E Yes Primärfunktioun: Trainingsspillsaach géint Amblyopie by Chien-Chen Lai is a highly esteemed winner of the very prestigious 2021 A' Design Award an Sëlwer in Spillsaachen, Spiller an Hobbyprodukter Design Competition Category.
SëlwerSpillsaach· 2021
E Yes Primärfunktioun: Trainingsspillsaach géint Amblyopie
Client: E-Yes
A' Design Award an Sëlwer Winner in Spillsaach Category
Verified Award Winner
Verify Award Status for #122160The Design
About E Yes Primärfunktioun: Trainingsspillsaach géint Amblyopie
E Yes ass en spillbaséiert Trainingshëllefsmëttel, dat entwéckelt gouf fir d'Amblyopie bei Kanner ze korrigéieren. Modulär Kombinatioune féiere Kanner duerch visuell Zoom-Übungen, Aemuskeltraining a Faarfënnerscheedung. D'Lënsen op béide Säite vum Teleskop-Modul funktionéiere mat Augmented-Reality-Transparenten, sou datt d'Kanner déi ëmginn Ëmwelt ouni elektresche Stroum entdecke kënnen. De Wiessel vum Fokus tëscht no an wäite Objeten trainéiert d'Aelëns an de Ziliarmuskel. E Panneau fir de Vue-Test erméiglecht regelméisseg Kontrollen, sou datt Ännerungen an der Vue fréi verfollegt kënne ginn. De Kierper ass aus Polypropylen hiergestallt.
The Recognition
About the A' Design Award an Sëlwer
E Yes Primärfunktioun: Trainingsspillsaach géint Amblyopie ass e Gewënner vum A' Design Award an Sëlwer, enger aussergewéinlech prestigiéiser Unerkennung, déi un Designe vun der héchster Qualitéit, prächteg a beandrockend vergi gëtt. Sëlwer-Gewënner si bemierkenswäert brillant a ganz kreativ Wierker, déi d'erausragend Expertise, d'Talent an d'Schaarfsënnegkeet vun hire Designer weisen. Et gëtt erwaart, datt E Yes Primärfunktioun: Trainingsspillsaach géint Amblyopie e wonnerbart, mustergëlteg, bemierkenswäert professionellt an déif innovatiivt Wierk ass. Dëst mam Sëlwer ausgezeechent Design ass eng bemierkenswäert, bewonnert Erfindung, déi dozou bäidréit, d'Grenze vun der Konscht, der Wëssenschaft, vum Design an der Technologie ze erweideren. E Yes Primärfunktioun: Trainingsspillsaach géint Amblyopie ass eng Kreatioun, op déi vill neidesch sinn, déi Wënsch erweckt, positiv Gefiller bréngt an Erstaunen a Wonner erweckt.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- E yes is a game-based aid to correct children's amblyopia through exploration and training. Various modular combinations encourage amblyopic children to perform visual zoom, dedicated eye muscle exercise, and color discrimination. The lens on both sides of the telescope work with AR transparencies for children to imagine and explore. The lens in the eye and the ciliary muscle is exercised when the eye switches between near and far objects, also can take a vision test with a different lens.
- Dimensions & Packaging
- Size: 180mm x 160mm x 100mm
- Tags
- Amblyopia Trainer , Eyes , Amblyopia , Trainer , Child
- Production Technology
- E yes uses PP (Polypropylene) Plastic Injection Moulding as a means of production and is suitable for making children's toys due to its non-toxic and high temperature resistance properties.
- Design Challenge
- In order to make the product practical, we have made many experimental models,the experimental model is made by 3D printing, the children's ergonomics were considered, adjusted to fit the size of the child's hand and the distance between the eyes, and the planning of a children's play test was planned, and the details of the product's actual use were continuously improved.
- Research
- Training treatments to improve vision are selected according to the type of amblyopia in the child, such as eye patching, CAM vision stimulator, flip mirror, and dedicated eye exercise. These training treatments mainly address strabismic amblyopia and refractive amblyopia and are currently the most common treatments for amblyopic children.
Existing amblyopia treatments are not child-friendly, prone to problems such as danger, inconvenience of going out, and the training process is unattractive to children. - Inspiration
- Children's amblyopia is a growing problem, and due to the rise of electronics and technology, there are many children around us who need vision therapy from an earlier age.
At least 12 million children suffer from amblyopia worldwide. Amblyopia is a problem caused by poorly developed visual areas of the brain, and the prime time for amblyopia treatment is before the age of eight. - Project Duration
- The project began construction in May 2020, completed product validation in December 2020, and received the International Design Award Silver Award in February 2021.
- Operation Flow
- Mode A
The small ball rolls in the maze, and the child's eyes will automatically follow and focus. It can also be combined with color training, zoom training and other modules.
Mode B
The AR transparencies do not require electric power and allow children to explore the environment while training their eyes to change the focal length.
Mode C
Parents can use the vision test panel and guide children to rotate the module. Regular testing tracks changes in children's vision and detects problems for early treatment. - Team Members
- Designer: Chien-Chen Lai
Designer: Fang-Ping Hsu
Prof.: Kai-Chu Li - Image Credits
- Image#4:Licensor's Author Freepik - Freepik.com,Premium license (Unlimited use without attribution),Kid watching through binocular.
Subscription ID:ag_f78f7869-e118-40fe-b0e6-e3d403e40d8f **
Item url:https://www.freepik.com/free-vector/kid-watching-through-binocular_8357041.htm
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