Designer vum Dag Interview
18 Froen
My journey as a product designer is shaped by a unique convergence of technical discipline, strategic digital design, and a relentless passion for physical materials.
Could you please tell us about your experience as a designer, artist, architect or creator?
My journey as a product designer is shaped by a unique convergence of technical discipline, strategic digital design, and a relentless passion for physical materials. I come from a strong physical-mathematics background, graduating with a golden medal from an intense mathematics high school where I mastered mechanical drawing over the course of eight years. This early education deeply instilled in me a lifelong love for geometric patterns, rigorous structures, and finding analytical solutions to complex design challenges.
Before transitioning into physical product design, I spent over a decade working as a digital strategist and UX strategist for prominent agencies and media companies like Red Keds and Condé Nast, even teaching UX strategy at the British School of Design. This extensive background in user experience means I always approach design with a focus on ergonomics, human behavior, and sustainability. Because my formal university degrees are in Economics and Digital Marketing, I look at every object through the eyes of the consumer, ensuring that artistic expression always aligns with functional and market viability.
Over the last seven years, I have operated as a self-taught product designer, aggressively expanding my skills through intensive, specialized coursework. I have studied furniture design at Central Saint Martins, manufacturing processes at MIT, and architectural history through HarvardX and MoMA. To deeply understand the physical reality of my work, I have taken hands-on design courses in carpentry, 3D modeling in Rhinoceros, and lighting practice—even collaborating on lighting exhibitions for prominent institutions like the Moscow Museum and the Gilyarovsky Museum.
Today, my independent practice, NNaymark Design, is focused on deep material exploration and geometric relief. This year has been an incredibly rewarding milestone for my studio, as this multidisciplinary approach has been recognized on the global stage by the A' Design Award and Competition. Receiving three distinct accolades—an Iron A' Design Award for the Nakovalnya Chair, and Bronze A' Design Awards for both the Matisse Blue Lamp and the Madonna Tile Collection—has been a profound validation of my journey. For me, creating products is about bridging the gap between mathematical logic, user-centered ergonomics, and tactile material beauty.
How did you become a designer?
My transition into product design was driven by a powerful internal pull to create tangible, lasting objects after a highly successful career in the ephemeral digital world. Spending more than a decade as a digital and UX strategist taught me how to deeply analyze human behavior, ergonomics, and consumer needs. Yet, I felt a growing desire to translate that user-centered philosophy into physical form—to create things that people can touch, feel, and live with in real space.
My interest in structure and spatial design began early, rooted in my physical-mathematics education and eight years of intensive mechanical drawing. That technical training gave me a deep appreciation for geometric systems, patterns, and analytical problem-solving. Additionally, design runs in my blood; my great-grandfather was a professional blacksmith, and his legacy of shaping raw materials with precision and purpose provided a strong conceptual foundation for my own creative drive.
When I decided to pivot into physical design seven years ago, I chose the challenging path of being self-taught, treating my transition as an intense, self-directed university program. Instead of relying on a single school, I curated an advanced education from the world’s leading institutions. I built my foundation by studying drawing, composition, and prototyping in long-term, intensive private study. From there, I systematically filled my technical and historical gaps: studying furniture design at Central Saint Martins, learning the fundamentals of manufacturing processes at MIT, and diving deep into architectural and design history through HarvardX, MoMA, and specialized courses on modernist design movements like the Bauhaus and Vkhutemas.
To bridge theory with physical execution, I took hands-on design courses in carpentry and 3D modeling in Rhinoceros, forcing myself to understand how materials join together. I also immersed myself in practical lighting design, collaborating on immersive museum exhibitions.
Ultimately, what drove me to become a designer was the conviction that good design brings harmony, order, and quiet beauty to everyday life. My journey has been a deliberate, step-by-step assembly of technical drawing, digital user-experience strategies, and rigorous physical prototyping—all driven by an internal motivation to create thoughtful, production-aware objects that respect both the consumer and the material.
What are your priorities, technique and style when designing?
My approach to design is a balanced intersection of mathematical logic, user-centric ergonomics, and tactile material experimentation. When developing a new product or architectural system, my process is anchored by three primary priorities:
Human-Centered Ergonomics and Functionality: Drawing directly from my extensive background as a UX strategist, my first priority is always the end consumer. I analyze how an object interacts with human behavior and its surrounding space, ensuring that comfort, usability, and sustainability are embedded into the design from the very first sketch.
Geometric Logic and Structural Purity: Influenced by my physical-mathematics background and years of mechanical drawing, I prioritize clean lines, mathematical patterns, and structural order. I look for systemic, modular solutions where the geometry itself provides the aesthetic value.
Material Integrity and Production Awareness: I design with a deep respect for industrial manufacturing constraints and material realism. A project is only successful if it respects the physical properties of its medium and can be realistically produced and scaled.
Style and Central Themes
My design style can be described as an industrial-aware exploration of geometric relief, heavily influenced by modernist architecture, Scandinavian minimalism, and the structural purism of early 20th-century avant-garde movements like the Bauhaus and Vkhutemas.
The central keystone that connects all of my projects is the exploration of depth and volumetric surface texture. Whether working with modular ceramic tiles, lighting, or furniture, I focus on how light and shadow interact with a physical form to create a dynamic sensory experience without relying on superficial, applied ornamentation.
Technique: Digital Precision Meets Physical Prototyping
My technique relies on a seamless hybrid of computer-aided design and intensive physical mock-ups. When approaching a new project, I begin with rigorous analytical research, sketching, and precise technical drawing to map out the geometric system.
From there, my workflow moves fluidly between digital and analog tools:
Digital Tools: I rely on advanced digital modeling software like Rhinoceros 3D and AutoCAD to calculate exact tolerances, refine complex curvilinear modules, and generate technical drafts.
Physical Mock-ups: I believe a design cannot truly be understood until it exists in the physical world. I spend a significant amount of time in my studio creating hands-on prototypes, structural mock-ups, and experimenting directly with materials—whether analyzing the behavior of technical fabrics like Tyvek, working through carpentry details, or shaping porcelain models.
This combination allows me to ensure that the final product achieved on the computer screen translates perfectly into a beautiful, functional, and production-ready physical reality.
Which emotions do you feel when designing?
My approach to design is a balanced intersection of mathematical logic, user-centric ergonomics, and tactile material experimentation. When I am developing a new product or architectural system, my process is anchored by three primary priorities that I constantly balance. First and foremost is human-centered ergonomics and functionality, a priority that draws directly from my extensive background as a UX strategist. I am hardwired to analyze how an object interacts with human behavior and its surrounding space, ensuring that comfort, usability, and sustainability are embedded into the design from the very first sketch. Alongside this, I give immense importance to geometric logic and structural purity, an influence from my physical-mathematics background and years of technical drawing. I am always looking for systemic, modular solutions where the geometry itself provides the aesthetic value. Finally, I design with a deep awareness of material integrity and production reality; a project is only truly successful if it respects the physical properties of its medium and can be realistically manufactured and scaled.
My aesthetic style can be described as an industrial-aware exploration of geometric relief, heavily influenced by modernist architecture, Scandinavian minimalism, and the structural purism of early 20th-century avant-garde movements. The central keystone that connects all of my projects is the exploration of depth and volumetric surface texture. Whether I am working with modular ceramic tiles, lighting, or furniture, I focus entirely on how light and shadow interact with a physical form to create a dynamic sensory experience without relying on superficial, applied ornamentation.
To bring these ideas to life, my technique relies on a seamless hybrid of digital planning and intensive physical mock-ups. When approaching a new project, I begin with rigorous analytical research, sketching, and precise technical drawing to map out the geometric system. From there, my workflow moves fluidly between digital and analog tools. I utilize AutoCAD for precise technical drafting to calculate exact tolerances and map out complex curvilinear modules, with plans to transition into Blender for my upcoming 3D modeling and visualization workflows. However, I believe a design cannot truly be understood until it exists in the physical world. I spend a significant amount of time in my studio creating hands-on prototypes, structural mock-ups, and experimenting directly with materials—whether analyzing the behavior of technical fabrics, working through carpentry details, or shaping porcelain models. This combination ensures that the final product achieved during the planning phase translates perfectly into a beautiful, functional, and production-ready physical reality.
What particular aspects of your background shaped you as a designer?
Looking back at my path, the aspects of my background that shaped me most are entirely non-design disciplines, paired with the unique rhythms of my daily life. My journey began with an intensive physical-mathematics education and eight years of mechanical drawing, finishing with a golden medal. Following that, I earned degrees in economics and digital marketing, and spent over a decade working as a digital and UX strategist for prominent media companies and agencies. This unconventional trajectory meant that when I committed to a self-taught path in product design seven years ago, I wasn't starting from scratch; I was translating a massive toolkit of technical drawing, strategic consumer analysis, and ergonomic research into physical forms.
This journey highlights what I believe are the most valuable non-design skills any creator should possess: user experience strategy, market empathy, and strict time-management under real-world constraints. Because I have two children to take care of during the day, my design work happens almost entirely in the evenings. This reality has forced me to develop a high level of self-discipline and strategic efficiency. My UX background allows me to instantly look at an object through the eyes of the consumer, while my economics training brings a crucial awareness of production reality. These non-design skills are beneficial because they ground artistic intuition in functional execution, ensuring that the limited, precious hours I have at night are spent creating objects that are viable, ergonomic, and built to endure.
In terms of creative influence and my journey up to now, my work is shaped by a beautiful contrast between rigorous logic and spontaneous discovery. On one hand, I am deeply influenced by a heritage of raw craftsmanship—my great-grandfather was a professional blacksmith, and his legacy of shaping materials with precision serves as a core conceptual foundation when I design physical objects. On the other hand, my daily practice is heavily fueled by an ongoing, self-directed education. I have a massive soft spot for streaming design history lectures while working with my hands. As I listen, I constantly pause to map out new ideas, bridging historical concepts with my own contemporary style. In fact, my current visual language was recently shaped by a pure accident: I found a perfect, unexpected color scheme inside one of my old watercolor boxes, and that exact palette is now a signature element anchoring all of my new project sketches. My journey has been a deliberate, step-by-step assembly of these diverse worlds—moving from mathematical formulas and digital screens to evening sketchbooks and physical prototypes.
What is your growth path? What are your future plans? What is your dream design project?
My creative growth path is focused on breaking away from traditional constraints and pushing the boundaries of form and material utility. As I look to the future of my independent practice, NNaymark Design, my main goal is to experiment with as many new materials as possible. I want to prove that modern, alternative materials can be just as enduring and beautiful as traditional ones. Too often in the design world, we discover incredible new materials but get stuck forcing them into old, familiar shapes. I believe that a new material should dictate a completely new form, pushing us to create structures that have never been seen before. Transitioning into Blender for my 3D modeling and visualization is a key part of this path, as it will give me the digital freedom to map out these complex, unconventional geometries before bringing them into the studio.
So far, the project I am most proud of is the Madonna Tile Collection. Today, architectural and construction patterns have become a bit too simple and uniform. With Madonna, my goal was to inject something whimsical back into structural design, proving that geometric systems can be deeply engaging and full of personality.
My future plans are to continue bringing this sense of structural play and material reincarnation to life. My absolute dream project is to design a collection using authentic, used Formula 1 parts. I have a deep love for the engineering, history, and raw materiality of F1 components, and I want to give those high-performance elements a completely new life as functional art or furniture pieces. Ultimately, I want to be remembered as a designer who refused to stay stuck in old forms—someone who brought a whimsical, analytical, and production-aware perspective to the physical world, showing that any material can be transformed into beautiful, enduring design.
What are your advices to designers who are at the beginning of their career?
The absolute biggest hurdle you will face at the beginning of your career is a deep, agonizing impatience. If you are a true designer, you are going to experience this overwhelming frustration where you just want your things to become real, right now. It is easy to feel defeated when your ideas are stuck in a sketchbook or on a computer screen because you don't have the manufacturing resources, the budget, or the machinery yet to build them. My advice is to embrace that frustration. Don't view it as a weakness; that burning desire to see your work exist in the physical world is the exact engine that will push you through the exhausting hours of learning.
Use that impatience to fuel a strict, self-directed education. You don't need to wait for a perfect opportunity to start building your technical toolkit. When I transitioned into product design, I systematically built my own path by taking advanced courses from institutions like Central Saint Martins and MIT. You have to learn how to draft precisely in programs like AutoCAD, but you also need to get your hands dirty with actual materials.
My biggest warning to young designers is to fight against the pressure to conform to safe, boring shapes. When the industry tells you to keep everything overly simple, fight for a sense of play. In my Madonna Tile Collection, I deliberately brought something whimsical into structural construction patterns because design should have personality. When you discover new, cutting-edge materials, don't force them into old, traditional forms. Let the material itself dictate a brand-new shape.
Lastly, be realistic about your daily life and find a rhythm that protects your creative energy. Because I take care of my two children during the day, my design work happens almost entirely at night. I need absolute silence when I am doing precise mathematical calculations or writing at the computer, but when I am working with my hands, I keep the monotony away by streaming design history lectures. I sketch constantly during those lectures, and I keep my eyes open for accidental inspiration—like the time I found a perfect color scheme hidden inside an old watercolor box that now anchors all my sketches. Success doesn't happen overnight, but if you maintain your self-discipline, protect your whimsical ideas, and let that hunger to create real, physical objects drive you forward, you will build a career to be proud of.
You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?
The single most important professional practice I can share is to learn how to forgive yourself when you hit a wall, and to trust the natural cycle of rest. In the creative industries, there is an intense, toxic pressure to constantly produce, which leads to a common bias that if you aren't working, you are failing. There will be times when you feel like you utterly cannot do it anymore—moments of exhaustion where you genuinely believe you are done, empty, and will never design anything ever again. When that happens, the best professional shortcut is to simply stop. Give yourself permission to completely rest for several days. Trust that the pause is part of the process, because a few days later, you will invariably find yourself drawn back to the studio, sketching and creating all over again. The passion always returns if you give it room to breathe.
Beyond managing your energy, a critical principle for refining your practice is to let materials dictate form rather than forcing them into traditional shapes. When exploring new or unconventional mediums, avoid the safe bias of repeating old geometries. Let the physical reality of the material push your design into uncharted territory. At the same time, resist the industry trend toward clinical oversimplification. Even within highly structured, geometric, or production-aware designs, always strive to preserve a element of the whimsical. Infusing a sense of play into structural patterns elevates an object from a standard product to a piece of memorable design.
Finally, optimize your technical environment so it supports your personal workflow. Don't feel pressured to work according to someone else's ideal schedule. If your life requires you to design in the evenings, embrace that rhythm. Divide your tasks by your mental state: dedicate quiet, silent windows to heavy data, precise counting, or writing at the computer, and save your hands-on prototyping or material testing for times when you can stream design history lectures in the background. Let your daily life feed your work, stay open to accidental inspirations—like an unexpected color palette found in an old box of watercolors—and remember that true professional longevity comes from respecting your own boundaries and letting your creativity rest when it needs to.
What is your day to day look like?
My daily rhythm is shaped by a very clear, natural boundary between my family and my craft. Because I have two children to care for during the day, my dedicated studio hours don't start in the morning—they begin in the evening when the house finally goes quiet. This boundary has actually become a hidden strength; because my night hours are limited, I don't waste time scrolling through endless design news or social media feed distractions. I sit down and dive straight into the work.
My nightly workflow is split into two completely different headspaces. The first half is quiet and deeply analytical. When I am handling complex geometric counting, plotting out precise measurements, or writing project descriptions, I need absolute silence to focus on the numbers and the logic.
The absolute best part of the day, and the thing that brings me the most excitement, is when the heavy mental work is done and I get to transition into the tactile world. Moving away from the glowing screen to actually work with my hands, test physical forms, and play with raw materials is incredibly fulfilling.
To break up the quiet monotony of repetitive handwork, I love to stream design history lectures. Listening to how historical movements evolved naturally sparks my own imagination, and I often find myself pausing to sketch entirely new concepts right there in the dark. Finding joy in those little things—like catching a perfect color scheme hidden inside an old watercolor box or watching a playful, whimsical pattern come to life after hours of calculation—is what keeps me going. It’s a quiet, evening rhythm balanced between strict logic and spontaneous artistic play.
How do you keep up with latest design trends? To what extent do design trends matter?
To me, treating furniture design like a seasonal trend is a massive mistake. Designing a piece just because it is "hip" this season is like buying a fast-fashion t-shirt that you throw away a few months later—it shows a complete lack of care for nature and the environment. Trends are transient and disposable, but true design should have a sense of permanence and longevity. Because of this, I don't focus on chasing curated trend forecasts or trying to make my work fit into temporary market aesthetics.
However, ignoring seasonal trends doesn't mean closing your eyes to the design world. I absolutely love watching the emergence of new forms and innovative material experimentations. When I see an incredible piece of work by another creator, I often experience a deep sense of creative jealousy—that wonderful, inspiring feeling of wishing I had thought of that concept first.
Instead of letting that feeling pass, I use it as a puzzle. I immediately start analyzing the object, constantly thinking about how I could apply that same spark to a completely different material or an entirely new form. It is about taking the essence of what made me jealous and translating it through my own creative lens. By focusing on the evolution of materials and forms rather than fleeting seasonal fads, you can create a distinctive product family that feels fresh, intentional, and entirely your own.
How do you know if a product or project is well designed? How do you define good design?
For me, the definition of good design is rooted entirely in sensory comfort and clear contextual purpose, rather than abstract aesthetic theories. How I evaluate a project depends heavily on whether I am experiencing it offline in the physical world, or online through a digital presentation.
In the physical world, the ultimate gatekeeper of good design is tactile comfort. While traditional design principles often prioritize ergonomics first, the reality is that ergonomics do not matter if the material itself is wrong. As an autistic individual, if a material feels terrible, uncomfortable, or jarring to the touch, the object becomes unusable, no matter how mathematically perfect its structure might be. My very first physical contact with an object decides everything: the tactile experience must invite use, not repel it.
When evaluating a project online or digitally, good design is defined by how clearly it answers the questions of "how" and "why" it serves a user's needs. A very common mistake in digital portfolios and design presentations is showing a massive, complex project—such as a large-scale chair surrounded by intricate craftsmanship—entirely in isolation. When a project is presented that way, it fails because it doesn't explain how it actually fits into a living interior or why it exists beyond simply standing there as a static sculpture.
Ultimately, a project or product achieves good design when it respects the sensory boundaries of the person touching it, and explicitly demonstrates its purpose and utility to the person viewing it. If it fails to connect with human touch or fails to explain its place in a real environment, it fails completely.
How do you decide if your design is ready?
I am not a perfectionist who keeps an open tab in my mind to edit a project forever. Unless a design is bought and requires client-driven revisions, I find it very easy to complete a project and move on to the next one. This is because my editing process doesn't happen at the end; it happens naturally throughout the distinct production phases that the product must pass through.
My workflow follows a strict, sequential progression:
The Initial Sketch where the concept is born.
The Technical Drawing where dimensions and geometry are locked in.
The Physical Scale Model (Макет) to test spatial reality.
The Prototype to check materials and physical presence.
Color-Matching and Material Fitting to finalize the sensory experience.
The Final 3D Visualization which serves as the definitive completion point.
Every single time a project moves from one of these phases to the next, it naturally forces necessary edits and corrections. Because I address technical, material, and structural challenges step-by-step as they arise, the design refines itself along the way. By the time I finish the final 3D visualization, the evolution is complete and the design is ready.
Furthermore, I don't need to rely on abstract frameworks like a Lean Canvas at the very end to check if a product fits the Target Audience. Because of my professional background as a UX strategist and marketing specialist, I am incapable of thinking any other way—I design with a real, living person in mind from the very first sketch. A project becomes a success for me when it successfully survives this rigorous transition from a mental concept into a physically realized, user-focused object, without losing its original soul.
What is your biggest design work?
My biggest and most significant work to date is the Taita Lamp, a light installation that explores the architecture of a fold as a direct means of controlling light. Heavily inspired by the clean aesthetics of Scandinavian minimalism and the deep philosophy of Japanese craftsmanship, the project reinterprets classical forms through parametric design. The rhythmic surface, crafted from a single sheet of material, transforms light into a tangible, sculptural texture where the geometry of the folds serves a functional purpose—softly diffusing light, creating a deep play of shadows, and giving the object a monumental, sculptural presence.
What makes this project my biggest achievement—and the one I am most proud of—is the endless, exhaustive craftsmanship required to physically bring it to life. The lamp is constructed from an innovative paper composite based on natural cellulose and latex, chosen to provide durability and structural strength while remaining exceptionally lightweight.
However, translating this concept into a flawless physical reality presented an immense technical challenge. Because the entire structure relies on a single continuous sheet, there was no room for error. It required a punishing, endless cycle of testing with different folding techniques, analyzing how different material weights reacted, and constantly failing and restarting to find the exact, precise sequence of production stages (последовательность этапов) that would allow the folds to hold their parametric geometry perfectly.
The ultimate satisfaction of the Taita Lamp comes from that rigorous journey. It is a piece where complex geometric theory had to be balanced with manual, physical endurance, resulting in a light installation that feels both deeply intentional and structurally alive.
Who is your favourite designer?
My appreciation for design is an evolving journey rather than a static choice. When I first started, I was captivated by the strict geometry of Bauhaus. As I discovered Vkhutemas, my admiration shifted toward the radical energy of creators like Melnikov, Rodchenko, Bykov, and Tatlin. Later, encountering Ettore Sottsass sparked a total love affair with the Memphis style, inspiring several of my own pieces. Currently, my focus has returned to Modernism, drawing inspiration from Alvar Aalto’s unique sensitivity to materials, Pierre Jeanneret’s blending of folk crafts with French conciseness, and the brilliant work of Charlotte Perriand. I also find myself deeply drawn to the quiet, intentional intersections of Scandinavian minimalism and Japanese craftsmanship.
However, if I have to name the one designer who feels like my true "creative ghost"—the person whose history and work resonate with me on the deepest personal level—it is Eileen Gray.
Discovering Eileen Gray was a profound revelation for me, particularly because of the shared connection of navigating the world as an autistic individual. When you look at her history, she designed with an incredible, meticulous focus at a time when the male-dominated industry barely recognized her as a furniture designer. She was vastly overlooked, and her groundbreaking contributions were frequently overshadowed by her male contemporaries.
Even today, looking at the landscape of professional design, it often feels like men are default-defined as "better" or more serious designers than women. The industry has not changed nearly as much as it needs to. Eileen Gray is my favorite designer because her work represents pure, uncompromising genius that survived isolation and systemic erasure. She is a reminder that a designer's true impact lies in their unique, internal vision and their persistence to create, even when the world fails to see them clearly.
Would you tell us a bit about your lifestyle and culture?
I currently live and work in Belgrade, a city defined by an intense, raw architectural friction. While the city is widely known for the heavy, dramatic weight of its post-war brutalism, the cultural layer that captures my heart and creative imagination the most is its interwar modernism from the 1920s and 1930s. I am deeply captivated by the buildings from this era—characterized by their elegant, streamlined forms, rounded corner balconies, and distinctive round porthole windows that make the structures look almost like landlocked ocean liners.
To my own frustration, one of the most difficult parts of my current creative life is how much I love this specific style versus how little I have been able to explore it in my own portfolio. I am so in love with the fluid, geometric elegance of Belgrade’s 1930s modernism that it genuinely bothers me that I haven’t designed a single project in this style yet. It remains an open creative ambition that I am constantly waiting to tackle.
Ultimately, I believe good design is an absolute necessity for the advancement of society because it dictates the quality of our daily visual and sensory life. Thanks to my design background, I have introduced small but deeply positive, incremental changes to my own lifestyle by forcing myself to slow down and analyze the structural details of my surroundings. Walking through Belgrade and observing how these historic, curved facades handle light and shadow keeps me grounded. Even if I haven't translated this specific architectural language into a physical product of my own yet, the city’s rich visual texture constantly feeds my creative reservoir, pushing me to ensure that whatever I build next respects both history and human scale.
Would you tell us more about your work culture and business philosophy?
My business philosophy is rooted in a deep respect for cross-disciplinary collaboration and the belief that every single person on a team matters. Having previously worked in marketing and UX strategy, I know firsthand the immense value of collaborating with other sharp professionals. Nowadays, operating as an independent designer, that high-level professional camaraderie is the thing I lack and miss the most.
I firmly reject the idea that a designer should work in a silo. I believe that an engineer, a technician, or a craftsman can look at a design and point out a complex technical challenge that ultimately forces a much more brilliant, functional solution. When selecting partners or looking at people to work with, I don't look for yes-men; I look for professionals who will challenge the design to make the final product better.
Currently, because I largely work alone, I find that vital external challenge in my mentor for technical drawing and prototyping. When a physical model or a complex drawing doesn't work straight away, it can be deeply frustrating and upsetting. However, my professional philosophy is to never panic during those blocks. I’ve learned to accept the frustration, step away, and just "sleep on the annoying part." Without fail, the ideas and iterations that come the next morning are always vastly superior. A good designer must have the humility to let their work be challenged and the patience to let a difficult problem rest until the right solution reveals itself.
What are your philanthropic contributions to society as a designer, artist and architect?
As an independent designer running a focused, individual studio, my approach to contributing to society is grounded in direct, human-scale actions rather than grand institutional philanthropy. I believe the most impactful way a designer can give back to the community is by being completely transparent and generous with their knowledge. The design world can often feel incredibly gatekept, shrouded in abstract theories that hide the messy, grueling reality of physical production.
Whenever I interact with younger or emerging designers, my contribution is to strip away that pretension. I openly share the hard-earned lessons from my own workflow—the endless material testing, the frustrating failures of early prototypes, and the reality of navigating the business side of design. Democratizing this practical, phase-by-phase knowledge is a vital form of mentorship that helps the next generation survive the steep learning curve of this profession.
When it comes to humanitarian or pro bono work, I have immense respect for designers and architects who dedicate themselves to these initiatives, provided the work genuinely serves the community rather than just acting as a public relations exercise for the creator. For my own part, my philosophy on "good design" is inherently tied to a social responsibility: I design with a real, living person in mind from the very first sketch. Rejecting thoughtless consumerism in favor of creating highly intentional, durable, and user-focused objects is, in itself, a commitment to making our shared visual and material culture better. True design philanthropy is about ensuring that what we put out into the world has a soul, respects human anatomy and psychology, and is built to last.
What positive experiences you had when you attend the A' Design Award?
I actually have to thank Kibardin who helped a lot for me to participate in this award. He taught about importance of reading all the papers carefully. Participating in the A’ Design Award has been a deeply validating milestone in my professional journey. Receiving an Iron Design Award for the Nakovalnya Chair, alongside Bronze Design Awards for both the Matisse Blue Lamp and the Madonna Tile Collection, provided a powerful sense of affirmation. When you spend months isolated in a studio—navigating endless material trials, structural failures, and grueling technical stages—it is incredibly rewarding to have an international jury of experts look at your final physical pieces and validate that effort. Being recognized as a "Designer of the Day" serves as a brilliant spotlight, taking an individual design practice out of the shadows of the workshop and placing it onto a global stage.
From my experience, there are three main benefits to participating in major design awards and competitions:
Rigorous Skill Calibration: Preparing an entry forces an intense level of professional discipline. To present a piece effectively to an elite panel, you have to dissect your own creation—stripping away internal notations to write precise technical explanations, refining your phase-by-phase documentation, and clearly articulating your material choices. This forced self-analysis sharpens your communication and fundamentally improves how you approach future design documentation.
Targeted Industry Visibility: For an independent designer, competitions bridge the massive gap between creating a brilliant object and actually getting it seen by the right people. Accolades act as a trusted stamp of quality that cuts through the noise, opening doors to manufacturers, collectors, and design galleries that would otherwise be exceptionally difficult to reach.
Peer Benchmarking and Community Integration: Being surrounded by top-tier global talent provides a clear, unvarnished look at where your work stands on a global scale. It pushes you out of your comfort zone, exposes you to innovative material applications, and connects you with a highly professional network of peers who share the same obsessive dedication to craftsmanship.
Ultimately, design competitions are vital because they celebrate the grueling, invisible process behind the finished product. They remind the industry that great design isn't just about a trendy aesthetic—it is about technical endurance, problem-solving, and the persistence to bring a complex vision into physical reality.It is huge honour to be between winners, as I don’t have any formal education , I am self-taught and during my education I didn’t have much of feedback about my way of thinking and designing. Having such a huge feedback and actually getting an award is amazing. I still have days when I wake up and check again that it wasn’t just a dream.