Sound Sculpt Sintesiser Musik Interaktif by Yiqi Zhao is a highly esteemed winner of the very prestigious 2025 A' Design Award Basi in Seni Digital Competition Category.
BasiSeni Digital· 2025
Sound Sculpt Sintesiser Musik Interaktif
by Yiqi Zhao
Client: MIT Media Lab
A' Design Award Basi Winner in Seni Digital Category
Verified Award Winner
Verify Award Status for #168315The Design
About Sound Sculpt Sintesiser Musik Interaktif
Bayanangkan sabuah dunia dimano bunyi diukia dek gerakan, manciptoan pamandangan audio-visual nan mampasono. SoundSculpt adolah alat musik generatif nan manggabuangkan spatial sound, mosi, jo seni visual. Tainspirasi dari pangukiran tradisional, ia mambaokuah pangguno manjadi pusek proses kreatif mareka. Dek AR Frames, gerakan kapalo ditangkok jo diubah manjadi modulasi audio sacaro langsuang malalui kerangka MIDI. Dikambangkan dalam runtime engine, SoundSculpt manawarkan pangalaman imersif nan manyamaikan garis antaro pancipta jo ciptaan, marumuihkan ulang eksplorasi artistik.
The Recognition
About the A' Design Award Basi
Sound Sculpt Sintesiser Musik Interaktif adolah pamenang A' Design Award Basi, sabuah pangakuan nan bapresti nan dibarikan ka rancangan nan elok nan mamanuhi kaparluan profesional jo industri nan dipaokan dari ciptaan nan dirancang jo elok. Pamenang Basi mamparlihatkan kamahiran nan gadang, spesialisasi nan tinggi, pamahaman pakar jo kapasitas kreatif panciptanyo. Sound Sculpt Sintesiser Musik Interaktif dipaokan manjadi ciptaan nan sangaik dihormati, dikagumi jo disayangi, nan praktis jo inovatif. Rancangan nan manang Basi iko mamasukkan praktik tabaik industri jo punyo ciri teknis nan cakap nan bapautan jo ilimu jo bakaik. Sound Sculpt Sintesiser Musik Interaktif dihormati karano katalitiannyo jo dirancang untuak maningkekkan kualitas hiduik jo mambantu manjadikan dunia tampek nan labiah elok.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Revolutionizing Perception through Immersive Music Making
Imagine sculpting with sound, where body movement generates a mesmerizing audio visual landscape. SoundSculpt is an innovative, generative music tool that fuses spatial sound, motion, and visual art, redefining the boundaries of creative expression. By harnessing the power of Bose AR Frame, this interface enhances perception performance, providing a novel medium for artistic exploration, emotional regulation, and mental well being. - Dimensions & Packaging
- The system uses a MIDI framework to map Bose Frames' head orientation data to sound pitch and volume, then transferred to virtual bubble manipulation is achieved through touch inputs with C# scripts. The integration of synesthesia principles enhances sensory perception, creating a holistic flow that bridges the gap between physical and digital art forms.
Size: 7.2 x 3.1 x 2.9 inches
Weight: 12.31 ounces
Lenses: Polarized
Water Resistance: IPX2 rating
Battery Life: Up to 5.5 hours
Bluetooth Range: 30ft - Tags
- AI, generative AI, spatial audio, digital media, unity, music, wearable tech, Bose, XR, AR
- Production Technology
- SoundSculpt employs XR tech, integrating spatial audio and visual processing for immersive experiences. Bose Frames, with gyro sensors, capture 6 dof head movements, translating them into real-time audio modulation via a MIDI framework. Developed on Unity with C# scripts, it enables real-time user interaction. Mesh deformation and vertex manipulation allow dynamic bubble surface control, creating a responsive interface that enhances engagement and emotional connection.
- Design Challenge
- The hardest part was integrating multi sensory feedback into a seamless flow. Creatively, it was challenging to synchronize audio-visual elements with inputs in real-time. Internally, balancing human vulnerabilities, historical concepts with modern tech required innovative thinking. Externally, limitations in sensor accuracy and data processing posed obstacles. Overcoming these required iterative testing and leveraging cutting-edge XR technology to ensure fluid interaction and emotional impact.
- Research
- This HCI research aims to develop an immersive tool for emotion regulation. Using a mixed reality approach, data was collected via user testing and biometric feedback with Bose Glasses and Real-time 3D engine. Participants included designers and non-designers. Results showed enhanced perception of spatial volume, sound, and motion, with a more stable emotion stage. Insights suggest adoption in psychiatry with art therapy, impacting society by improving emotional well-being with playful creation.
- Inspiration
- SoundSculpt is inspired by the tactile art of sculpting, where shaping materials evokes profound emotional expression. Echoing ancient pottery, where your hands transform raw material into art, SoundSculpt revolutionizes this dynamic by turning it inside out, empowering users to become integral to the creative process. By integrating spatial audio and visual art, I offer you an immersive experience that blurs the boundaries between creator and creation, redefining interaction for a new era.
- Project Duration
- The project began in fall 2019 at the MIT Media Lab in Cambridge, MA, and concluded in summer 2020. It was subsequently exhibited to the Bose Frame AR team at Bose Corporation in Framingham, MA.
- Operation Flow
- SoundSculpt immerses users within a virtual bubble, enabling them to shape its surface through intuitive gestures. As they tilt their heads or press buttons, Bose Frames capture these actions, converting them into dynamic audio-visual feedback. This interaction fosters a seamless cycle of "listen," "sculpt," and "art generation," empowering users to transform their environment. The system's innovative design ensures a fluid, captivating experience that boosts creativity and emotional well-being.
- Patents
- Copyrights belong to Yiqi Zhao, 2025.
- Image Credits
- Image 1: Yiqi Zhao, 2024.
Image 2: Yiqi Zhao, 2024.
Image 3: Yiqi Zhao, 2024.
Image 4: Yiqi Zhao, 2024.
Image 5: Yiqi Zhao, 2024.
Video Credits: Yiqi Zhao, 2024.
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