Yummy Restaurant Rollespill-Spillsaach by Hang Li is a highly esteemed winner of the very prestigious 2023 A' Design Award an Sëlwer in Spillsaachen, Spiller an Hobbyprodukter Design Competition Category.
SëlwerSpillsaach· 2023
Yummy Restaurant Rollespill-Spillsaach
by Hang Li
Client: Zhejiang University
A' Design Award an Sëlwer Winner in Spillsaach Category
Verified Award Winner
Verify Award Status for #144007The Design
About Yummy Restaurant Rollespill-Spillsaach
Yummy ass e Spillsaachen-Set aus Holz, dat de Kanner eng Restaurant-Simulatioun als Spillerliefnes bitt. De Set enthält eng Teppanyaki-Plack, eng Keess, Zutaten aus Holz an hëlze Menükaarten. Zwee oder méi Kanner kënnen zesumme spillen an dobäi d'Rolle vum Client a vum Kach iwwerhuelen. De Kach wielt d'Zutaten no der Menükaart aus, a faarweg Luuchte weisen, ob d'Kachen amgaang, fäerdeg oder verbrannt ass. De Client gëtt duerno eng Bewäertung a bezilt. Den Oflaf vum Spill léiert, wéi e Restaurant funktionéiert, an ënnerstëtzt praktesch, kognitiv a sozial Fäegkeeten.
The Recognition
About the A' Design Award an Sëlwer
Yummy Restaurant Rollespill-Spillsaach ass e Gewënner vum A' Design Award an Sëlwer, enger aussergewéinlech prestigiéiser Unerkennung, déi un Designe vun der héchster Qualitéit, prächteg a beandrockend vergi gëtt. Sëlwer-Gewënner si bemierkenswäert brillant a ganz kreativ Wierker, déi d'erausragend Expertise, d'Talent an d'Schaarfsënnegkeet vun hire Designer weisen. Et gëtt erwaart, datt Yummy Restaurant Rollespill-Spillsaach e wonnerbart, mustergëlteg, bemierkenswäert professionellt an déif innovatiivt Wierk ass. Dëst mam Sëlwer ausgezeechent Design ass eng bemierkenswäert, bewonnert Erfindung, déi dozou bäidréit, d'Grenze vun der Konscht, der Wëssenschaft, vum Design an der Technologie ze erweideren. Yummy Restaurant Rollespill-Spillsaach ass eng Kreatioun, op déi vill neidesch sinn, déi Wënsch erweckt, positiv Gefiller bréngt an Erstaunen a Wonner erweckt.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Designed primarily to provide a restaurant simulation play experience for children, the main body contains a teppanyaki oven, a cash register, a set of wooden ingredients and a set of wooden menus.
The toys can be played by more than one person. By playing different roles such as customer and chef, children will learn about the restaurant operation process such as taking orders, cooking, serving and checking out, and develop their hands-on, cognitive and social skills. - Dimensions & Packaging
- 540 x 300 x 205 (W mm x D mm x H mm).
The radius of the ingredient's averages 70mm to prevent accidental swallowing by children. - Tags
- Children's toys, restaurants, simulations, cooperative games, cognitive exercise, wireless interaction, cooking
- Production Technology
- The design has been functionally tested twice on sample models.
Materials: The wooden part of the prototype is made of linden plywood, including the wooden box, drawers and wooden components; the 'iron plate' part is made of matt acrylic PMMA with light transmission; the button part is 3D printed in resin.
Functional realization: Arduino UNO for data processing, combined with RFID modules and RFID tags for reading and identifying "ingredients" and "menus". - Design Challenge
- We tried to implement a cooking simulation using the NFC toolset. However, it was a relatively difficult development process to accurately differentiate the ingredients and to have the NFC module consistently read and represent the corresponding status in real time.
- Research
- This project is a toy product design that attempts to explore the experience and optimisation of a physical multiplayer collaborative toy. A first version of the prototype was implemented using Arduino tools.
The kitchen management game has gained popularity on digital platforms. We tried to make it physical and design it specifically for children. - Inspiration
- Kitchen simulation games have been a huge success on platforms such as computers and mobile phones and have proved to be fun, engaging and popular with children.
Wooden toys have the advantage of being environmentally friendly and safe. In today's society, virtual game simulations are highly enjoyable, but there is still a majority of the parent community that believes: physical toys are better for the healthy development of children. - Project Duration
- The project was launched in Ningbo in March 2022, the initial prototype was completed in Hangzhou in July 2022 and is still being optimized.
- Operation Flow
- The players take on the roles of the customer and the chef respectively.
Step 1: The customer selects the dish he wants and the menu.
Step 2: The chef finds the appropriate ingredients according to the menu.
Step 3: The toy will identify the ingredients and display the processing progress.
A white light indicates that cooking is in progress.
A green light indicates cooking is complete.
A red light indicates overcooking.
Step 4: When the dish is ready, the customer gives an evaluation and pays the amount.
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