Design Interview
Sousmotif Aachterbunn · 6 Froen
In search for a new generation of souvenirs that would bring up hidden aspects of our history, I came up with Soumotif.
What is the main principle, idea and inspiration behind your design?
In search for a new generation of souvenirs that would bring up hidden aspects of our history, I came up with Soumotif. It is a coaster which is inspired by the motif found on textiles produced by a traditional loom in Northern Greece. The motif from a textile, is transformed into a 3D object, which is brought into our everyday lives through a coaster.
What has been your main focus in designing this work? Especially what did you want to achieve?
The idea that one coaster could be multiplied into two and also combine the two different materials or not into various combinations according to the user's aesthetics was very intriguing to me.
How long did it take you to design this particular concept?
The project started in March 2016 in Athens and finished in July 2016 in Athens.
Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?
It was designed in collaboration with the platform “it’s all so souvenir to me” which aims to define the souvenir as a highly aesthetic object, overturning the folklore stereotypes and introducing a New Greek identity.
Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?
At this point the design is self produced.
How did you come up with the name for this design? What does it mean?
It is a fuse of the french word sous verre and the word motif that it is inspired from.