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Venous Materials Primary Function: کەرەستەی کارلێککەر by Hila Mor

Venous Materials Primary Function: کەرەستەی کارلێککەر by Hila Mor is a highly esteemed winner of the very prestigious 2021 Xelata A' Design Award a Zîvîn in Dîzayna Raman û Têgehî Competition Category.


ZîvRaman· 2021

Venous Materials Primary Function: کەرەستەی کارلێککەر

by Hila Mor

Client: Tangible Media Group, MIT Media Lab

Xelata A' Design Award a Zîvîn Winner in Raman Category

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Verified Award Winner

Verify Award Status for #106686

Colors

The Design

About Venous Materials Primary Function: کەرەستەی کارلێککەر

Book Text: کەرەستەی وەریدی کەرەستەیەکی نەرمی کارلێککەرە کە نەخشە گۆڕاوەکان لە وەڵامی دەستلێدان پیشان دەدات. دیزاینەکە لە پێکهاتەی وەریدەکان کە لە ڕووەک، گەڵا و لەشی مرۆڤدا هەن وەرگیراوە. کاتێک پەستان یان شێواندن جێبەجێ دەکرێت، شلە بەناو کەناڵە ناوخۆییەکاندا دەجوڵێت، کە گۆڕانکاری بەرچاوی ڕەنگ و نەخش دروست دەکات. هەر پەڕەیەک هەم وەک هەستەوەرێک و هەم وەک پیشاندەری زانیاری دەستلێدراو کار دەکات. کەرەستەکە لە سیلیکۆنی PDMS و مەرەکەبی ئیکۆلاین دروستکراوە، بە بەکارهێنانی نەخشکردنی لەیزەری و پرۆسە دەستیەکانی تاقیگە. پڕۆتۆتایپەکان لە ٥ بۆ ٥ سانتیمەتر بۆ ١٥ بۆ ١٥ سانتیمەتر پێواندەکرێن.

The Recognition

About the Xelata A' Design Award a Zîvîn

Venous Materials Primary Function: کەرەستەی کارلێککەر xelatgirê Xelata A' Design Award a Zîvîn e, nasîneke bi awayekî awarte bi prestîj ku ji sêwiranên di asta herî bilind de, xweşik û bibandor re tê dayîn. Xelatgirên Zîvînê karên pir birûsk û pir afirîner in, yên ku pisporiya hêja, jêhatîbûn û zîrekiya sêwiranerên xwe nîşan didin. Tê hêvîkirin ku Venous Materials Primary Function: کەرەستەی کارلێککەر karekî mînak, pir pîşekar û bi kûrahî nûjen be. Ev sêwirana bi Zîvînê serketî vedîtineke berbiçav û hatiye sitayişkirin e ku ji bo fireh kirina sînorên huner, zanist, sêwiran û teknolojiyê tevkarî dike. Venous Materials Primary Function: کەرەستەی کارلێککەر afirandinek e ku gelek kes çavê xwe lê dikin, daxwazan şiyar dike, hestên erênî tîne û heyirînê çêdike.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
The Venous Materials project envisions a new way to design dynamic tangible interactions using fluidic structures. It is a new type of dynamic interactive material that is inspired by veins systems in nature: in plants, leaves, and throughout the human body. These Materials respond to user's pressure and motion with dynamic displayed patterns. Venous Materials can animate dynamic graphics, create responsive objects, and to visualize body movement and balance.
Dimensions & Packaging
The different Venous Materials prototypes are mainly 5cmX5cm, while some of them can get up to 15cmX15cm.
Tags
Interaction Design, Material research, Dynamic Graphics, Microfluidics, Computational Aided Design, Sensors and Displays, Venous Structures
Production Technology
Venous Materials technology developed through research on current Microfluidics,that is specifically designed for human interaction and UX design. A specilized computational tool was developed for the design process and to simulate and visualize of the color change and display of the flow within the material, according to the user input. Production process involves laser engraving and manual lab processes. Materials used are PDMS silicone and ecoline ink.
Design Challenge
While current computer chips and electronics usually require rigid and bulky components that challenges the integration with varied objects or fabrics, Venous Materials is soft and self-contained mechanism that utilizes the motion of daily activities as its energy source. Design of micro-fluid dynamics is not intuitive task, our approach and computational tool allows the design, simulation, and prototyping of fluidic interactive sensors that can be embedded in, or attached to, any object.
Research
This work present design and fabrication methods for interactive fluidic mechanisms that respond to deformation by mechanical inputs from the user. The Venous design tool provides designers with a simple way to create and validate designs of fluidic structures. It allows users to design the geometry, and simulate the flow with intended mechanical force dynamically. This leads to Interactive applications of Venous Materials, to augment human movement and everyday objects.
Inspiration
This project is inspired by venous structures that are ubiquitous throughout nature and in the human body. By changing colors, veins can inform us of internal and external physical conditions. For example, veins in leaves transmit pigments that drive color change, which informs us of the internal condition of the leaf and which season it is. When we press firmly on a button, the tip of our finger changes its color, this subtle color change can be used to indicate the applied pressure.
Project Duration
The project started June 2019 and finished April 2020 in Cambridge, MA, at the MIT Media Lab, Tangible Media group
Operation Flow
The displayed flow pattern and color change of the fluidic channels within Venous Materials inform the users of the motion and physical force that is applied on the material. The users can interact with Venous Materials by deforming or applying pressure on the material, which drives the fluid flow within the internal channels to visualize the dynamic responsive display. Therefore, Venous Materials simultaneously functions as a sensor and display of tangible information.
Patents
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Tangible Media Group / MIT Media Lab
Team Members
Hila Mor
Tianyu Yu
Ken Nakagaki
Benjamin Harvey Miller
Yichen Jia
Hiroshi Ishii
Image Credits
All Photo/video credit to Tangible Media Group, MIT Media Lab

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