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Venous Materials Primary Function: کەرەستەی کارلێککەر by Hila Mor

Venous Materials Primary Function: کەرەستەی کارلێککەر by Hila Mor is a highly esteemed winner of the very prestigious 2021 Xelata A' Design Award a Zîvîn in Kalîteya Dîzaynê û Nûjenî Competition Category.


ZîvKalîteya Dîzaynê· 2021

Venous Materials Primary Function: کەرەستەی کارلێککەر

by Hila Mor

Client: Tangible Media Group, MIT Media Lab

Xelata A' Design Award a Zîvîn Winner in Kalîteya Dîzaynê Category

Colors

The Design

About Venous Materials Primary Function: کەرەستەی کارلێککەر

Book Text: Venous Materials کەرەستەیەکی کارلێککەرە کە هەم وەک هەستەوەر و هەم وەک نیشاندەر کار دەکات. کەناڵی ورد و شلەیی لەناو سیلیکۆنی نەرمدا دروست دەکرێن، و مەرەکەبی ڕەنگاوڕەنگ بەناو کەناڵەکاندا دەجوڵێت. کاتێک بەکارهێنەرێک کەرەستەکە دەچەماندرێت یان فشاری لێدەکات، ڕۆیشتنی مەرەکەبەکە دەگۆڕێت و نەخش و گۆڕانی ڕەنگی بینراو دروست دەکات. کەرەستەکە نەرم و سەربەخۆیە، و جووڵەی بەکارهێنەرەکە وزەکە دابین دەکات. ئامرازێکی دیزاینی ژماردنی ڕێگە دەدات کە جیۆمەتری و ڕۆیشتنی شلەکە پێش بەرهەمهێنان مۆدێل بکرێن. بەرهەمهێنان نەخشکردنی لەیزەری و پرۆسە تاقیگەییەکان لەخۆدەگرێت.

The Recognition

About the Xelata A' Design Award a Zîvîn

Venous Materials Primary Function: کەرەستەی کارلێککەر xelatgirê Xelata A' Design Award a Zîvîn e, nasîneke bi awayekî awarte bi prestîj ku ji sêwiranên di asta herî bilind de, xweşik û bibandor re tê dayîn. Xelatgirên Zîvînê karên pir birûsk û pir afirîner in, yên ku pisporiya hêja, jêhatîbûn û zîrekiya sêwiranerên xwe nîşan didin. Tê hêvîkirin ku Venous Materials Primary Function: کەرەستەی کارلێککەر karekî mînak, pir pîşekar û bi kûrahî nûjen be. Ev sêwirana bi Zîvînê serketî vedîtineke berbiçav û hatiye sitayişkirin e ku ji bo fireh kirina sînorên huner, zanist, sêwiran û teknolojiyê tevkarî dike. Venous Materials Primary Function: کەرەستەی کارلێککەر afirandinek e ku gelek kes çavê xwe lê dikin, daxwazan şiyar dike, hestên erênî tîne û heyirînê çêdike.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Venous Materials technology developed through research on current Microfluidics, that is specifically designed for human interaction and user experience. A specilized computational tool was developed for the design process and to simulate and visualize of the color change and display of the flow within the material, according to the user input. Production process involves laser engraving and manual lab processes. Materials used are PDMS silicone and ecoline ink.
Dimensions & Packaging
Venous Materials prototypes size range between 5cmX5cm and 15x15cm. These samples can be assembled together to form a larger sheet.
Tags
Interaction Design, Material research, Dynamic Graphics, Microfluidics, Computational Aided Design, Sensors and Displays, Venous Structures
Production Technology
Through utilizing latest research with Microfluidics technology, Venous Materials was developed while focus on human interaction and UX design. To realize the design and production process, a specialized computational design and simulation tool was developed. This tool allows to simulate and visualize of the color change and display of the flow within the material, according to the user physical input. Production process involves laser engraving and lab processes. Materials used are PDMS silicone and ecoline ink.
Design Challenge
While current computer chips and electronics usually require rigid and bulky components that challenges the integration with varied objects or fabrics, Venous Materials is soft and self-contained mechanism that utilizes the motion of daily activities as its energy source. Design of micro-fluid dynamics is not intuitive task, our approach and computational tool allows the design, simulation, and prototyping of fluidic interactive sensors that can be embedded in, or attached to, any object.
Research
This work present design and fabrication methods for interactive fluidic mechanisms that respond to deformation by mechanical inputs from the user. The Venous design tool provides designers with a simple way to create and validate designs of fluidic structures. It allows users to design the geometry, and simulate the flow with intended mechanical force dynamically. This leads to Interactive applications of Venous Materials, to augment human movement and everyday objects.
Inspiration
This project is inspired by venous structures that are ubiquitous throughout nature and inside the human body. By changing colors, veins can inform us of internal and external physical conditions. For example, veins in leaves transmit pigments that drive color change, which informs us of the internal condition of the leaf and which season it is.
Project Duration
The project started June 2019 and finished April 2020 in Cambridge, MA, at the MIT Media Lab, Tangible Media group
Operation Flow
The displayed flow pattern and color change of the fluidic channels within Venous Materials inform the users of the motion and physical force that is applied on the material. The users can interact with Venous Materials by deforming or applying pressure on the material, which drives the fluid flow within the internal channels to visualize the dynamic responsive display. Therefore, Venous Materials simultaneously functions as a sensor and display of tangible information.
Team Members
Hila Mor, Tianyu Yu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi Ishii
Image Credits
All Photo/video credit to Tangible Media Group, MIT Media Lab

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