Sidabrinis Kompiuterinė grafika · 2022
Ruelle Trimatis vizualizavimas
by Amir Cherni
- Sidabrinis apdovanojimas A' Design Award 2022 in Kompiuterinė grafika
- CLIENT: Amir Cherni
- Estimated Number of Design Views: 52,043
- Verification code 977BA08E77 · Verify this award
Colors
About Ruelle Trimatis vizualizavimas
„Ruelle“ – tai trimatė senovinės gatvelės, esančios istorinėje Tuniso medinoje, vizualizacija. Scena sukurta siekiant perteikti senamiesčio atmosferą, kaip atskaitos tašką naudojant tikrą gatvelę. Visi modeliai ir tekstūros buvo sukurti rankiniu būdu nuo nulio, remiantis realių paviršių skenavimais. Pagrindinį techninį iššūkį sudarė netaisyklingos formos, susidėvėjusios medžiagos ir nunykę paviršiai. Geometrija apšviesta ir atvaizduota naudojant fizikos dėsniais pagrįstą atvaizdavimo variklį, o nejudantys vaizdai sukurti 4K raiška.
About the Sidabrinis apdovanojimas A' Design Award
Ruelle Trimatis vizualizavimas laimėjo Sidabrinį apdovanojimą A' Design Award, nepaprastai prestižinį pripažinimą, skiriamą aukščiausios klasės, puikiems ir įspūdingiems dizainams. Sidabro laureatai yra itin puikūs ir labai kūrybingi darbai, rodantys jų kūrėjų išskirtinę kompetenciją, talentą ir įžvalgumą. Tikimasi, kad Ruelle Trimatis vizualizavimas bus nuostabus, pavyzdinis, labai profesionalus ir giliai novatoriškas kūrinys. Šis Sidabriniu apdovanojimu įvertintas dizainas yra žymus, žavimas išradimas, padedantis plėsti meno, mokslo, dizaino ir technologijų ribas. Ruelle Trimatis vizualizavimas yra kūrinys, kuriam daugelis pavydi, žadinantis troškimus, teikiantis teigiamų jausmų ir sukeliantis nuostabą bei stebėjimąsi.
Press Kit
- Unique Properties
- This 3D Scene was made as an attemp to capture the mood and the aura of the old Tunisian's downtown .
Based on a real alley reference ,textures and models were made manually from scratch using some real-life scanned surfaces. Randomness and decayed aspect of the majority of the 3d objects was really challenging and hard to do. - Dimensions & Packaging
- all images were rendered at 4K with an average render time of 6h for each image.
- Tags
- 3d work, corona renderer, visualization, 3dArt, Real3D,
- Production Technology
- This project was made using 3Ds Max to model all the scene's objects Wich were textures using 3D scans of real-life surfaces. corona renderer was the main used render engine to light up the whole geometry and render the 3D still images.
- Design Challenge
- In our industry this 3D design fit in the categorie of "hard to reproduce reference because it contain a lot of random , non homogeneous shaders , shapes and colors.
- Research
- The hardest technical challenge in this project was the texturing it wasn't easy to reproduce and paint manually all the textures variations based on real life references .
- Inspiration
- Before starting working on this 3D scene some "hard to reproduce reference "
were collected to be taken as starting point
to a challenging project something that was never done in the 3D visualization industry a reproduction of an old alley with all the decayed surfaces and dirty textures and objects. It was a challenging to myself, a way to explore my limits out of the comfort zone. - Project Duration
- This Took me almost a month to finish from gathering the references to the finished renders.
- Operation Flow
- 3D visualization refers to the process where graphical content is created using 3D software. Similar terms include 3D rendering, excellent computer-generated imagery (CGI), 3D graphics and so on. Over recent years 3d visualization has gained great popularity and evolved into one of the most essential methods to producing high-quality digital content. Numerous industries ranging from films, games, engineering, architecture, hospitals and manufacture are taking advantages of such a technology. In this case i used the 3Viz to reproduce the old alley in the old medina of Tunis
- Image Credits
- Amir Cherni