signs of life and intelligence" were often found in artefacts of autonomous movement. Still, there had been little attempt or study into the psychological effects of "Bio-likeness" in artefacts on people. We then analysed and systematised the abstract concept of "Bio-likeness' into products that give companionship to evoke hidden feelings. From this, we found that the images produced by the movement of natural objects have a positive psychological impact on humans. Therefore, in this design, I designed with a research focus on biophilic design and kinesthetic empathy, and through statistical analysis, found that this interaction by mimicking the movement of plants and changing according to the environment has a positive impact on the aesthetic and sensory feelings of the observer and can effectively relieve people's anxiety, tension, fatigue and other emotions.
- 영감
- Inspired by poetry, the beauty of movement is created by the plants described in the haiku as they change in response to their environment. In such an interactive way, the luminaire is considered alive, giving a sense of companionship. The luminaires mimic the forms (wheat grown with the sunlight, dandelions fluttering in the wind), the way they move and their rhythm. The move immerses people in nature, eases their mood, and increases creativity and well-being.
- 프로젝트 기간
- The project started in 2021, and after multiple prototypes and refinements, it was completed in 2022. The first version was exhibited at the international luxury exhibition at the Shanghai exhibition centre in 2021. All development was done in Tokyo.
- 운영 흐름
- The work combines programmable and natural materials to simulate as realistically as possible the effects of plants, such as the swaying of the sheaves of wheat and the softness of the dandelions and lamps depending on the environment (temperature, wind) or the behaviour of the person (body temperature when touched, blowing). The interactions are 1. the light of the wheat ears increases and decreases with the ambient temperature, and 2. the light of the dandelion contracts and expands with the breeze in the room.
- 특허
- Patented By Fengsheng Cai
- 팀원
- Creative Director [Fengsheng Cai]
- 이미지 출처
- Fengsheng Cai, 2022.
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