دیزاینی Irrational Slice KARtêkirina Zanyarî لەلایەن Lu Zhao, Ruhe Zhang and Qi Wang خەڵاتگرێکی بەناوبانگی خەڵاتی شکۆمەندی 2021 Xelata A' Design Award a Tuncîn لە پۆلی پێشبڕکێی Dîzayna Grafîk, Wênesazî û Ragihandina Dîtbarî.
TuncGrafîk· 2021
Irrational Slice KARtêkirina Zanyarî
لەلایەن Lu Zhao, Ruhe Zhang and Qi Wang
خەڵاتگری Xelata A' Design Award a Tuncîn لە پۆلی Grafîk
خەڵاتگری پشتڕاستکراو
پشتڕاستکردنەوەی باری خەڵات بۆ #121420دیزاینەکە
دەربارەی Irrational Slice KARtêkirina Zanyarî
Irrational Slice projeyek dîtbarîkirina zanyariyan e ku daneyên lêkolînê di fezayeke sêalî de pêşkêş dike. Daneyek ji ezmûnek naskirî tê ku hizrkirina mirov û makîneyê bidin ber hev. Modela sêalî li gorî avahiya neuronên mêjî hatiye avakirin. Nermalava rastiya berfirehkirî dihêle ku dema posterek çapkirî tê taramkirin, model xuya bibe. Temaşevan dikarin modelê bi tiliya xwe bizivirînin û mezin an biçûk bikin da ku zanyariyan ji gelek alîyan bixwînin. Armanc lêgerîna rêbazên nû yên çavdêrîkirin û veguhastina zanyariyan e.
پێناسەکردن
دەربارەی Xelata A' Design Award a Tuncîn
Irrational Slice KARtêkirina Zanyarî xelatgirê Xelata A' Design Award a Tuncîn e, nasîneke pir bi prestîj ku ji sêwiranên berbiçav ên bi afirînerî, jêhatîbûn û zîrekiyê têne cudakirin re tê dayîn. Xelatgirên Tuncînê karên bi têra xwe jêhatî û bi awayekî balkêş afirîner in, yên ku ezmûna fireh, xeyal û çareserkirina sêwiranerên xwe piştrast dikin. Tê hêvîkirin ku Irrational Slice KARtêkirina Zanyarî tiştekî pir hatiye rêzgirtin, sitayişkirin û delal be, bi awayekî berbiçav pîşekar û nûjen. Ev sêwirana bi Tuncînê serketî pratîkên çêtirîn ên huner, zanist, sêwiran û teknolojiyê digire nav xwe û ji bo baldariya li hûrgiliyan hêja ye. Irrational Slice KARtêkirina Zanyarî pêdiviyan bi rengekî xweş tîne cih, destê xwe dide daxwazan, hestan dihejîne û meraqê dikişîne.
لە پشت دیزاینەوە
کیتی چاپەمەنی
باوەڕپێکراوەکان، ئەندامانی تیم و وردەکاری تەکنیکی کە لەلایەن دیزاینەرەوە پێشکەش کراون.
- تایبەتمەندییە تایبەتەکان
- Based on a variety of visual forms of expression, the information is established in three-dimensional space, and combined with AR technology to deliver multi-dimensional information. On the basis of better interaction, the audience can receive information more clearly by using three-dimensional space. The work aims to open up new ideas of information observation and provide more possibilities for exploring the interactive transmission of information design in the context of digital media art.
- تاگەکان
- Information Design, Information Visualization, AR, 3D, Poster
- تەکنەلۆژیای بەرهەمهێنان
- Multimedia
- هەڵەنگاندنی دیزاین
- The difficulty lies in the balance between "clear transmission of information" and "better visual effect". During the creation process, I made many attempts, and finally chose to establish data visualization in 3D, hoping to explore new presentation ways of information design so as to find the best balance point. This is a new attempt, and we hope that this 3D presentation can strengthen the sense of connection between the viewer and the data, and make the transmission of information more effective.
- توێژینەوە
- The integration of information is a very important part, and it is this data that sets the stage for our later creation. Analyzing the data takes up most of our upfront work, but it's essential. We built a 3D information model based on a large amount of research data, combined with the structure of brain neurons, with the ultimate purpose of exploring people's irrational cognition and judgment, as well as developing new ideas of information observation, so that readers can better understand information through stronger interactive mode.
- ئیلهام
- Inspired by the fact that people's irrational choices are affected by multiple reasons, Seek inspiration from some common but overlooked normalcy in life. Focus on subjective, irrational, emotional moments or cognitive moments that we all have. This is why robots are chosen as the comparison item.The 3D information visualization model and poster were made based on the data obtained from the cognitive experiment of man-machine confrontation.
- ماوەی پڕۆژە
- The project started in March 2020 in China and finished in June 2020 , and was exhibited in "The start of a long journey outstanding works by graduates of 2020 from key arts academics in China” of Hubei Institute of Fine Arts.
- ڕێڕەوی کارکردن
- By using AR software to scan pictures,3D information model appears, which can be controlled by fingers to zoom in and out, rotate, etc. So that viewers can read information from multiple angles and enhance interaction.
- ئەندامانی تیم
- Lu Zhao
Ruhe Zhang
Qi Wang
Xiaoying Li
سپۆنسەرکراو
لە Designers.org دەرەوە بگەڕێنە
بەرهەمەکان، خزمەتگوزارییەکان و دەرفەتەکان لە هاوبەشە ڕیکلامییەکانمان بدۆزەرەوە.
زیاتر بگەڕێ
دیزاینە پەیوەندیدارەکان
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