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Inn Sun Park

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Uiuinga Kaihoahoa o te Rā

18 pātai

I graduated from Art Center College of Design in Pasadena, CA. Now I'm working as a UX/UI designer at Honda Americas.

Could you please tell us about your experience as a designer, artist, architect or creator?

I graduated from Art Center College of Design in Pasadena, CA. Now I'm working as a UX/UI designer at Honda Americas. I'm responsible for creating user interfaces and apps for the next generation of vehicles and concepts for future human-machine interfaces deployed through mobility platforms. In addition, I interact with engineers, researchers, and designers from other departments throughout the organization to develop a great user experience.

How did you become a designer?

I've always wanted to be a designer ever since I was a child. I was interested in the communication between people and technology, so I studied Interaction Design. After attending my college, Art Center College of Design, I was gradually exposed to many interesting design works. I was able to practice many valuable design skillsets during many design classes.

What are your priorities, technique and style when designing?

I value simplicity and usability when I design interactions or interfaces for my users, but I also consider aesthetics because users nowadays have very high expectations because they interact with many fascinating products these days. Since I'm a UX/UI designer, I heavily rely on digital tools to create prototypes. I often use Sketch, Adobe XD, Figma, and Protopie. Sometimes I have to mock up some physical prototypes to check the usability. When there is a new project, I always start with research to understand what I should create and deliver, and I always try to keep everything simple.

Which emotions do you feel when designing?

I feel excited during every process. Every project helps me to become a better designer. My favorite part of the process is the interview and user testing because whenever I interact with people, my vision gets broader. These parts of the process help me to boost my creativity.

What particular aspects of your background shaped you as a designer?

I'm interested in science and math in general, so I was able to learn coding languages quickly. In addition, it helped me to articulate many complicated and beautiful works with many math equations.

Many people influenced me; they helped me to broaden my vision as a designer. As a result, my design journey is ongoing. I'm learning new things every day.

What is your growth path? What are your future plans? What is your dream design project?

I'm currently working as a UX/UI designer at Honda and am responsible for creating a mobility experience for my users. I always value the simplicity and usability of the product. My future plan is to create great products that people like to use every day.

What are your advices to designers who are at the beginning of their career?

I want to tell young designers, "never stop learning." This is what my friends and mentors have told me. The emergence of new technologies brings new experiences every day, so it's always good to try learning something new to enjoy the new experiences.

You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?

We should always try to enjoy all projects and processes because these will eventually help us grow as designers and people. Therefore, even if the task is challenging, we will end up overcoming it.

What is your day to day look like?

Wake up early in the morning. Review my emails and requests from my colleagues. Sometimes I attend virtual conferences to see how other professionals think about design. I like when I do brainstorming activities with my team because it's always exciting to generate interesting ideas. This activity always helps to become creative.

How do you keep up with latest design trends? To what extent do design trends matter?

I think it's important to understand the design trends, but we don't have to always chase ongoing trends. I try to understand some ongoing trends by reading design articles and attending design conferences.

How do you know if a product or project is well designed? How do you define good design?

I consider usability and understandability to evaluate the design. Good design provides a very positive experience for people. Good products or designs are easy to interact with and understand. Based on my past experience, if we focus on the aesthetic aspect too much, it can create confusion, so it is very important to balance good visual elements and usability.

How do you decide if your design is ready?

I learned that there is nothing perfect because everyone has a different viewpoint. I think my design is ready when I fully fill my target users' essential needs. I also confirm the design by conducting user tests and if most participants can understand my design. Finally, I go through the final phase and complete the design.

What is your biggest design work?

I always try to share my best work with others. I spend a significant amount of time researching and brainstorming great ideas. I think I didn't do my biggest work yet. I believe there are always some kinds of challenges that I have to solve, for example, limited budget and time. Despite this limitation, I plan a strategy to overcome challenges. I can't share my current project because it's under NDA.

Who is your favourite designer?

I have so many favorite designers. I like Jonathan Ive, Paula Scher, Wim Crouwel, etc. I like all designers who have a very clear style and vision about design. There are so many great design works out there, so it's really hard for me to choose one.

Would you tell us a bit about your lifestyle and culture?

There are many inspiring cities. Among those, my favorite cities are LA, San Francisco, and Berlin. I think the culture effects my design projects because I always need to consider my target users' needs and wants. I'm currently working for an automotive company in California, USA, so I need to consider users' lifestyles in the USA. I think understanding and considering various cultures help to broaden the viewpoints.

Would you tell us more about your work culture and business philosophy?

I think I'm a flexible person. In terms of "easiness," it depends on the project and topic. I currently work for my employer, Honda, so I often work with my co-workers. My core challenge is convincing people who are unfamiliar with the design process, but I overcome this challenge by facilitating collaboration activities. I think it's always important to have good collaboration skills to interact and produce good work with people.

What are your philanthropic contributions to society as a designer, artist and architect?

I always want to mitigate the barriers for people who are not accessible or unfamiliar with digital products, so I always try to design with my best efforts. I also try to exchange my vision and skills with others. It is always great to learn from others and make some kinds of contributions to the design community. I support young designers by giving them some advice.

What positive experiences you had when you attend the A' Design Award?

The preparation process for the A'Design award was enjoyable. I also like how I can see great works from others, so it's an honor for me to showcase my work with them. I think this is a good opportunity to share the latest work with people. I want to say thank you to A'Design Award for facilitating this competition.

Uiuinga Hoahoa

NewDays Ko Te Tono Papamahi · 20 pātai

As the new environment has brought both advantages and disadvantages, I wanted to develop an innovative product for the remote work environment with my teammates because the current methods make people feel disconnected…

What is the main principle, idea and inspiration behind your design?

As the new environment has brought both advantages and disadvantages, I wanted to develop an innovative product for the remote work environment with my teammates because the current methods make people feel disconnected and onboarding more difficult for new employees.

What has been your main focus in designing this work? Especially what did you want to achieve?

Innovation creates a solution that improves people's lives. This idea will help managers onboard new remote employees to the team, and the organization will create a better remote work environment. As this is a solution that can enhance the quality of a remote work environment, it is an innovative product.

What are your future plans for this award winning design?

If we discover new needs, we may add a few more features or refine an existing one.

How long did it take you to design this particular concept?

The project started in September 2021 through remote collaboration. It is an ongoing process with updates depending on new needs.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

The ways in which teams communicate and work together have changed a lot since the pandemic began. As the new environment brought both advantages and disadvantages, the current methods we use have some difficulties for managers to have an overview, encourage each team member, and onboard new remote employees. Therefore, considering the various remote work environment stress points, we designed a cross-platform that would solve the problems mentioned above in the current process.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

My team hasn't made a decision yet.

What made you design this particular type of work?

I have found that the way my coworkers at work communicate and work together has changed a lot since the COVID pandemic began, so I wanted to design something for this new work environment with my team members.

Where there any other designs and/or designers that helped the influence the design of your work?

We interviewed many designers, researchers, and engineers. We got many insightful findings from the interview.

Who is the target customer for his design?

We set about with the intention to create a friendly yet productive tool application for the workplace. Our target customers are managers and their team members.

What sets this design apart from other similar or resembling concepts?

We knew that NewDays had to address the needs of an employee's (including managers) entire work routine, from onboarding to becoming a settled, thriving member of the team.

How did you come up with the name for this design? What does it mean?

This is a desktop application to support the new work environment, so we named this product, NewDays.

Which design tools did you use when you were working on this project?

We used Sketch, Figma, Adobe XD, After Effect, and Miro Board to design the UX and UI of this desktop application. In addition, we used many research tools like user journey maps and service blueprints to create the experience.

What is the most unique aspect of your design?

NewDays is a cross-platform product for the new work environment. The absence of face-to-face workplace interactions has left employees more disconnected than ever, and managers face the challenge of leading a team in a completely virtual setting. NewDays provides managers with the tools to help maintain team morale, oversee performance, identify problems flagged by members, and onboard new employees.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

Inn Sun Park (myself), Gabriela Sudirja, Jing Qiao and Yoyo Dong

What is the role of technology in this particular design?

It helps to enhance users in the new remote work environment.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

During the initial stage, we created an affinity diagram and interviewed people to understand the current work environment. We discovered many pain points that the managers were experiencing, then we went back to the group of research participants to test our low-fidelity mock-ups. We were able to gain insightful findings around its usability as well as its viability as a proof of concept. We created quick prototypes to A/B test with the group multiple times before finalizing our product design.

What are some of the challenges you faced during the design/realization of your concept?

It was challenging to figure out the core needs for the current remote work environment. We also had to ask multiple questions to come up with our initial product idea. After we decided to set managers as target users for our product because of the product's scalability, we had to spend an extensive amount of time building the ideal user journey for our target users. Simplifying the complicated information on the interface design was also challenging.

How did you decide to submit your design to an international design competition?

We always wanted to try an international design competition.

What did you learn or how did you improve yourself during the designing of this work?

I learn something meaningful every time when I design something. Through this work, I was able to sharpen my overall skill sets as a UX/UI designer.

Any other things you would like to cover that have not been covered in these questions?

I think you covered everything!

Uiuinga Tohunga Hoahoa

50 pātai

I studied Interaction Design at ArtCenter College of Design. I practiced various skillsets while I was attending college.

Could you please tell us a bit about your design background and education?

I studied Interaction Design at ArtCenter College of Design. I practiced various skillsets while I was attending college.

What motivates you to design in general, why did you become a designer?

I've always wanted to be a designer ever since I was a child.

Did you choose to become a designer, or you were forced to become one?

I choose to become a designer.

What do you design, what type of designs do you wish to design more of?

I'm working as a UX/UI designer who loves to explore and design engaging experiences for users by utilizing skills and strategies I've gained through multiple disciplines, including UX, UI, visual, motion, industrial design, and engineering.

What should young designers do to become a design legend like you?

Never stop learning

What distinguishes between a good designer and a great designer?

The stories behind the design

What makes a good design a really good design, how do you evaluate good design?

Good design is making something memorable. I evaluate the usability and purpose of the design.

What is the value of good design? Why should everyone invest in good design?

Good design enhances our lives, so everyone should invest in good design to enhance people's quality of life.

What would you design and who would you design for if you had the time?

If I had time, I would design more concept work for interesting in-house experiences for people at home most of the time due to the pandemic.

What is the dream project you haven't yet had time to realize?

I like all kinds of projects, so I don't have a dream project at the moment.

What is your secret recipe of success in design, what is your secret ingredient?

I think there is nothing secret. Multiple practices shaped my design.

Who are some other design masters and legends you get inspired from?

Jonathan Ive

What are your favorite designs by other designers, why do you like them?

I like the past apple product series because it's interesting to see how user interface design has developed since ten years ago by comparing current and past products.

What is your greatest design, which aspects of that design makes you think it is great?

I think I did some great work on the interface design with very complicated information. The simplicity aspect of this design makes me feel that it is great because it's difficult to simplify interfaces with complicated information.

How could people improve themselves to be better designers, what did you do?

Keep learning and broadening your vision.

If you hadn't become a designer, what would you have done?

I never thought about this, so I don't know.

How do you define design, what is design for you?

Design is a process of creating a great product, so design is very important to me.

Who helped you to reach these heights, who was your biggest supporter?

People who have provided me with some kinds of support.

What helped you to become a great designer?

I think my positive vision of design helped me to become a great designer.

What were the obstacles you faced before becoming a design master?

I can't really think of obstacles because it didn't feel like obstacles.

How do you think designers should present their work?

I think designers should present their work with confidence. Designers should believe in themselves. Everyone has different viewpoints, so designers should not be scared about learning these viewpoints while presenting their work.

What's your next design project, what should we expect from you in future?

Not at the moment

What's your ultimate goal as a designer?

My ultimate goal as a designer is to design something memorable for people.

What people expect from an esteemed designer such as yourself?

I think people will expect to see great and inspiring works from an esteemed designer.

How does design help create a better society?

Good design inspires people, so it will provoke people to have positive minds. Therefore, I think design helps to create a better society.

What are you currently working on that you are especially excited about?

I can’t share the current project that I’m working on because it’s the work for my employer, which is under NDA, but I’m excited.

Which design projects gave you the most satisfaction, why?

I like all design projects that my users like. Their positive feedback gives me the most satisfaction.

What would you like to see changed in design industry in the coming years?

I’m excited to see more new technologies which can enhance our quality of life.

Where do you think the design field is headed next?

The emergence of new technologies and tech-savvy users will definitely bring a new trend. I don’t know where we are heading next because I see so many unexpected great works all the time.

How long does it take you to finalize a design project?

It depends on the project. Typically redesign work doesn’t take that long. However, if it’s developing a new design, it may take a long time because of validation tests.

When you have a new design project, where do you start?

I start with a brainstorming activity and generate a lot of questions.

What is your life motto as a designer?

Never stop learning.

Do you think design sets the trends or trends set the designs?

I think design sets the trends.

What is the role of technology when you design?

Sometimes it’s a support to make my design more fantastic, and sometimes it’s something essential to provide exciting experiences for my users.

What kind of design software and equipment do you use in your work?

I’m a UX/UI designer, so I use Sketch, Figma, Adobe XD and Protopie.

What is the role of the color, materials and ambient in design?

They are important components to finalizing the concept.

What do you wish people to ask about your design?

What’s the story behind your design? What were your challenges? How do you overcome them? What’s your vision as a designer? What is the favorite part of your design?

When you see a new great design or product what comes into your mind?

I get excited and try to examine the new great design right away.

Who is your ideal design partner? Do you believe in co-design?

I was able to come up with good work with many people, so I don’t have specific designer partners in my mind at the moment.

Which people you interacted had the most influence on your design?

I think I gained a lot of valuable skillsets when I was at college, so my college experience influenced me a lot.

Which books you read had the most effect on your design?

Design Everyday Things & The Law of UX

How did you develop your skills as a master designer?

I gradually develop my skills by working hard on my projects. My goal is to create my best work, so this mindset helps me become a master.

Irrelative of time and space, who you would want to meet, talk and discuss with?

There are so many, so I can’t just pick one, but I want to meet Walter Gropius, the founder of Bauhaus, and discuss his philosophy about design.

How do you feel about all the awards and recognition you had, is it hard to be famous?

I think so because there are many great designers out there.

What is your favorite color, place, food, season, thing and brand?

My favorite season is spring and winter. I like Apple and Moleskin products. I like fun places.

Please tell us a little memoir, a funny thing you had experienced as a designer?

It was funny when a little child found a design solution that adults couldn’t figure out.

What makes your day great as a designer, how do you motivate yourself?

I get motivated whenever I’m with the screen. I think insightful findings make my day great as a designer.

When you were a little child, was it obvious that you would become a great designer?

I don’t remember, but I always wanted to become a great designer.

What do you think about future; what do you see will happen in thousand years from now?

I think we will have lots of interesting technologies and products. I don’t know what will happen in thousand years from now because that’s too far away.

Please tell us anything you wish your fans to know about you, your design and anything else?

I think you covered everything!

Uiuinga Kaihoahoa

40 pātai

I've always wanted to be a designer ever since I was a child. I was interested in the communication between people and technology, so I studied Interaction Design.

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

I've always wanted to be a designer ever since I was a child. I was interested in the communication between people and technology, so I studied Interaction Design. I graduated from Art Center College of Design in Pasadena, CA. Now I'm working as a UX/UI designer who loves to explore and design engaging experiences for users by utilizing skills and strategies I've gained through multiple disciplines, including UX, UI, visual, motion, industrial design, and engineering.

Can you tell us more about your company / design studio?

I currently work for American Honda Motors. My department is responsible for creating user interfaces and apps for the next generation of vehicles and concepts for future human-machine interfaces deployed through mobility platforms. We also interact with engineers, researchers, and designers from other departments throughout the organization to support the development of functional interior design prototypes.

What is "design" for you?

Design is a process that helps people to solve problems.

What kinds of works do you like designing most?

I like designing new concepts that can improve or enhance the user experience. Every moment of ideating and designing something is meaningful and fun for me, so I can’t choose just one part of it.

What is your most favorite design, could you please tell more about it?

I have so many favorite designs, so I can’t pick one. I like every aesthetically beautiful design yet functional, like well-designed smart devices that make my daily routine efficient and laptop accessories that look simple and useful.

What was the first thing you designed for a company?

All of my design work for my employer are under NDA. I designed several UX/UI design works for my employer.

What is your favorite material / platform / technology?

My favorite UI prototyping programs are Sketch, Adobe XD and Figma. I also like Apple human center guidelines and Google material design because they are great references.

When do you feel the most creative?

I feel the most creative when I do the brainstorming activity for ideating solutions.

Which aspects of a design do you focus more during designing?

I value understandability and accessibility when I design something.

What kind of emotions do you feel when you design?

I enjoy it a lot!

What kind of emotions do you feel when your designs are realized?

I feel very excited and proud of myself for designing products that people like and understand.

What makes a design successful?

It makes a design successful when a wide range of users frequently use it every day.

When judging a design as good or bad, which aspects do you consider first?

I consider usability first.

From your point of view, what are the responsibilities of a designer for society and environment?

Designers should be responsible for solving problems in our society. Emerging technologies bring both advantages and disadvantages, so designers should design solutions to maximize the benefits of new technologies. On the other hand, sometimes designers should understand the restrictions to create something significant for society.

How do you think the "design field" is evolving? What is the future of design?

The design field is evolving everything. Tremendous new technologies are creating new opportunities. So I think the future of design is enhancing our life and society.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

My last exhibition was a virtual exhibition hosted by a team in Berlin, Germany. Originally it should be a physical exhibition, but it turns out to be a virtual one due to COVID-19. I don't have a plan to hold the next exhibition at the moment.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

My favorite parts of the process are the interview and user testing because whenever I interact with people, my vision gets broader. These parts of the process help me to boost my creativity.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

I always try to make products that are simple to use and easy to understand but also aesthetically pleasing to see. I have seen many great products, so I want to contribute to making an excellent product for my users.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I live in California, USA. There are a lot of tech companies, so I get inspired by them all the time. California also has great weather. I like working as a designer in California with the nice weather every day.

How do you work with companies?

My work and process are under NDA with my employer. I work with designers, engineers and researchers.

What are your suggestions to companies for working with a designer? How can companies select a good designer?

If a company wants to hire a good designer, it should have a clear vision.

Can you talk a little about your design process?

I create an affinity diagram and interview people to understand the current situation during the initial stage. After discovering pain points from the interview, I ideate possible solutions. I also create a low-fidelity mockup and test the mockup with the group of research participants. I do A/B testing with participants multiple times before finalizing my product design.

What are 5 of your favorite design items at home?

Magic mouse, typewriter keyboard, graphic poster, laptop stand, and smart light

Can you describe a day in your life?

Due to covid-19, my day is very simple. I work or design something every day.

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

Always trust yourself!

From your perspective, what would you say are some positives and negatives of being a designer?

Positive: I do what I like every day.

Negative: Something obvious to me is not obvious to other people. I need to find a way to minimize this gap.

What is your "golden rule" in design?

Do your best all the time.

What skills are most important for a designer?

Understanding general users.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

Sketch, Adobe XD, Figma, and Protopie

Designing can sometimes be a really time consuming task, how do you manage your time?

I always try to finish my task on time, so I filter out my priorities before I start working.

How long does it take to design an object from beginning to end?

It depends on the object. Sometimes it can take a 3hrs or a week.

What is the most frequently asked question to you, as a designer?

Why did you decide to become a designer? & Why did you design this, and what was your intention?

What was your most important job experience?

Every job experience was important because I learned a lot from every experience. For example, I learned how to collaborate and work with people in different fields and how to design something great under restrictions.

Who are some of your clients?

My clients are private.

What type of design work do you enjoy the most and why?

I enjoy redesigning existing products because it sharpens my skillsets.

What are your future plans? What is next for you?

Continue working for my current company and ideate interesting concepts during my free time.

Do you work as a team, or do you develop your designs yourself?

I do both. I usually work by myself first, then share my design concept with my team. Working as a team is helpful because I can learn different viewpoints.

Do you have any works-in-progress being designed that you would like to talk about?

No, not at the moment

How can people contact you?

Email (sunny_park@na.honda.com)

Any other things you would like to cover that have not been covered in these questions?

I think you covered everything!

Uiuinga Nui

NewDays Ko Te Tono Papamahi · 10 pātai

Our research phase was foundational. We began by conducting interviews with managers and team members across various industries.

Your innovative approach to addressing remote work challenges through NewDays Desktop Application has earned recognition with the Bronze A' Design Award - could you elaborate on how your extensive research phase shaped the final user experience design?

Our research phase was foundational. We began by conducting interviews with managers and team members across various industries. Using affinity diagramming, we identified common themes: a lack of connection, difficulties with onboarding, and challenges in recognizing team performance. These insights directly informed our design—each feature in NewDays maps back to a real need we uncovered. The user experience was crafted to feel intuitive, emotionally intelligent, and supportive of daily remote workflows.

The absence of physical workplace interactions emerged as a key challenge that NewDays Desktop Application aims to solve - what specific insights from your affinity diagram research led to the development of the welcome cards and kudos features?

During our research, many participants expressed how isolating it felt to join a new team remotely, and how casual recognition—like a quick “good job” in the office—was missing in virtual spaces. We noticed these touchpoints, though small, played a big role in team cohesion. That inspired the welcome cards to create a warm first impression for newcomers and the kudos page to foster peer-to-peer appreciation. Both features are lightweight but powerful in making virtual teams feel more human.

Your team created multiple design iterations for NewDays Desktop Application using various tools like Sketch, Figma, and Adobe XD - how did this multi-platform approach influence the final user interface decisions?

Each tool brought unique strengths. We used Sketch and Adobe XD for early concept exploration and quick mockups, then Figma became our main tool for collaboration due to its cloud-based, real-time capabilities. This iterative, multi-platform workflow allowed us to test ideas quickly, get feedback faster, and co-design efficiently as a remote team. It also helped ensure the UI was not only visually polished but also flexible and accessible across various user platforms.

The project timeline for NewDays Desktop Application began in September 2021 through remote collaboration - how has your own experience with remote work influenced the evolution of features and functionality?

Working remotely ourselves made the process deeply personal. We experienced first-hand the friction points our users faced—miscommunication, isolation, onboarding fatigue. This perspective allowed us to rapidly prototype and test features that directly addressed our own needs. For instance, when one of our new teammates joined mid-project, we realized how crucial a strong onboarding tool was. That led to the refinement of features like welcome cards and the resource hub.

NewDays Desktop Application provides managers with tools to maintain team morale and oversee performance - could you walk us through how the dashboard design process specifically addresses these management challenges?

We focused the dashboard design around clarity, emotional visibility, and actionability. Managers told us they often struggled to sense team morale or spot issues early in remote setups. So, we created a dashboard that highlights engagement signals, recent recognitions, and team activity summaries. Each section was designed to balance data and empathy—so that performance isn’t just measured, but also contextualized with human insights.

The resource section within NewDays Desktop Application aims to facilitate efficient work transitions - what user feedback or research insights guided the organization and accessibility of these materials?

Users often told us that navigating company tools and processes remotely was overwhelming. New employees didn’t know where to find key documents, while managers had no centralized way to onboard effectively. From that, we designed the resource section as a single, well-organized repository that could be customized by managers. Usability testing confirmed that quick access, searchability, and categorized content drastically reduced onboarding time and confusion.

Your implementation of welcome cards in NewDays Desktop Application introduces an interesting collaborative element - how does this feature specifically address the challenges of virtual team building and connectivity?

Welcome cards are more than just a nice gesture—they’re a social cue that sets the tone for inclusion. Remote onboarding can feel impersonal, so we designed welcome cards to be a team-wide activity where colleagues can add personalized notes or GIFs. It replicates the informal welcome someone might get in a physical office, helping new members feel seen and valued from day one.

The kudos page in NewDays Desktop Application takes an informal approach to highlighting team performance - what inspired this particular design choice and how does it contribute to remote team dynamics?

We were inspired by the simplicity of a sticky note on a desk or a passing compliment in the hallway—moments of recognition that build team spirit. In remote settings, these moments are often lost. The kudos page brings that spirit back in a digital form. It’s informal by design to encourage frequent use and to foster a positive, gratitude-driven culture, without feeling like a formal evaluation tool.

Looking at the future of remote work environments, how do you envision NewDays Desktop Application evolving to address emerging challenges in virtual team management?

We see NewDays evolving into an adaptive team OS—one that not only supports onboarding and engagement but also integrates with productivity tools, mental wellness indicators, and hybrid collaboration features. As remote and hybrid models become more dynamic, we’re interested in integrating AI for personalized feedback, trend detection, and proactive suggestions for team leaders.

The Bronze A' Design Award recognition highlights NewDays Desktop Application's innovative approach to user experience - what aspects of the interface design do you believe most effectively demonstrate your solution to current remote work challenges?

Our interface balances emotional intelligence with usability. The thoughtful layout of the dashboard, the warm tone of microcopy, and features like welcome cards and kudos all reflect our intent to humanize remote work. It’s not just about efficiency—it’s about fostering connection, trust, and clarity in a distributed environment. These emotional design details, combined with a clean, intuitive UI, are what make NewDays stand out.

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Ētahi Atu Uiuinga Kaihoahoa

Pānuitia ngā uiuinga a designers.org hei kite i te whakaaro nui, te tukanga auaha me ngā mahi a ētahi atu kaihoahoa whiwhi tohu.

Kaitautoko

Tūhuratia i Tua Atu o Designers.org

Kimihia ngā hua, ngā ratonga me ngā āheinga mai i ā mātou hoa whakatairanga.

E Tika Ana Kia Whakanuia Ngā Hoahoa Pai

Ko te A' Design Award he tohu ā-ao, he tohu whakawā mō te hoahoa pai. Whakaurua ki te A' Design Award kia whiwhi ai koe i te āheinga ki te mana tohu, te rongonui, te mana me te whakatairanga mō āu mahi. Tukuna tō mahi ki te A' Design Award kia whakataetae mō te tohu hirahira o te A' Design Prize.

Tukuna

Puna Raraunga

Ko ngā raraunga uiuinga hoahoa kei tā mātou whārangi uiuinga hoahoa mō te kaihoahoa ko Inn Sun Park e pā ana ki te hoahoa ko NewDays Ko Te Tono Papamahi ka tukuna mai i te Design Interviews, kei reira ngā kaihoahoa, kaiwhakahoahoa me ngā waitohu rangatira e uiuitia ana mō ā rātou hoahoa tohu-whiwhi, hua me ngā kaupapa.