은 소비자 전자제품 · 2024
Bipro 스마트 피트니스 기기
by Hongyu Wu
- A' Design Award 은상 2024 in 소비자 전자제품
- Estimated Number of Design Views: 412,378
- Verification code 4BDEC0C961 · Verify this award
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About Bipro 스마트 피트니스 기기
Bipro는 홈 트레이닝을 위해 설계된 스마트 피트니스 기기입니다. Bipro는 양방향 레이저 프로젝션을 활용해 벽면과 바닥에 동시에 영상을 투사합니다. 이렇게 확장된 인터랙션 공간은 어린이부터 노년층까지 다양한 연령대의 사용자에게 몰입감 있는 실내 운동 경험을 제공합니다. 컴퓨터 비전 기반의 모션 캡처 시스템이 손과 발의 움직임을 인식하며, 팔 동작으로는 벽면 화면을, 발 동작으로는 바닥 화면을 제어합니다. 사용자는 표시된 영역으로 점프해 활동을 시작하거나 이어갈 수 있습니다. L자형 본체는 내부 공간을 효율적으로 활용합니다.
About the A' Design Award 은상
Bipro 스마트 피트니스 기기, 이 작품은 A' Design Award 은상 수상작으로, 최상급이며 아름답고 인상적인 디자인에 수여되는 비범하게 권위 있는 인정입니다. 은상 수상작은 대단히 뛰어나고 매우 창의적인 작품으로, 디자이너의 탁월한 전문 지식, 재능, 통찰력을 보여 줍니다. Bipro 스마트 피트니스 기기, 이 작품은 훌륭한 대표작으로서 매우 전문적이고 깊이 있게 혁신적일 것으로 기대됩니다. 이 은상 수상 디자인은 예술, 과학, 디자인, 기술의 경계를 넓히는 데 이바지하는 주목할 만하고 찬사를 받는 발명품입니다. Bipro 스마트 피트니스 기기, 이 작품은 모두가 부러워하는 창작물로서 욕망을 일깨우고 긍정적인 감정을 불러오며 경탄과 경이로움을 불러일으킵니다.
Press Kit
- Unique Properties
- bipro is a smart fitness device based on bi-directional projection. nowadays, more and more people choose to work out at home. different from existing products, bipro can project both on-wall and on-ground display. the extension of interaction space make it possible to create more immersive and inclusive indoor fitness experiences for different age groups, from children to elderly. bipro can recognize user's hand and foot movements. user can control the on-wall display through arms and gestures, and move their feet for ground interactions.
- Dimensions & Packaging
- Motion capture and projection are two key technologies for the design. The motion capture system based on computer vision has the accuracy that can reach the recognition of hand movements, which plays a key role in expanding the interactive approachs. There are mainly three laser projection technologies on the market: 3LCD/DLP/LCOS. DLP and LCOS have more advantages in the picture presentation effect. Technical maturity and relatively reasonable cost of DLP is the reason why bipro use it.
- Tags
- Immersive interaction, Inclusive intelligent device, Bi-directional Projection, Lazer Projection, Post-Covid
- Production Technology
- Bipro based on Bi-directional DLP lazer projection. DLP laser projection technology is in a leading position in projection quality, while price is tended to be stable and technology is mature. The size of laser projection components on the market has also been reduced. It carries visions of new type laser projection tech and development of inclusive intelligent devices.
- Design Challenge
- How to design immersive and interesting interaction experience and form development are two challenges of the design. With both on-wall and ground projection, bipro was designed with unique UI and new interacting logic. Function and structure are the starting point of form design. Bipro uses the L-shape form, because after the test of the internal structure in the 3D software, the internal space of this model is more efficient and the structure is reasonable. At the same time, the form semantics of the L-shape meet the function of bi-directional projection.
- Research
- The research employs a mixed-methods approach to investigate the viability of integrating bi-directional laser projection into home fitness devices. Utilizing market research, focus groups, and user surveys, the research assesses current trends in interactive fitness technology and user preferences across age groups. Additionally, prototyping and testing are conducted to evaluate potential design concepts and gather feedback. Findings aim to inform the development of a novel, inclusive home fitness solution that maximizes user engagement and accessibility.
- Inspiration
- An interactive project in Shanghai, through projection and ground led interaction, well showed the improvement of "ground" interaction in sports immersion and user experience, which provided me with inspirations. And the intelligent sports mirror shows that the extension of the "wall" screen changes the way of interaction. If there’s a fitness device that can extend the screen from the "wall" to the "ground" through two-way projection, how will the interaction change for users.
- Project Duration
- The project started in December 2023 in London and finished in February 2024 in London
- Operation Flow
- Bipro can recognize user's hand and foot movements. User can control the on-wall display through arms and gestures, and move their feet for ground interactions. Users can jump into designated area to quick start or continue the activities.