دیزاینی Kallucci Boot Hunera Kilîta 3D لەلایەن Mateus Morgan de Aguiar خەڵاتگرێکی بەناوبانگی خەڵاتی شکۆمەندی 2021 Xelata A' Design Award a Zêrîn لە پۆلی پێشبڕکێی Dîzayna Grafîka Kompîturê, Modelkirina Sêalî, Tevnkirin û Renderkirinê.
ZêrGrafîka Kompîturê· 2021
Kallucci Boot Hunera Kilîta 3D
لەلایەن Mateus Morgan de Aguiar
کڕیار: Morgan Studio
خەڵاتگری Xelata A' Design Award a Zêrîn لە پۆلی Grafîka Kompîturê
خەڵاتگری پشتڕاستکراو
پشتڕاستکردنەوەی باری خەڵات بۆ #121488دیزاینەکە
دەربارەی Kallucci Boot Hunera Kilîta 3D
Fikra sereke ya sêwiraner ev bû ku bi hêmanên hêsan, wek kevir, aliyek domdarî û berxwedanê ya ku hilber jê re hewce dike, rasterast bi karanîna wê û şêwaza jiyana xerîdar re bigihîne. Krîstalên lêzêdekirî ji bo ronîkirina tiştê sereke kar dikin, hewayek mîstîk dide ku meraqa xerîdarên potansiyel radike.
پێناسەکردن
دەربارەی Xelata A' Design Award a Zêrîn
Kallucci Boot Hunera Kilîta 3D xelatgirê Xelata A' Design Award a Zêrîn e, nasîneke pir bi prestîj ku ji sêwiranên pola yekem, ecêb û berbiçav re tê dayîn. Xelatgirên Zêrînê afirandinên pir nûjen, dûrbîn û geş in, yên ku jêhatîbûn, şehrezayî û hêza sêwiranerên xwe nîşan didin. Tê hêvîkirin ku Kallucci Boot Hunera Kilîta 3D vedîtineke pir hatiye pesindan, trendsazker û mezin be ku nirxeke bêhempa peyda dike. Ev sêwirana bi Zêrînê serketî projeyeke ecêb û hêja ye ku sînorên huner, zanist, sêwiran û teknolojiyê fireh dike. Kallucci Boot Hunera Kilîta 3D daxwaza xurt çêdike, coşê şiyar dike, afirînerîyê teşwîq dike û me heyirî dihêle.
لە پشت دیزاینەوە
کیتی چاپەمەنی
باوەڕپێکراوەکان، ئەندامانی تیم و وردەکاری تەکنیکی کە لەلایەن دیزاینەرەوە پێشکەش کراون.
- تایبەتمەندییە تایبەتەکان
- The idea is to bring the characteristics of the product through the use of visual elements, connecting the shoe direct to the customers life style. The mood also transmits durability, present on the shoe essence and a pinch of a mystical language that comes with the crystal elements. Everything made in 3D without scans
- قەبارە و پاکێج
- Width 5000px x Height 5000px 300dpi
- تاگەکان
- boot, shoe, cgi, footwear, fashion, 3d boot, cgi boot, kallucci
- تەکنەلۆژیای بەرهەمهێنان
- The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
- هەڵەنگاندنی دیزاین
- The hardest part was making the 3D model itself, considering that there's a lot of parts that had to be perfectly as the real product.
- توێژینەوە
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- ئیلهام
- The comes from the nature, connecting the image directly with the customers life style. The rocks refer to the durability of the product.
- ماوەی پڕۆژە
- I started the piece on november 21 and it took about 1 month, ending on december 21.
- ڕێڕەوی کارکردن
- The key visual was used on online and offline media such product folder, box, and video. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations without the need for explanatory texts. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.
- ئەندامانی تیم
- 3D modelling and texturing: Mateus Morgan
Agency: Dote
سپۆنسەرکراو
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