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Light or Dark 보드 게임 by Lan Zhou and Xinlu Yang

Light or Dark 보드 게임 by Lan Zhou and Xinlu Yang is a highly esteemed winner of the very prestigious 2023 A' Design Award 동상 in 완구, 게임 및 취미 제품 디자인 Competition Category.


동완구· 2023

Light or Dark 보드 게임

by Lan Zhou and Xinlu Yang

A' Design Award 동상 Winner in 완구 Category

Colors

The Design

About Light or Dark 보드 게임

Light or Dark는 카드, 주사위, 모래시계, 체스판 및 기타 관련 구성 요소를 포함하여 세계 에너지 위기를 배경으로 하는 2인용 어린이 보드 게임입니다. 플레이어는 제한된 시간과 에너지로 오염 확산을 억제하고 새로운 에너지 스테이션을 건설하는 작업을 완료해야 합니다. 아이들이 협력과 문제 해결에 있어서 시간감각, 집중력, 종합적인 전략을 기르고, 도전적이고 흥미로운 게임을 통해 위기감, 긴박감, 사명감, 승리감을 경험하게 하는 데 그 목적이 있습니다.

The Recognition

About the A' Design Award 동상

Light or Dark 보드 게임, 이 작품은 A' Design Award 동상 수상작으로, 창의성, 독창성, 영민함으로 돋보이는 뛰어난 디자인에 수여되는 높은 권위의 인정입니다. 동상 수상작은 충분히 숙련되고 인상적으로 창의적인 작품으로, 디자이너의 폭넓은 경험, 상상력, 기지를 입증합니다. Light or Dark 보드 게임, 이 작품은 높이 평가받고 감탄과 사랑을 받는 사물로서 두드러지게 전문적이고 혁신적일 것으로 기대됩니다. 이 동상 수상 디자인은 예술, 과학, 디자인, 기술의 모범 사례를 담고 있으며 세부에 대한 주의로 훌륭합니다. Light or Dark 보드 게임, 이 작품은 필요를 훌륭하게 충족하고 욕망에 닿으며 감정을 매료하고 호기심을 불러일으킵니다.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
A two-player board game based on the background of the world's energy crisis, guides children to complete tasks in a cooperative way under a variety of constraints through various element settings. During the game, children need to look at the overall situation and plan rationally when facing and solving a series of problems. This tests and develops the child's sense of time, concentration and comprehensive strategy.
Dimensions & Packaging
330 mm (w) x 235 mm (d) x 53 mm (h)
Tags
children's board game, educational design, strategy, consideration of reality
Production Technology
The base block of the game board is made of colored beech, and the rest of the components are mainly ABS or PMMA.
Design Challenge
We spend most of our time developing the rules of the game, thinking about how to project the serious and complex energy crisis issues into a children's board game, so that children can experience a sense of crisis, a sense of urgency, a sense of mission and a sense of victory, making the game educational, challenging and fun.
Research
After the preliminary formation of the rules of the game, children over the age of 7 were invited to conduct a playtest. Light or Dark get their feedback on the game design itself and their rich emotional feedback. Some of them won the game by thinking calmly and adjusting their strategies in the face of the tense situation, while others failed in panic. But this also made them realize the necessity of environmental protection, which made the winning and losing of the game equally meaningful.
Inspiration
The problem of energy shortage and environmental pollution has a long history. In 2022, due to the combined effects of multiple factors, the global energy supply and demand was seriously out of balance. While looking for and developing more sustainable alternative energy sources, the concepts of energy saving, emission reduction and sustainable living should also be instilled in everyone's daily life.
Project Duration
The project started in December 2022 in Milan and finished in February 2023 in Milan.
Operation Flow
After randomly drawing a map card and completing the assembly, place the hourglass to start the game. Players need to use limited raw energy to plant trees, withstand storms, control the spread of pollution and complete the task of building new energy stations to win the game. Every time the hourglass lights up, it warns of the spread of pollution, and when the energy stations light up, it means the generation of new energy. Players can get random raw energy supplies by rolling dice, and can also share new energy generated by new energy stations with partner.
Team Members
Designer: Lan Zhou
Designer: Xinlu Yang
Image Credits
Lan Zhou & Xinlu Yang, Light or Dark, 2023

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