Darbs The Warrior in You Spēles Dizains, kura autors ir Akshata Chtinis, ir augsti novērtēts un ļoti prestižās 2023 Dzelzs balva A' Design Award ieguvējs kategorijā Rotaļlietu, spēļu un hobija produktu dizains.
DzelzsRotaļlieta· 2023
The Warrior in You Spēles Dizains
Autors: Akshata Chtinis
Klients: Akshata Chitnis
Dzelzs balva A' Design Award ieguvējs kategorijā Rotaļlieta
Verificēts balvas ieguvējs
Verificēt balvas statusu dizainam #140741Dizains
Par The Warrior in You Spēles Dizains
The Warrior in You ir spēles dizains, kas rada studentiem drošu vietu, kur praktizēt un izpētīt veselīgus pārvarēšanas mehānismus. Tas arī ļauj vecākiem labāk izprast savus bērnus, izvēloties spēles. Spēle veiksmīgi abstrahē reālās dzīves izaicinājumus, ar kuriem saskaras studenti, iekļaujot viņus karotāju fantāzijas pasaulē. Projekta patiesā būtība slēpjas pārvarēšanas līdzekļu izspēlēšanā, kas palīdz skolēniem veidot tādus būtiskus atribūtus kā problēmu risināšana, lēmumu pieņemšana un empātija, lai risinātu stresa situācijas dzīvē.
Atzinība
Par Dzelzs balva A' Design Award
The Warrior in You Spēles Dizains ir Dzelzs balvas A' Design Award ieguvējs, prestiža atzinība, ko piešķir labiem dizainiem, kas atbilst profesionālajām un rūpnieciskajām prasībām, kādas sagaidāmas no labi izstrādātiem darbiem. Dzelzs ieguvēji parāda to radītāju lielo prasmi, augsto specializāciju, ekspertu izpratni un radošo spēju. Sagaidāms, ka The Warrior in You Spēles Dizains būs augsti vērtēts, apbrīnots un cienīts darbs, praktisks un inovatīvs. Šis ar Dzelzs balvu apbalvotais dizains integrē nozares labāko praksi un tam ir kompetentas tehniskās īpašības, kas saistītas ar zinātību un talantu. The Warrior in You Spēles Dizains tiek cienīts par rūpību un ir izstrādāts, lai uzlabotu dzīves kvalitāti un palīdzētu padarīt pasauli labāku.
Aiz dizaina
Preses materiāli
Dizainera sniegtie autori, komandas dalībnieki un tehniskie dati.
- Unikālās īpašības
- Key targets of the game are- Introduction and acceptance of healthy coping mechanism, Initiating conversations in households and Expressing self. The game design is primarily based on Play & Talk therapy. By playing out life experiences through the game kids learn to cope without feeling judged. It also enables immersing into warrior characters to normalise their well-being struggles and instil empathy for self and others. This unique approach to actively inculcate coping mechanisms helps one build stronger relationship with self, people and environment.
- Izmēri un iepakojums
- A2 size 420 x 594 mm base board and backdrop palace, 5 hexagonal island boxes 70 x 70 x 70 mm, 4 A5 148.5 x 210 mm size warrior boards, well-being coins and elements of 30 mm diameter, 4 warrior pawns of 60mm in height and 1 dice.
Age Group 10+ Family game - Birkas
- Academic Stress, Coping Mechanisms, Game Theory, Child Psychology, Board Game,
- Ražošanas tehnoloģija
- The base board and palace backdrop are printed on sunboard of 3mm thickness for sufficient base strength to hold pawns and islands as well as for the palace to stand upright. The islands were printed on card paper for a light-weight stable box to hold cards within. The warrior boards use sunboard to place all cards, coins and elements collected by players through the game. All the graphics and characterisations for the game were first illustrated on paper and then illustrated using Adobe Illustrator to create unique designs.
- Dizaina izaicinājums
- The most crucial challenge while building the game was balancing the engagement versus learning aspect- Appropriate theoretical application of psychology and coping mechanisms. Encasing these coping mechanisms within the storyline to entertain the kids and ensure effective learning
- Pētījums
- Students experience academic stress as a result of the interactions they have with parents, peers, teachers, as well as the environment at home, school or society at large. These stressors range from family and personal expectation, peer competition, school atmosphere to the demands by the society that affect students’ mentally, physically, emotionally and cognitively. Thus, students of the age 10-12 must be empowered with healthy coping mechanisms to overcome the distress caused by unhealthy academic competition. As the academic stressors begin to take shape into mental health problems by the age of 14, the study targets the preconditioning aspect. The game solution uses a systemic approach to game design and applications of behavioural psychology to introduce primary grade students to healthy coping means. It further provides a future pathway for expanding the intervention into other avenues such as schools and psychologists’ clinics for optimum child development.
- Iedvesma
- The motivation for the game stemmed from seeing personal experiences with academic stress being amplified and reflected among the young students, leading to mental health struggles and loss of self-identity.
- Projekta ilgums
- The project started in October 2021 in Mumbai, India and completed development in April 2022.
- Darbības plūsma
- The game has simple gameplay interactions that begin with setting up the base board, palace backdrop and placing 5 island boxes on their designated spots on the board. The next step is for the player to select a warrior character, pick out their pawn, warrior board and challenge cards. They must read more about the character’s strength and weakness given on the warrior board.
The players must take turns to roll the dice. The board is created like maze with the Blank steps, Power-ups to earn well-being coins or move ahead, Power-downs that make players lose coins or go back, Challenge steps to perform tasks and Islands where players must win a battle to move ahead. The win conditions are made to build anticipation through stroke of luck and healthy choices in the game. The first to reach the palace gains 5 points followed by 4, 3 and 2. These palace points need to be added with the total well-being coins collected in the game to decide the winner.
Sponsorēts
Izpētiet ārpus Designers.org
Atklājiet produktus, pakalpojumus un iespējas no mūsu reklāmas partneriem.
Atklājiet vairāk
Saistītie dizaini
Iepazīstiet citus apbalvotos dizainus no tās pašas kategorijas, atlasītus pēc nopelniem.