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Bryan Wong

Vereenegt Staate vun AmerikaKonschtartikelen

Interviewe mat Bryan Wong

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Design Legend Interview

48 Froen

I'm an industrial designer graduated from Pratt Institute with a minor in graphic design.

Could you please tell us a bit about your design background and education?

I'm an industrial designer graduated from Pratt Institute with a minor in graphic design.

What motivates you to design in general, why did you become a designer?

I'm motivated by problem-solving. I love looking at products and ponder how I can make it better, what aspect can be improved upon, and how it's made.

Did you choose to become a designer, or you were forced to become one?

I subconsciously chose to become a designer without knowing the occupation exist when I was growing up. I've always loved tinkering with things and studying how components are assembled.

What do you design, what type of designs do you wish to design more of?

I design everything, may it be packaging, furniture, consumer electronics or shoes. I wish I can design more consumer electronics as it allows the design process to involve a big team to discuss and share ideas, while each person utilizes their own expertise.

What should young designers do to become a design legend like you?

Young designers should play with materials and don't be afraid to get their hands dirty. Nowadays, a lot of designers are carried away with CAD, renderings and 3D printing that they forget the basic skills of being a designer.

What distinguishes between a good designer and a great designer?

A good designer creates products for consumers, while a great designer creates products that even the consumers didn't know they wanted it or takes the extra step and challenge us.

What makes a good design a really good design, how do you evaluate good design?

A good design is when people can use it without thought and is accessible for everyone to use.

What is the value of good design? Why should everyone invest in good design?

I think the value of good design is intangible and can't be easily quantified. It's something that looks good, feels good, functions perfectly and you feel great using it. To non-designers, it's an object that gives them value without question or doubt.

What would you design and who would you design for if you had the time?

I would like to design furniture or products for G-Star Raw. They are one of my favorite brands and I love their aesthetic and approach in their clothing line that I would love to do a collaboration with them.

What is the dream project you haven't yet had time to realize?

My dream project would be designing a chair and table that I can sit in and work on daily.

What is your secret recipe of success in design, what is your secret ingredient?

My secret recipe is in designing normal, mundane objects. We take a lot of things for granted, and it's the simple things that are easily overlooked or ignored. With my design works, I redesign ordinary products and made them extraordinary.

Who are some other design masters and legends you get inspired from?

To name a few; Ron Arad, Marc Newson, John Ive, Naoto Fukasawa, Jasper Morrison, and Che-Wei from CW&T.

What is your greatest design, which aspects of that design makes you think it is great?

My greatest design so far is the Zirconia Sharpener. It's a reinterpretation of an analog pencil sharpener that we’re already familiar with, a product that we trust and use everyday. By utilizing zirconia's material property, the blade doesn't need to be changed and offers a smooth sharpening experience.

How could people improve themselves to be better designers, what did you do?

I've spent a month analyzing my skills and looking at what is it that I wanted to achieve. It wasn't an easy process as I had to think critically without bias. After that, I've started building on skills that I wanted to improve and completely changed my design style and philosophy.

If you hadn't become a designer, what would you have done?

If I hadn't become a designer and can calculate complex math questions, I would've become a mechanical or robotics engineer.

How do you define design, what is design for you?

To me, design is a transformation of objects into a preferred state.

Who helped you to reach these heights, who was your biggest supporter?

My biggest supporter is a friend and design partner of mine, Chengtao Yi. We've done multiple collaboration projects and we compliment each other's skillset, while challenges each other to reach higher.

What helped you to become a great designer?

Having an open mind while being investigative helped me. You need to have an open mind so you can take feedbacks or gain new knowledge, and at the same time, you need to be driven by curiosity to question the information and conduct your own educated guess.

What were the obstacles you faced before becoming a design master?

One of the biggest obstacles was defining my design philosophy, as well as improving upon my design skills. It takes a lot of critical thinking to fully develop it, as well as the discipline to abandon the old mindset.

How do you think designers should present their work?

I think designers should present their work the same as how they present themselves. Their work is an extension of their own image and should be treated as one.

What's your next design project, what should we expect from you in future?

My next design project is an environment's musical instrument. It's easily one of the hardest projects I've done as it involves a lot of hidden knowledge that's not accessible, as well as piles of research done behind the scene.

What's your ultimate goal as a designer?

My ultimate goal as a designer is to have designed everything; such as clothing line, interiors, planes, buildings, gardens etc.

What people expect from an esteemed designer such as yourself?

Apart from showcasing my design, I think people or fellow designers would also like to see my design process for each project. That was one of the biggest wishes I had when I was a design student and I also tried to do so for my own projects as well.

How does design help create a better society?

As designers, we have the ability and responsibility to change and shape our society and environment. We're on the front lines pushing innovation, driving change in multiple levels, no matter how big or small.

What are you currently working on that you are especially excited about?

I'm very excited about the musical instrument that I've been developing for the past few months, and I can't wait to publish it. It was a big design challenge for me and I've very satisfied with my final design.

Which design projects gave you the most satisfaction, why?

My Aluminum Heatsink Laptop Stand gave me the most satisfaction. It first started off as a problem I was experiencing with and I thought my initial solution for it was a silly idea; however, that same silly idea also became my design solution without the use of power while remaining silent.

What would you like to see changed in design industry in the coming years?

I would love to see a shift in design industry towards sustainability by design products cradle-to-cradle, and not cradle-to-grave.

Where do you think the design field is headed next?

I think the design field has been heading towards wearable and 3D printing. It seems to be the biggest trend and receives the most mixed opinion about it. It's also exciting as this is the time when the industry will define what they are for the next decade.

How long does it take you to finalize a design project?

It usually takes me a few months to finalize on a design project. I spend the most time in research and making sure my work is designed for manufacturing.

When you have a new design project, where do you start?

I always start by creating some preliminary parameters for myself and create hypothesis with educated guess. Once those are defined, then I would go into research to validate them.

What is your life motto as a designer?

"Head, Heart, and Hand"

Do you think design sets the trends or trends set the designs?

I think it goes both ways, but I think a great designer sets the trend.

What is the role of technology when you design?

Depending on the project, technology can be a tool or a driving force.

What kind of design software and equipment do you use in your work?

I heavily use SolidWorks, Keyshot and Adobe Suite, as well as 3D printing.

What is the role of the color, materials and ambient in design?

CMF plays an important role as it gives us a perception of an object before we approach and touch it. We judge if it's heavy or light, expensive or cheap, durable or fragile — all via visual inspections.

What do you wish people to ask about your design?

I wish people asks me about my initial thoughts on projects, and what are the things I was correct and which are incorrect. It shows the lack of information I initially had and new knowledges I've gained.

When you see a new great design or product what comes into your mind?

I'm always skeptical, so I try to think critically if the design has any use, is it needed, and how is it innovative when compared to others or existing design.

Who is your ideal design partner? Do you believe in co-design?

I'm a big believer in collaborations as it allows people to complement their own skills with each other. My ideal design partner would be someone who is the exact opposite of me, and would constantly challenge me to validate my concepts.

Which people you interacted had the most influence on your design?

One of my professors at Pratt influenced me the most on my design. Since I took his class and was exposed to his methodology, it greatly improved my design skills and form a new design philosophy.

How did you develop your skills as a master designer?

I spent most of my time reading different articles and researches on different topics, as well as viewing other designers' work. This allows me to build a visual library where I can pull sources and inspiration from whenever I need.

Irrelative of time and space, who you would want to meet, talk and discuss with?

I would love to meet Leonardo da Vinci as he was one of the first industrial designers and created a lot of innovative designs ahead of his time.

How do you feel about all the awards and recognition you had, is it hard to be famous?

I don't consider myself to be famous as I'm still young in my career and there's a lot more that I needed to learn.

What is your favorite color, place, food, season, thing and brand?

Blue, Hong Kong, dim sum, Spring, consumer electronics and Muji.

Please tell us a little memoir, a funny thing you had experienced as a designer?

When I was a design student and presented concepts of a kiosk that goes with an advertising campaign, one of the guests said I did well but I should've also included the dimensions and floorplan of the kiosk. As soon as she finished commenting and turned around facing towards me, I handed her the floorplan with all the dimensions.

What makes your day great as a designer, how do you motivate yourself?

I'm heavily motivated by solving different problems, no matter how big or small. As a designer, I had the skills to approach different problems and create different solutions. This excites me and drives me.

When you were a little child, was it obvious that you would become a great designer?

I knew I would be involved in the creative industry, in some form or another, but I never would've expected to be an industrial designer.

What do you think about future; what do you see will happen in thousand years from now?

I think a lot can happen in the future, but the most exciting thing I would like to see is the development and implementation of sustainable materials and the recycling support from the industry.

Please tell us anything you wish your fans to know about you, your design and anything else?

I never stop designing, it's a gift and a curse for industrial designers. People interested in my work can go to my website www.bryanwongdesign.com or follow me on social media.

Designer Interview

28 Froen

I'm an industrial designer graduated from Pratt Institue. I've always loved doing art when I was growing up, but I didn't know what industrial design is until I was in high school.

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

I'm an industrial designer graduated from Pratt Institue. I've always loved doing art when I was growing up, but I didn't know what industrial design is until I was in high school. During high school, I worked extensively with ceramics and building sets for theater production.

What is "design" for you?

To me, "design" is a transformation of objects into a preferred state. There really isn't a "correct" or "only" answer, but rather it's about whichever makes the right choices for the right thing.

What kinds of works do you like designing most?

I enjoy designing normal, mundane objects. We take a lot of things for granted, and it's the simple things that are easily overlooked or ignored. With my design works, I redesign ordinary products and made them extraordinary.

What is your most favorite design, could you please tell more about it?

My favorite design is an iPhone, or any smartphone in general. Smartphone allows me to perform multiple tasks, such as; contacting people via phone or email, browse the internet, taking pictures etc. As technology advances, the smartphone gains more features and are supported by different apps. It makes everyone more connected and performs tasks better.

What was the first thing you designed for a company?

One of the first things I've designed was homeware products for a homeware, lifestyle company in London. I've designed cups, vases, sculptures etc.

What is your favorite material / platform / technology?

My favorite material is aluminum. It's highly recyclable, easy to work with and possess great material properties. Depending on your needs, you can easily manipulate the properties with different alloys and finishes. To me, aluminum is simply amazing.

When do you feel the most creative?

At night when I'm so excited about the project that I would stay up and work late to push all my ideas out on paper or research on it. It's either that or filling myself with lots of coffee.

Which aspects of a design do you focus more during designing?

It depends on projects on a case-by-case scenario, but in general, I would spend more time on research to validate my concept, hypothesis, as well as creating a controlled environment to run tests. If you have sufficient amount of data to support your claim, it creates a stronger image for your deign.

What kind of emotions do you feel when you design?

Joy, I love the design process involved. When everything comes together like fitting a jigsaw puzzle, that's one of the most satisfying feeling that I get from it.

What kind of emotions do you feel when your designs are realized?

Fear. I don't fear the failures on my designs, but rather I fear that people think my designs are perfect. "Perfect" implies that the design is absolute and can't be improved upon. As a designer, I think that we should always strive for innovation and improvement, as well as discuss with people to receive feedback. If a product can't be improved upon, then that's the end of a designer.

What makes a design successful?

To me, a design is "successful" when people can use it without thought and is accessible to everyone. If the design is useful and innovative, it should be used everywhere and by everyone.

When judging a design as good or bad, which aspects do you consider first?

The first aspect I would consider first is the attention to detail. If the details are not considered, it shows the carelessness of the designer.

From your point of view, what are the responsibilities of a designer for society and environment?

As designers, we have the ability, and thus the responsibility, to change and shape our society and environment. We're on the front lines pushing innovation, driving change in multiple levels, no matter how big or small.

How do you think the "design field" is evolving? What is the future of design?

I think designers are slowly forgetting their roots and discarding one of the most important design practice — design products that age with grace. Currently, designers are designing products that are only meant for mint condition and it either requires case protection or limits the interaction from the user. The products are designed only to be used for the first few months, and once it got scratched, its value immediately reduced. Pocketwatch is a great example of aging with grace. The back of the watch receive scratches from coins and keys in your pocket, and those marks add characters to it and accentuate it to an heirloom piece.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

As a Third Culture Individual who grew up in countries across the globe, I gather inspiration from traveling the world, immersed in nature's profound beauty and various cultures. This global experience gives me unique insight and experience upon which to draw from in my design work.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

My design "style" is to design simple products that can trigger a deeper connection between users and materials — making the ordinary extraordinary. I find pleasure in exploring how different materials and manufacturing methods can accentuate designs of an object. This micro-consideration shows the level of detail taken into account of people's lifestyles and how it enables the user to do better, complex work as well as eliminate frustration.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I'm currently living in Brooklyn, NY. As a Third Culture Individual who grew up in countries across the globe, it allows me to see the world differently and respecting different cultures.

What is your "golden rule" in design?

Currently, my "golden rule" in design is to design products that are useful, innovative and can be mass produced by a factory. As an industrial designer, we have the ability to conceptualize, design, and manufacture products for people to use; however, if we only design conceptual projects that can't be manufactured, there's a lot of missed opportunity and gives people false hope.

What skills are most important for a designer?

The most valuable skill for a designer is the ability to think objectively and logically. Sketching, CAD and renderings are tools, a means to an end. Being able to draw the best doesn't mean your concept can be manufactured or is useful in real life scenarios. Being able to create concepts without bias and supporting your claim with data is far more important and it creates true, tangible values that can be related to the consumer.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

I use a lot of different tools to get the result I wanted, but the most heavily used tools are sketching, google scholar, SolidWorks, Keyshot, and 3D printing.

Designing can sometimes be a really time consuming task, how do you manage your time?

It all comes down to self-discipline. I try to set goals for each week to make sure that the project is always moving forward, or doesn't get delayed. Since I value more about quality than quantity, I try not to force myself to spend a certain amount of time each day on specifics as they should flow to me like water in a river.

How long does it take to design an object from beginning to end?

In general, it takes me a few months to design from scratch to finish.

What is the most frequently asked question to you, as a designer?

The most frequent question asked is what do I design and which industry am I in. It's an intriguing question as I believe that as a designer, I should be able to use my design practice, experience and approach to solving any challenges. A shoe designer should be able to design clothing lines, just as

What was your most important job experience?

One of the most important experiences I had was competing as a contestant on Intel's tech reality tv show, America's Greatest Makers. It was a competition compose of 24 teams developing innovative products using Intel's Curie Module. My team designed a smart wearable baby monitor, and throughout the entire competition, I've gained a lot of valuable knowledge and worked with people with different disciplines to create the product from concept to production.

What type of design work do you enjoy the most and why?

I enjoy designing

What are your future plans? What is next for you?

I plan on continue designing different projects, and I don't know exactly what's next for me. There's a lot that I'm interested in designing, and I'm looking forward to what the future holds for me.

Do you have any works-in-progress being designed that you would like to talk about?

Currently, I'm working on 2 projects; a food container and a musical instrument.

How can people contact you?

People can view my website www.bryanwongdesign.com or email me directly to bryanwongdesign@gmail.com

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