Trumen Seahaven Pramogų erdvės interjero dizainas by Yuchi Zhang is a highly esteemed winner of the very prestigious 2020 Sidabrinis apdovanojimas A' Design Award in Interjero ir parodų erdvių dizainas Competition Category.
SidabrinisInterjeras· 2020
Trumen Seahaven Pramogų erdvės interjero dizainas
by Yuchi Zhang
Client: Dowlin Organization
Sidabrinis apdovanojimas A' Design Award Winner in Interjeras Category
Verified Award Winner
Verify Award Status for #100011The Design
About Trumen Seahaven Pramogų erdvės interjero dizainas
„Trumen Seahaven“ yra pramogų vietos interjeras, sukurtas galvosūkių sprendimo žaidimams. Erdvė užima 360 kvadratinių metrų per tris aukštus, o žaidimų kambariai įrengti pirmame ir trečiame aukštuose. Grindims naudojamas pilkas terace, sienos apdailintos cementu, o lubos nudažytos emulsiniais dažais, sukuriant kontrastą tarp matinių ir blizgių paviršių. Oranžinė instaliacija, sudaryta iš trijų gretasienių, vingiuoja per erdvę ir primena susuktą juostą. Stikliniai laiptai su oranžiniu šviesos sluoksniu ir nerūdijančio plieno sienų juostos formuoja ramią, įtampos kupiną atmosferą.
The Recognition
About the Sidabrinis apdovanojimas A' Design Award
Trumen Seahaven Pramogų erdvės interjero dizainas laimėjo Sidabrinį apdovanojimą A' Design Award, nepaprastai prestižinį pripažinimą, skiriamą aukščiausios klasės, puikiems ir įspūdingiems dizainams. Sidabro laureatai yra itin puikūs ir labai kūrybingi darbai, rodantys jų kūrėjų išskirtinę kompetenciją, talentą ir įžvalgumą. Tikimasi, kad Trumen Seahaven Pramogų erdvės interjero dizainas bus nuostabus, pavyzdinis, labai profesionalus ir giliai novatoriškas kūrinys. Šis Sidabriniu apdovanojimu įvertintas dizainas yra žymus, žavimas išradimas, padedantis plėsti meno, mokslo, dizaino ir technologijų ribas. Trumen Seahaven Pramogų erdvės interjero dizainas yra kūrinys, kuriam daugelis pavydi, žadinantis troškimus, teikiantis teigiamų jausmų ir sukeliantis nuostabą bei stebėjimąsi.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- As an entertainment venue mainly for uncovering the riddles, the design is also trying to express a sense of reasoning and solving riddles. From the beginning of the door, the simple square element collage constitutes a sense of layering, which is a set of puzzles to be solved by others, and with rough walls, the overall feeling is both modern and hard-nosed, very close to the atmosphere of brain burning reasoning in the game hall.
- Dimensions & Packaging
- The project covers a total of 360 square meters. The game hall is divided into three floors, the first and third floors are game rooms, and the second floor is directly across the street.
- Tags
- Interior, Entertainment Space, Commercial, Detective Room, Modern, Simple, Pure, Trueman
- Production Technology
- The ground is paved with gray terrazzo, the wall is decorated with cement, and the ceiling is simply painted with emulsion paint, which saves cost and creates a contrast between matte and high gloss surfaces.
- Design Challenge
- The stairway connecting the three floors also creates a kind of suspenseful atmosphere. The walls are all crisscross with stainless steel strips, and the light diffuses on them, which scatter jagged reflections, they are like stars and change indefinitely. In order to further enrich the light change, the stair step adopts glass step, and the middle interlayer is equipped with orange film of light belt. In addition, there is no direct lighting for the whole stairwell.
- Research
- The striking shop name "Trumen" is full of movement because of the element of a runaway villain. With the catchy slogan "the scene of the case is no accident", it attracts customers to move on and explore the truth. The interior space reflected by the large glass windows enriches the facade vision, at the same time breaks the boundary between inside and outside, and arouses people's infinite curiosity and imagination.
- Inspiration
- The cross-section of the device is composed of three cuboids, when extending along the trend, it uses sometimes side, sometimes front and sometimes reverse side, so as to analogy the sense of twist of Mobius Band in the space. The orange device seems to be constantly changing and rotating in the three-dimensional space, metaphoring the complexity, uncertainty and impermanence of puzzles. The whole space is matched with transparent tables and chairs, adding a wonderful atmosphere.
- Project Duration
- The project started in July 2019 in Kunming and finished in October 2019 in Kunming.
- Operation Flow
- It is worth emphasizing that all the junctions have been sewn without glue or mending. The designer try his best to make the material reflect a kind of primitive feeling, which symbolize the pure and primitive fun of burning brain.
- Patents
- Copyrights belong to Yuchi Zhang, 2019.
- Team Members
- Yuchi Zhang
Beryl Lee - Image Credits
- Image #1: Photographer Frank Keng, Reception, 2019.
Image #2: Photographer Frank Keng, Rest Area, 2019.
Image #3: Photographer Frank Keng, Toilet, 2019.
Image #4: Photographer Frank Keng, Staircase, 2019.
Image #5: Photographer Frank Keng, Detective Room, 2019.
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