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Hunger Games Munus Institutionis Artis by Derya Geylani Vurusan

Hunger Games Munus Institutionis Artis by Derya Geylani Vurusan is a highly esteemed winner of the very prestigious 2021 Praemium A' Design Award Aeneum in Ars Pulchra Competition Category.


AesArs Pulchra· 2021

Hunger Games Munus Institutionis Artis

by Derya Geylani Vurusan

Client: Usta Design

Praemium A' Design Award Aeneum Winner in Ars Pulchra Category

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Verified Award Winner

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Colors

The Design

About Hunger Games Munus Institutionis Artis

Ludi Famis est institutio artis de consumptione nimia, cibi iactura, fame et siti. Opus constat ex ferculis porcellanis, poculis et instrumentis mensae metallicis ex variis nationibus, e tecto suspensis ita ut partes volare videantur. Formae spaghetti, holerum et pomorum, ex vitro flato transparenti factae, intra porcellanam et instrumenta mensae collocantur. Ingentes statuae instrumentorum mensae metallicae in puncto focali dispositionis stant. Circiter ducenta quinquaginta membra separata perforata sunt et singillatim filo piscatorio suspensa.

The Recognition

About the Praemium A' Design Award Aeneum

Hunger Games Munus Institutionis Artis victor est Praemii A' Design Award Aeneum, honoris multum aestimati formis egregiis, creandi ingenio, sollertia et acumine insignibus dati. Victores Aenei opera perita et mire creandi sunt, quae experientiam, imaginationem et solertiam auctorum suorum confirmant. Exspectatur Hunger Games Munus Institutionis Artis rem multum aestimatam, admiratam et carissimam, notabiliter professionalem et novam fore. Haec forma Aeneo victa optimas consuetudines artis, scientiae, formandi rationis et technologiae amplectitur et in cura minutiarum excellit. Hunger Games Munus Institutionis Artis necessitates egregie explet, cupiditates tangit, sensus capit et curiositatem allicit.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
The "Hunger Games" installation project is inspired by the problems of today's society such as excessive consumption, food waste, thirst and hunger. The elements that make up the project are avant-garde porcelain plates, glasses and metal cutlery from various countries of the world, suspended from the ceiling and seemingly flying. In order to explain the relationship between existence and non-existence in an ironic language, forms such as spaghetti blown from transparent glass, vegetables and fruits are placed inside porcelain and cutlery. At the focal point of the installation, giant metal cutlery sculptures are exhibited with glass shaped in spaghetti form.
Dimensions & Packaging
The installation was applied in an area of 6 m2. All parts are individually packaged and fixed in wooden boxes and transferred from Istanbul studio to exhibitionplace by truck. All parts are hung one by one to give the desired movement. The installation took about three days to set up.
Tags
Glass, Glass art, Contemporary Art, Conceptual Art, Porcelain, Installation, Art and Brand Cooperation
Production Technology
Heirloom porcelain and metal pieces were preferred in the installation project. The glasses used in the arrangement are produced by hot glass blowing and shaping techniques. All parts were drilled one by one with a special drilling technique and hung with the help of metal hanging apparatuses and fishing line. A special wallpaper has been designed to complement the concept and applied to the exhibition area.
Design Challenge
The most challenging process in the installation of "Hunger Games" is the hanging of 250 separate pieces one by one with the help of a line, rather than setting up the concept and story.
Research
Studies and scientific researches have been conducted on the consumption rate, hunger-thirst issues in the world. Scientific statistics and findings have helped shape the concept phase of the project. Porcelain plates were chosen as the most widely used object to represent various countries of the world and bear the cultural traces of the geography to which it is affiliated.
Inspiration
The installation, named after the famous writer Suzanne Collins's "The Hunger Games Trilogy", emphasizes the changing world order and the lost world resources. It has been inspired by social issues such as human values, hunger - thirst - food waste, which are lost and changed as a result of unconscious consumption.
Project Duration
"Hunger Games" installation project was exhibited at Design Week Turkey between 16-18 November 2018 in İstanbul / Turkey . After that some part of the project installed to Project 7.8.9 for six months. Finally, it was reinterpreted for the porcelain brand Porland and included in the art work collection.
Operation Flow
The "Hunger Games" installation project was specially designed and created by the artist for the Design Week Turkey fair .During the four-day fair, the installation interacted with different sectors and opened the door to new projects. There is a need for artistic touches and aesthetics in many different sectors and projects that make a difference should be created with collaborations.
Team Members
Hot Glass Blowing Artist: Egemen Kemal Vurusan
Image Credits
Photo Credit: Photographer Serhat Ozdemir, Hunger Games, 2018
Video Credit: Egemen Kemal Vurusan, Hunger Games, 2020

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