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Miguel Ángel Sánchez Martín

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Interviewe mat Miguel Ángel Sánchez Martín

Liest d'Interviewe mat Miguel Ángel Sánchez Martín: entdeckt hir Philosophie, hire kreative Prozess an hir ausgezeechent Aarbecht.

Designer-Profil

Mir hu verschidden Interviewe mat Miguel Ángel Sánchez Martín.

Si si nëmmen op Englesch publizéiert a ginn hei drënner an der Originalsproch gewisen.

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Design Interview

Mini Off Kannermobiliar · 10 Froen

Pursue the acoustic comfort in those places where it is most necessary and in which it is an increasingly forgotten factor.

What is the main principle, idea and inspiration behind your design?

Pursue the acoustic comfort in those places where it is most necessary and in which it is an increasingly forgotten factor.

What has been your main focus in designing this work? Especially what did you want to achieve?

Acoustics are children's spaces, as well as a design adapted to the needs of the little ones.

How long did it take you to design this particular concept?

It just came up. After a long time working with the theme of acoustics and with products that incorporated this characteristic, one day came the idea of ​​taking this concept to more unusual spaces but equally full of noise and noise: nurseries.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

Working for the new company Off Acustic, we decided to design a product that went beyond the conventional, do something different and apply it in a space more forgotten by the world of design.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

It belongs to Off Acustic, we will collaborate in its production and sale.

Who is the target customer for his design?

Nurseries and schools.

What sets this design apart from other similar or resembling concepts?

The target audience.

How did you come up with the name for this design? What does it mean?

It is the combination of the brand with the diminutive "mini", a way to reflect the silence and acoustic absorption in the world of children.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

Yes, behind it there is a whole analysis of acoustic absorption and materials.

How did you decide to submit your design to an international design competition?

We received an invitation from our association of designers.

Design Legend Interview

15 Froen

I was born among the chip, my father had a carpenter and little by little the company was growing in the carpentry and furniture sector, my interest in innovating in the sector led me to study interior design and…

What motivates you to design in general, why did you become a designer?

I was born among the chip, my father had a carpenter and little by little the company was growing in the carpentry and furniture sector, my interest in innovating in the sector led me to study interior design and specialize in product design and furniture.

Did you choose to become a designer, or you were forced to become one?

I choose. I think it is a profession that is chosen and loved. If not, it does not work.

What do you design, what type of designs do you wish to design more of?

Product and furniture.

What makes a good design a really good design, how do you evaluate good design?

What is original and innovative, and the ability to revolutionize and influence society. Of course, whenever it is functional and timeless, it is not a fad, and that its materials and finishes ensure a long life.

What is the value of good design? Why should everyone invest in good design?

It is not just about aesthetics, it is about making something work, that it is useful and that it is a positive change for the people who use it and enjoy it. In the end, a good design will make your life better, smaller or larger scale.

What is your secret recipe of success in design, what is your secret ingredient?

Patience and constancy.

How do you define design, what is design for you?

It is a way of life, ends impregnated in everything that surrounds you.

How do you think designers should present their work?

In the way they think their ideas are best understood. We all have a style and a medium to convey with which we feel more comfortable and free, and that make our work shine even more.

How does design help create a better society?

It makes her more beautiful and more comfortable. It can change a mood and convey feelings, making spaces have a character and a precise moment to live them.

What are you currently working on that you are especially excited about?

Innovation in products with acoustic properties for spaces in the contract sector.

How long does it take you to finalize a design project?

It depends. No project is the same as another. Depending on its complexity, it may be a matter of weeks or months. There are even projects that are the result of years of maturation.

Do you think design sets the trends or trends set the designs?

Both are valid. There have been designs that have marked or have given rise to a whole movement, marking the trends of an entire era. And, on the contrary, there have been trends derived from political, social, and economic situations that have led to important designs in our history.

What is the role of technology when you design?

Today, quite important. But more at the time of materializing ideas in order to present them to customers. In the creative process I do not consider technology as a totally necessary element.

What kind of design software and equipment do you use in your work?

Mac computer, autocad, Rhino.

What is the role of the color, materials and ambient in design?

Is essential. These three criteria / elements will mark practically the whole essence of a design.

Designer Interview

24 Froen

I was born among the chip, my father had a carpenter and little by little the company was growing in the carpentry and furniture sector, my interest in innovating in the sector led me to study interior design and…

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

I was born among the chip, my father had a carpenter and little by little the company was growing in the carpentry and furniture sector, my interest in innovating in the sector led me to study interior design and specialize in product design and furniture.

Can you tell us more about your company / design studio?

It is a small studio where we develop projects of interior design, ephemeral constructions and product design, one of our advantages is to have as support a family furniture factory with which we facilitate our creations and work with carpenters, cabinetmakers, upholsterers, etc ...

What is "design" for you?

It is my way of transmitting to others the way I see and feel the world.

What kinds of works do you like designing most?

The design of product and furniture, for its constructive processes and the development thereof.

What is your favorite material / platform / technology?

Noble materials, such as wood and stone, regarding technological materials we are always in contact with platforms such as MATERIAL and Material connection.

When do you feel the most creative?

In the moments and situations less expected, when I have relaxed my mind and, suddenly, everything flows.

Which aspects of a design do you focus more during designing?

The functionality and timelessness, as well as the quality and durability of the materials.

What kind of emotions do you feel when you design?

All. Each design conveys a different emotion at each point in its creation process. Illusion, enthusiasm, frustration, anger, sadness, joy, overwhelm, calm ... depending on where I am I feel one way or another. Although the final emotion is always the same: happiness for effort and work well done.

What kind of emotions do you feel when your designs are realized?

Satisfaction and gratitude.

What makes a design successful?

What is original and innovative. Of course, as I said before, I think it is essential that a design is functional and timeless, not a fad, and that its materials and finishes ensure a long life.

When judging a design as good or bad, which aspects do you consider first?

Functionality, innovation, materials and finishes.

From your point of view, what are the responsibilities of a designer for society and environment?

To make the life of the people more functional and comfortable, with respect to the environment, to keep on constant search and development of materials that have low environmental impact.

How do you think the "design field" is evolving? What is the future of design?

As in many other aspects of the world and society, design evolves from the hand of technology. In the very near future (not to say that we are already living) will be two concepts inseparable.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

I collaborate as a teacher in design centers and university where I teach materials and furniture classes where I show some of my projects and products.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

The current needs of society and the evolution of spaces, combining it with the latest trends and artistic movements, inspired by the greatest of yesterday and today.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

Spain. Of course it affects. The culture and customs, the economy, politics ... all this ends up affecting the designs in both their form and the materials used. The pros, the climate, the traditions and the joy of living Spanish, that make the designs are as cheerful and spontaneous as their society, designed to enjoy and making any time of year is a good excuse to create something new. The cons, the lack of awareness with the design and the little value that is given in many occasions, that limit us both economically and creatively.

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

Constancy, effort and passion. One does not have to wait until the inspiration arrives by magic, or to think that the creativity and the art is only a value with which a few are born. We all have an "artist" inside, but we have to find it and grow it based on work and effort. Pursue a goal and do not let go.

From your perspective, what would you say are some positives and negatives of being a designer?

Positive, that allows you to realize dreams and ideas that are in your mind, transmit it to others through the tools that you have as a designer. Every day is a new story and there is no routine as marked as in other works. Negative, you never stop working. The mind is always working and scheming new things. It is impossible to close the study door and disconnect. The study is in your head.

What skills are most important for a designer?

The ability to graphically transmit your ideas to others and to be able to materialize them, to bring to reality abstract ideas or concepts.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

Pencil and paper. Those are the main tools. In addition, we always use books, magazines, catalogs, samples of materials ... everything that can inspire us when facing a new project. Remains of materials, paper, cardboard, wood ... to be able to "play" making models and prototypes and giving shape to our ideas. And, of course, a computer, with internet and all the necessary design programs.

Designing can sometimes be a really time consuming task, how do you manage your time?

Well, the important thing is never to think that you have wasted it. There are projects that go out alone, and others that seem to never see the light. In the end some compensate the others and you realize that often the important thing is not the result, but the process and all the things that you have learned during the same. Sometimes it is necessary to put limits, of course, there is a budget and delivery times. In such cases you have to be practical and have a well-structured calendar.

How long does it take to design an object from beginning to end?

It depends. No object is the same as another. Depending on its complexity may be a week or a few months. There are even objects that are the result of years of maturation.

What is the most frequently asked question to you, as a designer?

The most frequent question might be: "But you really, what do you do?"

How can people contact you?

Email, phone, website, social networks ...

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D'Design-Interviewdaten op eiser Design-Interviewsäit mam Designer Miguel Ángel Sánchez Martín iwwer d'Wierk Mini Off Kannermobiliar kommen vun der Design Interviews Plattform, wou féierend Designer, Architekten a Marken iwwer hir ausgezeechent Designen, Produkter a Projeten interviewt ginn.