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Giusi Castaldo

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Design Legend Interview

50 Froen

I graduated in "Architecture. Architectural Design" at the Faculty of Architecture in Naples in 2012 and in the same year I became co-founder of the Film & Design Association “Unisono Produzioni”.

Could you please tell us a bit about your design background and education?

I graduated in "Architecture. Architectural Design" at the Faculty of Architecture in Naples in 2012 and in the same year I became co-founder of the Film & Design Association “Unisono Produzioni”. I’ve started with the Design in 2013 designing, prototyping and realizing products with waste material, in specific wood. From this I’ve created "Lulù" and "Zeno" lamps and "Tquadro" tables, unique pieces made recovering materials from old wooden carpenters and abandoned wooden pieces of boats on Italian coasts, giving life to what is termed "creative recycle".

Lulù, Zeno and TQuadro have been exhibited at international design fairs such as HOMI Fiera Milano_Rho, DESIGN CIRCUS in Milan, BRERA Design District and PAN - Napoli Arts Building.

My last project, "Little Tu", table and applique lamp, made of wood and corian, was born from the will to combine light and nature, life and craft.

A project in which creativity becomes sustainable.

What motivates you to design in general, why did you become a designer?

The emotion in thinking of creating a daily object but having its own uniqueness.

Did you choose to become a designer, or you were forced to become one?

I choose to do it every day.

What do you design, what type of designs do you wish to design more of?

I love designing the relationship between things in space. Draw objects in their spaces and spaces that will be ready to welcome them. Lately, however, I also have a strong sensitivity to the design of light. Light is a very complex, fascinating phenomenon, it is invisible energy that makes things visible, spaces.

What should young designers do to become a design legend like you?

They have to love their work, to be constantly inspired, to be up to date, to be aware of what is around them, to be entrusted with the needs around them.

The best projects are the fruit of necessity.

What distinguishes between a good designer and a great designer?

Humility in creating from something bigger than himself.

What makes a good design a really good design, how do you evaluate good design?

A good design is valued by his ability to live the moment but also to last and thrill over time.

What is the value of good design? Why should everyone invest in good design?

A good design that lasts longer is an aesthetically pleasing, comprehensible and therefore successful design. If successful it is certainly a good investment.

What would you design and who would you design for if you had the time?

I would design for people who have a reduced ability to interact with the social environment; for those who are less autonomous in carrying out daily activities and often in disadvantaged situations in participating in social life; for those who, for economic reasons, have limited access to essential and primary goods, vital goods and social services.

What is the dream project you haven't yet had time to realize?

The next one!

What is your secret recipe of success in design, what is your secret ingredient?

Simplicity, delicacy, poetry...

Who are some other design masters and legends you get inspired from?

Bruno Munari, Charles and Ray Eames, Joe Colombo.

What are your favorite designs by other designers, why do you like them?

Munari's "Useless Machines". Poetry and magic for both children and adults.

"Lounge Chair" by Charles and Ray Eames. Excellent combination between cinema and design.

The first armchair and pouf, made in 1956, was a birthday present for Billy Wilder, the award-winning director.

What is your greatest design, which aspects of that design makes you think it is great?

Little Tu, because since today it’s the project that more than the others sums up the researches and the aesthetic and ethical trends carried out over these years.

How could people improve themselves to be better designers, what did you do?

Listening more to your neighbor and his needs.

If you hadn't become a designer, what would you have done?

Jazz singer.

How do you define design, what is design for you?

Significa avere uno sguardo attento, provare a risolvere problemi in tutti gli ambiti in cui viene applicato.

Who helped you to reach these heights, who was your biggest supporter?

“Little Tu” Artistic Director, Film Director and Co-Founder of Unisono Productions, Alessandro Falco.

What helped you to become a great designer?

Inspiration, information, research, listen to the needs of the neighbor, and a good deal of courage.

What were the obstacles you faced before becoming a design master?

Meeting difficulties every day. Very often it also affects the place where you live, your difficulties in getting you out or just producing. Then I realized that passion goes far beyond any difficulty and every day I do everything to not lose it.

How do you think designers should present their work?

Every work has to be presented with responsibility, respect and honesty both in ourselves as designers and in regard to who is devoting our time.

What's your next design project, what should we expect from you in future?

A project that responds to the difficulties of social integration.

What's your ultimate goal as a designer?

Design objects taking into account the needs.

Continue my research and experimentation to succeed in designing and designing more and more objects, with common sense, at the service of others.

What people expect from an esteemed designer such as yourself?

Professionalism, concreteness and imagination.

How does design help create a better society?

At any moment, somewhere in the world, the designer designs and produces an object.

Consequently, objects, infrastructures, homes, cities, waste, and a huge amount of energy are created.

And in part it is the fault of designers and designers.

But at the same time I believe design can help people overcome these difficulties, reduce waste production, reduce energy consumption and resources.

Design, therefore, as a conscious opportunity in solving these problems, is not the cause of them.

What are you currently working on that you are especially excited about?

I'm working on a new lamp with which to interact as much as possible!

Which design projects gave you the most satisfaction, why?

Every project gave me satisfactions. "Little Tu" is the one most representing my idea of approaching to nature.

What would you like to see changed in design industry in the coming years?

I would like companies and industries could be more open to young designers. Expectations for both negative and positive responses are too long and sparse.

Where do you think the design field is headed next?

I hope for a more sustainable city, where technology is only in the service of man.

Future projects should aim to improve the quality of life, without waste or excess.

How long does it take you to finalize a design project?

It depends on the type of project, the results you want to get and how much time you have available.

When you have a new design project, where do you start?

I begin to give him opportunities for growth and production, trying to put it inside the company to make it part of it, through fairs, events, exhibitions.

What is your life motto as a designer?

Humility, humanity, utility.

Do you think design sets the trends or trends set the designs?

Unfortunately, trends affect design.

What is the role of technology when you design?

Today you are completely slaves. But I think it is fundamental in some cases.

What kind of design software and equipment do you use in your work?

I use Sketchup and Adobe Photoshop very often.

What is the role of the color, materials and ambient in design?

They are elements of research and success of a good design. A good color, the right material and the environment in which it can fit, are fundamental data that define the object, giving it confidence and quality. They are an integral part of the project.

What do you wish people to ask about your design?

Elegance, essence and simplicity.

When you see a new great design or product what comes into your mind?

Why did not I think about it?

Who is your ideal design partner? Do you believe in co-design?

My ideal design partner is, in most cases, not a designer.

Indeed, I believe in the collaboration of several professional figures, to have different approaches to the project.

Which people you interacted had the most influence on your design?

Musicians, directors, photographers and sociologists.

Which books you read had the most effect on your design?

Some texts by Bruno Munari, Thomas Maldonado, John Maeda, Adolf Loos, Alexander Calder, Egon Schiele, Nicola Emery, Carlos Martí Aris ... and many others.

How did you develop your skills as a master designer?

Using the art of "doing to learn" and "learning to do".

Irrelative of time and space, who you would want to meet, talk and discuss with?

Charles and Ray Eames.

How do you feel about all the awards and recognition you had, is it hard to be famous?

I have just started!

What is your favorite color, place, food, season, thing and brand?

Green. Sea. Chips. Winter. Hands. Unisono Produzioni.

Please tell us a little memoir, a funny thing you had experienced as a designer?

Use train tickets when I went to college as a prototype cardboard to create a mini chair for industrial design examination.

I always consumed them before arriving at their destination, risking fines every day.

What makes your day great as a designer, how do you motivate yourself?

I feel lucky because every day there are eyes that encourage me.

And every day I commit myself to do the same.

When you were a little child, was it obvious that you would become a great designer?

No! But I was hoping!

What do you think about future; what do you see will happen in thousand years from now?

Design will change shape but will not die.

Please tell us anything you wish your fans to know about you, your design and anything else?

Behind every little detail in my projects there is a thought. Many times even the fruit of sleepless nights. They are not choices left to chance.

Everything lives in logic, poetics, composition and harmony.

Designer Interview

40 Froen

I have always had a strong passion for art in all its forms. Music, from a small age, helped me to understand what composition was, and during college studies, art and architecture did it. Then cinema and theater ...

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

I have always had a strong passion for art in all its forms.

Music, from a small age, helped me to understand what composition was, and during college studies, art and architecture did it. Then cinema and theater ...

With the degree in architecture in 2012 and becoming the same year co-founder of Film and Design Association Unisono Produzioni, I felt free to experiment in the design and art in general.

I don’t know if I always wanted to be a designer. I certainly know I can’t stop and I want to continue to experiment.

Can you tell us more about your company / design studio?

Unisono Produzioni is a need of free expressions modelled through more languages, with the the intent to unite and put into communication different forms of art and culture. It starts in 2010 in the suburbs of Naples and cooperates with national and international societies such as the case of the co-production for “La Strada di Raffael” by Alessandro Falco, film that gets numerous recognitions such as the Pardino d’Oro at Locarno Film Festival.

The cinema of Unisono Produzioni bases itself on sensations born from the need of a documentary vision of the reality, ready to embrace a fiction often essential. Architecture and Design of Unisono thinks to the daily and functionality of objects and spaces. In the Music of Unisono the rests have the same value of the notes.

Unisono has the objective to enlarge its own languages of expression and besides the production, it carries out Formation activity aiming to the development of an artistic conscience.

What is "design" for you?

Design for me is awareness.

It means having a careful look, trying to solve problems in all areas where it is applied.

What kinds of works do you like designing most?

I prefer items where lighting technology is dominant.

What is your most favorite design, could you please tell more about it?

Bruno Munari's "Useless Machines" are the most important work with which he has begun in the futuristic Milanese scene of the 1930s.

Munari creates ceiling hanging machines made of lightweight materials (eg balsa wood chopsticks, cardboard sheets painted on both sides, blown glass, elastic steel wires) free to move in space.

Each of them, without any constraints on the other elements of the machine, takes part in its rotating movement, independent of direction and speed, to the final composition that can be experienced as an ever-changing kinetic painting.

Munari used painting, sculpture, collages, lighting installations, paperwork, and technical experiments to push his artistic research beyond the boundaries.

What was the first thing you designed for a company?

A led lamp with wood waste materials.

What is your favorite material / platform / technology?

With wood I have a strong affinity. But even corian has a good workability.

When do you feel the most creative?

I feel very creative in carpentry laboratories, or in moments of personal criticality.

Which aspects of a design do you focus more during designing?

Form and ergonomics are the aspects I prefer in the design phase. In the ideative phase, I try to exalt the poetics of the object.

What kind of emotions do you feel when you design?

I completely extricate myself.

I'm happy!

What kind of emotions do you feel when your designs are realized?

Most of the time I move, but at the same time I have a sense of shaking due to the responsibility towards the project.

What makes a design successful?

When it's innovative, useful, aesthetically attractive, comprehensible and durable over time, then it's a very successful design.

When judging a design as good or bad, which aspects do you consider first?

Firstly I consider its usefulness. Then its compositional design. Then its honesty.

From your point of view, what are the responsibilities of a designer for society and environment?

Design has to contribute to the well-being of humans and the environment. So a good design must be responsible towards society.

How do you think the "design field" is evolving? What is the future of design?

New design will surely depend on technological innovations and their applications. But most importantly, design will go through a social renewal:new ways to use and design objects.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

I exhibited in February 2015 at the "Design Circus" in Milan.

I hope I can exhibit "Little Tu" in Scandinavian countries, Denmark.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

Inspiration comes from what surrounds me or what can be useful at that particular moment. I feed books, movies, music and often travelling.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

My style is simple but not trivial. Strong attention is devoted to the compositional and structural details, so as to give elegance and essence to the object. The choice of materials that I think is fundamental to design. I often prefer gaps and not full matter.

The design must first be poetic.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I live in Naples and I am often grateful to this city for having given me a great deal of strength in knowing how to create it from nothingness, difficulties, and social disadvantages. It influences a lot in my choices, in my projects.

But sometimes I miss it. Sometimes you feel lost hope because of the slowness that surrounds you. And then I'm forced to move somewhere else to see my objects made.

How do you work with companies?

Times of Companies often and reluctantly do not respect the designers. But I understand it is a bureaucratic issue.

What are your suggestions to companies for working with a designer? How can companies select a good designer?

I would like Companies and Industries could be more open to young designers. Expectations for both negative and positive responses are too long and sparse.

Can you talk a little about your design process?

Everything begins with a stage of creation. Then in the artisan laboratory begins the experimentation phase of the material, structural, technical and compositive tests. Until we arrive, after countless prototypes, to the definitive project.

What are 5 of your favorite design items at home?

A polaroid. A guitar. My lamp on the bedside table. Another one on my desk. The bulb without lampshade.

Can you describe a day in your life?

Plenty of coffee, mails and news, music!

Computer work not only for drawing objects but also for carrying out the projects in the social I realize with the Unisono association I belong to. Every day I devote some hours to drawings, materials and compositions in my small workshop of carpentry. In the late evening I devote myself to music writing and composing songs.

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

Good design needs a good deal of courage and confidence.

From your perspective, what would you say are some positives and negatives of being a designer?

You have no limitations on imagination, which can also be a bad thing.

What is your "golden rule" in design?

Be honest with what I'm designing and above all about who I'm doing.

What skills are most important for a designer?

Know how to use pencil.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

Pencil, one meter, small and large squares. Many colors and pens. A good computer, Sketchup, Photoshop, architecture magazines, fiction books, Hindi Zahra, Bon Iver, Miles Davis, Feist...

Designing can sometimes be a really time consuming task, how do you manage your time?

Organization is an important key in the design phase. You have to give rhythms and deadlines. As if I were the buyer. It is not long to make choices, plans, and organizations with the craft engineers.

How long does it take to design an object from beginning to end?

The design can take a few seconds. The design and construction of the object can often last months or sometimes years. For "Little You", the whole process lasted almost a year. But sometimes it also depends on the object you want to accomplish.

What is the most frequently asked question to you, as a designer?

What do you do in life? Can you live what you think and draw?

What was your most important job experience?

Design and draw "Little Tu". I have learned so many things: the relationship with suppliers, the many difficulties with companies. Encounter technical choices for its realization and material choices. Then to get it a definitive, simple, elegant design, I have to say it was very tough and responsible.

Who are some of your clients?

Retailers who deal with the production and distribution of my products.

What type of design work do you enjoy the most and why?

I love designing the relationship between things in space. Draw objects that will relate to their spaces and spaces that will be ready to welcome them. Lately, however, I also have a strong sensitivity to the design of light. Light is a very complex, fascinating phenomenon, it is invisible energy that makes things visible, spaces.

What are your future plans? What is next for you?

Recently I started a new phase of deepening Lighting Design. I look forward to much study, work and experimentation.

Do you work as a team, or do you develop your designs yourself?

I work alone and in team with my Association Unisono Produzioni.

Do you have any works-in-progress being designed that you would like to talk about?

An illumination!

How can people contact you?

Through Facebook Unison Produzioni; Mail info@unisonoproduzioni.com and visiting the website www.unisonoproduzioni.com

Any other things you would like to cover that have not been covered in these questions?

Behind every little detail there is light.

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