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Light or Dark Tabula Lusus by Lan Zhou and Xinlu Yang

Light or Dark Tabula Lusus by Lan Zhou and Xinlu Yang is a highly esteemed winner of the very prestigious 2023 Praemium A' Design Award Aeneum in Crepundium Competition Category.


AesCrepundium· 2023

Light or Dark Tabula Lusus

by Lan Zhou and Xinlu Yang

Praemium A' Design Award Aeneum Winner in Crepundium Category

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Verified Award Winner

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Colors

The Design

About Light or Dark Tabula Lusus

Lux vel tenebrosa est duorum liberorum tabularum lusorum in curriculo discriminis industriae mundi positae, inclusis chartis, aleis, horologiis, tabulis latrunculorum aliisque componentibus affinibus. Histriones opus perficere debent propagationem pollutionis refrenandi et novas energiae statio cum temporis et industria temporis limitibus construere. Propositum est pueris evolvere sensum temporis, intentionem ac comprehensionem consilii in cooperatione et problema solvendo, et sensum discriminis, sensum necessitatis, sensum missionis et sensum victoriae in ludis provocandis et interesting.

The Recognition

About the Praemium A' Design Award Aeneum

Light or Dark Tabula Lusus victor est Praemii A' Design Award Aeneum, honoris multum aestimati formis egregiis, creandi ingenio, sollertia et acumine insignibus dati. Victores Aenei opera perita et mire creandi sunt, quae experientiam, imaginationem et solertiam auctorum suorum confirmant. Exspectatur Light or Dark Tabula Lusus rem multum aestimatam, admiratam et carissimam, notabiliter professionalem et novam fore. Haec forma Aeneo victa optimas consuetudines artis, scientiae, formandi rationis et technologiae amplectitur et in cura minutiarum excellit. Light or Dark Tabula Lusus necessitates egregie explet, cupiditates tangit, sensus capit et curiositatem allicit.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
A two-player board game based on the background of the world's energy crisis, guides children to complete tasks in a cooperative way under a variety of constraints through various element settings. During the game, children need to look at the overall situation and plan rationally when facing and solving a series of problems. This tests and develops the child's sense of time, concentration and comprehensive strategy.
Dimensions & Packaging
330 mm (w) x 235 mm (d) x 53 mm (h)
Tags
children's board game, educational design, strategy, consideration of reality
Production Technology
The base block of the game board is made of colored beech, and the rest of the components are mainly ABS or PMMA.
Design Challenge
We spend most of our time developing the rules of the game, thinking about how to project the serious and complex energy crisis issues into a children's board game, so that children can experience a sense of crisis, a sense of urgency, a sense of mission and a sense of victory, making the game educational, challenging and fun.
Research
After the preliminary formation of the rules of the game, children over the age of 7 were invited to conduct a playtest. Light or Dark get their feedback on the game design itself and their rich emotional feedback. Some of them won the game by thinking calmly and adjusting their strategies in the face of the tense situation, while others failed in panic. But this also made them realize the necessity of environmental protection, which made the winning and losing of the game equally meaningful.
Inspiration
The problem of energy shortage and environmental pollution has a long history. In 2022, due to the combined effects of multiple factors, the global energy supply and demand was seriously out of balance. While looking for and developing more sustainable alternative energy sources, the concepts of energy saving, emission reduction and sustainable living should also be instilled in everyone's daily life.
Project Duration
The project started in December 2022 in Milan and finished in February 2023 in Milan.
Operation Flow
After randomly drawing a map card and completing the assembly, place the hourglass to start the game. Players need to use limited raw energy to plant trees, withstand storms, control the spread of pollution and complete the task of building new energy stations to win the game. Every time the hourglass lights up, it warns of the spread of pollution, and when the energy stations light up, it means the generation of new energy. Players can get random raw energy supplies by rolling dice, and can also share new energy generated by new energy stations with partner.
Team Members
Designer: Lan Zhou
Designer: Xinlu Yang
Image Credits
Lan Zhou & Xinlu Yang, Light or Dark, 2023

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