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Jon Santacoloma

SpuenienBeliichtung

Interviewe mat Jon Santacoloma

Liest d'Interviewe mat Jon Santacoloma: entdeckt hir Philosophie, hire kreative Prozess an hir ausgezeechent Aarbecht.

Designer-Profil

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Design Interview

Kanpazar Baussendbeliichtung · 20 Froen

Depend on the Project, on everything. In the case of Kanpazar a clear simple effective reference to nature.

What is the main principle, idea and inspiration behind your design?

Depend on the Project, on everything. In the case of Kanpazar a clear simple effective reference to nature.

What has been your main focus in designing this work? Especially what did you want to achieve?

To get the first product for a new catalogue is a new niche for the company. A simple reliable timeless long lasting product. In all likelihood something very Basque.

What are your future plans for this award winning design?

I hope to make it known, so all its benefits can be seen, and that many people will want to light up their environment with it.

How long did it take you to design this particular concept?

Months, long talks and conversations followed by several months of development, tests and trials.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

I was asked for a light and given carte blanche, solely with the possibility of using/updating the appropriate technology. A real challenge.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

The design was created for a specific company, Blux Group to be precise.

What made you design this particular type of work?

Simplicity, eclectic timeless shapes, without overlooking the warm environment it generates.

Where there any other designs and/or designers that helped the influence the design of your work?

The natural shapes of trees, particularly the one at Kanpazar Pass influenced the design.

Who is the target customer for his design?

Architects, interior and blueprint designers for their projects; and individuals for their surroundings.

What sets this design apart from other similar or resembling concepts?

The materials, process, lighting, product possibilities or range, and price. There are loads of factors in the mix.

How did you come up with the name for this design? What does it mean?

As I’ve already mentioned, it comes from Kanpazar Pass, a tree, a moment when everything you’ve studied, worked, learnt and reflected meld together.

Which design tools did you use when you were working on this project?

The usual ones, i.e. paper, pencil, scanner, SolidWorks, Photoshop, etc.

What is the most unique aspect of your design?

Its dimensions, SHAPE and simplicity.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

We collaborated with manufacturers who were experts in rotational moulding and prefabricated concrete. The design determined the goal, the target and guided the team to its final destination, in other words the end product or solution.

What is the role of technology in this particular design?

Technology in this product is an updating task. Innovation is in applying it to a new sector and product category.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

It was jumping without a safety net, a proposal which fit in as regards form, concept and opportunity.

What are some of the challenges you faced during the design/realization of your concept?

Chiefly the introduction of new processes and materials in our client’s processes, with not being used to working with them in the new product category.

How did you decide to submit your design to an international design competition?

Chiefly to corroborate the timelessness of the design.

What did you learn or how did you improve yourself during the designing of this work?

You always learn something from each project, and in this case, that the products end up being a reflection of people and their relationships.

Any other things you would like to cover that have not been covered in these questions?

In relation to the foregoing questions, all the solutions made through a design are like the people who create or design them in one way or another. We tend to convey what we are, how we’re seen and would like to be seen to objects.

Design Legend Interview

50 Froen

After getting my degree in Economics and Business Studies I started working freelance making cartoons, and got a grant to study furniture and product design in the UK.

Could you please tell us a bit about your design background and education?

After getting my degree in Economics and Business Studies I started working freelance making cartoons, and got a grant to study furniture and product design in the UK.

What motivates you to design in general, why did you become a designer?

After getting my degree in Economics and Business Studies I started working freelance making cartoons, and got a grant to study furniture and product design in the UK.

Did you choose to become a designer, or you were forced to become one?

After getting my degree in Economics and Business Studies I started working freelance making cartoons, and got a grant to study furniture and product design in the UK.

What do you design, what type of designs do you wish to design more of?

I design products and services for others, myself, manufacturers as well as institutions. So undertaking projects becomes basic and essential, in that you have to make and deliver what you’ve designed.

What should young designers do to become a design legend like you?

Work hard, be steadfast, have or find people who believe and support you, allow you to make mistakes in order to learn. I’ve been lucky.

What distinguishes between a good designer and a great designer?

I believe there are fashion professionals and those who solve problems. Taking the economic model we live in, you see the former more than the latter, although they’re the ones who stay. It’s a more long-term vision.

What makes a good design a really good design, how do you evaluate good design?

Simplicity and timelessness. Nothing which can’t be explained by itself.

What is the value of good design? Why should everyone invest in good design?

A good design would be a good investment, useful while you have it and may well increase in value over time.

What would you design and who would you design for if you had the time?

I feel that more than designing for someone what’s really interesting, or rather would be, is to teach them to design so you can design together.

What is the dream project you haven't yet had time to realize?

A flagship project for my city, which already has shape, function and location; however, I need support. A unique sustainable design centre.

What is your secret recipe of success in design, what is your secret ingredient?

Work hard and never give up.

Who are some other design masters and legends you get inspired from?

Maybe the group of design pioneers who started out on the adventure of this profession without realising it. Even though design has existed since the beginning of mankind, since the first problem arose and he/she stopped to think how it could be solved.

What are your favorite designs by other designers, why do you like them?

There are countless products and services worldwide which I think are admirable.

What is your greatest design, which aspects of that design makes you think it is great?

I can’t be objective so I couldn’t give an answer. I like and dislike them all. I’ve thought of them, mind you, I’ve also seen the changes, concessions and shortages during the process; and that being the case I’d improve them all. Design is like life, constantly changing and evolving.

How could people improve themselves to be better designers, what did you do?

Being alert and open to the environment. NOT overlooking inputs (positive or negative). Learning and undertaking projects.

If you hadn't become a designer, what would you have done?

I only know what I am and what I have yet to learn (which is a lot), so the other scenario wouldn’t be valid.

How do you define design, what is design for you?

For me design is thinking/reflecting and giving valid answers at a specific time to a specific problem with specific determined means.

Who helped you to reach these heights, who was your biggest supporter?

Everyone who’s supported me, given me opportunities and above all those who’ve let me make mistakes to learn and even then have continued supporting me.

What helped you to become a great designer?

Study, constancy and upholding a series of values at work, in proposals and designs.

What were the obstacles you faced before becoming a design master?

I think I’ve still got a way to go to reach that status. And in design, I’m not sure whether that level is ever achieved.

How do you think designers should present their work?

With great passion, confidence and being aware it’s impossible to know everything about everything, and so with a little uncertainty.

What's your next design project, what should we expect from you in future?

I’m hoping for new projects, products and services which help make this world a little better for everyone.

What's your ultimate goal as a designer?

To continue working as a designer.

What people expect from an esteemed designer such as yourself?

They can expect an ordinary person with an ordinary person’s worries.

How does design help create a better society?

I suppose helping everyone to have the same opportunities.

What are you currently working on that you are especially excited about?

I’m interested in the part of Design As A Service. In this field I believe the company which started from one product and is now 100% digital www.triporg.org can have a lot to say in this globalised world which delves deeper into differences.

Which design projects gave you the most satisfaction, why?

Maybe those whose starting point was total ignorance of the area we were stepping into, transport, automotive, energy, lighting, Smart cities, and so on.

What would you like to see changed in design industry in the coming years?

I think ideally the creation in the end of a sector as such which placed value on design work.

Where do you think the design field is headed next?

Well, if a sector isn’t created then I think we’re headed for a loss of value, where young professionals work for a pittance, and who after seeing there’s no future abandon the activity without leaving anything behind.

How long does it take you to finalize a design project?

It depends on the project. Throughout almost two decades of work and over 300 different projects, we have all sorts: hours, days, weeks, months; and even years.

When you have a new design project, where do you start?

At the beginning, to understand what exactly is being asked, who it’s for, and what’s expected to be obtained.

What is your life motto as a designer?

Since living kills us little by little, the best thing is to enjoy what you do and do things with enjoyment.

Do you think design sets the trends or trends set the designs?

I think consumer society is rather perverse with a great tendency to rehearse and not go outside the growth model via consumption.

What is the role of technology when you design?

It helps reduce times and go faster. But it’s just that a tool to help (very important); however, you must reflect first and know how to use it.

What kind of design software and equipment do you use in your work?

Different ones according to the design phase. Corel Painter, Autocardsolid Works, Rhino, Office, Corel Draw, Photoshop, etc., etc.

What is the role of the color, materials and ambient in design?

They help make a product more appropriate or attractive at a given time. They might be based on trends, whereas a good design goes beyond that.

What do you wish people to ask about your design?

The stories behind them, why they were made and how they were solved; and what do they offer as whole.

When you see a new great design or product what comes into your mind?

That the solution was standing in front of me and obvious although nobody had yet made it.

Who is your ideal design partner? Do you believe in co-design?

I think it’s very definitely complex; mind you my team is excellent.

Which people you interacted had the most influence on your design?

Above all those familiar with the design process, who had experienced it and therefore were good interlocutors.

Which books you read had the most effect on your design?

Everything, science, novels, technology, comics, and so on. I think everything affects you from the viewpoint we’re not isolated beings, but rather social ones. Although with technology I’m not sure the process won’t be inverted.

How did you develop your skills as a master designer?

Working on many different projects.

Irrelative of time and space, who you would want to meet, talk and discuss with?

Well, I’d love to be able to talk and find out where I’m going. Who our ancestors were, our parents’ parents and grandparents, and so on, to find out why I am the way I am and maybe try to find out where I’ll be in the future and apply it to work.

How do you feel about all the awards and recognition you had, is it hard to be famous?

Despite having other recognitions, all prophets are without honour in their own land, so it has little influence on the day to day. Except for fashion, design is the great unknown.

What is your favorite color, place, food, season, thing and brand?

I love blue, the sea, that feeling of freedom and calm you experience next to it, albeit winter, summer, and autumn or spring.

Please tell us a little memoir, a funny thing you had experienced as a designer?

When I was young and with much less experience it was overwhelming to come across companies who saw the designer as their saviour; and yet later he/she was to blame if things didn’t turn out as expected. The shadows and lights of this profession, which even now continues to surprise me.

What makes your day great as a designer, how do you motivate yourself?

Having to face challenges every day, which you have to overcome and provide answers for countless problems. Every day is a challenge.

When you were a little child, was it obvious that you would become a great designer?

I don’t think so. The only thing I can tell you is that I spent hours and hours imagining and building: cars, industrial buildings, cities, cable cars, etc. Lego played in my favour.

What do you think about future; what do you see will happen in thousand years from now?

I’m confident that we as a society will do better, that we’ll go a little slower while reflecting on each movement and change more carefully.

Please tell us anything you wish your fans to know about you, your design and anything else?

Design is not an occupation apt for the general public, which is something anybody aiming to shackle themselves to this tough yet fantastic profession must have perfectly clear in their minds.

Designer Interview

40 Froen

I’ve been in the design world for almost two decades of numerous changes and definitions in the way of doing and understanding design.

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

I’ve been in the design world for almost two decades of numerous changes and definitions in the way of doing and understanding design. I come from the world of business studies, and it was chance that turned me into a designer, cartoonist and entrepreneur. I believe they’re all complementary reinforcing the inherent transversality in the task of design.

Can you tell us more about your company / design studio?

When I finished my product design studies in the UK, the panorama was very different. There were very few design schools with approved qualifications and almost no qualified professionals, so there was a possibility. I had somebody who believed in me and supported me. Ideilan (ideien lantegia in Basque or the factory of ideas in Spanish) was created in 2000, and we haven’t stopped since then, almost two decades later. Over this period we have tackled many highly varied projects, always aiming to provide the maximum and learn along the way.

What is "design" for you?

Design is a very simple word with many highly diverse implications. It’s thinking, reflecting, testing and forging; and all the foregoing to solve problems in the best possible manner with judgement, method while bearing in mind the world and its resources are finite. Moreover that economic growth can’t be solely a question of consuming products as its end, but rather it should go down the path of being, experience, enjoying and making use of time. Here design has and will have a lot to say.

What kinds of works do you like designing most?

Every project’s interesting, including those which initially seem the most straightforward in the end have minor or major nuances that make them unique. Any challenge is interesting, however absurd it may seem. Providing a solution for any problem in any ambit is a good design project.

What is your most favorite design, could you please tell more about it?

I reckon all those I’ve worked on. They’ve all got good and not such good things, innovation, creativity, etc. The design of systems is highlightable, since they’re what change the way things are done. For example, enable all the plumbing and drains so there can be a washing machine every home. So in the end it’s a question of evolutions as opposed to specific designs. A washing machine is great, mind you it wouldn’t have had so much acceptance had not it been for the manual ‘washers’ that homes used to have in the past. A good design includes some evolution.

What was the first thing you designed for a company?

That was ages ago. I remember the first spaceships designed using Lego when development was much less. I remember well my first project in the design world, a candelabra. For a company the launching was full on, with a range of furniture for living rooms and bedrooms. A challenge where I learnt how the furniture world works and how effective commercial relations should be established. Design as a project is something more than the result and I realised during the process, how effort, illusion and the desire to establish and determine the relation to be started up is essential.

Afterwards came the lamps, cars, jewellery, children’s games and countless others.

What is your favorite material / platform / technology?

I haven’t got a special one; I like them all and find them amazing. The mixture of different materials leads to amazing designs. Obviously, depending on the sector you’re designing for you prioritise some materials over others, there again occasionally taking a material out of context may even result in new business lines. Logically if you start with paper and pencil then you have more time to think and reflect. Once you know what you want to do, have a target set, then put forward ideas and make them tangible via CAD, 3D, to get photorealistic images, while at the same time experimenting with your hands, making, building, modelling and prototyping. It’s all a luxury and the entire process is a single thing.

When do you feel the most creative?

To be honest I’m at my most creative first thing in the morning. I’m an early riser and the expectation of having the whole day before me to be lived is extremely motivating, and even more so if it’s a sunny day. Apart from this scenario, whenever I get in-depth knowledge of the problem to be solved via the design process, ideas start flowing even quicker. Just like real life, the most interesting ideas plop out at the last moment in the day, which is probably why creativity needs work.

Which aspects of a design do you focus more during designing?

Depending on the client the product’s being designed for, its function is essential for me. The resulting product or service has to be used by somebody, so knowing his/her vision, expectations, wishes and motivations are essential for me, i.e. those of the client and his/her client. This world we live in is not for isolated individuals, so knowing the environment where the product/service is to move is essential. This includes aesthetics; however, when a design is really good it already contains timelessness, sustainability in other words aesthetics beyond fashion.

What kind of emotions do you feel when you design?

All of them, because you start every project with illusion, desire, interest, etc., and the more complicated the challenge the greater the interest, and occasionally a certain frustration, but also satisfaction when you see the projects advance. And this happens over and over again. It’s cyclical in projects and in time it seems to become controllable.

What kind of emotions do you feel when your designs are realized?

Design is never finished, you only stop at certain milestones or steps, just like life itself, it grows, evolves, changes yet never finishes.

What makes a design successful?

To correctly satisfy a function, the one it was designed for and be as timeless as possible, far away from fashion. Although it must come on the market at the right time, in the right place via the right channel. There are many variables in play, besides having a bit of luck. I’m certain great designs exist, which haven’t appeared because of that, yet they’ll be recovered and be as useful as the first day. That I think is part of being a good design.

When judging a design as good or bad, which aspects do you consider first?

As always, the first thing is what you see; we either like or dislike the appearance followed by compliance with the work requirements, adaptation to the client, company and market (user/purchaser). And finally execution of the solution in terms of sustainability and contribution to improving the standard of living (in its widest sense).

From your point of view, what are the responsibilities of a designer for society and environment?

That growth doesn’t come at the expense of making more and more products. Design must offer a new point of view closer to being rather than having.

How do you think the "design field" is evolving? What is the future of design?

Design is at a crossroads. Technology and the general situation make us all feel like designers, yet reflection and professionalism are lacking. The future is cooking now.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

I haven’t held any design exhibitions. I think that part would be closer to the designer as an artist of unique pieces as opposed to the profile of solving real problems within the framework the market limits. It’s in this latter group where I see most of the work I’ve had to do. It’s the companies who I design for which show the products and are constantly moving around different competitions and international fairs.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

Inspiration is in knowing and studying the problem, once all that’s been done, anywhere’s good for solving; however, no place solves anything by itself. In most cases inspiration is found in the most unlikely of places.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

As a designer it’s not a question of imposing a style but rather listening to the client and providing a response bearing in mind his/her interest, aims and available resources.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I live and work in the Basque Country, which I think is good because we know how to do things well. It’s a nation which has known how to grow in the face of adversity, making it unique in the world.

How do you work with companies?

They contact us or we contact them. We meet, get to know each other, talk and if there’s chemistry, projects pop up on their own.

What are your suggestions to companies for working with a designer? How can companies select a good designer?

The main thing is companies have a design culture and there’s a shortage. It’s not shape or function but everything. A good designer depends on what the company demands or wants how well he/she manages to provide a response.

Can you talk a little about your design process?

It’s easy: know, study, analyse, create and conceptualise then develop with its rights and wrongs. The process isn’t very original but it’s got a specific vision.

What are 5 of your favorite design items at home?

The mop (its aspect of social change), washing machine (time-freeing), dining-room (its social component), armchair (a time for reading and reflection) and router (life’s difficult today without access to the information we have).

Can you describe a day in your life?

Well it would be a working day just like anybody else’s, nothing special. I get up early, help my daughters dress, give them breakfast and take them to the bus stop to catch the bus to school. It’s my first contact with the street and the short walk is welcome. It helps me plan the day a bit. Next I drive to the studio in the Technological Park, a journey among mountains to flee from traffic congestion. I arrive at the studio and we get up-to-date on the projects, targets to meet during the day, topics pending and those which are urgent; and of course a coffee to wake up. Next the individual work, contact with clients, collecting feedback and reflection. Once the day is over I get my notebook with a couple of ideas to mull over at home. Then a little bit of sport, dinner with the family and a little time to relax. In other words a lot of work and little free time, rather like other professions I suppose.

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

The more they know, they live, etc., the better designers they’ll be. It’s not a question of designing to impose but rather with commitment, reconciling interests and advancing.

From your perspective, what would you say are some positives and negatives of being a designer?

Positive – you learn from many fields and the more you see the better you solve problems and greater creativity.

What is your "golden rule" in design?

To know how to solve problem you must understand it well.

What skills are most important for a designer?

Transversality and management of multidiscipline teams.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

Paper, pencil (biro so you don’t go backwards), Solid Works, Office, Rhino, Corel draw, Painter, … magazines, comics, etc., anything that might be useful for the project, which aren’t always the same, so a little bit from everywhere.

Designing can sometimes be a really time consuming task, how do you manage your time?

Badly. Almost always more time is spent on the project. It’s difficult but getting the balance and learning how to disconnect is good. Working to milestones helps. Making decisions to advance is difficult, but by doing so time management is easier.

How long does it take to design an object from beginning to end?

Depends on the object or service, but hours, days, weeks, months and even years.

What is the most frequently asked question to you, as a designer?

Where do you get your inspiration? What I see is that the designer is frequently confused with the inventor, which maybe the case but not necessarily all the time.

What was your most important job experience?

They’ve all been good insofar as I’ve learnt from the all, although perhaps most importantly the fact of creating ties with people beyond the professionals.

Who are some of your clients?

Small companies and large multinationals. CGGLOBAL, ZIV, THYSSENKRUPP, BLUX, SOLAC, URALDI, PROTEC, VITRINOR, MAGEFESA, ….

What type of design work do you enjoy the most and why?

I like them all, but more for the team and people involved than for the product.

What are your future plans? What is next for you?

To continue with new projects, products, services, teaching, living and enjoying life.

Do you work as a team, or do you develop your designs yourself?

I have an excellent team for developing projects, what more can I ask?

Do you have any works-in-progress being designed that you would like to talk about?

I like Triporg.org, it’s a great change. Its user-centred proposal, which contributes, helps and puts everyone in the same situation, democratising the capacity of providing anybody with a destination and it’s free for any destination. www.triporg.org Try it and tell us. It’s a system where anyone registered can introduce information about where they live, their town and places they like. I think it’s a very democratic tool which came about as result of a prospective design project from the last century and technology enabling it to be created in this century.

How can people contact you?

It’s easy to contact me via the studio web www.ideilan.com or calling.

Any other things you would like to cover that have not been covered in these questions?

Designing is no mean feat, it’s long and tedious, besides needing persistence and illusion. Moreover you must never lose the latter!!!

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D'Design-Interviewdaten op eiser Design-Interviewsäit mam Designer Jon Santacoloma iwwer d'Wierk Kanpazar Baussendbeliichtung kommen vun der Design Interviews Plattform, wou féierend Designer, Architekten a Marken iwwer hir ausgezeechent Designen, Produkter a Projeten interviewt ginn.