Venous Materials Interaktīvs materiāls by Hila Mor is a highly esteemed winner of the very prestigious 2021 Sudraba balva A' Design Award in Dizaina kvalitāte un inovācija Competition Category.
SudrabaDizaina kvalitāte· 2021
Venous Materials Interaktīvs materiāls
by Hila Mor
Client: Tangible Media Group, MIT Media Lab
Sudraba balva A' Design Award Winner in Dizaina kvalitāte Category
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About Venous Materials Interaktīvs materiāls
Venous Materials ir interaktīvs materiāls, kas darbojas gan kā sensors, gan kā displejs. Mīkstā silikonā ir izveidoti plāni šķidruma kanāli, pa kuriem pārvietojas krāsaina tinte. Kad lietotājs saliec materiālu vai izdara spiedienu, tintes plūsma mainās un rada redzamus rakstus un krāsu pārejas. Materiāls ir mīksts un autonoms, un enerģiju nodrošina lietotāja kustība. Skaitļošanas dizaina rīks ļauj simulēt ģeometriju un šķidruma plūsmu pirms ražošanas. Ražošana ietver lāzergravēšanu un laboratorijas procesus.
The Recognition
About the Sudraba balva A' Design Award
Venous Materials Interaktīvs materiāls ir Sudraba balvas A' Design Award ieguvējs, ārkārtīgi prestiža atzinība, ko piešķir augstākās klases, krāšņiem un iespaidīgiem dizainiem. Sudraba ieguvēji ir ārkārtīgi spožas un ļoti radošas izpausmes, kas parāda to dizaineru izcilo kompetenci, talantu un asredzību. Sagaidāms, ka Venous Materials Interaktīvs materiāls būs lielisks, paraugdarbs, ļoti profesionāls un dziļi inovatīvs. Šis ar Sudraba balvu apbalvotais dizains ir ievērojams, apbrīnots izgudrojums, kas palīdz paplašināt mākslas, zinātnes, dizaina un tehnoloģiju robežas. Venous Materials Interaktīvs materiāls ir radījums, kam daudzi apskauž, kas modina vēlmes, rada pozitīvas izjūtas un raisa izbrīnu un apbrīnu.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Venous Materials technology developed through research on current Microfluidics, that is specifically designed for human interaction and user experience. A specilized computational tool was developed for the design process and to simulate and visualize of the color change and display of the flow within the material, according to the user input. Production process involves laser engraving and manual lab processes. Materials used are PDMS silicone and ecoline ink.
- Dimensions & Packaging
- Venous Materials prototypes size range between 5cmX5cm and 15x15cm. These samples can be assembled together to form a larger sheet.
- Tags
- Interaction Design, Material research, Dynamic Graphics, Microfluidics, Computational Aided Design, Sensors and Displays, Venous Structures
- Production Technology
- Through utilizing latest research with Microfluidics technology, Venous Materials was developed while focus on human interaction and UX design. To realize the design and production process, a specialized computational design and simulation tool was developed. This tool allows to simulate and visualize of the color change and display of the flow within the material, according to the user physical input. Production process involves laser engraving and lab processes. Materials used are PDMS silicone and ecoline ink.
- Design Challenge
- While current computer chips and electronics usually require rigid and bulky components that challenges the integration with varied objects or fabrics, Venous Materials is soft and self-contained mechanism that utilizes the motion of daily activities as its energy source. Design of micro-fluid dynamics is not intuitive task, our approach and computational tool allows the design, simulation, and prototyping of fluidic interactive sensors that can be embedded in, or attached to, any object.
- Research
- This work present design and fabrication methods for interactive fluidic mechanisms that respond to deformation by mechanical inputs from the user. The Venous design tool provides designers with a simple way to create and validate designs of fluidic structures. It allows users to design the geometry, and simulate the flow with intended mechanical force dynamically. This leads to Interactive applications of Venous Materials, to augment human movement and everyday objects.
- Inspiration
- This project is inspired by venous structures that are ubiquitous throughout nature and inside the human body. By changing colors, veins can inform us of internal and external physical conditions. For example, veins in leaves transmit pigments that drive color change, which informs us of the internal condition of the leaf and which season it is.
- Project Duration
- The project started June 2019 and finished April 2020 in Cambridge, MA, at the MIT Media Lab, Tangible Media group
- Operation Flow
- The displayed flow pattern and color change of the fluidic channels within Venous Materials inform the users of the motion and physical force that is applied on the material. The users can interact with Venous Materials by deforming or applying pressure on the material, which drives the fluid flow within the internal channels to visualize the dynamic responsive display. Therefore, Venous Materials simultaneously functions as a sensor and display of tangible information.
- Team Members
- Hila Mor, Tianyu Yu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi Ishii
- Image Credits
- All Photo/video credit to Tangible Media Group, MIT Media Lab
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