Designer vum Dag Interview
18 Froen
I am a product and UX designer with an industrial design background. I earned my master’s degree from Savannah College of Art and Design.
Could you please tell us about your experience as a designer, artist, architect or creator?
I am a product and UX designer with an industrial design background. I earned my master’s degree from Savannah College of Art and Design. I have worked in agency style environments and on contract roles, designing end to end experiences from research to high fidelity UI and prototyping.
How did you become a designer?
I became a designer because I like making ideas usable. I started with product design training, then moved into UX because I wanted to solve problems at the behavior and experience level. Over time, I focused more on design strategy, research synthesis, and building clear systems.
What are your priorities, technique and style when designing?
My top priorities are clarity, low cognitive load, and real world usefulness. I start with research and constraints, then prototype early and iterate fast. My visual style is calm and structured, with clear hierarchy and simple language.
Which emotions do you feel when designing?
Mostly curiosity and focus. The most exciting part is when patterns start to appear from research and the solution becomes clear.
What particular aspects of your background shaped you as a designer?
My strength is connecting human behavior with product decisions. I am good at synthesis, storytelling, and cross functional communication. Working across different projects and domains taught me how to make tradeoffs and keep a concept realistic.
What is your growth path? What are your future plans? What is your dream design project?
I want to keep building products that support daily wellbeing, especially for neurodiverse users. My dream project is a multi platform support tool that combines lightweight tracking with helpful interventions, while staying calm and easy to use.
What are your advices to designers who are at the beginning of their career?
Learn the basics well: hierarchy, flow, and interaction patterns. Talk to real users early. Show your decisions and tradeoffs, not only final screens. Keep building, keep shipping, and ask for critique.
You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?
Stay close to the real problem. Remove features that do not support the goal. Write clearly and document why you made choices. Simple work is usually the hardest and most valuable.
What is your day to day look like?
I usually start by reviewing priorities and feedback. Then I do design work in blocks: research synthesis, wireframes, prototypes, and UI refinement. I end the day by documenting decisions and preparing the next steps.
How do you keep up with latest design trends? To what extent do design trends matter?
I follow trends to understand expectations, but I do not design for trends. For me, usability and clarity matter more. A calm, accessible experience lasts longer than a visual trend.
How do you know if a product or project is well designed? How do you define good design?
Good design is easy to understand, easy to use, and respectful of time and attention. A user should know what to do next without confusion. It should also work well in real constraints, not only in a perfect demo.
How do you decide if your design is ready?
It is ready when the main flows are clear, the core problem is solved, and the design holds up in testing. I stop when further changes add complexity without improving the outcome.
What is your biggest design work?
Aurora is one of my most meaningful projects. It is a music based emotional support concept for ADHD users. It connects mood logging, pattern insights, state matched playlists, and rhythm synced visuals to support focus and regulation.
Who is your favourite designer?
I do not have only one. I admire designers and teams who make complex systems feel simple and calm, especially in healthcare and productivity products.
Would you tell us a bit about your lifestyle and culture?
I live in the United States. I work across cultures and languages, and that pushes me to write and design more clearly. Music is part of my daily routine, so the Aurora concept also came from observing how people actually use music to manage their day.
Would you tell us more about your work culture and business philosophy?
I value direct feedback, fast iteration, and clear documentation. I like working with teams who care about users and outcomes. I believe good collaboration comes from shared goals, simple communication, and realistic scope.
What are your philanthropic contributions to society as a designer, artist and architect?
I try to contribute by focusing my work on accessibility and inclusive design. I share process learnings with other designers, and I am interested in supporting projects that improve daily wellbeing for underserved or overlooked groups.
What positive experiences you had when you attend the A' Design Award?
Participating helped me present my work in a clearer and more structured way. It also helped me compare my design thinking with global standards. Three benefits of design awards are: they increase visibility, they create credibility for new opportunities, and they push designers to communicate intent, process, and impact more clearly.