Darbas Joyster App Mobilioji programėlė, kurio autorius Paula Barcante, yra itin vertinamas prestižinio 2020 Sidabrinis apdovanojimas A' Design Award laimėtojas konkurso kategorijoje Mobiliųjų technologijų, programėlių ir programinės įrangos dizainas.
SidabrinisMobilusis· 2020
Joyster App Mobilioji programėlė
Dizaineris: Paula Barcante
Klientas: Joyster
Kategorijos Mobilusis laimėtojas – Sidabrinis apdovanojimas A' Design Award
Patvirtintas apdovanojimo laimėtojas
Patikrinti apdovanojimo statusą – #104051Dizainas
Apie Joyster App Mobilioji programėlė
„Joyster“ – tai mobilioji programėlė, skirta psichikos simptomams stebėti kartu su fizine savijauta ir kasdiene veikla. Kiekvienas įrašas pridedamas per mažiau nei trisdešimt sekundžių, todėl kasdienis registravimas išlieka paprastas. Programėlė analizuoja surinktus duomenis ir parodo, kokia veikla bei maistas teigiamai ar neigiamai veikia savijautą. Įžvalgos aiškiai pateikia tendencijas ir sukėlėjus. Žmonių ir gyvenimo būdo iliustracijos matomos visoje sąsajoje, o skydelyje kiekvieną dieną rodoma nauja iliustracija. „Joyster“ sukurta iOS ir Android sistemoms.
Pripažinimas
Apie Sidabrinis apdovanojimas A' Design Award
Joyster App Mobilioji programėlė laimėjo Sidabrinį apdovanojimą A' Design Award, nepaprastai prestižinį pripažinimą, skiriamą aukščiausios klasės, puikiems ir įspūdingiems dizainams. Sidabro laureatai yra itin puikūs ir labai kūrybingi darbai, rodantys jų kūrėjų išskirtinę kompetenciją, talentą ir įžvalgumą. Tikimasi, kad Joyster App Mobilioji programėlė bus nuostabus, pavyzdinis, labai profesionalus ir giliai novatoriškas kūrinys. Šis Sidabriniu apdovanojimu įvertintas dizainas yra žymus, žavimas išradimas, padedantis plėsti meno, mokslo, dizaino ir technologijų ribas. Joyster App Mobilioji programėlė yra kūrinys, kuriam daugelis pavydi, žadinantis troškimus, teikiantis teigiamų jausmų ir sukeliantis nuostabą bei stebėjimąsi.
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Spaudos rinkinys
Dizainerio pateikti kreditai, komandos nariai ir techninė informacija.
- Unikalios savybės
- Joyster is an app that allows users to understand their overall health by tracking their mental symptoms against their physical well-being and daily activities. Journaling every night or remembering what happened during the day can be time consuming, which is where Joyster comes in. The process of adding an entry takes less than thirty seconds. The app analyzes all data it has and outputs activities, foods, and personalized content that are making a positive or negative impact on one’s well-being.
- Matmenys ir pakuotė
- Paula designed the entire end-to-end experience for iOS and Android. This included the information architecture, persona development, UX Research, UX design, visuals, illustrations, and design system.
- Žymos
- UI Design, mobile app, Product Design, Health, Mental Health, UX Design, iOS, Android, Illustration
- Gamybos technologija
- Joyster began with the user. Paula completed two rounds of research, one interview based and a purely functional test. Additionally, therapists user tested the app to provide valuable feedback. For the design Paula used Sketch, InVision, and Procreate.
- Dizaino iššūkis
- The main challenge was the ability to create an app like this that felt effortless for the user. Additionally, the ability add a scale for each symptom was a challenge as symptoms can be physical or mental.
- Tyrimas
- Paula ran two types of research. The first one was eight user interviews. The purpose of this research was to understand the market and overall interest in Joyster. The script consisted of open ended questions focusing on how users currently keep track of their symptoms, feelings, what they do to understand themselves better, and their overall interest. The second research was a usability test. The purpose of this test was completely functional, to understand how easy or difficult it was to navigate through the app.
- Įkvėpimas
- One out of four people experience mental health in today’s society. Last year, Paula experienced ten days of panic attacks out of the blue. The mental symptoms were terrible and the physical symptoms were worse. She was frustrated by the fact that no one could tell her why this was happening or how she could prevent it. Paula started my own spreadsheet to track her physical body symptoms and mental symptoms against what she was doing, who she was seeing, and what she was eating to understand what helped and what did not. After twenty spreadsheets Paula decided to create Joyster.
- Projekto trukmė
- The project is still going. The project is currently taking place in Vancouver Island, Canada.
- Veikimo eiga
- The app is extremely simple and leverages existing technological behavior seen in popular apps. It is attractive, clean, and delightful. The daily entires are a simple list of symptoms and activities that users can tap on to select and create their own. Every day of the week the user sees a new illustration on their dashboard to create delight and inspiration for adopting a healthy lifestyle. The insights are straightforward and effective in showing trends and triggers. Additionally, Joyster sends insights based on an individual's weekly improvements.
- Komandos nariai
- Paula Barcante
- Nuotraukų autoriai
- Image #1: Designer Paula Barcante, 2020
Optional Image #2: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #3: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #4: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #5: Designer/Illustrator/Creator Paula Barcante, 2020
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